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Showing most liked content on 03/13/2022 in Files
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1 point
Version 5.6
12,840 downloads
THIS IS NOT UNDER THE COMBATACE FREEWARE LICENSE ACCORD YOU MAY - Have fun with this mod - Use it as you see fit once you download it, even modify it as you see fit - Create your own textures as you see fit and upload them under your name IF you wish to send me any modified core files (I don't need to review skins as that doesn't affect any core files) please PM me the modified files and I will check them out. There is no exception to this policy given my attitude towards staying out of jail. I will check them out and yay or nay the decision, but if I can edit any files in order to not go to jail, I will inform you and that will be it. I understand you may have information of a sensitive nature that you may have access to and frankly it does not belong in any files of this download. If that bothers you then please don't send me sensitive information, I think I've made it clear that I'm not going to jail in order to appease to players. http://combatace.com...24-my-projects/ Newer skin PSD with Block I ECS (no stacks) now available for skinning needs: http://combatace.com...-skin-template/ - Fixed some glaring errors in the INI files. -
1 point
Version 1.0.0
989 downloads
Banidos TA 50 (SU-57) This is a model of the prototype of the TA 50 (SU 57) created by AleDucat, the model is beta, this means that it has not been tested enough, it may have missing parts and some inconveniences, (none affects anything in the simulator) the installation method is the standard one, copy the contents of each folder into the corresponding folders in your simulator installation. The flight model is super unstable, this means that you can perform cobra, super cobra and rotate like a juggler's baton. if you press the vectoring key (as used on helicopters and harriers) the model will deploy the refueling zone and become more stable. For animation reasons, the cockpit is unfolded with the key to unfold the mooring hook. The center bays deploy automatically when firing a radar guidance missile. In order to engage and fire infrared missiles housed in the wing root wells, you must open them with the key that corresponds to the openings of common wells. the model is the prototype, remove the pitot t antennas that the working model does not bring from the ini files. I hope you enjoy. This folder contains a 3d model of the SU-57, a 3d model of the cockpit, a 3d model of the pilot's seat and optronic seeker, 3 skins with the corresponding decals, and several engine sound files. 3d model :AleDucat textures: Torno excuse my bad english this was translated with google translator. -
1 point
Version 1.1.0
582 downloads
The purpose of this mod is to improve the chaff and flare effect. The stock effects does not provide realistic drag efficient for both Chaff and Flare. This mod improves these aspects to make combat countermeasure effects a bit real. Installation ----- Extract the files under your SF2 mod main folder and overwrite the file. -
1 point
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1 point
Version 1.0.0
85 downloads
Strike Fighters 2: Europe - NATO Fighters 5 Menu Screens 1920x1080 menu screens for Strike Fighters 2: Europe - NATO Fighters 5 by eburger68 This is a set of images only; to install just drag&drop, copy/paste, etc. into your Menu Folder in C:\Users\<YOU>\Saved Games\ThirdWire\StrikeFighters2 .../ If you don't have a Menu folder, simply create it in the main directory. Thanks to eburger68 for his great mod. -- Citizen67 -
1 point
Version 1.0.001
332 downloads
BOEING B-47E STRATOJET by COYOTE AEROSPACE This is a semi historical mod to represent the B-47E through its career as SACs most numerous bomber. It is semi historical because there were so many variations on equipment and markings across 1300+ aircraft over its 12 year career that it is impossible to accurately represent all of them. Instead, all major units that could be represented are (in other skin packs) and the general paint schemes used during the appropriate eras are modded for the forward deployments known as Operation REFLEX. Further, new nuclear weapons have been included. To keep file sizes down somewhat, unit skins will be release by numbered air force and available in the SF2 Skins download section INSTALLATION unzip installation folder cut and paste to desired mods folder allow overwrites (some effects and weapons mainly) IF YOU HAVE THE B28 NUCLEAR WEAPONS ALREADY FROM ANOTHER MOD use caution. I have set the nuclear weapons to a specific station code as NUC. Other mods featuring the B28 weapon do not have this yet, although i intend to do a comprehensive ini edit later this year across many weapons and aircraft INCLUDED B-47E(53) and B-47(57) aircraft Operation Reflex skins, and one unit skin for each aircraft) Period accurate M64 and M65 bombs B28 nuclear weapons, 350Kt and 1.1MT yields new Mk15 and MK39 nuclear weapons, 1.69 and 3MT yields short document on how best to employ the LABS technique in game with MK15 weapon CREDITS veltro2K .......................................... aircraft models daddyairplanes .......................................... skins, tgas, research, ini work on aircraft and weapons, constant nagging on models yakarov79 .......................................... testing and ini work GKABS ................................................... new MK15/39 nuclear weapon models russouk2004 ............................................... B28 nuclear weapons ravenclaw_007 .......................................... excellent M64 and M65 conventional bombs NightshadeP/R .......................................... willing crash test dummy (help figure out what works to use MK15) (whomever created them) .................................. nuclear effects FB B-47 Stratojet (Model 450) Strategic Bomber group ..... very valuable source of information on markings and weapons Known Issues - At this time there are not models for the RATO pods that were commonly used by the B-47. I have a method figured out for it, but we would need someone to model the horsecollar device with 33 JATO bottles - Not every upgrade to the Stratojet is modeled. Again, there were 1300+ aircraft built, and 6 phases for upgrades. The (53) roughly represents the aircraft after introduction, the (57) in between Phase 3 and 4. Anyone that would like to work any fakepilot mods to represent each of the 6 phases, as well as modifications like TEE TOWN would be welcomed. - while online sources state the 341st Bomb Wing operated Stratojets, veteran and book sources could not even find proof of operation, let alone marking information (they came through on all other Wings). Therefore I have not included this Bomb Wing in the mod. - The "afterburner" trick to use water injection on take off is in effect, from 99-100%. If you want realism, and to not be visible across the continent, dont exceed 97% power in flight. ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by Coyote Aerospace. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact Coyote Aerospace first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************************************************************
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