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Fubar512

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Everything posted by Fubar512

  1. It is possible to effectively impose a G-limit on a given flight model, and thereby simulate FBW controls to a degree. For example, I set up the F-117 FM in the original ODS pack using this method. It involves setting up the XMAC tables for the aircraft's lifting surfaces (and balancing them against the lift values for the stabilators), in such a way as to limit the aircraft's ability to exceed a set G limit at all speeds. It easily accomplished via a bit of trail & error, and (as FastCargo would say) a lot of "skull sweat" One then needs to compare the FMs performance against published performance curves, and adjust as necessary to make the end result seem believable.
  2. SF2 with the new Korean war mod. All I did was to add a bit of faux heat-blur, and play with the contrast and color saturation.
  3. In full AB, or in mil power? In full ab, a Hornet should be able to sustain 9 Gs in a horizontal turn, without bleed off.
  4. Quick n Dirty vid, using Razbam's Banshee, and a few tentative peeks at the upcoming Korea terrain....effects by Stary, Terrain by Wrench.... Banshee!.wmv
  5. The madness extends beyond contrails. I once watched a show on UFO hunters, where the self-proclaimed UFO-hunters set up at a location in New Mexico. Once it became dark, they pointed their low-light camera at what they called a "UFO". The footage had a time and date stamp clearly visible. I fired up an appp that I use for star-gazing, set the coordinates to match the date, time, and the general area where these guys were filming...and low and behold, I discovered that they were tracking (and filming) a satellite, and calling it a UFO! You just can't make this s**t up.
  6. I'll bet that paper airplane achieved almost Mach 1 not long after its release from that altitude.
  7. Yes, it had to be the new "SS E-ICBM" (Super Slow & Extremely - Irritating Contrail Belching Missile), launched by the Togo Imperium.
  8. First off, irregardless what it says in the model's loading screen and drop down menu, it's properly referred to as an "Su-27", not an "SU-27"....just thought you'd like to know Naming conventions and in-service dates would be the first two items I'd check. In regards to naming conventions, keep in mind that AA-8x = R-60x, AA-10x = R-27x, AA-11x = R-73x, etc. See what they're named in your weapons folders. In regards to service dates, There were no Archers (AA-11) commonly available before 1989, and no Adders until after 1990-1993. AA-8 Aphids were available since the mid-1970s, with the all-aspect Aphid-B being used on both MiG-29s and Su-27s from 1984 onwards (the intro date for both airframes).
  9. Thank you for your service, and happy veterans day
  10. F-15 Active, video from February of last year, TV in vertical-axis, "simulated" (workaround) TV in yaw-axis: http://combatace.com/topic/52317-day-of-the-cheetah/page__view__findpost__p__383752
  11. X-axis vectored thrust is not an option at this time in either TW series. There are, however, a few workarounds.....
  12. Flight AWE808's contrail: http://wattsupwiththat.com/2010/11/09/mystery-missle-launch-off-california/
  13. That site brings back a lot of memories.... Perusing some of the brochures from the 1960s and 1970s, one can only marvel at the seemingly endless numbers of combinations of engines, trim packages, and suspensions that the Detrioit automakers once offered. It was entirely possible to order anything from a 3.8 liter V6, on up to a 7.4 liter V-8, in the same car. And if one wanted an upgraded suspension, one did not have to order a "GT", or "RT", or "SS" model in order to get it. Now that was true diversity...
  14. But not in SF1, WoV, and WoE.
  15. LOD files cannot be converted from Unicode to ANSI.
  16. If you're referring to stock (Thirdwire) cockpits, the answer is no, they cannot. Sf2 lods are in unicode, which SF1 does not recognize.
  17. http://combatace.com/topic/57844-about-the-new-korea-mod/
  18. None of them were worth a damn, or they would have never created LGBs.
  19. Well, then don't fly low over rough terrain That reminds me of a friend who once sea trialed a boat that sported an extreme deep vee running bottom (65+ degrees at the bow entry, and 24 degrees right at the stern), during rough weather. He later commented that the boat was able to stay up on plane despite the rough conditions (at 20+ knots), but complained that it was getting airborne more than he'd like it too. A rather plain-spoken manfacturer's rep that was on hand for the sea trial stated "well then, <alpha hotel>, don't run it so damned hard in those conditions, and it won't spend most of it's time catching air".
  20. That's not nearly enough PSU capacity, and saying that it's rated at 500W max doesn't really mean anything. What's the output on the 12V rails? Or does it have a single 12V rail? For SLI, they recommend a minimum of a 750 watt PSU, with at least 35 amps on the 12V side.
  21. We've had Terrain Avoidance mode available to us since the inception of the series 8 years ago. SF2 further expanded on this by allowing for the inclusion of additional (visual) warning cues in the cockpit. It would be nice if TK also included aural warnings (such as "pull-up!") in a future expansion or patch.
  22. That's what the "Obstruction" or "High Terrain" warning light is for....
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