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RAVEN

+MODDER
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Everything posted by RAVEN

  1. Two week's
  2. I agree' I don't do Steam. If you search you can find patch's to bypass steam for some games. I had one for Oblivion.
  3. Only if it's empty,
  4. Hard to tell,but Windscreen make over. Armor glass added.
  5. Dear Santa Uma Thureman.
  6. I found a place to assign a sound to the water hit, but it don't work, One other thing overlooked .
  7. Depends on how the canopy node was maped, you can put a decal on (some of) them, would have to test it to be sure / what aircraft?
  8. View File Tank108_USA 108 Gal Drop Tank. For P-51,P-47,Ect. Data and Template included. Raven 12/04/13 Submitter RAVEN Submitted 12/05/2013 Category Single Ordnance Files
  9. Version V 1.0

    59 downloads

    108 Gal Drop Tank. For P-51,P-47,Ect. Data and Template included. Raven 12/04/13
  10. I just can't leave stuff alone. I did some testing and this is what I came up with. The Top decals are distorting. My Data for test: ---------------- [Decal001] MeshName=Nose DecalLevel=0 DecalFacing=Right FilenameFormat=Eagle_R Position=1.7,-0.1 Rotation=0.0 Scale=2.0 DecalMaxLOD=4 [Decal002] MeshName=Nose DecalLevel=0 DecalFacing=Left FilenameFormat=Eagle_L Position=1.7,-0.1 Rotation=0.0 Scale=2.0 DecalMaxLOD=4 [Decal003] MeshName=AntiGlare_Nose DecalLevel=0 DecalFacing=TOP FilenameFormat=Eagle_L Position=-0.77,1.7 Rotation=-90.0 Scale=2.0 DecalMaxLOD=4 [Decal004] MeshName=AntiGlare_Nose DecalLevel=0 DecalFacing=TOP FilenameFormat=Eagle_R Position=0.77,1.7 Rotation=90.0 Scale=2.0 DecalMaxLOD=4 Hope this helps.
  11. An other way to track down a mesh/ mesh name is to use the remove edit, (_Data.ini) if you get the mesh name correct it will disappear. AntiGlare_Nose 100% confirmed.
  12. Thanks. I almost forgot, the N is getting the correct bomb controls for the pit. (It's always sumtin) :)
  13. I just uploaded the Updated E1 and the Mk.IA , also uploaded updated templates. I will be adding the 6 hard points to all except the N, and the Soviet M is getting a pair of triple bazooka's, (found a reference).
  14. So what happens when someone uses C4 composite paper? Makes me wonder
  15. For the prob try. _Data.ini NOSE ShownFromCockpit=FALSE
  16. Post /copy your A-6.ini for a look, and is it save as. Unicode?
  17. I think that you would need the editor that genarate's. the G1.dat like the gun and weapons editors do? I don't think we have one, ask TK
  18. I thought that the crew had to much rum. :)
  19. View File P-40K-5-CU P-40K-5-CU Warhawk (Short Tail) for 06 Patch Level Installs. To Install: UnZip and drop the P-40K-5-CU folder into the Aircraft folder,Weapons to the weapons folder. P-40_Destroyed.lod and P40_Dest.bmp to the Aircraf folder. Adding Weapons: You need to use the SF1 06 patch level weapons editor to add weapons. ------------------------------------------------------------------------------------- Canopy (Int + Ext) opens with the Thrust Vectoring keys. See cockpit Readme. Decal Note: This mod comes with the Nation Decals, the number decals are fictional. ------------------------------------------------------------------------------------ Credits: TW AC 3D Model,Textures and Cockpit Myself. Wrench for the Detail & Scale.pdf's with the outstanding Drawings, (and the Legal BS) Crusader For Several P-40 Reference .pdf's ------------------------------------------------------------------------------------- Legal BS: This is freeware; it CAN be distrubuted if the original readmes and all other pieces of the package remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package may NOT in any way, shape or form be used in any payware additions. Raven 11/25/2013 Submitter RAVEN Submitted 11/26/2013 Category Allied Fighters
  20. Croc's eat junk food?
  21. Version V1.0

    180 downloads

    P-40K-5-CU Warhawk (Short Tail) for 06 Patch Level Installs. To Install: UnZip and drop the P-40K-5-CU folder into the Aircraft folder,Weapons to the weapons folder. P-40_Destroyed.lod and P40_Dest.bmp to the Aircraf folder. Adding Weapons: You need to use the SF1 06 patch level weapons editor to add weapons. ------------------------------------------------------------------------------------- Canopy (Int + Ext) opens with the Thrust Vectoring keys. See cockpit Readme. Decal Note: This mod comes with the Nation Decals, the number decals are fictional. ------------------------------------------------------------------------------------ Credits: TW AC 3D Model,Textures and Cockpit Myself. Wrench for the Detail & Scale.pdf's with the outstanding Drawings, (and the Legal BS) Crusader For Several P-40 Reference .pdf's ------------------------------------------------------------------------------------- Legal BS: This is freeware; it CAN be distrubuted if the original readmes and all other pieces of the package remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package may NOT in any way, shape or form be used in any payware additions. Raven 11/25/2013
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