Jump to content

SayethWhaaaa

MODERATOR
  • Posts

    3,976
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by SayethWhaaaa

  1. It's the 90th anniversary of Rememberence day today. Don't know how they rest of the world recognises it, but we just had our 2 mins silence here at 11am.
  2. Whoa... wasn't expecting to see a Stinger. Fantastic!
  3. Hey thunder, can you link the vid dude? I gotta check this out!
  4. What are you trying to download dude? My Freespace buddies upload large chunks of stuff we work on from time to time and we never seem to have problems accessing it.
  5. So transport planes show up in single mission, post patch?
  6. Just a quick one, skipping the fact that the player can't fly 'propper' transport sorties for the minute, I saw a while ago that there was a discussion about dropping various cargos from transport aircraft. I think one of the products of this dicussion was the (M39?) Jeep model/weapon that can be dropped from Dels's sweet C-130. Has a way of keeping the unit active (ie hitting the ground and staying there, not disappearing into the ground) be figured out? I can't seem to find the thread anymore... or remember what it was called.
  7. (Musters a truly offensive attempt at a carribean accent) I and I say ya cyan't be flyin' de Spectre in de Transportin', seen? Can't be done in a player controlled plane outside of adhoc fashion. As an AI conrolled plane however, just add "Transport" to the list of primary or secondary roles the aircraft can fulfill. And even then, it won't show up in a single mission sortie. To be able to have it seen flying transport gigs, it (aircraft/sqn) has to be added to a campaign and tasked with transportation in said campaign and even then it will appear randomly... AFAIK. If it's changed since then, I haven't seen it, unfortunately...
  8. Uncannily true. It's reminding me of the last family get together I couldn't dodge. ...such a hirsute family... The person below me has been busted on two non consecutive occassions singing: "I'm gonna wash that man right outta my hair..."
  9. Hey Stratos, changing the ship type to cargo will work nicely. What Storm's posted here ^^ is spot on. This is how I have it set up on my SFG, WOE and WOV installs and they work fine. I do have some trouble witht the WOI install from time to time with the anti-ship mission being a standard recon mission, but I think a repatch or reinstall might sort that one out. With the warships, don't forget to add their weapons systems to the gundata/weaponsdata inis! Otherwise, they'll hardly shoot back.
  10. If you don't know where it is by now... sheesh! Look in the downloads dude! :yes:
  11. What's with the fixed wing tanks? The engineers know the wings move, right? Is this one going to fly or is it just a static?
  12. I couldn't figure out what you guys were talking about. I was gonna ask if it was one of those snaps where you have to stare at it long enough before you see it, and even then it's usually a sailboat.
  13. Have the Russians even settled on a design for the PAK-FA? I thought the design was changed when India was brought in? I like it from the front back and sides, but damn if that thing is FUGLY from top and bottom! :yes:
  14. Nevermind, going blind I think. Just another sign that I'm going to be hitting old age soon (30 ). It's approved.
  15. Hmmmm... had a looksee to approve it, but didn't see it in there dude.
  16. Good work B! It's about damned time that we kick Dhimar's butt! So called 'free' nation my cornhole! The Empire of Paran has been the scapegoat for Dhimari aggression for too long!!
  17. I gotta say Spec, that's shown remarkable restraint on your part!
  18. Always with the Lavi. Let it go man... Besides, I always thought it looked like the bastard offspring of an F-16 and a Gripen.
  19. Yeah, mine shows up as the Chengdu J-10A.
  20. Now that is something I'm definitely looking forward to! Keep up the good work lads!
  21. I'll gladly help you out if you need some.
  22. I don't see what people are cracking the sh*ts about. Pretty much whenever there's been a new patch, we've all come out and said "for best results, patch a clean install." You don't have to install any new patch, nor do you have to do it to a fresh install. But patching a fresh install does allow you to take a peek at the changes without screwing up any of your existing mods. If you do notice an discernible difference between the new patch and the previous version you have been using, it's all up to you. Don't like it? Don't apply the new one to your modded install. It's as simple as that. It's not like COD or something where you have to be up to date in order to play online. That said, after patching, I'm not a big fan of then porting all of my modded stuff over to my up to date install , but the beauty of this game is it's modular format. It's freaking simple to do, it just takes time to add everything and make sure it's working and time is something I have increasingly less of these days. This isn't like patching an EA game where your 100-500meg patches are fixing important stuff that never fully worked anyways. These patches are designed to bring all the features (whatever they may be) that were introduced incrementally through the SF/WOX/FE series and produce a more rounded, enjoyable experience for you, irrespective of which one you own. Right, I'm gonna go have a little lie down.
  23. What labels are you talking about?
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..