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2 points
Version 1.0.3
798 downloads
Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: A-6A late Intruder (Please delete the old files before installing the new one) This is a new model with many new features. - AOA in the front landing gear that functions like the one in the cockpit. - Cockpit versions, ALR-15 and audio RWR - Added bombing system. - New pilot. - New pilot seats. - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD - added LAU-34 and LAU-7 Rails - added LAPR-25 - Other addon All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Coupi: for making the data files and FM and the skin. Snapper21: for the donation of the model to the community Nyghtfall: 300 gal drop tank model and texture Nyghtfall: for LAU-34 and LAU-7 Rails Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file. Cliff7600: for AOA light data for the front landing gear. yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything. yakarov79: for making new texture sets. For the community for sending all the information and PDF files. Third Wire for making this outstanding game. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. 1.0.1 By yakarov79 fixed collision points and hitboxes, fixed lights, and some small data issues reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general. new skins with new bump maps and specular maps, so nothing old will work now. I used my LAU-7 instead of that old one. now it has the correct proportions to AIM-9, I made a new launcher for AGM-12 and AGM-45 - Aero5A now weapons are properly attached to the launcher... added some small bits in the model and fixed some mapping issues, Additional credits: I have added all weapons that are stated in loadout.ini. all weapons are made by Ravenclaw Zuni rockets for launchers except two refueling pods made by nyghtfall from his A-4 pack. SKins represent pre-Vietnam War squadrons. First user VA-42 they were first in Intruder and was taking care of conversion and training for the US Navy. The second skin is for VA-75 short deployment, first for USS Independence and first for VA-75 on Intruder. Later in 1965, they deployed to Vietnam. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net -
1 point
Version 1.0.1
200 downloads
This edit in the original file allows you to fly as if you were the wingman of the formation. You continue to be the leader, and giving orders to the rest of the squad, but flying as the right wing, giving the radio command 1-8-6. To return to the original formation, just perform the radio command 1-8-3. I like it, because I like flying as a wingman and "inserting" myself into the maneuvers and following the "leader", giving more immersion to the flight. You just need to be careful when flying with nations where the pilots have "poor skills", as during the maneuvers the "leader" can spread and collide with you. In this case, before the "action begins", I suggest giving the command 1-8-1 so that he moves away so that a collision does not occur. Don't forget to make a backup of your original file in case you want to revert! V 1.0.1 Greetings and check six! Madvad -
1 point
Version 1.0.6
824 downloads
Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: A-6A Early Intruder (Please delete the old files before installing the new one) This is a new model with many new features. - AOA in the front landing gear that functions like the one in the cockpit. - Cockpit versions, ALR-15 and audio RWR - Added bombing system. - New pilot. - New pilot seats. - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.4 -Two new skins -3d max model fix -Resized the pilot -Other fixes (too many to list -Data fix 1.0.3 - Fixed some issues with the model - Resized the engine intake - Fixed the size of the DRAFairing_AA - Added right-side exhaust pipe - Added cockpit top lights and misc. - Fixed some data file issues. 1.0.2 - Fixed GroupLimit=" entry thanks to Svetlin - Added MER entries under weapons thanks to Svetlin - Fixed some entries in the data file thanks to Cliff7600 - Fixed the AOA so they don't show in flight. LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Snapper21: for the donation of the model to the community Nyghtfall: 300 gal drop tank model and texture Nyghtfall: for LAU-34 and LAU-7 Rails Ravenclaw: for the AGM-12B, AGM-12C_A and AGM-12E missiles and all the other ones linked in the loadout.ini file. Cliff7600: for AOA light data for the front landing gear. Coupi: for making the data files and FM and the skin. yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything. yakarov79: for making two new texture sets. For the community for sending all the information and PDF files. Third Wire for making this outstanding game. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net -
1 point
Version 1.0.0
109 downloads
SF2NA A-4C_65 Pack = Tested in SF2NA, Full-5 Merged This project started as a personal customization to improve historically the skins for the CVW-1 A-4C_65's Squadrons aboard JFK in her maiden cruise. So,I realize them basically to be used in the Northern Sabre 69 present in the SF2NA Expansion Pack. The skins are based on the superb Nyghtfall's templates,so much of the credit will be deserved by him. All the decals was done by me. All the Bu.Nos are historically correct for all three Squadrons. ========== To Install: As always raccomended,all in the relative folders in your game(s) ----------------------------- Credits: 3W for the A-4C_65 model. Nyghtfall for his beautiful template Me for the decals and the small improvements ------------ Know issue: The only issue is common to all three skins: I collected all the Bu.Nos. assigned to all three Squadron, but was unable to associate the specific Modexes to some of them, so I'll be a bit licensing about this aspect -------------------------------------------- Legal note: This package may NOT in any way, shape or form be used in any payware addition. ------------------------------------------- Gianni "RustyKurnass" Coniglio ========== -
1 point
Version 1.0.0
115 downloads
SF2 A-4C(65) VA-113 'Stingers' Camo Skin Pack 9/4/2019 -For SF2, Any and All (Full Merged Reccomended) This is a new skin for the A-4C_65 Skyhawk, representing VA-113 "Stingers" during their Oct 1965-June 1966 deployment in South East Asia aboard USS Kitty Hawk. They were painted in an experimental 2-tone green camoflague, as were many other aircraft of CVW-11 at this time. The skin is in jpg format, in 2048x, from Nyghtfall's templates. 12 95% historically accurate Bunum decals are included. Decal randomization is TRUE. On the number list, those marked with a star (*) represent a combat or operational loss. The single number marked with the cross (+) is "best guess", as the squadron listing did =NOT= have a BuNum for A/C 305. The SF2 Date switch is NOT used; you will have to select this skin for each member of you flight. When in-game, on the aircraft selection drop down, Skin selection window you'll see: VA-113 (Camo 1965-66) As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein
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