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Everything posted by dtmdragon
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Thanks mate here is the page from the section from the book that mentions the Rockeyes: "The end of the War of Attrition on 7 August 1970 enabled the IDF/AF to expand its Kurnass force, and No 119 Sqn formally became the third unit to operate the type at Tel Nof on 29 October. New tactics and weapons were introduced to counter the Egyptian air defence challenge, including the AGM-45 Shrike anti-radiation missile (ARM) and the Mk 20 Rockeye II cluster bomb unit (CBU). "
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Any one out there got some good intell on actuall Yom Kippur weapon loadouts? I have this web site: https://www.fresh.co.il/vBulletin/showthread.php?t=580055#post4438309 And this book to go by: Two weapons that are mentioned but I can not find any pictures on the actuall loadout configuration are AGM -45 Shrike and Rockeye
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Utilizing Ravenclaw_007 and teams latest F-4E pack to create the Israeli Airforce specific F-4E variants used in the 1973 Yom Kippur war. There were three separate deliveries prior to the war and due to the variations of the Blocks all sorts of different configurations of ECM antenna, strike camera, slats/ flaps, 'slime' lights, MIDAS4 etc not to mention local upgrades of 'slime' lights, MIDAS4 muzzle mods and slat instillations. Now throw in the Operation Nickle Grass emergency aid aircraft during the war! I have rounded them all up into 3 in-game varients: - F-4E Kurnass - F-4E Kurnass Hard-Wing & MIDAS4 - F-4E Kurnass (73)
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Did anyone ever do a F-16D Block 30 or 40 for SF2?
dtmdragon replied to daddyairplanes's topic in Mods & Skinning Discussion
My 2 cents... -
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F-16XL for SF2 – F-16E Blk 62 Fighting Falcon
dtmdragon replied to dtmdragon's topic in File Announcements
2.1 Changes: - Added missing 20mm M61A1 Vulcan (PGU-28) to 'Guns' folder. PGU-28 loads generally don't have tracers. -
F-16XL for SF2 – F-16E Blk 62 Fighting Falcon
dtmdragon replied to dtmdragon's topic in File Announcements
Missing 20mm M61A1 Vulcan (PGU-28) from the 'Guns' folder 20MM_M61A1_PGU-28.7z -
F-16XL for SF2 – F-16E Blk 62 Fighting Falcon
dtmdragon commented on dtmdragon's file in What If Hangar
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F-16XL for SF2 – F-16E Blk 62 Fighting Falcon
dtmdragon commented on dtmdragon's file in What If Hangar
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F-16XL for SF2 – F-16E Blk 62 Fighting Falcon
dtmdragon replied to dtmdragon's topic in File Announcements
Updated. 2.0 Changes: - F-16EV (XL) Blk 62 Fighting Falcon added. - Loadout.ini and weapon station fixes. - Cockpits changed to Block 42 type with WAR hud as LANTIRN would have been fully integrated on the jet. - Ferris test skin added for F-16E (XL) Blk 62 Fighting Falcon. - Canopy RCS reducing tinting added as per F-16C/CM Block 40/42. - Semi- conformal AIM-120 station position and angles corrected. - Internal ECM changed to AN/ALQ-165 Airborne Self-Protection Jammer (ASPJ) as was planned for production aircraft. -
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If you listen to first hand interviews with current UK/ US operational F-35 pilots, F-35 test pilots, as well as engineers and staff officers from platforms such as the fighter pilot podcast, the afterburner podcast, aircrew interviews and pilot episodes. It becomes very apparent that the negative narrative of the F-35 is just that. The reality is the ability provided by the software in the flight control programing is at a level not seen before in an operational fighter including the Typhoon or F-22. As is the digital control of the engine thrust. All these pilots state that it is a very agile fighter in its full up flight control software enabled configuration and they have no concerns in a within visual range fight. Listen to them yourselves...
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I think the USAF F-35 demonstration team have well and truly put that 'fake news' (poor maneuverability) to bed!
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I was listening to the Level Hell podcast interview of John "Karl" Marks a USAF A-10 Desert Storm vet and he stated that at that stage there was no symbology on the HUD to show where the Maverick seeker was pointing once it had been slewed off the HUD boresight onto a target. To me this translated into removing the Maverick EO TD symbol from the HUD
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A-10A and C Thunderbolt II "Warthog" Pack
dtmdragon replied to Spectre8750's topic in File Announcements
I was listening to the Level Hell podcast interview of John "Karl" Marks a USAF A-10 Desert Storm vet and he stated that at that stage there was no symbology on the HUD to show where the Maverick seeker was pointing once it had been slewed off the HUD boresight onto a target. To me this translated into removing the Maverick EO TD symbol from the HUD of all the pre 1993 variants in your pack.- 125 replies
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- a-10
- a-10 thunderbolt ii
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I was listening to the Level Hell podcast interview of John "Karl" Marks a USAF A-10 Desert Storm vet and he stated that at that stage there was no symbology on the HUD to show where the Maverick seeker was pointing once it had been slewed off the HUD boresight onto a target. To me this translated into removing the Maverick EO TD symbol from the HUD.
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ODS Warbirds: A-10A Thunderbolt II (TW Version)
dtmdragon replied to Viper63a's topic in File Announcements
I was listening to the Level Hell podcast interview of John "Karl" Marks a USAF A-10 Desert Storm vet and he stated that at that stage there was no symbology on the HUD to show where the Maverick seeker was pointing once it had been slewed off the HUD boresight onto a target. To me this translated into removing the Maverick EO TD symbol from the HUD -
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Change the warhead weights to what you see below which accounts for the amount of incendiary in the Armor Piercing Incendiary/ Tracer (API/ API-T) rounds used in late WWII M2 .50cal belts and post WWII M3 .50cal belts. The figure I have used is based on the actual grams of incendiary in each shell averaged over the typical belt composition in the case of the M2 and then halved to account for the fact it is incendiary not explosive.
