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daddyairplanes

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Everything posted by daddyairplanes

  1. depends on your patch date. latest is jul 12/ the USAF skinpack DLC. goes upto 405 now.
  2. Shouldn't it be BP instead? (groan when you guys get it) Mandatory screenie, not the usual but i got kinda pissed at the Red Fleet constantly shooting me down.........
  3. wow......
  4. thought they acted like LGB's but w/o the video display.........
  5. as of now can only get it in the Scandanavian Front Campaigns.
  6. i see the FF tailcode. will you have Alaska, Holloman and Tyndall based Raptors too? still verrry nice!
  7. Pilot is ok though. this leaves us what, 180 flat now? http://abcnews.go.com/US/wireStory/fighter-jet-crashes-florida-air-force-base-17732303
  8. keep safe guys, but i will ask is it as bad as our media is making it out to be (when we actually hear anything other than the generals sex life)? or is it more of the same for you guys?
  9. for those that dont have the DLC, i am working on a free version based on Sundowners awesome skins. however that will unfortuneatly be about two weeks into the future.
  10. View File DLC21 USAF F-4 Skinpack Decalpack and Ini tweeks This corrects one of the main faults of the USAF Skinpack in the DLC store, white tailcodes! I also have included many additional units as well as a Word document detailing which tactical units flew the Phantom in its later service with the USAF. I also have included many of the improvements from my previous post Vietnam pack, as well as my mostly finished squadronlist.ini. That ini is set up so that there will be minimal interuption from future patches, and DOES include all tactical Phantom phlyers, at least in US service. NOTE: all paint schemes came about in 1978 or later. as such i have not included any units that did not fly the Phantom in that timeframe. If you pick a Phantom unit that changed over after 1974, it will have a blank tail!!! ALSO NOTE: a few of the ADC units (like the 111th FIS of the Texas ANG) used a different system for serial numbers than the skins in here. Please read the document on Phantom units before griping that i missed someone!!! Installation is same as usual, unzip, copy to mod folders and allow overwrite. Finally, with one exception I have not included the skins themselves. To all the oldtimers here, i know that skins are usually fairgame. However, given that is the point of this DLC, i opted not to include the whole skin to avoid pissing off TK and getting skins locked.The exception is the F-4C_67, as he did not include that in the DLC. I hope that you all enjoy this mod. Kevin Unruh aka daddyairplanes Submitter daddyairplanes Submitted 11/15/2012 Category F-4
  11. View File Stock F-4 Phantom 2 USAFCamo1 Decalpack, and Ini Tweek As the title says, this adjusts the SEA scheme in game to accept the later year Units. Earlier Phantom models have a second skin named SEA73, while later models just have their decal ini's editted. I have also included the effects, weapons and sounds from my Post Vietnam Pack as well as some new loading screens. This also includes the 95% finished version of my all ube squadronlist.ini, now with many place holders so that patching should not throw the squadrons into disarray. Created in Full5 merged, but should work in any stand alone SF2 version except for NA. Will need SF2Europe for the D and E _75 and _78. Install is the same as always. For further questions please consult the readme. Any issues with tailcodes, please post a screenshot with your question or gripe. And do remember, this is meant for after 1973, so the tailcodes will not be the same. In fact many Vietnam era users will have blank tails as they no longer flew the Phantom after 1973-74. If you want that user, regular USAFCamo1 is left alone for all models prior to 1975. I hope you enjoy this mod! Kevin Unruh aka daddyairplanes Submitter daddyairplanes Submitted 11/15/2012 Category F-4
  12. 167 downloads

    This corrects one of the main faults of the USAF Skinpack in the DLC store, white tailcodes! I also have included many additional units as well as a Word document detailing which tactical units flew the Phantom in its later service with the USAF. I also have included many of the improvements from my previous post Vietnam pack, as well as my mostly finished squadronlist.ini. That ini is set up so that there will be minimal interuption from future patches, and DOES include all tactical Phantom phlyers, at least in US service. NOTE: all paint schemes came about in 1978 or later. as such i have not included any units that did not fly the Phantom in that timeframe. If you pick a Phantom unit that changed over after 1974, it will have a blank tail!!! ALSO NOTE: a few of the ADC units (like the 111th FIS of the Texas ANG) used a different system for serial numbers than the skins in here. Please read the document on Phantom units before griping that i missed someone!!! Installation is same as usual, unzip, copy to mod folders and allow overwrite. Finally, with one exception I have not included the skins themselves. To all the oldtimers here, i know that skins are usually fairgame. However, given that is the point of this DLC, i opted not to include the whole skin to avoid pissing off TK and getting skins locked.The exception is the F-4C_67, as he did not include that in the DLC. I hope that you all enjoy this mod. Kevin Unruh aka daddyairplanes
  13. 176 downloads

    As the title says, this adjusts the SEA scheme in game to accept the later year Units. Earlier Phantom models have a second skin named SEA73, while later models just have their decal ini's editted. I have also included the effects, weapons and sounds from my Post Vietnam Pack as well as some new loading screens. This also includes the 95% finished version of my all ube squadronlist.ini, now with many place holders so that patching should not throw the squadrons into disarray. Created in Full5 merged, but should work in any stand alone SF2 version except for NA. Will need SF2Europe for the D and E _75 and _78. Install is the same as always. For further questions please consult the readme. Any issues with tailcodes, please post a screenshot with your question or gripe. And do remember, this is meant for after 1973, so the tailcodes will not be the same. In fact many Vietnam era users will have blank tails as they no longer flew the Phantom after 1973-74. If you want that user, regular USAFCamo1 is left alone for all models prior to 1975. I hope you enjoy this mod! Kevin Unruh aka daddyairplanes
  14. btw Dels has come up with a trick for allowing the new squadrons to show up in the dropdown menu so long as that country has a skin for the aircraft in question. its one entry in the decal.ini in the particular skins folder. will get the ini fix into the stock skins such as RDAFSilver for the F-100D that can benefit. decals to actaully affect anything will be a bit longer though....
  15. on a serious note tho Dels, finally tried it out on the stock RDAFSilver skin. imported folder and decal ini with entry just as you posted above. works like a charm, tho the <none> displays first due to no squadron being assigned in the textureset. will be using it to make squadrons available for the Realism mod if you have no probs. workload will be mine but the credit for the idea is all yours!
  16. thanks. now when i see a Sundowner post i shall hear the Indiana Jones theme song...............
  17. still have your RN decals showing ian. better take em off before the MoD gets in hot water again!
  18. for the foreseeable future the squadronlist should be good. i've included bout every unit i could find for the century series that would be in a stock theatre (Germany, Vietnam) and every combat rated F-4 unit. F-15 and -14 units cover down from Phantom phlyers and i've also added a great many units from NF4+/ 5 and eBurgers Vietnam Air and Ground expansion pack. finally i even added about 20 units for the Dhimari AF and Navy. still have around 75 slots open NOT including 900-999 which i left open for ther modders to include their own units. there is alot of room for growth and i have asked assistance for areas i'm not as good with (French AF, IDF/AF) but not much in reply. only stock plane i can think of left is teh B-57B and some Bomb Squadrons for it, but only if someone has it in mind for a pit in the Realism mod. otherwise i would say lets release teh squadronlist. it will need some tweeking anyhow as new patches come out and any other additions can post then. btw HF, hopefully the extra workload comes with extra bennies. either way good luck with it!
  19. Spinners sir, your mind is a sometime scary yet always inventive place!
  20. you know morteza, you come across as rather rude in your requests for things so far here at CA. yes, you are as far as i know the lone Iranian on this site at the moment and have a different view on your air force than the rest of us. if you have the tools and ability to make your own mods (to include Pylons) then by all means do so. if you are requesting help or someone to make them, you could try being a bit more polite about it and it would really be useful to show us some pics of just what your talking about both in game and in real life.
  21. TK changed it up so you dont have to install in order anymore. only quirks are that you HAVE to have SF2Israel for EXP1 and HAVE to have SF2Europe for EXP2.
  22. hey get that guy back. he's got a bank card for me with $ 10 million USD.........
  23. well the US has invaded 123......... with McDonalds!!!
  24. i want a b........ oh this is a family friendly site. never mind.
  25. thanks Spinners!
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