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12 points
Version 2.0.0
333 downloads
MIG-31A Foxhound The most capable Russian air defense interceptor aircraft, the FOXHOUND has a multiple-target engagement capability and was the first Soviet fighter to have a true look-down, shoot-down capability. The key to the MiG-31's effectiveness is the SBI-16 Zaslon fixed phased array antenna radar, codenamed 'Flash Dance' by NATO, which is said to be the world's most powerful fighter radar. The new Soloviev D-30F6 engine was specified for the MiG-31 in order to improve range, the key performance parameter for which an improvement over the MiG-25 was demanded. By 1987 over 150 FOXHOUNDs were operationally deployed at several locations from the Arkhangelsk area in the northwestern USSR to the Soviet Far East. The FOXHOUND is dedicated to the homeland air defense mission. The FOXHOUND carries the long-range AA-9 air-to-air missiles, and can engage 4 different targets simuitaneouly with the M-9. 3D Model (Veltro2k) Cockpit credit goes to the creator unzip ad folders to their appropiate places...have fun THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT -
5 points
Version 1.1.0
457 downloads
Midway class carrier 1984-1992 ---------------------------------------------------- The latest version of famous carrier. Model is mostly my job. I used some parts from other ships like radars and CIWS. Thank you creators ;-) C R E D I T S -------------------- Crusader - testing, DATA files Coupi - testing. parked aircrafts guuruu - all bugs Installation: ------------------- It will replace older CVA-41, so delete CVA-41 from your GroundObjects 1st. Then just copy/overwrite files to your MODS folder. ************************************************************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. ************************************************************************************************************* THIS SHIP MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************************************************************* Have fun Wojtek -
1 point
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1 point
Version Version 4.1
771 downloads
***This is an updated version of my original Gripen E release*** --------------------------------------------------------------------------------------------------- Next Generation/E/F: version in development with new engine (F414G), SELEX Galileo Raven ES-05 AESA radar, increased fuel capacity, higher payload, upgraded avionics and other improvements. -------------------------------------------------------------------------------------------------- JAS-39F Gripen "TWO SEATER" -------------------------------------------------------------------------------------------------- Disclaimer: You cannot use this file in any payware payware project, under the "COMBATACE FREEWARE LICENSING POLICY". http://forum.combata...showtopic=26131 ------------------------------------------------------------------------------------------------- CREDITS Gux: Model Column5: FM Moonjumper and Jat: avionics CadeteBRA: updates to Gux´s original Gripen A Ianh755: tweaked almost everything I did to make it as good as it can be Stipe (Me): skins, ini´s and converting to Gripen F Spinners: RAF skin AGOSTINO/Paulopanz: Brazil skin ------------------------------------------------------------------------------------------------ INSTALLATION: 1- unzip the file to a temporary folder 2- move those folders: "Flight", "Objects" and "Sounds" to your Mod folder overwrite if asked that's it ----------------------------------------------------------------------------------------------- Special note: On the weapon part of the plane´s DATA.INI I have made the plane able to carry Soviet and WP Weapons because of the Croatian and Indian skin. here is why (this information has been given by some engineers at SAAB Aerospace) :"Missiles like the Russian R73 and R77 have not yet been integrated but that wouldn't be a problem if that's what the customer wants" ----------------------------------------------------------------------------------------------- Skins included: 1. Sweden 2. India 3. Brazil 4. Croatia 5. Switzerland 6. Britain (RAF desert) 7. SAAB Demonstrator ---------------------------------------------------------------------------------------------- Special thanks to Ianh755 for helping me on this project!! ---------------------------------------------------------------------------------------------- I hope you like it and have fun with it! Kindest regards: Stipe -
1 point
Version 1.02
828 downloads
Sweden, Baltic Rim (2004-2018) Terrain March 13th, 2018 (1st Release) by Menrva >For Strike Fighters 2: Europe, Recommended Full-5 Merged This is a complete remake of the Sweden terrain made by gillg, but set after the Cold War era. What began as a simple tiling bugfix, for JonathanRL's The Scandinavian Front mod, turned out to be a huge overhaul upon noticing a number of inaccuracies. The terrain has been retargetized and hand-tiled to a good extent; major changes have been done to the Baltic states, which were pretty inaccurate in terms of target locations. Some rivers have been added and/or retiled to mimic Real World courses. Numerous target areas, including airports and highway strips, have been added in order to expand playability, targets of opportunity and year range. This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look. The terrain spans from March 30, 2004 (the beginning of NATO's Baltic Air Policing) to December 31, 2018; it is designed for The Scandinavian Front's scenarios by JonathanRL, taking place after the Cold War era. This terrain is a standalone version of the one which will be included in the last iteration of the TSF mod package by JonathanRL. The terrain that will be included in the TSF mod package will likely differ slightly from this one, so users are advised to keep that in mind. Also, this terrain uses only a single tileset. The TSF's version will use different tilesets according to the season, as originally designed by our fellow modder, Stary. Targets reflect Real World events as accurately as possible; for instance, some airfields won't be available after a certain date and/or will change name according to historic changes. Off Map Airbases have been added and long range AI flights can be generated from them, if you have SF2NA. Most of the main targets have been placed accurately in their Real World locations. Due to the complexity of the area, some inaccuracies are to be expected, but I did my best! Ground Objects are not included. Download JonathanRL's The Scandinavian Front mod package to have all that you need for this scenario. >Credits (in no particular order): -gillg, who created this terrain and whose work I have admired during my rework. I can only imagine how much time he spent on tiling roads and rivers from scratch! -JonathanRL, for his exceptional TSF2 mod package, which prompted me to do something to help improve it. -Wrench, as he is always glad to help us fellow terrain modders. Thank you, sir! -swambast, who provided me with invaluable help in tracking and fixing common and uncommon bugs. -gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too. -mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding. -luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting! -MigBuster, I have included some of his great hi-res textures for runways. -Stary, for the wonderful tileset he made exclusively for the original Sweden terrain included in the TSF mod package. -Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine! -tiopilotos and Stratos, who always support me during my terrain remakes. Thank you, guys! -krfrge, who has produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much! -comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included. Because this terrain is a rework of gillg's fantastic creation, I included his ReadMe file from his original package, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE. This terrain may NOT in any way, shape or form be used in any payware additions.
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