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dtmdragon

MODDER
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Everything posted by dtmdragon

  1. As promised (when approved): https://combatace.com/files/file/17269-third-wire-mig-23mld-update-flyable-for-sf2/
  2. Version 1.0.0

    612 downloads

    Third Wire MiG-23MLD update & flyable for SF2 - Made flyable with the MLD cockpit and avionics available here at CA by Stary - Leading edge flaps fixed to now automatically deploy during manoeuvring as they did on the MLD with the type 3 wing. - Radar data and performance is corrected from the S-23MLA radar to the S-23MLA-II radar as fitted in the MLD. - KDS-23 countermeasure dispenser installed in the centreline drop tank pylon. This is a 12 shot chaff/ flare countermeasure dispenser that could be used once the drop tank had been jettisoned. - Ejection seat (from ODS mod) and more suitable pilot added. - Canopy can be opened and closed. - Primary and secondary roles expanded to reflect the evolution of the MLD version of the MiG-23 into a more multi role fighter platform. - Loadouts enhanced and corrected. Some Afghanistan specific ones added. - Used of Kh-25M air-to-surface missile and datalink pod added. - Fuselage AA-8 positions corrected. - Removed ECM jammer. - Updated weapons from the RSSW 099 mod. - Various Soviet- Afghan war skins added. Drop into your main mods folder to install, OVER-RIDE!!! CombatAce fair agreement applies.
  3. Just wait a few days and I will release a full download of the flyable aircraft with cockpit, all the ini modifications above (plus some more) and the Afghanistan conflict skins I posted in the screenshot thread.
  4. 9km range setting was only available in "close air combat mode" aka ACM or boresight mode. So best left as it was. Search range setting should be 15km, 30km, 60km and 90km although 15 is an educated assumption as I have only found 30, 60 and 90 referenced in my research.
  5. Will do maybe not for a week or two though
  6. [Pilot] SystemType=PILOT_COCKPIT PilotModelName=Red7225b SetCockpitPosition=TRUE Position=0.0,4.21,0.78 SeatModelName=Mig21KV1 SeatPosition=0.0,3.95,0.403 MinExtentPosition=-0.25, 3.67,-0.34 MaxExtentPosition= 0.25, 4.68, 0.88 HasArmor=TRUE ArmorMaterial=GLASS Armor[FRONT].Thickness=62 CanopyNodeName=Canopy CanopyAnimationID=9 Red7225b.7z Mig21KV1.7z
  7. In terms of the wing sweep if you compare the TW MLA to the MLD in flight with the wings at mid sweep they are diffrent the MLA wings are at 45 and the MLD wings are at 33. This difference is also reflected in the wing sweep figures in each of the data.ini files. So TW got that part right! The MLD wings just need the leading egde flaps changed to automatic angle of attack. I'm not at home so I cant check the animation number for the wing sweep but as I have said the wings sweep in my game and I haven't changed it??? I think you might be looking at the 3rd party mirage factory MiG-23?
  8. The wings swing so the lod viewer must be wrong???
  9. Yes it did, the pylon dispenser was an additional one that was installed around the time they deployed to Afganistan. I believe in Afganistan full loads of just flares were carried in all three dispensers since MANPADS were the main threat. But the pylon dispenser like the over fuselage ones could carry chaff or a mix of both.
  10. EDIT: These INI edits below have now been superceded by a full download package available here: For those of you who have made the Third Wire MiG-23MLD flyable or just want the AI flown one more accurate here are some corrections for the MIG-23MLD_DATA.ini file. Leading edge flaps changed to automatically deploy during hard maneuvers (aka slats), the MLD had automatically deploying LE flaps/slats as part of the type 4 wing (which also changed the mid setting wing angle from 45 to 33 degrees): [LELeftFlap1] SystemType=HIGHLIFT_DEVICE CLiftdc=-0.0220 CDdc=0.0018 Cmdc=-0.0007 DeltaStallAlpha=0.28 AreaRatio=1.000 DeploymentMethod=AUTOMATIC_ANGLE_OF_ATTACK DeployWithFlaps=TRUE Setting[1].Angle=20.0 Setting[1].DeployValue=10.0 Setting[1].RetractValue=6.5 MaxDeflection=20.0 MinDeflection=0.0 ControlRate=0.2 AnimationID= ModelNodeName= [LERightFlap1] SystemType=HIGHLIFT_DEVICE CLiftdc=-0.0220 CDdc=0.0018 Cmdc=-0.0007 DeltaStallAlpha=0.28 AreaRatio=1.000 DeploymentMethod=AUTOMATIC_ANGLE_OF_ATTACK DeployWithFlaps=TRUE Setting[1].Angle=20.0 Setting[1].DeployValue=10.0 Setting[1].RetractValue=6.5 MaxDeflection=20.0 MinDeflection=0.0 ControlRate=0.2 AnimationID= ModelNodeName= [LELeftFlap2] SystemType=HIGHLIFT_DEVICE CLiftdc=-0.0305 CDdc=0.0032 Cmdc=0.0002 DeltaStallAlpha=0.24 AreaRatio=1.000 DeploymentMethod=AUTOMATIC_ANGLE_OF_ATTACK DeployWithFlaps=TRUE Setting[1].Angle=20.0 Setting[1].DeployValue=10.0 Setting[1].RetractValue=6.5 MaxDeflection=20.0 MinDeflection=0.0 ControlRate=0.2 AnimationID= ModelNodeName= [LERightFlap2] SystemType=HIGHLIFT_DEVICE CLiftdc=-0.0305 CDdc=0.0032 Cmdc=0.0002 DeltaStallAlpha=0.24 AreaRatio=1.000 DeploymentMethod=AUTOMATIC_ANGLE_OF_ATTACK DeployWithFlaps=TRUE Setting[1].Angle=20.0 Setting[1].DeployValue=10.0 Setting[1].RetractValue=6.5 MaxDeflection=20.0 MinDeflection=0.0 ControlRate=0.2 AnimationID= ModelNodeName= Radar upgraded to the S-23MLA-II: [DetectSystem] Name=S-23MLA-II RadarType=AIR_INTERCEPT RadarFamilyName=HighLark RangeUnit=KM RadarAzimuthLimit=56 RadarElevationLimit=42 RadarSearchTime=1.2 RadarSearchRange=75 RadarSearchStrength=100 RadarTrackTime=3.5 RadarTrackRange=60 RadarTrackStrength=100 DopplerLookdown=TRUE RadarSearchFreq=10.5 RadarTrackFreq=10.5 RadarMissileGuidanceFreq=10.5 RadarSearchCW=FALSE RadarTrackCW=FALSE RadarMissileGuidanceCW=TRUE KDS-23 countermeasure dispenser installed in center line drop tank pylon, drop tank had to be jettisoned first! Pressing the 'jettison droptank' button a second time armed the pylon dispenser on the real aircraft: [Fuselage] SystemName[019]=FlareDispenser3 [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=0.0,0.42,-0.79 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500 AllowedWeaponClass=FT AttachmentType=WP ModelNodeName= ///ModelNodeName=Centerline_Pylon PylonMass=40 PylonDragArea=0.02 FuelTankName=Tank800_MiG23C [FlareDispenser3] Name=KDS-23 SystemType=DECOY_DISPENSER EjectPosition= 0.0,0.42,-0.79 EjectVelocity= 0.0,0.0,-13.88 NumChaff=6 NumFlare=6 If you have the MLD flyable here are the radar corrections for the MIG-23MLD_AVIONICS.INI file from the SF2 MiG-23MF/ML/MLD cockpit available at CA by Stary: [RadarData] AvailableModes=SEARCH,STT,ACM RangeUnit=KM RangeSetting[1]=15 RangeSetting[2]=30 RangeSetting[3]=60 RangeSetting[4]=90 RangeSetting[5]=9 RadarPosition= MaxElevationAngle=57 MinElevationAngle=-42 MaxAzimuthAngle=56 MinAltitude=50.0 MinReturn=0.1 MinimumSpeed=50.00 SearchRange=75 SearchStrength=100 SearchTargetTime=1.2 AcquisitionSymbolSpeed=0.5 AcquisitionTime=3.5 AcquisitionResetPosX=0.5 AcquisitionResetPosY=0.45 AcquisitionResetTime=5.0 TrackRange=60 TrackStrength=100 TWSUpdateTime=0.5 DisplayLimitLeft=29 DisplayLimitRight=226 DisplayLimitTop=29 DisplayLimitBottom=226 [RadarDisplaySearch] RangeSetting=1,2,3,4 BarElevation[1]=1.50 BarElevation[2]=0.50 BarElevation[3]=-0.50 BarElevation[4]=-1.50 ScanRate=120 ScanBeamAngle=2.5 //ScanArc=40 ScanArc=60 PPI=FALSE Symbol[01]=HorizonLine Symbol[02]=RangeScaleText Symbol[03]=ElevationCaret Symbol[04]=AzimuthCaret Symbol[05]=AcquisitionSymbol Symbol[06]=TargetSearch [RadarDisplaySTT] RangeSetting=1,2,3,4 ScanBeamAngle=2.5 ScanArc=6 PPI=FALSE Symbol[01]=LockLine Symbol[02]=RangeScaleText Symbol[03]=ElevationCaret Symbol[04]=AzimuthCaret Symbol[05]=TargetPDT Symbol[06]=//TargetTAS Symbol[07]=//TargetAspect Symbol[08]=//TargetHeading Symbol[09]=TargetRangeCaret Symbol[10]=//TargetAltitude Symbol[11]=//TargetClosure Symbol[12]=AimDot Symbol[13]=ASECircle Symbol[14]=ShootCueSTT Symbol[15]=BreakX Symbol[16]=RMinCaret Symbol[17]=RMaxCaret Symbol[18]=HorizonLine [RadarDisplayACM] RangeSetting=5 ScanBeamAngle=5.0 Symbol[01]=HorizonLine Symbol[02]=RangeScaleText Symbol[03]= Symbol[04]=AzimuthCaret
  11. MIG-29SMT (Product 9.19) 14th GvIAP, 7000th AFB
  12. The seat and pilot disappear as the stock TW ejection effect and camera angle are from the pilots perspective after ejecting. Hence you are the pilot sitting on the seat. That is why you see the aircraft and separated canopy disappear off below you.
  13. Try this, provided the seat node name is correct the seat will disappear with the canopy when you eject. [XXX] SystemName=Pilot SystemName=EjectionSeat [Pilot] SystemType=PILOT_COCKPIT Position=0.0,3.10,0.9 PilotModelName=HGU26AW.lod SeatModelName= SeatPosition= MinExtentPosition=-0.25,2.86,-0.22 MaxExtentPosition= 0.25,3.87, 1.00 CanopyNodeName=Canopy_Main [EjectionSeat] SystemType=PILOT_COCKPIT Position=0.0,0.0,0.0 PilotModelName=FakePilot SeatModelName= SeatPosition= SeatID=2 Mass=0 MinExtentPosition= MaxExtentPosition= CanopyNodeName=seat_frame
  14. F-111D had a HUD and CCIP bombing mode. Get it here: Or here: (Ignore the what if Israeli skin)
  15. Ah got you now, shame as thought I had found a fix
  16. Any more detailed info on how to get this to work guys? I have tried with a HUD shoot/ in range cue for the F-15C but it only appears once the target is at the 'break x' range. So the 'AwayImageFilename=' tga image is not showing up when the radar target is in range of the selected missile.
  17. I have the KT030 and MT030 nuclear effects, all of the KTxxx and MTxxx infact as a package. I'm not home till tomorrow but will upload them here when I can.
  18. Please share it you get your hands on, what an interesting read I bet!
  19. Use mules lod viewer in the downloads section
  20. First make sure the figures in BRU-55 data.ini you have can carry the weight and dimensions of the 2x JDAM in question. A 2br or ter will not carry a GPS guided weapon (EOGB) if loaded at the loadout screen. However if loaded via the loadout.ini file and not changed at the loadout screen it will. Eg: Loadout[03].WeaponType=GBU-38 Loadout[03].Quantity=2 Loadout[03].RackType=BRU-55
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