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KJakker

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Everything posted by KJakker

  1. KJakker

    DSC100 0863

    From the album: Battle of the Bulge Trip December 10-18, 2015

    Belgian Police officer.

    © Steve Tatham 2015

  2. KJakker

    DSC100 0807

    From the album: Battle of the Bulge Trip December 10-18, 2015

    Town of Foy

    © Karl Akkerman 2015

  3. KJakker

    DSC100 0800

    From the album: Battle of the Bulge Trip December 10-18, 2015

    Shell crater

    © Karl Akkerman 2015

  4. KJakker

    DSC100 0788

    From the album: Battle of the Bulge Trip December 10-18, 2015

    Easy Company Fox Hole

    © Karl Akkerman 2015

  5. Odd, I have Win7 64-bit Ultimate, for me I just unzipped the "MuesToolBox" folder and clicked on the any of the EXE files in it and they ran first time for me. Did you make sure that your Anti-Virus software is not blocking the file? Some people were having trouble with that.
  6. All three work with FE2.
  7. The all weather version does have the area rule fuselage, although it looks like it is not as pronounced in the image above. http://retromechanix.com/north-american-all-weather-super-fury/nggallery/image/image-592 It is possible that it is there, just not visible due to the angle of your screenshots. In the screenshots it looks to me like a pre-area rule F-100 mid fuselage.
  8. Should not the fuselage have a visible area rule pinch to it?
  9. You should be able to have different files, I just took a look at one of the add-on aircraft I have the F-16C_B25 and in its cockpit folder is an "F-16C_TVgreen.jpg" file which is referenced in the "F-16C_B25_AVIONICS.INI" file. Unfortunately I don't have time to test it today.
  10. PFunk, make sure you have Veltro2k's Boeing B-47B Stratojet 1.0 first. If so then place the mission and modified aircraft files I have attached into there proper folders and see if the B-47's bomb the airbase they are targeting. B-47 Test.7z Note: I accidentally used Desert 4 instead of Desert when making the mission so if you don't have that terrain installed let me know and I can rebuild the test missions in a different terrain.
  11. angelp, have you taken another helicopter than you know does work from a ship and then done a line by line comparison in both aircraft's data INI files of all the flight control, AI, flight model data point to look for anything out of the ordinary that might explain the behavior?
  12. Which B-47 are you using? I just tested Veltro2k's B-47B and they dropped their bombs just fine. Maybe we can compare the data files of our B-47's to see if there is an error in them?
  13. Well one thing to keep in mind is that in SF2 the players RWR does not detect active radar missiles. Read the articles below from the SimHQ Air Combat Corner Library. I would also recommend reading "The Flight Briefing" section of this page under "Air to Air", the articles are old but still relevant. Tactics 101 – Offensive & Defensive Maneuvers A2A Weapons Delivery In Strike Fighters
  14. Yes there have been Graphic issues with Nvidia cards, below is a thread discussing the issue. http://combatace.com/topic/87313-graphics-problem/
  15. What is interesting to me is what the Foxtrot Alpha article says happened to him afterwards. Link to LA Time article: All Counts Dropped Against Marine for Jet Fighter Joy Ride by Gary Jarlson, Staff Writer, LA Times, November 7th, 1986.
  16. Wrench, you're right about a mesh in the rudder hinge area.
  17. Part of that is controlled by the entries below in the EnvironmentSystem.INI. [EnvironmentSystem] UpdateRate=60.0 InclinationAngle=23.5 Latitude=34 The other part is controlled by the "Latitude=" and "Longitude=" statements in each Terrain's main INI file.
  18. Small error in the mods file structure. You missed the "d" in the "GroundObject" folder. Also you forgot the place all of the file into a folder with the same name as the 7z file. All of your other ships are packed that way so I think you just missed it on this one and the Takao.
  19. BWyld, for SF1 check out the links below. Especially the Knowledge Base. http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/ http://combatace.com/files/category/30-sfwo-utilitieseditors/ http://www.thirdwire.com/downloads_tools.htm Edit: As an additional note ground objects go into the "C:\Program Files (x86)\ThirdWire\Strike Fighters\Objects\GroundObject" folder. You place them there in much the same way as Aircraft are placed in the Aircraft folder.
  20. Thanks for the info, I installed Lightworks and I apparently already had Windows Movie Maker from 2011 buried on my hard drive. When I tried Movie Maker it could not see the video format the files were in so I got Any Video Converter which it turns out can join clips together as well.
  21. I am trying to find a free or open source program that allows multiple video clips to be merged into a single video file. Most of what I have found is ether payware or seems to be made for creating music videos and appears to be incapable of preserving the audio track from the source clips. Anyone have a recommendation?
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