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MigBuster

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Everything posted by MigBuster

  1. Thanks for the reply Fubar - i think Russ created this one - If you are saying the 3D model is the cause - will get a screenshot up
  2. Hi Ed - dont suppose LP are letting loose a Win 7 Patch for AF?
  3. Ive been playing it too long - and you defo need loads of the Mods - especially for the enviroment and other jets. Playing SF2 without GreenHell 2 and a sky mod even after 5 years of improvements - forget it! The majority of stuff out there can be made to work with whatever version of game you have - and when you start to change things yourself you might find out how addictive it can get!. The constant patch thing is annoying - but usually and esentially makes the game better so its livable - but can totally understand the frustration in having to find time to update the old stuff - it really is a big commitment. Sad to hear when people who have led the modding community for all these years decide to go their own ways - but nothing lasts foreever and we can be thankful for the many years of enjoyment we have had. This may be a turning point where things move on - or a point where other people with the skills decide to take leading roles, or a point where things stay as they are. As long as TK is about this series has many years left yet - particularly considering its competition.
  4. What game and patch are you using because i'm sure TK made the A-10 more agile in later SF2 patches after a few requests
  5. Whats actually happening with your effects and afterburner? I have noticed that the F6 Lightning has a white blob in the engine half of its 3D model - which only appears post June 09 - no idea whats causing that yet.
  6. Jeez - thank god for Stary - totally amazing - thanks so much for carrying on and improving this terrain
  7. That someones idea of a joke :) surely they mean If you can read this - pull eject handle
  8. to move over a full cockpit - well 22 on here (2nd method) may help http://forum.combatace.com/topic/44026-converting-older-planes-to-work-in-sf2-a-basic-guide-by-migbuster/ for a hud only you need to check out the avionics file contents
  9. Since WOI CAS with AAA has generally been a feature ive noticed. As for the Harrier - um fly low and keep the RPM down - drinks loads of fuel. Avoid MiGs if possible - you cant be held accountable for a wingman afraid to fly tree top level - he shouldnt be allowed in the thing :)
  10. A very nice haul - a bit of modding required depending on the game you are using but well worth it for the pits alone. Most of the A-1 fixes can probably be found on here
  11. Not sure on the pilots - may be linked to what level you play it at - cant see anything in the data.ini - could be the supply rate - am sure theres an old thread on this somewhere The Strategic nodes were manual only the last time i did a campaign - if there is nothing in the downloads then I suspect not.
  12. If you formatted the HD make sure you are using the correct SATA drivers for the HD - cant guarantee Win7 automatically has them. Check all the connections and all the jumpers - make sure the HD is being picked up in the BIOS.
  13. thought [Attack] was the armed recon and cas loadout
  14. no 18 on here may help http://forum.combatace.com/topic/44026-converting-older-planes-to-work-in-sf2-a-basic-guide-by-migbuster/
  15. If its just terrain tiles and tods for a repaint then expect it work fine if you put it in the right place. If it references anything in SF1 that isnt there in SF2 then it wont work - also if the terrain has old ini files in it you may need to rework them using the new versions - but depends
  16. runs in Win7 64 bit okay on a quad core - put in the enbseries mod it maxes out too
  17. Make sure you have the correct version of the weps editor for that version of the game - only one will work. In your objects weapons folders ahould be all the weapons files and a file called weapondata.ini - thats the file that you open with the weps editor. When you save it with the editor weapondata.dat is created in the weapons folder also. If the weapons are showing in the editor and you have the above files then check the editor version
  18. Cant compare unless I bother sticking XP on my intel i7 PC (which wont happen) - but yeah Win 7 64 bit is great so far
  19. Firstly - Make sure you have saved the file as bfops.cfg and not bfops.cfg.txt - because im sure that works for ATI cards also. Install the game outside program files also
  20. Yeah you can install SF2s in the program files as normal and it works fine.
  21. 257 downloads

    SU-32 and FA-18E skins for Falcon 4 Allied Force Install using the skinpack installer from The Gamers Tools http://www.thegamerstools.com see the readme
  22. Knew him from playing Wing Commander Guy Gibson in the Dambusters! RIP
  23. A guy called Aeyes used to sell and give away pits on his site - best to look for the RV forums. Not sure if hitiles AF actually works when RV is installed - again best to check their forums.
  24. You are sticking them in the wrong place I expect - see section 1 here: http://forum.combatace.com/topic/44026-converting-older-planes-to-work-in-sf2-a-basic-guide-by-migbuster/
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