Now you can create a aircraft carrier battle group, something like this....
[NavalUnit001] UnitName=Nimitz Task force group ForceID=1 Nation=USN MaxObjects=10 Experience=100 Morale=100 Supply=100 Intelligence=25 StartPosition=100000.000000,700000.000000 ObjectivePosition=350000.000000,750000.000000 HomePortPosition=000000.200000,0.000000 MinFleetSpeed=1.289 Ship[01].Type=CVN68 Ship[01].Name=USS Carl Vinson Ship[01].Number=70 Ship[01].Texture= Ship[02].Type=CG-52 Ship[02].Name=USS Bunker Hill Ship[02].Number=52 Ship[02].Texture=CG52 Ship[03].Type=CG-52 Ship[03].Name=USS Lake Champlain Ship[03].Number=57 Ship[03].Texture=CG57 Ship[04].Type=OHPerry_82 Ship[04].Name=USS McClusky Ship[04].Number=41 Ship[04].Texture= Ship[05].Type=OHPerry_82 Ship[05].Name=USS Rentz Ship[05].Number=46 Ship[05].Texture= Ship[06].Type=DDG-72 Ship[06].Name=USS Higgins Ship[06].Number=76 Ship[06].Texture=DDG-51 Ship[07].Type=DDG-51 Ship[07].Name=USS John Paul Jones Ship[07].Number=53 Ship[07].Texture=DDG53 Ship[08].Type=Spruance_82 Ship[08].Name=USS Spruance Ship[08].Number=963 Ship[08].Texture= Ship[09].Type=Spruance_82 Ship[09].Name=USS Kinkaid Ship[09].Number=965 Ship[09].Texture= Ship[10].Type=Spruance_82 Ship[10].Name=USS Elliot Ship[10].Number=967 Ship[10].Texture=
Its more easy that add ten targets to the target.ini (i think)