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Everything posted by russouk2004
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Death Star Terrain Idea. A What If.
russouk2004 replied to KJakker's topic in Sci-Fi/Anime/What If Forum
Just make it night by default constant- 25 replies
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- death star
- sf2
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RAF selling theres if you want one lol
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Im busy ,but doing as much as I can....hopefully not too long
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Try making the pod as last rocket so it drops off ?
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Best of 2018 in the Mach-loop, Low-Level Flying
russouk2004 replied to KJakker's topic in Digital Recon
I think I was there that day the Canadians flew over...I remember the wing waver...Our govt and air defence is a fuckin joke...No way Tornados should be totally scrapped...we NEED some..- 4 replies
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- 2018
- flight video
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My cousin is atm converting from F3 to Typhoon...and hoped to be there this year,he reckons next year now,hes flown red flag before though in 2017
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- las vegas
- nellis afb
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Eventful week for the F-35
russouk2004 replied to fallenphoenix1986's topic in Military and General Aviation
Feel for the guy who crashed it....how embarrassed is he gonna be.....on flip side...hes happy landing on QE eh ?...I would too,getting paid to fly the F35-B Cant wait to see her decks full of the jets and helos... -
ok....weird I have no pylons in this model..can soon make em...unless they are available as add ons. had to move some textures about to allow for the unwrapped mesh to fit on texture...ie...fuselage was stretche at top n bottom so I pulled out the mapping so needed more room to paint in the exposed gaps... aligned as much of it as I can without completely redoing the mapping...edited texture to show whats moved where.. Top before... 2nd after
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I guess that was the issue ?....can you find anything else that may be the problem ?
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fixed mapping stretching....port side front \ middle.....done just need to tweak the spine....and right sides...texture was stretching a lot. 1st pic....left side done right side before being tweaked... mid pic...after tweaking the mapping last shot what looks like on port side now..
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Found spit mkIX tmf...remind me what was wrong...the maxfile is ok...Just been hour looking for it lol...checking max fie now see whats what. mapping on fuselage was off....fixed mapping on wings,airintake fixing
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cant remember what...recall the spit tho....will look
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If any 3ds max modders who arent in the modders forum,can have acces to the model...its open to anyone who wants to get it in game..got to go work now,check back later.
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Had a clearout of some near completeion stuff...some uploaded to modders section so if you want to mod and get in game get ur ass in there lol.. also got these to be tested p[lease test them and post results here...Ignore mg on Abrahms,as it need work in 3ds max,and as I mentioned ,its in the modders section for building work...:) List of models supplied to be modded... Hamina...\ Admiral Sergey Gorshkov Abrahms \ T-90..(which should work in game ok) \PAC3_Defence_MissileLauncher ( in need of getting game ready. Gamefolders.z contains T-90 and the M1A2_Euro and desert version. Have fun and beware...I am not bothered if they dont work correctly as I said they arent 100% complete until some kind modder finishes them for you...lol cheers Russ I have some more bits ,will post as and when ive sorted them out.. Game folders.7z
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Yeah know one in game but I think this ones better... lots to do....as im dabbling again,its one im finishing now.....but hold on to your hats,its being done as and when. Lots to do... Already done. Animated gears ,bomb doors....took an age as they were down in original 3ds model,and as anyone who uses 3ds max knows most 3ds models have a lot of errors,most of the meshes had seperate polygons...took ages to weld., added spec mapping,sorted out jpegs of painted on numbers etc, to do....here we go lol redo tail fins ...slightly too thick at base and need proper mechanism... tail chute and housing new wings as these are just damaged versions,or rather are split like them.. refuel probe weapon stations might try redo a template intakes need looking at,...dirt ingress-louvre doors to make engine fans need replacing canards are way too thick and clunky-remake then reposition all the pivot points for the control surfaces.. so you see quite a list..... would say two weeks but thats being very conservative lol... it will be when its done...ok thanks cheers Russ BTW this one will be hi def\res unlike the other one :)
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NVIDIA driver 419.17 as of Feb 22 does not work on SF2
russouk2004 replied to stingray77's topic in General Discussion
They work,but only in high settings unlimited doesnt work... -
NVIDIA driver 419.17 as of Feb 22 does not work on SF2
russouk2004 replied to stingray77's topic in General Discussion
same issue with latest mar 5th 419.35 -
AT-26 & AT-26A Assistance needed!!
russouk2004 replied to Wrench's topic in Mods & Skinning Discussion
If you want some gun pods and remove the ones in th lod with the ini dance can do Ive started dabbling to try remember what to do lol...forgot half of 3ds max keys lol -
yeah sorts it roll back drivers...pain tho...now this happened weiiiiiiiirrrrrrrrrrd....my new Test.exe wont display the icon...fkin game makes me mad
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Im getting it now weird worked ok then just next flight black screen,no matter what game vietnam ,uk etc etc
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I simply cant get the guns of my plane to fire.
russouk2004 replied to MiG29Fulcrum's topic in General Discussion
Try changing it to fire selected weapon instead for primary guns -
Did I upload in wrong place ? lol shows how long been away ha ha
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