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malibu43

JAGDSTAFFEL 11
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Everything posted by malibu43

  1. Agreed. After installing and making sure everything worked, I assigned some joystick buttons and jumped into a BAI campaign mission (that's a good idea right, after not playing any version of falcon in several years?). Well, I didn't realize it was a night mission until I got in the cockpit, so I flew the first 1/2 of the mission through NVG. That didn't help. Was so confused on the way to the target trying to turn nav and strobe lights off and trying to get the MFD's to do what I wanted them to do that I flew right past the target area and over an SA-3 sight. Managed to dive and evade the one SA-3 that was lobbed up at me. Took another minute or so to get the HSD back up and find my way back to the target area. Then another few minutes trying to get GMT to work. Finally gave up on that and just turned on labels. Found some red ground units, but couldn't get an image up on my mavericks. Finally worked (didn't know it at the time, but so far it seems like you don't get any image from mavericks if you're above 12K...?). Fired a couple mavericks using boresight at some thing moving on the ground. After all that, time was up, so I just ended the mission and discarded the campaign. So, note to self: I can't jump into a new version of Falcon when it's been years since I played another version of Falcon that I as only semi-competent in. I've since re-assigned some joystick keys that are more important than they used to be and hacked my way around the Mavericks training TE. Something tells me I may want to try some more TE's before I jump into the campaign again. I gotta figure out this new radio frequency stuff. I can't say I'm really excited about having to manage radio frequncies. That's probably the system I'm least interested in using. Oh well...
  2. I forget what the .ini entries were and where they go exactly, but you can use the "move" trick to move the colored HUD glass so it's no longer visible. Take a look at the cockpit.ini files for the A-6 in the A&G XP. They have the edits you are looking for.
  3. Invisibility suits have been around for a long time. In fact, I have one. Here is a picture of me wearing it:
  4. I love being a Californian, but people here can be such idiots.
  5. I downloaded this the other day. Absolutely amazing! Plus, with FLARE, it looks liek it will be even better.
  6. I haven't explicitly seen the answer to this question yet - Does the campaign customizer allow you to create a campaign that is based on a carrier?
  7. This has been the only DLC so far that I have considered getting. Would have saved hours of campaign_data.ini editing that I've done over the last few years. Just need TK to fix the bugs and confirm that I can customize campaigns that start from carriers...
  8. Also, what year are you trying to fly? It needs to be either 1982 or 1983. I forget which one.
  9. Thanks, guys. I've decided not to buy anything at the moment. It doesn't seem like the upgrade from FE1 to FE2 would be worth it for me. And until I've actually had some more time to play RoF (I've had the demo installed for a couple months now, but have only flown around in quick missions using the keyboard...), I don't have any reason to spend $$$ to add more aircraft. In general, I think RoF looks better. In fact, I think the graphics are pretty amazing. FE with Juan's tree's looks pretty damn good too, though. For now I'll just keep 'em both!
  10. OK. Now something else weird is going on... I have an album: http://combatace.com/gallery/album/634-malibu43s-album/ But when I go to upload in image, it asks me to create a new album or select an album. The album I linked above isn't anywhere as an option. Am I missing something?
  11. malibu43

    Rides

  12. Folks, I have all the SF2 series and obviously found the upgrade from SF1 to be very worth it. However, I still only have SF1 with the expansion pack and the ENB mod installed. I'm trying to decide if it's worth upgrading to FE2... With the SF2 series, it's a no brainer because of the all the great new mods that are constantly coming out that require SF2. The "Mod" folder thing makes it really easy. But for FE, there aren't nearly as many new things in the works and my install stays pretty much untouched for months or years at a time. So in that sense, some of the advantages of the second gen don't factor in. Basically, upgrading would just be for graphical improvements and any other code updates that are in there (are there any?). Any thoughts on if the upgrade is worth it? FWIW - I"m not really much of a WWI guy. More into WWII and "Jet" stuff. It's just there for some occasional fun. And along those lines, I have the free version of RoF installed as well. It has a pretty limited plane set (only two), but for someone couldn't even pick a Spad or Sopwith Camel out of a lineup, a really diverse planeset isn't that big of a deal. And for the same price as FE2, I could get ICE for RoF, which I think would add quite a few more planes. What would you do if you were me?
  13. Works. Did it for years until I got my new laptop!
  14. And then elaborating on what Wrench said, the .ini entries you posted in the first post for the SAM site are meant for *terrain_name*_targets.ini. Meaning it would be placed in the terrain, not just part of a single mission.
  15. I have never been able to find a way to re-engage the catapult after landing.
  16. Hmmm... I've never really played with ground unit moral. That's good to know for the always-challenging-to-get-just-right ground wars in the SF2V expansion pack campaigns! PS - someone needs to combine Baltika and MigBuster's posts and put them in the KB ASAP! Way too much good info here to not have saved there.
  17. The campaign one is a tough one. There used be at least of description of what all the variables are and very basic description of what they do in the SF1 Knowledge Base, but I think the link was broken at some point. I have a pretty good grasp of what variables need to be tweaked in order to accomplish certain things. But, TK has always been very vague about how supply levels and the outcomes of player missions impact the campaign - basically always saying that the game takes them into consideration, but not exactly how or to what extent. I'd rather not sit and try to write out everything I know, but if you have some specific questions I can try to answer them here or in PM.
  18. Yeah, I know. And I know that they aren't planned either. I was just simply pointing out what it would take for me to spring for some DLC. I'm in no way saying that's what TK should do. He know's what's best for TW.
  19. I used a MacBook for the last 3 years before I got my new laptop. I really liked OSX for all my everyday stuff. And dual booting over to Windows XP for games worked fine (at least as well as it would on a PC laptop with the same, crappy, graphics card). But, you are probably paying 150% - 200% more for the same hardware. I would have upgraded to a MacBook Pro in the Spring when I bought my new laptop, but the most powerful MacBook Pro was about $2300. I got an HP Pavillion that's a little more powerful for $1000. Mac's are pricey. There's no denying that.
  20. I agree I'd like to see something a little different. Good for TK for offering the DLC. Hopefully sales are doing well. I just haven't seen anything yet that makes me want to crack my wallet open. Even if it was something that's already available here for free, I still would think about buying it. It just needs to be an aircraft that I want. And chances are that won't happen if it's just minor variations and re-skins of existing aircraft. Flyable Skyraider. Flyable Spit. Return of the flyable A-6A. All things I would shell out a few bucks for. I may buy the "new code" DLC when that comes out. We'll have to see what it is...
  21. I know I'm late to the party, but I've searched high and low for the SIMMOD A-10A for FC2. Does anyone know where I can get it?
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