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Wilches

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Everything posted by Wilches

  1. 1 - The good news. - The La-9/11 model has no static prop and shows the SLOWPROP.TGA on its place when the engine is iddle. The fix is to open the SLOWPROP.TGA with your paint program and paint a SOLID prop blades on it. Afterwards, open the DATA.INI and change the following lines: StaticPropNodeName=SlowProp <----type this SlowPropNodeName=FastProp <----type this FastPropNodeName=FastProp SlowPropRPM=650 <----type this FastPropRPM=2025 MaxPropRPM=2750 IdlePropRPM=200 <----type this 2 - The bad news - Haven´t test it yet. Could somebody try this for us and share the results please? Thanks!!
  2. Gents, I just found a terrible bug of LA series... The 3D does not have a static prop! That´s true! This issue alone makes me think on a possibility of a new La-9/11 model to replace the Jurassic Bunyap´s. Any takers?
  3. Concerning the Lavochkin LA-9/11 the old model is pretty good except for the dam shadow issue. If Bunyap himself or someone else could fix that, we´ll have a fantastic model. The new Stary cockpit makes this fix a must wanted especially for the Korean War. Saddly I´m not able to do it...
  4. +1!!!!!
  5. Well, all I can do is to remind you that Japan can only use its armies for self defense duties, so any kind of bombs and air-to-ground rockets are off use. I´m quite sure that you already know this.
  6. Great Raven. Another 3D addon thing "we" need is: -Regular and pointed wingtip for TW SpitIXe -Canons and wing bulges for "C" wing With these stuffs added to the reg TW´s SpitIXe it can be converted to late SpitIXc (pointed rudder) and HFIXc (pointed rudder and wingtips), all via FakePilot method. I´m afraid that wingtips are part of the whole wing 3D but I believe that it could be placed over without problem... The wing bulges and guns could be removed easily.
  7. amariani, it´s "Antenna". Hope it helps.
  8. The "BatHawk"!!
  9. Concerning the flight sizes, there must be a way to set it. In my installs (maybe on everyone´s) ALL the strike missions, as an example, has only two planes assigned - a quite small number for me at least. Seems to be obvious that they´re contolled by a specific file. If not, the flight sizes will varied from two to six or twelve planes in a random pattern. Am I clear? Wich file is the mistery...
  10. Man, this´s the worst song I´ve ever heard!!
  11. The best of the bunch is the F-102 by far. The cockpit itself is a masterpiece. The only bug is the shadow. No lines this time, but the at the right side the shadow looks weird, but not on left... Anyway I reccomend it to all.
  12. Amazing, but I´m confuse... Is it for TW or TMF?
  13. ...then the TYPHOON?
  14. You learn fast. Looks much better. The camera now seems to be at the right place!
  15. I like it. Go on.
  16. The lens is on the wrong place russouk2004. It shoul be higher and backwards and on both sides. Find a more trusting reference. Good start!
  17. A new Hawker Typhoon IB (car-door and buble) should be great. Raven with his famous expertise could make a fantastic one - plane and cockpit!
  18. I do. No problem with that! The N needs a new one, once the canopy structure is very diferent.
  19. For the MiG-17 I used Stary´s FANTASTIC MiG-17PF cockpit without the radar screen. To be honest, it´s amazingly good. Copy the lines below to the MiG-17PF_COCKPIT.INI, wich features a new POV: [CockpitData] Directory=cockpit HUDMode=CAGED,AA RippleQuantity=1,2 RippleInterval=50,100,200 [GunsightFront] HasGunsight=TRUE GunsightMilSize=80 GunsightName=gunsight.tga LeadComputing=TRUE MaxDepression=250 DefaultDepression=0 [CockpitSeat001] ModelName=Mig17PF_cockpit Offset=0.0,-0.32,0.037 Position=0.0,1.00,0.8 ViewAngles=0.0,0.0,0.0 MaxYaw=170 MinYaw=-170 MaxPitch=60 MinPitchFront=-45 MinPitchRear=-20 LightRange=2.0 LightInnerConeAngle=50 LightOuterConeAngle=80 LightAngles=0.0,-35.0,0.0 DiffuseLightFactor=0.5 NightLightOn=0.25 NightLightColor=0.7,0.2,0.2 Gunsight=GunsightFront Instrument[001]=AirspeedIndicator Instrument[002]=AttitudeIndicator Instrument[003]=Altimeterhun Instrument[004]=Accelerometer Instrument[005]=VerticalVelocityIndicator Instrument[006]=ExhaustTemp1 Instrument[007]=CourseArrow Instrument[008]=BearingMarker Instrument[009]=StandbyCompass Instrument[010]=Slipball Instrument[011]=FuelIndicator Instrument[012]=Tachometer1 Instrument[013]=FuelFlowIndicator Instrument[014]=AttitudeIndicator //ADI_BankIndicator Instrument[015]=HUD Instrument[016]=Reflection1 Instrument[017]=Reflection2 Instrument[018]=CenterMirror Instrument[019]=TurnIndicator Instrument[020]=ClockHour Instrument[021]=ClockMinute Instrument[022]=ClockSecond Instrument[023]=Compass Instrument[024]=CompassArrow Instrument[025]=ExternalFuelIndicator Instrument[026]=LandingGearLever Instrument[027]=Altimeterthou Instrument[028]=Altimeter10K Instrument[029]=RadarScope Instrument[030]=fire_light Instrument[031]=low_alt_light Instrument[032]=overheat_light Instrument[033]=gear_up_lights Instrument[034]=gear_down_lights Instrument[035]=low_fuel_light Instrument[036]=Throttle Instrument[037]=Radar_Altimeter Instrument[038]=radar_lock_light Instrument[039]=weapon_shoot_light Instrument[040]=Tachometer2 Instrument[041]=ExhaustTemp2 Instrument[042]=Toggle_radar_power Instrument[043]=Flaps Instrument[044]=Air_Brake_LEVER Instrument[045]=SpeedBrake_Light Instrument[046]=Stick_roll Instrument[047]=Stick_pitch Instrument[048]=rudder_left Instrument[049]=rudder_right Instrument[050]=Slipball2 Instrument[051]=StandbyCompass2 Instrument[041]=ExhaustTemp2 Instrument[052]=Move1 Instrument[053]=Move2 Instrument[054]=Move3 Instrument[055]=Move4 Instrument[056]=Move5 Instrument[057]=Move6 Instrument[058]=Move7 Instrument[059]=Move8 Instrument[060]=Move9 Instrument[061]=Move10 Instrument[062]=Move11 Instrument[063]=Move12 Instrument[064]=Move13 Instrument[065]=Move14 Instrument[066]=Move15 Instrument[067]=Move16 Instrument[068]=Move17 Instrument[069]=Move18 Instrument[070]=Move19 Instrument[071]=Move20 Instrument[072]=Move21 Instrument[073]=Move22 Instrument[074]=Move23 //RADAR [RadarScope] //Type=RADAR_SCOPE //NodeName=Radar_Screen /////////////////////////////////// /////////////////////////////////// /////////////////////////////////// /////////// lights section///////// [fire_light] Type=ENGINE_FIRE_WARNING_LIGHT NodeName=engine1_overheat_light MovementType=LIGHT ValueUnit=FEET Set[01].Position=1 Set[01].Value=500.0 [low_alt_light] Type=LOW_ALT_WARNING_LIGHT NodeName=low_alt_light MovementType=LIGHT [overheat_light] Type=MASTER_CAUTION_LIGHT NodeName=engine2_overheat_light MovementType=LIGHT [gear_up_lights] Type=LANDING_GEAR_WARNING_LIGHT NodeName=gear_up_light MovementType=LIGHT [gear_down_lights] Type=LANDING_GEAR_INDICATOR CheckWheelLocked=TRUE NodeName=gear_down_light MovementType=LIGHT Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=1.0 Set[02].Value=1.0 [low_fuel_light] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=low_fuel_light MovementType=LIGHT ValueUnit=LB Set[01].Position=1 Set[01].Value=300.0 Set[02].Position=0 Set[02].Value=301.0 [speedbrake_Light] Type=AIR_BRAKE_INDICATOR NodeName=Air_brake_light MovementType=LIGHT /////////////////////////////// /////////////////////////////// [AirspeedIndicator] Type=AIRSPEED_INDICATOR NodeName=KPH_needle MovementType=ROTATION_Y ValueUnit=KMPH Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=38 Set[02].Value=100 Set[03].Position=109 Set[03].Value=300 Set[04].Position=180 Set[04].Value=500 Set[05].Position=323 Set[05].Value=900 Set[06].Position=359.9 Set[06].Value=999 Set[07].Position=385 Set[07].Value=1075 [AttitudeIndicator] Type=ATTITUDE_DIRECTOR_INDICATOR NodeName=ADI_ball MovementType=ORIENTATION ReverseYaw=TRUE [Altimeterhun] Type=PRESSURE_ALTIMETER_1 NodeName=alt_needle_100 CounterNodeFormat=needle_alt%d MovementType=ROTATION_Z ValueUnit=METER Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=1000.0 [Altimeterthou] Type=PRESSURE_ALTIMETER_1 NodeName=alt_needle_1000 MovementType=ROTATION_Z ValueUnit=METER Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=10000.0 [Altimeter10K] Type=PRESSURE_ALTIMETER_1 NodeName=alt_needle_10000 MovementType=ROTATION_Z ValueUnit=METER Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=100000.0 [Radar_Altimeter] Type=RADAR_ALTIMETER NodeName=radar_alt_needle //CounterNodeFormat=needle_alt%d MovementType=ROTATION_Z ValueUnit=METER Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=43.0 Set[02].Value=20.0 Set[03].Position=73.0 Set[03].Value=40.0 Set[04].Position=98.0 Set[04].Value=60.0 Set[05].Position=117.0 Set[05].Value=80.0 Set[06].Position=130.0 Set[06].Value=100.0 Set[07].Position=173.0 Set[07].Value=200.0 Set[08].Position=194.0 Set[08].Value=300.0 Set[09].Position=230.0 Set[09].Value=600.0 [Accelerometer] Type=ACCELEROMETER NodeName=GLOAD_needle MovementType=ROTATION_Z Set[01].Position=-130.0 Set[01].Value=-6.0 Set[02].Position=0 Set[02].Value=0.0 Set[03].Position=199.0 Set[03].Value=9.0 [VerticalVelocityIndicator] Type=VERTICAL_VELOCITY_INDICATOR NodeName=CLIMB_needle MovementType=ROTATION_Z ValueUnit=FPM Set[01].Position=-180.0 Set[01].Value=-10000.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=180.0 Set[03].Value=10000.0 [standbyCompass] Type=MAGNETIC_COMPASS NodeName=compass_needle MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [standbyCompass2] Type=COURSE_ARROW NodeName=ADF_needle MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [slipball] Type=SIDESLIP_VELOCITY_INDICATOR NodeName=Slipball MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=15.0 Set[01].Value=-3.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=-15.0 Set[03].Value=3.0 [slipball2] Type=SIDESLIP_VELOCITY_INDICATOR NodeName=Slipball2 MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=15.0 Set[01].Value=-3.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=-15.0 Set[03].Value=3.0 [Tachometer1] Type=TACHOMETER NodeName=Engine1_RPM_needle ItemNumber=1 MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=325.0 Set[02].Value=1.0 [Tachometer2] Type=TACHOMETER NodeName=Engine2_RPM_needle ItemNumber=2 MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=325.0 Set[02].Value=1.0 [FuelIndicator] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=FUEL_needle MovementType=ROTATION_Y ValueUnit=LB Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=180 Set[02].Value=1173.0 [FuelFlowIndicator] Type=FUEL_FLOW_INDICATOR NodeName=fuel_flow_needle MovementType=ROTATION_Y ValueUnit=LB Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=120.0 Set[02].Value=0.75 Set[03].Position=298.0 Set[03].Value=3.0 //[ExternalFuelIndicator] //Type=INETERNAL_FUEL_QUANTITY_INDICATOR //NodeName=FUEL2_needle //MovementType=ROTATION_Z //ValueUnit=LB //Set[01].Position=0 //Set[01].Value=0.0 //Set[02].Position=-190 //Set[02].Value=25.0 //[HUD] //Type=HUD //NodeName=gunsight_glass [CenterMirror] Type=MIRROR NodeName=mirror [ExhaustTemp1] Type=EXHAUST_GAS_TEMPERATURE_INDICATOR NodeName=ENGINE1_EGT_needle ItemNumber=1 MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=96.0 Set[02].Value=150.0 [ExhaustTemp2] Type=EXHAUST_GAS_TEMPERATURE_INDICATOR NodeName=ENGINE2_EGT_needle ItemNumber=2 MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=7.0 Set[02].Value=300.0 Set[02].Position=229.0 Set[02].Value=900.0 [bearingMarker] Type=BEARING_MARKER //COURSE_ARROW //BEARING_MARKER NodeName=ADF_needle2 MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=-360.0 Set[02].Value=360.0 [RangeCounter] Type=RANGE_INDICATOR CounterNodeFormat=distance_dig%d MovementType=ANALOG_COUNTER ValueUnit=NM [TurnIndicator] Type=TURN_INDICATOR NodeName=TURN_needle MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=-45.0 Set[01].Value=-45.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=45.0 Set[03].Value=45.0 [ClockHour] Type=CLOCK_HOUR NodeName=CLOCK_HOUR_needle MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=12.0 [ClockMinute] Type=CLOCK_MINUTE NodeName=CLOCK_MINUTES_needle MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=60.0 [ClockSecond] Type=CLOCK_SECOND NodeName=CLOCK_SECONDS_needle MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=60.0 [LandingGearLever] Type=LANDING_GEAR_INDICATOR NodeName=Gear_lever MovementType=ROTATION_X Set[01].Position=0.0 Set[01].Value=0 Set[02].Position=-80.0 Set[02].Value=1 // animacje dr¹¿ka i przepustnicy: //stick and throttle animations [stick_roll] Type=CONTROL_STICK_ROLL NodeName=stick MovementType=ROTATION_Y Set[01].Position=-10.0 Set[01].Value=-1.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=10.0 Set[03].Value=1.0 [stick_pitch] Type=CONTROL_STICK_PITCH NodeName=stick_base MovementType=ROTATION_X Set[01].Position=10 Set[01].Value=-1.0 Set[02].Position=-10 Set[02].Value=1.0 //animacje peda³ów: //rudder animations [rudder_left] Type=RUDDER_PEDAL NodeName=left_pedal MovementType=ROTATION_Y Set[01].Position=-10 Set[01].Value=-1.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=10 Set[03].Value=1.0 [rudder_right] Type=RUDDER_PEDAL NodeName=right_pedal MovementType=ROTATION_Y Set[01].Position=10 Set[01].Value=-1.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=-10 Set[03].Value=1.0 [Throttle] Type=THROTTLE_CONTROL NodeName=throttle MovementType=ROTATION_X Set[01].Position=0.0 Set[01].Value=0 Set[02].Position=-40 Set[02].Value=1.0 [radar_lock_light] Type=RADAR_MODE_SELECTOR NodeName=radar_lock_light MovementType=LIGHT ItemNumber=3 [Weapon_Shoot_Light] Type=WEAPON_SHOOT_CUE NodeName=radar_on_light MovementType=LIGHT [Toggle_Radar_Power] Type=RADAR_MODE_SELECTOR NodeName=Radar_knob_1 MovementType=ROTATION_Y Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-90.0 Set[02].Value=1.0 [Flaps] Type=FLAPS_CONTROL_HANDLE NodeName=FLAPS_LEVER MovementType=ROTATION_X Set[01].Position=-35.0 Set[01].Value=0 Set[02].Position=0.0 Set[02].Value=1 Set[03].Position=35.0 Set[03].Value=2 [Air_Brake_LEVER] Type=AIR_BRAKE_INDICATOR NodeName=AIRBRAKES_LEVER MovementType=ROTATION_X Set[01].Position=-35.0 Set[01].Value=0 Set[02].Position=35.0 Set[02].Value=1 [Move1] Type=AIRSPEED_INDICATOR NodeName=xFront_frames MovementType=POSITION_Y Set[01].Position=-2.80 Set[01].Value=0.0 Set[02].Position=-2.80 Set[02].Value=1.0 [Move2] Type=AIRSPEED_INDICATOR NodeName=radar_box MovementType=POSITION_Y Set[01].Position=-2.80 Set[01].Value=0.0 Set[02].Position=-2.80 Set[02].Value=1.0 [Move3] Type=AIRSPEED_INDICATOR NodeName=Radar_ViewTube MovementType=POSITION_Y Set[01].Position=-2.80 Set[01].Value=0.0 Set[02].Position=-2.80 Set[02].Value=1.0 [Move4] Type=AIRSPEED_INDICATOR NodeName=Cylinder49 MovementType=POSITION_Y Set[01].Position=-2.80 Set[01].Value=0.0 Set[02].Position=-2.80 Set[02].Value=1.0 [Move5] Type=AIRSPEED_INDICATOR NodeName=Cylinder02 MovementType=POSITION_Y Set[01].Position=-2.80 Set[01].Value=0.0 Set[02].Position=-2.80 Set[02].Value=1.0 [Move6] Type=AIRSPEED_INDICATOR NodeName=RADAR_glass MovementType=POSITION_Y Set[01].Position=-2.80 Set[01].Value=0.0 Set[02].Position=-2.80 Set[02].Value=1.0 [Move7] Type=AIRSPEED_INDICATOR NodeName=radar_knob_2 MovementType=POSITION_Y Set[01].Position=-2.80 Set[01].Value=0.0 Set[02].Position=-2.80 Set[02].Value=1.0 [Move8] Type=AIRSPEED_INDICATOR NodeName=radar_knob_1 MovementType=POSITION_Y Set[01].Position=-2.80 Set[01].Value=0.0 Set[02].Position=-2.80 Set[02].Value=1.0 [Move9] Type=AIRSPEED_INDICATOR NodeName=radar_knob_3 MovementType=POSITION_Y Set[01].Position=-0.80 Set[01].Value=0.0 Set[02].Position=-0.80 Set[02].Value=1.0 [Move10] Type=AIRSPEED_INDICATOR NodeName=radar_lower_lights MovementType=POSITION_Y Set[01].Position=-2.80 Set[01].Value=0.0 Set[02].Position=-2.80 Set[02].Value=1.0 [Move11] Type=AIRSPEED_INDICATOR NodeName=radar_lock_light MovementType=POSITION_Y Set[01].Position=-2.80 Set[01].Value=0.0 Set[02].Position=-2.80 Set[02].Value=1.0 [Move12] Type=AIRSPEED_INDICATOR NodeName=radar_background MovementType=POSITION_Y Set[01].Position=-2.80 Set[01].Value=0.0 Set[02].Position=-2.80 Set[02].Value=1.0 [Move13] Type=AIRSPEED_INDICATOR NodeName=RADAR_SCREEN MovementType=POSITION_Y Set[01].Position=-2.80 Set[01].Value=0.0 Set[02].Position=-2.80 Set[02].Value=1.0 [Move14] Type=AIRSPEED_INDICATOR NodeName=gunsightbox MovementType=POSITION_Z Set[01].Position=0.04 Set[01].Value=0.0 Set[02].Position=0.04 Set[02].Value=1.0 [Move15] Type=AIRSPEED_INDICATOR NodeName=sight_glass MovementType=POSITION_Z Set[01].Position=0.04 Set[01].Value=0.0 Set[02].Position=0.04 Set[02].Value=1.0 [Move16] Type=AIRSPEED_INDICATOR NodeName=zgunsight_wheel06 MovementType=POSITION_Z Set[01].Position=0.04 Set[01].Value=0.0 Set[02].Position=0.04 Set[02].Value=1.0 [Move17] Type=AIRSPEED_INDICATOR NodeName=zLine06 MovementType=POSITION_Z Set[01].Position=0.04 Set[01].Value=0.0 Set[02].Position=0.04 Set[02].Value=1.0 [Move18] Type=AIRSPEED_INDICATOR NodeName=gunsight_struts MovementType=POSITION_Z Set[01].Position=0.04 Set[01].Value=0.0 Set[02].Position=0.04 Set[02].Value=1.0 [Move19] Type=AIRSPEED_INDICATOR NodeName=gunsightbox MovementType=POSITION_Y Set[01].Position=-0.14 Set[01].Value=0.0 Set[02].Position=-0.14 Set[02].Value=1.0 [Move20] Type=AIRSPEED_INDICATOR NodeName=sight_glass MovementType=POSITION_Y Set[01].Position=-0.14 Set[01].Value=0.0 Set[02].Position=-0.14 Set[02].Value=1.0 [Move21] Type=AIRSPEED_INDICATOR NodeName=zgunsight_wheel06 MovementType=POSITION_Y Set[01].Position=-0.14 Set[01].Value=0.0 Set[02].Position=-0.14 Set[02].Value=1.0 [Move22] Type=AIRSPEED_INDICATOR NodeName=zLine06 MovementType=POSITION_Y Set[01].Position=-0.14 Set[01].Value=0.0 Set[02].Position=-0.14 Set[02].Value=1.0 [Move23] Type=AIRSPEED_INDICATOR NodeName=gunsight_struts MovementType=POSITION_Y Set[01].Position=-0.14 Set[01].Value=0.0 Set[02].Position=-0.14 Set[02].Value=1.0
  20. C´mon Veltro, the Wonder Woman´s plane is your next one, won´t you?
  21. No clue... Try Lower_Rudder, Rudder_Lower, Rudder_Low or even Tail. Hope this help.
  22. Take your time, Wrench. Stary, release that BOMB!!!!
  23. Wow! A most needed plane for sure. BTW, what happened to your new P-61? The Fw 190 and the Jack... what additions!
  24. More... http://www.traditions-air.fr/unit_en/avion/avionssup6.htm
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