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Flanker562

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Everything posted by Flanker562

  1. Taliban Units on Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=668919514
  2. Uh-60: http://steamcommunity.com/sharedfiles/filedetails/?id=667709746 EricJ Weapons Pack: http://steamcommunity.com/sharedfiles/filedetails/?id=667711976 ADuke's UH-1Y: http://steamcommunity.com/sharedfiles/filedetails/?id=667728800 EricJ Wipeout Skins: http://steamcommunity.com/sharedfiles/filedetails/?id=667732385 EricJ Helo Skins: http://steamcommunity.com/sharedfiles/filedetails/?id=667740415 Blue Angels Skins for John_Spartan's F/A-18 Super Hornet http://steamcommunity.com/sharedfiles/filedetails/?id=667736774 Back up, sorry for the drama.
  3. Okay... Apparently shit is just really weird. Apparently I've been accused of robbing a bank in Texas on Mother's Day and killing two. Thankfully I'm not that man (not sure how it was construed that way but okay.... ) and I am a War Criminal, which thankfully I am not. I mean you can't get referenced for doing such misdeeds, so my record is clear and hopefully things will move on in life. So tomorrow if things stay calm I'll put stuff back up. Again I apologize for this but i guess the person mentioned felt she was the best person to find out something that thankfully didn't happen in both cases. That is all for now.
  4. Also due to her harassment I have removed all my Steam submissions. People if you cannot get laid, buy the appropriate sex toy and get off that way. I broke up with her seven years ago, and she has since been married but feels like she can manipulate my life so she can have sex with me. Seriously I will prefer that the Armaholic and PWS files be kept. If she had moved on seven years ago, I would not be posting this drama. But here is her FB profile and you can see who she is: on.fb.me/1IbDYn6 She cannot take No for an answer for seven years. And me leaving the community only shows that her desires interfere with the fact I cannot focus on providing mods for the community. She only cares for sex and she screwed me over nine years ago and cannot move on from her failure that she did me wrong in the first place. Again I hate drama but it has gotten to this point. I will not do any modding ever until she is arrested. It is sad that one woman cannot just take responsibility for her failure and thinks that screwing my life up only makes me want her more. Yet I am leaving the modding scene completely as she has become more of a problem than anything else, and she fucked the community on this deal. I cannot understand that she can't handle rejection after nine years. Goes to show you how insane one woman over sex can be.
  5. Since Karen Libera Smith's harassment, hacking and manipulation (nine years, wants only sex). So could you delete this topic? Thanks.
  6. The Super Hornet Tanker has the same capability but with no game coding to make it work, it's just "there".
  7. I'm not sure if you had read this thread: http://combatace.com/topic/62762-sf2-series-dact-reports-and-related-a2a-discussions-game-only/ But I've flown "Stock" and modded (EPE) and while the aircraft on cruise is a lemon, in the knife fight its very good. Out of curiosity what are you flying against?
  8. That's a rocking skin man, nice work.
  9. Okay: DCS: - Back to doing more skins for DCS: Super Hornet. Star Citizen: - It's not a full on project but I mess with the Angel here and there to get it finalized so when I'm able to add it to the game, I will, etc. Gun pack: - Right now I don't have any enthusiasm or new ideas, nor really looking for some right now. I know Plainskin has been hounding me for a VEPR, and may look into it then, but maybe in a week or two. I simply don't have much need to do gun work after two years. It's fairly settled and should things be added yes I will add those capabilities, but don't look for much work on this end. UH-60s - Still need to get around to doing the MFDs, not much else. UH-1 -Not much else I can do so that's on the backburner Kiowa: - Once I get the finalized and textured bird I will get a basic unarmed version out, when TBD.
  10. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtSFNSa3NjaU1oMGM/view?usp=sharing /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// EricJ Weapons Pack RC81 - Removed the various boxes, but left the weapon box filled with some First Aid Kits for use with Zeus to filled as necessary. - Fixed the path for the Bulldog inventory items. - Fixed the M24 Soundset entry
  11. DCS: - Doing some more skin work for the Super Hornet module, so it'll be about a week or so while I get some of those done. Star Citizen - Working on the Angel dropship here and there (EricJ562 if you play it BTW). Weapons Pack - Found a few errors and fixed them, path errors for the Bulldogs. - Made a basic Ammobox and deleted the others (Equipment and Item) so you'll have something to drop on the ground and won't ruin too many people's missions. Uh-1Y - Nothing more planned as of yet. Some ideas but nothing solid. UH-60s -MFD work as I go along. Kiowa - Right now with the UNSUNG team making it a Vietnam-era bird development is fairly on hold, hopefully Sig [uSMC] is able to get the stuff textured (saw a WIP shot and it looks good) so I can get a basic version out. Just thinking out loud...
  12. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtcDNPNjJfX0ljTDQ/view?usp=sharing /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ADuke UH-1Y RC4 - Improved M2 SLAP ammo performance - Ammo box mesh now rotates properly with the weapon.
  13. Okay a short video showing the new ammunition tweaks for the .50 SLAP on the UH-1Y: And made a compromise on the ammo box. It'll be empty (intentionally except for a couple First Aid Kits) but still able to be filled with gear and the like.
  14. Okay: Weapons Pack: - Maintenance update mainly, someone on Steam mentioned a proper sound for the Masterkey, so I'll get that added. - I'm really thinknig of removing the ammoboxes given even I don't really care for them anymore myself, its a lot of work when there is Virtual Arsenal and VAS, ASORGS, as well as other ways to manage your addons. I know a lot of "old Skool" people like it but I personally don't care for it myself anymore. However if the community still likes it I'll still have it around, mainly for something to drop for Zeus, even though you can configure boxes as yous see fit anyway. UH-60s - Mainly MFD work and other stuff that probably needs to be tweaked. Kiowa - UNSUNG people have it in their hands, so once they get the bird setup better than I had it, I'll start back on that. UH-1Y - Not much, planning on redoing the ballstics on the M2 and mini. So not much else to do with that.
  15. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtcXdld245SW1wTm8/view?usp=sharing ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// EricJ Weapons Pack RC80 - HK615s have a modified PMAG model, original model courtesy of Aduke823. - Added a SRSS Bulldog, courtesy of the orginal author, as well as a variant with an M320, also in Green, The Edge from the CSSBanana site. - Changed sounds to the new 3D sound system. - Added an M70A1, which is from the old TV Show, Space: Above and Beyond. - Removed Custom Harris AN/PRC-152s due to configuaration issues.
  16. Bulldog in Green (one of the supplied textures, hiddenselections works with this weapon: With all slots that are available: And the M320 version:
  17. Some SRSS Bulldog gameplay, not very good against one dude but hey it works :)
  18. I have no idea about Kinney and FSX man, I live in a very insular world as far as forums and politics, i.e. you won't see me dealing with them. So Skate has a better idea on that subject than I will ever have. Part of it is intentional, as I don't like politics of any kind so I stop by forums, and when I see the Stupidity monitor go into the red zone I clear out lest I get caught up in all that BS.
  19. Some more work, this time getting the shroud mapped, I used the Object Builder (yes I know, Blender is better, but need to learn how to do that first) UV Mapping and it "worked", so the more I get familiar with that (never used that until now) the more I can better map things:
  20. Okay looks like I was just not doing stuff right (shows what happens when you're distracted in some ways) and making sure: Apparently the "issue" was only my fault, so now that's fixed I can move forward. Overall a weapons test will only to verify if the proxies are set right, but otherwise no other real change.
  21. Solely from a website, only Admins can give you certain privileges, like here as well.
  22. Weapons pack -Speaking of gun work.... right now Addon Builder is giving me issues again. Yes I'll still work with it but so far like the M468, the only major issue is animations, like the flip sights somehow hover below the weapon. Otherwise since it's a bullpup M14 the weapon does work, other than the animation issues. - Given the MP issues with my custom AN/PRC-152s I may drop those and instead just use the BIS radios for TF Black units. The LR rucks work fine still so I'm not going to mess with them. Maybe I'll get with nkey and send him the link so he can add a more real world setting for his mod. Given that I'm inheriting from the BIS radio I may need to make a new radio so it'll work. - Just have to texture the M70A1, otherwise it works too in-game. UH-60 work: - Still planning on making more MFD "pages" to mess with on the -60Ms a bit, though mainly it's to turn off the Compasses incase you don't need them, other than that not much work, as well as MFD pages for the FLIR equipped versions. UH-1Y - Again as mentioned only retuning the mini and the M2 for better and more realistic ballistics. There's not much more I can do with it so as things progress I'll see.
  23. And the cleared (By The Edge via Plinskin):
  24. After some testing I noticed that the new A3 sound system is in fact pretty damn cool. I was on the 25th ID server (Formerly TF Warhorse) and playing against CSAT I noted that when you fired... they didn't automatically pinpoint where I was at, even without a Suppressor. I managed to kill a squad minus without a single shot fired at me, at 100 metersish or so. So the sounds do work with the new system (now that I figured how to implement it. Things to finish up: - Bulldog weapons - M70A1 - New Soundset for the pistols. As far as the Kiowa goes the Unsung Mod was looking at the aircraft and they have some people going over it since I really don't have much skill with inside aircraft textures, always been an external artist and so on. But overall that will hopefully progress beyond the stage I was at. Given it will be for them a 'Nam era model, not much to expect from there. The UH-60 pack will see some more MFD interaction, mainly a pilot "page" for the FLIR on the MH-60s with a FLIR system (Army, Navy) installed. I'm also trying to make the Compasses disappear and will spend more time after the gun pack on those areas.
  25. Back to work... Starting right now on the new sound system for weapons. Right now everything other than specific weapon sounds is very generic (uses the Test setup as a base. So far things sound normal. Bear in mind that i don't have a sound studio so when released there is no real Close,Mid,Distant ranged sounds. Maybe if there's a difference then I can see on how to tweak the sounds maybe, but for now it works, which is good.
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