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Everything posted by Fubar512
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December 6, 1941
Fubar512 replied to Hinchinbrooke's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Very nice....but the USS Neosho was a tanker, not a freighter. -
Overall bug list for SF2
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Here ya go, Dave: -
AAA in actions!
Fubar512 replied to Fuza's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
There is no mockery intended. By the same token, are you trolling for trouble? That's in SF2, as evidenced by the bloom effect on the tracers. KS-19s are fixed heavy AAA guns, and as such, are meant to be radar directed. In short, they do not fire tracer rounds, but use altitude-fused HE rounds, instead. Default airfields automatically illuminate at night in this series. If you set them not to, you will have no runway or taxiway lighting when you take off from them, or land on them. This will all but prevent you from flying for either side. -
Sort of reminds one of the storm scene from "Das Boot". The cruise ship damaged by massive waves this week while returning from Antarctica has made it back to her home port of Ushuaia, Argentina, and first-hand accounts describing a "terrifying" ordeal have begun to emerge. One of the 88 passengers on board the storm-tossed Clelia II, Frank Dougherty, tells the Philadelphia Daily News today he thought he was going to die as the ship fought through monster waves in the Drake Passage that reached 30 to 40 feet high. "I thought this was it," Dougherty, a former Daily News writer, told the news outlet in a phone call from Ushuaia. "I never came so close to cashing it in." One huge wave smashed a railing into the ship's bridge, knocking out all communication, including radar, Dougherty tells the Daily News. The vessel was "violently shaking and twisting," he says, noting the wind was gusting up to 100 miles per hour. Dougherty tells the news outlet he began imagining that if the ship went down, "they'd never find the bodies. You couldn't even think about putting out lifeboats in that sea." The Clelia II reached Ushuaia late Thursday. In a statement, the International Association of Antarctica Tour Operators says a large wave that broke the ship's starboard bridge window and doused electrical circuitry was the cause of widely reported propulsion problems on the ship (the video above, filmed by another expedition ship in the area and distributed by the Associated Press, shows the Clelia II struggling with high seas during the incident). "This caused a temporary loss of communications and affected engine performance," the statement says. "Both engines remained operational and speed was reduced." The association says no passengers on the ship were injured during the incident, although a bridge officer knocked down by the wave that broke through the bridge window sustained minor injuries. The vessel, operated by New York-based Travel Dynamics International and owned by Helios Shipping Greece, will be inspected for damage in Ushuaia. The Antarctic cruise ship forced to declare an emergency earlier this week after being slammed by 30-foot waves limped into port in Argentina overnight. The 165 people on board the Clelia II appeared relieved and smiling. "They treated us well … so we're lucky to be here … happy to be here," one passenger said. "We'll go home with a great story," another passenger said. Linda and Ken Mates said that they were told to expect a rough journey from the moment the ship set sail Nov. 30 from Ushuaia, Argentina. "We had rough seas going down, they were probably 30-foot waves. ... We spent three days going down and then when we came back, we got into some heavier stuff and that's when the captain idled out," Lisa Mates said. On Dec. 7, while returning from the Antarctic, 30- to 40-foot waves pounded the ship as it passed through the Drake Passage, an area known for its rough seas. The waves knocked out communications on the ship and partially disabled the ship's engine. Passengers said that the rough seas created chaos inside the ship, with garbage cans rolling down halls, men and women flipping over in their chairs and being launched out of bed. "The ship rolled and the next thing you know you saw peoples' feet going over even though they were sitting down … the chairs just plain tipped over," one passenger said. The Mates couple said that despite the rough seas, none of the 88 American passengers was injured and only one of the 77 crew members was hurt. "The staff was there to help people maneuver around so that no one would get hurt," Linda Mates said. The galley continued to operate throughout most of the ordeal providing meals to the passengers, she said. Jon Bowermaster, an expert Antarctica adventurer, has taken 20 trips to the region and knows the dangers first hand. "That's like slamming into a three story building repeatedly … it hits the waves, stops, hits the waves, stops. If you're in the boat, you're going to be tossed around a lot," Bowermaster said. The Mates couple said that they knew the risk heading into the cruise and they don't regret the trip. "To go to Antarctica, it was well worth it. We'd do it again," Ken Mates said. The company that owns the ship told ABC News that they plan to charter a plane to fly passengers home tomorrow. All passengers are expected to get a full refund, too.
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SF2 FPS: WinXP vs Win7
Fubar512 replied to malibu43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
15-30% increase in frame rates between WinXP DX9 and Win 7 DX10. Loading times are 50% faster (66% faster when one adds EXP2). This is on the exact same machine. Make sure that you have at least 4 GB or RAM, as Win7 loads 1 GB worth of files into RAM on startup, in a typical installation where 4 GB is available to it. -
AAA in actions!
Fubar512 replied to Fuza's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Is this what you're trying to achieve? Pyongyang.wmv -
SA-2, Spoon Rest & Fansong
Fubar512 replied to Fuza's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
EW radars divert, and get destroyed by ARMs meant for SAM radars quite often in my experience. This is especially so in the VietnamSEA terrain. -
F-15s, MiG-29s, and Su-27s (to name a few) do not have swing wings, and yet are equipped with differential stabs, or elevons. The reason is simple, they augment the normal ailerons on those aircraft at low air speeds. In the case of the Su-27, its ailerons serve a dual purpose, they double as flaps (flaperons), so roll authority is provided by the elevons during takeoff, approach, and landing.
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Turn off VSynch in Series 1
Fubar512 replied to swambast's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Do you have "threaded oprimaztions" enabled, or disabled, in the Nvidia control panel? -
SA-2, Spoon Rest & Fansong
Fubar512 replied to Fuza's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The SA-2 system can only acquire, and guide missiles to, one target at a time. In game (as in and real life), one Fansong radar can provide guidance to the missiles from an adjacent site. The Spoon rest (and other EW radars) really does nothing in game, other than act as a target for ARMs. -
Turn off VSynch in Series 1
Fubar512 replied to swambast's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
SF2 is available only as a digital download from the developer's site: https://store.thirdwire.com/store.htm -
Best engine sounds in the game
Fubar512 replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
A jet-aircraft's engine sound has absolutely nothing to do with "accelerating upward". Its sound (as percieved by someone standing outside) changes in pitch according to turbine RPM, the shape of the inlet and the exhaust, and doppler effect (among many other varibles). -
Best engine sounds in the game
Fubar512 replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Early development sound fx for KaW, using test models: -
1982 And After?
Fubar512 replied to Piecemeal's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
That's TKs way of telling us that MTV sucked after 1982 -
SAM weapons
Fubar512 replied to Fuza's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
If you hardcode a specific SAM-type and it's supporting radar onto a terrain, you'll never recieve a RHAW warning when it acquires and launches at you. It's a limitation of the series, and no one but the developer can fix that. And don't count on that happening.... SFP1,WoV, and WoE reached their end-of-life update cycle in 2008. -
SAM weapons
Fubar512 replied to Fuza's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That's the purpose of networking. To ensure that SAM radars and SAM launchers that belong together, show up as a unit. -
Increasing speed?
Fubar512 replied to tacoscent's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
In my experience, the most likely causes are overly conservative drag values, and drag tables, for all aerodynamic surfaces. -
Mig Alley Update Thread
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
An old test mule...new 3D models are inbound -
SF2 Screenshot Thread
Fubar512 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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Which is the best dog fighter
Fubar512 replied to carm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The gaspipe is the ultimate BnZ machine. -
Turn off VSynch in Series 1
Fubar512 replied to swambast's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I use 4 at 1680x1050 resolution. You can input anything, experiment and see what works best for you. But as Panama Red just stated, SF2 is just soooooo much smoother right out of the box, because of its superior coding and DX10 shaders (in Vista and Windows 7).
