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Wrench

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Everything posted by Wrench

  1. yes, the 199th. Figured it would be nice to have a local unit for when I finish and upload the modernized Hawaii terrain. (I did they're P-47Ns some months ago in the Jug ANG skin pack, without even realizing it!) Here's the SEA skin, and the new fin flash. the photo (and a profile I didn't download) seems to show overall ADC gray the other shows the SEA 3 tone, with a ANG tail badge, but not the Hawaii flash. I like the full color flash better Got the PM, DA!!! MANY, many thanks for the books!!
  2. I've got a skin I'm doing for an Air National Guard squadron. The unit operated the F-4C from 1976 to 1987. The VERY few images of the unit that I've been able to find, show their aircraft in ADC gray first, then 3-tone, then to 2 tone (maybe 3?) tone grays. I'd thought that by 76, everyone had gone to the SEA camo, excepting some units only based the "48 state". anybody have a link to references, or a site or whatever that I can research? Also, I know the 3w Phantoms are all mapped (pretty much) identical, and these birds had slimers on the fuselage and tail. Can I use Sundowners templates (E) for the C??? Otherwise, I'm using the stock 512x skin maps
  3. THAT:S what threw me off! Ok, Russ, you'll have give that gal a pedicure. (wonder how many polys the toenails are??)
  4. So, I guess this thread should be moved to the proper Fourm, like the SF/Wo* General Discussion?
  5. as soon as you all upload it, I'll get it approved =================== nice Flying Wing!! Has that 'Crimson Skies' look to it.
  6. not that I'm a fashion critic, but I think "regular" shoes would be more appropriate; ya know, for the rudder pedals and stuff
  7. other than the post-war markings, it looks remarkably like the WW2 Desert skin I did in 2014. I DO like the Transport Command decals!!
  8. for an Li-2, maybe?? very nice!!
  9. these will be replacing the old ones (2008-ish?) we already have? Good! we need updated models (and I need to set down a battery on Oahu!!!)
  10. I use chrome too. When I clicked the links, I saw the images looking good!
  11. that'll go very nicely when I finish modernizing the Hawaii terrain.
  12. images not showing up. I know arty is supported ... I figured out how to make it work in 1stGens around 2005.
  13. you can tell it's 1stGen because it still has the flyable F-104
  14. I was able to get exact number degree headings, by just typing them in on the TAE. I take it the cliffs are lods???
  15. if you're seeing exes, you're in the wrong spot. So, look for your mods folder, like DA just said also, when describing issues and/or problems, you need to state if you're Win7 or Win10, as I know there's some differences as to mod folder locations, especially when one has installed to another drive. and always, ALWAYS ALWAYS read the install instructions, also known as the "read me" file
  16. would that be air dominatrix??? (after all, ships are always 'she')
  17. don't forget Kesselbrut's Zil truck pak -- 2 of them have headlights. On all the time of course, but they work. Self-illumination mesh, perhaps (is that even a thing? or is it tga??
  18. that is frakking AWESOME, Steve!!
  19. Is there a S.H.I.E.LD. skin??? ducks and runs......
  20. yes, use the "pop up" radar screen in the upper right corner. Same as we've done on many other aircraft like this
  21. sounds like what we had/have to do with the Pasko's Oruagon ... one of the ailerons is mapped to the TOP. Decal fixed it.
  22. SWEEEETT!!!!!!!!
  23. Crusader had them working in SF1/Wo* more than 10 years ago. And they still work. Part of the issue is viewport height (altitude?) S/B set over 2km above the vehicle, so it can "see" to the horizon (more or less) same as ground and naval artillery. We also have working SCUDs (the stock ones, iirc)
  24. yes, there is. BUT.... you have to start with a fresh DEM, and create a totally new terrain. AND you have to be able to use the 3W Terrain Editor
  25. dude, the tiles are NAMED ... GERMANY !! How hard is that to figure out? Those are one of Stary's sets, also used on Formosa / Taiwan terrain. Also, there's a buttload of what looks like custom make tgas (rivers and such). The "Rio Santigo" tiles look like they used the IsrealME city for a base. Lots of mish-mashing going on there. If you have to build a texture list ini, you'll have to do it from the data ini's tile listings.
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