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yakarov79

MODDER
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Everything posted by yakarov79

  1. No. They never bothered to go beyond F. Except on F-4G. Sorry I was not clear earlier.
  2. AGM-78 on F-4G. Not on E. As for intruders - A-6B. AIM-7M on Phantoms. F-4G could carry M model. Use "groupLimit=" to disable some stations when a certain weapon is loaded.
  3. 9°Gruppo 4°Aerobrigata. Grosseto.1963
  4. SF2 has F-104G all wrong. It is a very simplified attempt to cover nations/weapons/versions. Far from what was used in real.
  5. Colors used by AdA. creme FS 33798 chocolate FS 30125 dark tan FS 30215 light stone FS 33531 beige FS 33617 aluminum FS 17178 (lower surfaces) Chad scheme two-tone - creme + chocolate + aluminum Chad four-tone - creme, light stone, dark tan, chocolate + aluminum
  6. keep in mind that the last two pictures show the radar turned off. It is a glass coating that makes it maroonish + lighting in room + angle of camera at the moment of taking pictures.
  7. you do not have a fake pilot mod installed.
  8. you need fake pilot mod.
    Excelent!
  9. yup, that was a fun car. Some neighbors had it too. Remember that getting to 60km/h usually took half day.
  10. Wingman will drop LGB on the assigned target or mission target. Nonplayer flights have problems. However, game flights will drop LGBs on mission targets - but only if targets are from ground objects pool. So F-111 will do tank plinking but will have problems with dropping LGB on hangar or Kebab shack.
  11. Like daddy said... this kind of mod is more for personal use rather than global update. In the end, you will have someone asking why AA-2 Atol, not R-3 or K-13 Wympel, Why AIM-9F, not 9B FGW mod2...etc, etc... Personally, I am making my own weapon list (in weapon editor) for my mods like Vietnam, Iran etc.. but I sort in a way - fuel tanks, pods, gun pods, a2g missiles, a2a missiles, bombs, rocket pods/rockets...but I keep it for myself, and each time I add new weapon and have the intention to keep it I will edit in proper position via weapon editor. Another thing is that I keep weapons only suitable for a specific mod, and only if I like the model itself (no placeholders either).
  12. Use weaponeditor. TIme consuming but easy. Alphabetical order is not a good idea.
  13. As always my modding goes sideways...but there is small progress. basic T-55 ZPU-4 in North Vietnam.
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