Jump to content

Flanker562

MODERATOR
  • Posts

    12,666
  • Joined

  • Last visited

  • Days Won

    63

Everything posted by Flanker562

  1. How about reading the manual?
  2. Okay, unfortunately I don't decal the tanks, since I don't deal with much decalling. I'll ask FC to check it out. For the most part it hasn't been totally run through, since I don't decal, and nobody else, but we'll see about getting it fixed.
  3. Yup, least that's my understanding...
  4. Go in the appropriate campaign's Data.ini, until you find something like this: MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 This is from one of the SF2E campaigns, but the format is the same. Find your preferred aircraft, and change the "MissionChance[CAP]=" to a higher number. The example above says that in that campaign, the particular aircraft will have a 70% chance of flying a CAP mission in the mission/role selection. Same thing for any other aircraft.
  5. Bug JAT81500... I need to...
  6. Well, once i stop clearing, and can spend more time on gaming, I'll get around to it. Once I figure out all the stuff you're ahead of me on, I can probably do something about that, but not sure at the moment. I got alot of things on the mind right now, so the damage holes and bump mapping will be worked on, probably start later on the week.
  7. That's pretty much what the effect I was looking for, with FC's pic. It's not as pronounced on the real thing, so I think he beat me to to the punch on that one...
  8. Once I get more situated I'll touch up on that. I've already got a few ideas as far as what I want to touch.
  9. Out for a morning stroll.
  10. Also, if my mind serves me correct from the GRAW days, you don't necessarily have to make a new skin to get the effect. You simply need a transparent bump map overlaid on top of the main map.
  11. On Approach to Suwon AB
  12. I'd like to help, but for continuity's sake, you may want to ask the original skinner, in my professional opinion though.
  13. I've got a Jastrzeb pattern MIG-29 collecting dust, maybe add it in?
  14. Since I'm bumming around, I can do some stuff. Terrain testing and the like would be my best stuff, unless there's some other stuff too.
  15. Going off mission with a skin request from ghostrider883:
  16. STORM - I'm using Feb 2010 patch, it uses alot of the HDR settings so I get crisper shots, FE2 should have the same stuff.
  17. Beautiful shot Stick!
  18. Somewhere over Germany, 2010
  19. Oh it's all good (except FC's comment... ) man, just that I wanted to make sure that I didn't get all the credit, that's all
  20. Thanks! Though I'd be a real douche bag if I didn't mention the other people that helped. I just did the skinning and a little data entry, the rest of the guys mentioned did the majority of work. I just upload it under my name
  21. I've been unoficially working on a mod that is adding targets to the vast area of the country for SF/SF2 and so far the most you need to do is figuring out target placement. Matter of fact, check your PM.
  22. Takeoff (with Feb 2010 patch)
  23. Try setting "Export" to TRUE, and put the same dates in. Usually that fixes that problem you are having.
  24. Update to the AB Effects. For the Feb 2010 update it should be noted that the cockpit as so far hasn't been modified, so until a more custom cockpit shows up, weapon selection will remain as it is. And no problem TurtleHawk. Effects.7z
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..