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Menrva

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Everything posted by Menrva

  1. Terrain package updated to Version 1.03. Check the Changelog for full details.
  2. Terrain package updated to Version 1.05. Check the Changelog for full details.
  3. Terrain package updated to Version 1.06.
  4. Terrain package updated to Version 1.07. Check the Changelog for full details.
  5. @russouk2004 Mate, it just occurred to me that the bugs you mentioned about my TexasASC terrain were actually solved already. I usually update my packages, and most likely you're using an older version of the terrain. Anyway, just wait for next week, I'll re-upload sligthly updated versions of all my terrain packages.
  6. Nope, I don't have the issue. I'll send you a PM.
  7. Which product have you bought? When the SF2 Complete Edition was available, I bought it and the download link was given soon after checkout via PayPal. I also received the download link via e-mail.
  8. Actually, I disagree. The terrain as a LOD is just plain horrible under many aspects, poor optimization and framerate unfriendly. The only good thing about the LOD terrain is the water shaders, but TK could make something similar for the TOD terrains. Also, another disadvantage of LOD terrains, you would have to manually add hundreds of thousands of 3d models of city buildings and trees. Not only it is incredibly time consuming, it also worsens the framerate by a lot. The game would have to deal with too many 3d models on screen and with huge LOD chunks of the terrain's land and water. If only we had a TOD editor with a user-friendly interface not prone to crash countless times, we would improve the TOD terrains to new levels.
  9. Also, he seems to judge a terrain solely by its tileset. Some terrains have good tilesets, but their geography and locations are utterly wrong. Others are very accurate to the Real World, but use older tilesets. Vietnam is an example, we have good-looking tilesets for it, but it's one of the most inaccurate terrains I have ever seen, and it's even a stock product. PS: good terrains don't grow on trees, they can require months of (unpaid) work, and eventually such works are released for free here. I could quickly make something that barely resembles Syria, with zero accuracy and zero details but with the Syria name on it, and with a very good looking desert tileset. As always, it seems mediocre products would pay off better than quality ones (quality is what I would always aim for in all of my projects, no matter what).
  10. I had started a huge rework time ago. It's still far from being finished, I am afraid. But the number of changes made already is incredible. The original Vietnam terrain of SF2V is completely messed up and unrealistic. Here you can see more details about my rework and some overview screenshots of the terrain (check my latest posts of the thread): https://combatace.com/forums/topic/94432-myth-of-north-vietnam-abs-info-needed/ Beware, it's the Vietnam War version being shown there. I have the Indochina version of it as well.
  11. So true, the lockdown will necessarily have to be prolonged. And as you say, Lombardy mismanaged the situation with swabs. The outbreak is not under control over there. It's scary to think that number of deaths are even much higher than the ones reported, for the reasons you explained. Here in the Marche region we're rather stable. We have deaths and new cases every day, but the rate is slow, fortunately. What's even worse in Lombardy, a lot of doctors died. They don't have the means to protect themselves, and are doing the impossible to save lives. I consider myself lucky to be at home. They are not, and are putting their lives on the line for the health of others. Hang in there and stay safe!
  12. "Magic to Warwolf Leader, bogies are confirmed hostile on a direct course to Miami. You are cleared to engage and destroy."
  13. Grazie @paulopanz. Un abbraccio, dall'altro lato della nostra penisola. In other news, you may want to use my Nations & Medals Expansion mod. I already added the Irish Air Corps to it, with historically accurate decals switching in 1955. The nation name is different in my expanded nations.ini; if users add EIRE to it, they would end up with two different Irish Air Corps. Given the amount of changes and even bugs I fixed from the stock game's nations.ini, I highly suggest to use it. EDIT: noticed by chance; for the Irish skin, "Serial__013" is misspelled, should be "Serial_013". EDIT n°2: I found some references: Saudi Chipmunk: https://twitter.com/oldaviation/status/942647179591733248 Irish Chipmunks (using the correct, pre-1955 decals included in my mod): http://irishhistoricflight.com/the-restoration-projects/chipmunk-168/ http://irishhistoricflight.com/the-restoration-projects/chipmunk-169/ http://irishhistoricflight.com/the-restoration-projects/chipmunk-170/
  14. It's a bit early to define such news as good. Yes, we might have reached the peak a few days ago, when we had 800 deaths and almost 5000 contagions. Yesterday we had 600 deaths and more than 3000 contagions. It could be we reached the peak, or it might be a fluctuation, only future days will tell. Even if numbers are dropping, it's far from being manageable now. The hospitals in the north collapsed, there are field hospitals taking new patients in. Doctors have no masks and proper protective equipment, and are in danger of contracting the disease themselves. They are true heroes in these dark days. Fortunately many people made it through, survived the virus. But there are news of cases in Asia where a few contracted it again. So we are not even 100% sure they'll be immune.
  15. New updates on recent progress. First of all, apologies to keep you guys waiting. Unfortunately, RL is a toll for everyone. The add-on will be ready when it's ready. From time to time new things that need improvement are found, but we're almost there. @yakarov79 has been instrumental in making the new cockpit 3d model; me and him have constantly worked together to bring you a nicer, more realistic Raptor cockpit; by realistic, I mean that MFDs have got a new layout to better resemble what the real Raptor's cockpit has got, within SF2 engine limitations of course. Julhelm has been very kind to allow yakarov79 to improve upon his previous 3d model. Here below a few comparison shots: Old cockpit 3d model by Julhelm, avionics by Crusader New cockpit 3d model by yakarov79, textures by yakarov79 and yours truly; avionics update by Crusader, reworked by yours truly. Since the package will keep you waiting some more, I added new extras to it; the skin pack will feature the below skin, directly inspired by Ace Combat 5: The Unsung War. Such a Raptor skin was part of a DLC of Ace Combat 6: Fires of Liberation.
  16. @Dysko I live in the Marche region, luckily to the south. We have a number of cases, a couple even in my little town, but it's nothing compared to what you guys are experiencing to the North. The images of the convoy saddened me so much. And there are people in the EU still not realizing this is a serious matter... Well, we have our own problems now, we must resist. Divided we stand, united we will rise again. Andrà tutto bene.
    I did not know about BRIXMIS, so thank you so much for adding this bit of history to Strike Fighters.
  17. Here's a list of all US Army ranks: https://www.military-ranks.org/army
  18. @gerwin I am not claiming that the virus is deadly all by itself, but it is indeed speeding up the deaths of hundreds of elderly people each day (and by elder people, I mean those who are more than 50 year old). You see, my dad was diagnosed a rare blood disease last November. He's prone to get ill. If he ever gets the virus, I know what will happen to him, but I do not want to even think about it. Of those 300 that are dying everyday, many could have lived for years to come, even with their own previous diseases and conditions. The virus is not so light as others still make it believe. Just to provide an example close to me; a municipal employee in my province went to work with fever. He had the virus, and with his recklessness he infected lots of colleagues. A colleague of his infected his own father, and the father died. Last I have heard, the employee who started it all was in resuscitation. My grandma is 89 years old. Of course she has got some conditions with her age, but she is healthy nonetheless. With the virus, she'd be a goner. I hope that clarifies things. I am not willing to let old people die (and my father is not even that old, he's in his 60s)
  19. Couldn't agree more with you, @Erik We Italians warned our neighbors as much as possible, but other EU countries did not want to listen. They preferred to keep activities open for money and economy. Now they'll have bigger trouble than us in a matter of weeks. This is what happens when you care more about money and less about health. The EU leaders thought they could get away with it, let Italy go into recession while they could grow their own economies. They didn't realize everyone is going to suffer from the consequences of the outbreak. And don't get me started about the "herd immunity" crap from UK's PM; I also read Netherlands wants to do the same, but not sure if it's true. Be ready to see your hospitals being overwhelmed, without remaining ICUs. Number of deaths will increase because of such horrible, Hitler-like decisions. A strong government will protect the weaker, a weak government will only let the "strong" live. For once, I am proud to be Italian. Our government took its time, but now is dealing with this very seriously. At the moment, we have more than 300 deaths a day, at this rate we'll have 2,000 deaths by the end of the week. The Northern regions' hospitals are collapsing due to ICUs being full. My town just got hit yesterday by the virus, with the first contagion. Me and my loved ones are all in lockdown, we have enough supplies for this week. PS: China is helping Italy by sending lots of medical supplies. The EU was somewhat mocking us and even blocked our orders of masks our doctors need. We payed for those, but we haven't seen them. So much for solidarity in the EU, pfff. Rant over, from the guy who believed in the EU.
  20. Great addition, thanks for sharing, mate! I think it's a great opportunity to have the Strikemaster as well, lots of foreign users for it for many cool scenarios: https://en.wikipedia.org/wiki/BAC_Strikemaster
  21. My total plan is to complete work on those two terrains (one for the First Indochina War, the other for the Vietnam War); it's already a huge amount of work, so do not expect that I'll be making complete campaign packages. My plan is to release them as standalone terrain packages. Wrench will worry about creating a package with all aircraft and objects for the First indochina War. Maybe, just maybe, I'll provide reworked .ini files for the campaigns contained in the SF2V expansion mod package.
  22. Nope, that's my TexasASC terrain. Never bothered to fix it. It's just a wrong .TGA assigned to the terrain's tile TOD. SWUS currently does not have TODs. JSF_Aggie's terrain already looks great, and with TODs additions will look even better!
  23. Holes textures must match same texture mapping and texture names and of your aircraft skin, just with "_holes" at the end of each texture name. For instance, if your aircraft skin folder does have "body1.jpg", "tail1.jpg", "wingl.jpg" and "wingr.jpg" textures, you'll want to create "body1_holes.tga", "tail1_holes.tga", "wingl_holes.tga" and "wingr_holes.tga" (even .dds works, but you'll need to correct the listed extension in the main aircraft .ini). Holes must be placed according to the texture mapping of each skin bit. Easier way would be to utilize layers.
  24. Great addition! Are you planning to do anything similar for the other MiG-23s? The cockpit by Stary should be good for most M versions.
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