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Everything posted by Wrench
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But still, all in all, this is an OUTSTANDING game, and a bargin at the 10 USD price. My most sincere compliments to the whole Killerfish team!! I'm enjoying the hell out of it!! Now....any thoughts for something in the Pacific????
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awesome! thanks for sharing!!!!
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You just admitted you're downloading from a pirate site. Aiding, abetting, supporting and condoning. If you purchased them, download them from the 3rd Wire site. We're done here ... this thread is closed, and no one will be assisting any further
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PlumberPig: We do NOT condone ANYTHING to do with pirated material. You are most definately in violation of site policy (and probably international copywrite?) in the promotion and use of pirated/stolen material (namely, all the SF2 series from the site linked above). Don't do it again ... this is your first and only warning. as has been said, spent the money and buy the real games from the real site of the real person that built them.
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is there a textureset.ini INSIDE the skin folder, properly set up for that new skin? That's also required
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also, don't confuse a "file" (like an ini or bmp or tga) with a "folder", the the aformentioned Objects, Terrains, Effects, etc. Files go INTO folders
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already been done, my friend. I did one about 3-4 years back I DO like the 3 tone, though!!! http://combatace.com/files/file/12639-ethiopian-air-force-f-86f-40-sabre-skin-decal-pak/
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does it say anything, anywhere about "you have to find and/or supply your own cockpit"??? or is the cockpit, cockpit ini, avionics ini and adjustement to each aircraft main ini included? I'm not going to download, unzip and examine something I don't need (as all mine work, and always have) just to find that out. It should have just been a drag and drop, with all necessary parts provided (yes, including the 3w A-6A cockpit and all it parts.)
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Multiple "HideNodeName" values within the same system.
Wrench replied to The Trooper's topic in Mods & Skinning Discussion
then what you need is an entirely new lod, that's set up the way you require -
it's a CONTROLER issue have you tried recalibrating the keyboard inputs??? if not, I suggest doing the smart thing, and get a joystick; even a cheep one
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SF1/SCW - Missing Response Speech and Text
Wrench replied to Mike Dora's topic in General Discussion
yes, reflects the lack of radios- 1 reply
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Chinese territorial claims
Wrench replied to Ice Man's topic in Mission & Campaign Building Discussion
Real Life Blows Goats -
Multiple "HideNodeName" values within the same system.
Wrench replied to The Trooper's topic in Mods & Skinning Discussion
have you tried doing it the 'regular way", as a "remove component' in the AircraftData section? fer example..... -
that's not likely to happen, as Wolf has Looooooooooooooooooooooooooooooooooooooooooooooooooooooooong since left the community, and took his Max files with him. (although, iirc, the DAT managed to get them somehow....wouldn't give them to the Mainstream community when asked, however) the lod does date from 2005. Unfortunately, all Wolf's Mustang's suffer from some issue or another, usually a mapping problem near the tail
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for the IR growls, they are more "global" meaning all IR missiles use the same one BUT... say for instance, you want the Atolls and Aphids to use another. IIRC, that should be readily changable in each weapon's data ini (as SF2 uses seperate ones for each weapon --- Caveat---- you'll need to extract the main, stock WeaponsData.ini, place in in the /objects/Weapons folder and edit it there, otherwise it'll revert back to the stock sound. If anyone knows for sure if that WON'T work, please correct me!) EDIT-- !!! opps --IRGrowl & IRGrowlLock are in the SOUNDLIST.ini!!! my bad. I know you can replace the wav with a "same named" wav, but don't know if you can add another or how to link to a specific missile As to changing the years, the instructions I wrote have always worked, in all versions of the game. Places not to change them are aircraft's data ini weapon's data ini (unless completely incorrect) terrain operations span -- and there ARE several that ain't right. Those have long since been corrected.
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was downloading the A-6 Super Pak not an option for some reason?? http://combatace.com/files/file/12897-a-6-superpack/
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have you LOOKED in the Knowledge Base? I know for a fact there are at least 3 entries on "how to fix the year spread" issue
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yup, one enemy airbase, at the very least, is required. On ALL maps
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should have stated that in the announcement, doncha think???
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that looks pretty damn amazing. you all know i'm a "WW2 PTO kinda guy"
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no, just specific boats. IIRC, the YAP carriers do. Personally, I think it's a waste of polys that could be used elsewhere to improve the ship itself. While nice to have, it's just eye candy
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did i see this right??? and for less than 5 dollars??? would it be worth it?? (haven't played IL-2 since the original a zillion years ago!!)
