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MigBuster

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Everything posted by MigBuster

  1. Well um......what do you suggest a scaled up super A-10 the size of a Jumbo?
  2. haha - good to see a pro at work
  3. Whys that? - sorry never ejected from the F-14
  4. Happy Birthday Carlo
  5. Are you running the weapon editor from the desktop?
  6. Which means absolutely nothing without knowing the weapons and conditions involved. In this contest with an F-16AM it was probably the best pilot:
  7. Daniel Craig seems is a bit more realistic - even looks like the real James Bond
  8. Looking good! Saw the Dark Knight Rises last night - totally recommended!! btw you cant kill James Bond
  9. Not really sure you can tell anything from airshows and videos regarding actual combat performance. If this was a 1 on 1 play fight with guns then its anyones game - the Typhoon has been seen in the HUD of other jets regarding this.
  10. Pretty good! http://www.youtube.com/watch_popup?v=Ki86x1WKPmE&feature=colike
  11. The James bond bit with the Queen jumping out of the Helicopter was my fave part - Also like the first Industrial sketch with Isambard Kingdom Brunel - lets hope its a good games for all involved.
  12. Excellent looking good
  13. Probably because the Confederate forces flag has had a half dressed Daisy Duke in front of it since the 70s.
  14. That MiG-29A above looks detailed Just some shots of SF2V
  15. MigBuster

    F-4G USN

    From the album: MBs Album

    F-4G (USN) Apr 2012 version
  16. MigBuster

    F-4s on Carrier

    From the album: MBs Album

    F-4Bs on Carrier Apr 2012 version of SF2V with mods
  17. - Just typical it had to be North Korea - I mean what a bunch of tits we look - I bet someone just googled flag for Korea!
  18. In that case it needs to be good "Out Of the Box" and not reliant on Modders to have to add all the missing things and fix the terrains and actually add more than 3 targets and target locations to campaigns.
  19. I got the entire YAP 1 and the first YAP2 set - YAP1 was great at the time - really changed the game. You basically run the custom missions (the campaigns wont work) only - but they have good missions and challenges - including Helicopters - remember flying the Huey and others for missions - One you had to land in a compound in Saigon and drop some troops off. The AAA and small arms were deadly and there is lots of it. I think they had to stop at WOV 2008 because in SF2 TK removed some of the things like Ramp starts and ability to A-A refuel Cons WOV is single core only - and really best in Win XP. Nice graphical enhancements were introduced in YAP2 but I have to turn the settings right down even with the HDR mod on an i7 for it to run okay in WIn 7 64. Terrain still based on Dueces low res tiles from about 2004 Misses a lot of the changes SF2 brought like proper RWRs and better pits. The SF2V expansion pack is what you need really - it can be used as a great basis because it has the AAA levels similar to YAP (ie what SF2V should have out of the box!!) - but you can run campaigns. Also a lot of target and objects have been placed on the terrain - with a lot of work. I use this as a basis for my only Vietnam install and have changed the campaigns to work with my existing plane set and mods. At Apr 2012 level which I might leave it at I can run single missions from populated carriers as well. Porting Yap to SF2 If you have the time (a lot of time) - some of the missions wont work, some models can be used - but will need the SF2 changes outlined in the knowledgebase - and A/C will need FM changes, carriers need NA changes if running post NA install.
  20. It is harder with much more to learn - and you are also not taking into consideration that in DCS each jet will be different, with different radar modes that will have to be learnt for each jet with different switches to press etc - totally unlike SF2 where one very easy procedure fits all.
  21. Hes raised $13,000! - thats some going
  22. This one in particular http://www.simhq.com/_air/air_055a.html for manual delivery of dumb bombs. Guided LGB, Walleye and HOBOS can be used from the early 70s on the F-4. The A-7E and A-7D do have HUDs with CCIP from about 1970 also.
  23. Ha - every sim I have does things better than other sims - there were YAP features I would want in SF2V by default (target variety for one), but SF2V has better graphics, multicore support and AI upto (Nov 2011) F4 Allied Force had more lethal AI and you could be a FAC - but BMS has a 3D pit, better graphics, better avionics, environment, feeling of flight, and flight models etc. I like the Balkans terrain in DCS - the moving vehicles and features are a nice touch, graphics are nice - feeling of flight is very good, training missions are brilliant.
  24. I can just see the next headline: GrViper wanted by KGB for posting anti KGB slander - 100 years minimum term
  25. Various interceptors including the CF-18 and Danish F-16s had lights on them so they could identify the target even at night - that's not exactly high tech is it - the main point of a manned interceptor is that it can properly identify the target! Shooting down a target you don't identify properly is no better in reality than firing a SAM at a radar blip.
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