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Everything posted by Stick
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I will come back to you over the weekend.
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You can revert to the weapon data entries and corresponding loadouts provided in this download package
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Perchance this is what you seek?
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Flying and fighting in the MiG-27
Stick replied to MigBuster's topic in Military and General Aviation
Glad to see our Indian Air Force boys getting positive exposure like this. -
Thank you ever so much for this. Will comb through this to see how it can be reproduced on other cockpits.
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Go-Go Hound Aglow. Fresh off Long Tall Sally (long legs and two great big…engines.) A fleeting invulnerability Shimmer of War Over the Cat's shoulder The New Guy Low Rider When in Persia Persian Rules Blowing in the Wind Bone Out
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Increase their supplies in the campaign data.ini More supplies translates into greater numbers.
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Halve the size of the skins.
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Smashing job sir!. Hearty congratulations on the release!
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Is it Possible to Overload the Engine?
Stick replied to PFunk's topic in Mission & Campaign Building Discussion
Totally support this-in fact if you turn Iran into ENEMY you can simulate the exodus of Iraqi aircraft into Iran-atleast thats what I've done in Single missions. Campaigns are a totally different beast but not impossible. Suffice to say I've been having a total ball with both versions of this terrain from SCUD plinking ODS style to running B-one raids out of Al Udeid AB-the egress though the mountains with a posse of Persian Cats (or Tigers or Mirages) on your tail is the stuff that makes you keep coming back for more. Thank you Menrva! -
Super! Positively lusting for the EQ!
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Some of the ODS missions have this ability but if you open the mission file in the Mission Editor it gets nixed. So it is possible through .ini editing.
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environmentsystem.ini if I am not mistaken.
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Did you say crosswinds. Try this: [BaseWindSection] BaseWindSpeed=4.17 BaseWindDirection=280 WindChange[01].ChangeTime=3.5 WindChange[01].ChangeChance=80 WindChange[01].SpeedAmount=25.00 WindChange[01].SpeedRate=50.00 WindChange[01].DirectionAmount=70.0 WindChange[01].DirectionRate=40.0 WindChange[02].ChangeTime=6.2 WindChange[02].ChangeChance=60 WindChange[02].SpeedAmount=27.78 WindChange[02].SpeedRate=55.56 WindChange[02].DirectionAmount=50.0 WindChange[02].DirectionRate=30.0 WindChange[03].ChangeTime=12.3 WindChange[03].ChangeChance=40 WindChange[03].SpeedAmount=33.33 WindChange[03].SpeedRate=66.66 WindChange[03].DirectionAmount=35.0 WindChange[03].DirectionRate=20.0 WindChange[04].ChangeTime=21.1 WindChange[04].ChangeChance=30 WindChange[04].SpeedAmount=38.89 WindChange[04].SpeedRate=77.78 WindChange[04].DirectionAmount=25.0 WindChange[04].DirectionRate=15.0
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Not unhappy at all-in fact the contrary which is why I was hoping it could be converted to a C pit as well.
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Please could you do this with the stock f-15 cockpit too? Brain32 did a mod back in the wings over days, but the SF2 cockpit adds some knobs and toggles that make simply copying over the relevant .bmp an inadequate solution unless it is redone again.
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As a matter of fact, Blackburn32 uploaded a rather striking version here:
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B-52G_72: This version went to Vietnam for Linebacker with the ability to carry only 27 bombs and very inferior ECM. Perhaps this the version you may want to use?!
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Now that is a seriously commendable effort! Hat's off to Tupolev for pulling off something like this! Lockeed Martin and the Pentagon (re: F-22 production restart), nay aircraft manufacturers and governments world over should be taking notes, instead feeding drivel to taxpayers.
