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Everything posted by Stary
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if you are one of those using DAT's planes and find the canopy glass too foggy/dull/uniform, simply extract this file to OBJECTS folder, it has list of shaders linked with canopy textures like stock aircraft do: AIRCRAFTSHADERS.ZIP DAT uses mainly one of two 1x1 pixel glass textures, ClrGlass.tga or CLEARCANOPYGLASS.tga so it was matter of listing those in the shaders section, should look less uninteresting now
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ok, these in various forms I have been testing for a while now both in my Korea and just recently PTO installs: aircraft ini fx test.zip >>BACKUP every single file you are about to replace<< there are some adjustments to AIRCRAFTAIDATA.INI AIRCRAFTOBJECT.INI BULLETOBJECT.INI with stock values left after slashes for comparision quick summary on what's generally there or what i wanted to ahieve (those two things don't really go together lol) -Bullets travel further before disappearing (old feat I've been using since I discovered the MinBulletMach value) -thanks to that enemy might open fire from greater ranges -gunners are set to fire less and less acurately (please verify) so I don't get 5-10 fps on quite a good system flying through formation of 10 bombers (!!!) -fires can be suppressed more easily on their own and have less of a chance of progressing, -planes have less chance of exploding mid-air from fires or well placed shots -shoot off pieces from planes fall longer/are visible longer; create sound effect and burning fire when hitting ground -you generally have to do more gun damage to shot down aircraft (in theory, as the guns are way overpowered in SF2 as we know) -head shake and effects of g forces and plane movement are more prominent etc (requires LOTS of tweaking!) -FE-style gun unjamming is enabled but requires additional key in options I think -some crude test tweaks to AI ranges, fire durations and such together with new smaller tracers, new tracers smoke, >new< engine damage effect that wasn't used by default, and new flak effect. my goal is to start some kind of "test thread" here that would allow us to find the best playability vs realism settings to enhance the WW2 and postwar experience as I am really not going into modern (or post mid-60s) stuff anymore ohh and juuust in case I stroke out or fall under a train here's dump of my current WW2/Korea-oriented WIP effects folder I use, some more bombey explodey boomey smoky eye candies in there, you'd better back up before using this one: Effects.zip though those require tons of cleanup and work and inclusion of some sweet stock fx graphics I recently purchased for my commercial work
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just a heads up, busy in RL and with modworks for others so no more requests and favours for a while guys, sorry
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Strike Fighters 2 Screenshots
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
ohh brother! -
@ stary...
Stary replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
still somehow it's odd, but yeah quite unique -
@ stary...
Stary replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
PM sent nah can't send it via PM, here it is: 30mm muzzle effects.7z currently it replaces all 30mm muzzleflashes so Avenger might look little odd edit: it's a bit wanky currently but differes from the stock 30mm for sure, the muzzle fire lasts longer as it seems to do on the picture -
Strike Fighters 2 Screenshots
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
ohhh well, Korea revamp continues, praised be Mue for his Targetarea editor it's a dream tool plus a pesky commie volunteer about to have it's a$$ handed to it -
@ stary...
Stary replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
have to be separate muzzle effect for this gun alone I think, gimme an afternoon -
WIP Mega THREAD!
Stary replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
toying with my old unused ground objects (and adjusting the Korea3 targetareas so we don't have evilcommbuildings in the middle of field or patch of trees) -
@ stary...
Stary replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
two of those? I can't say I know the J7 variants well -
@ stary...
Stary replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
what caliber and gun is this exactly? -
WW2 Screenshots Thread
Stary replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
yes DAT released Whittle today -
Strike Fighters 2 Screenshots
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
would be, could b if the engine wasn't the Gollum of environmental effects -
Strike Fighters 2 Screenshots
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
this simple old idea could work IF I had a guy able to rewrite several shaders to include backface normals calculations for terrain and TOD files... Mue perhaps? -
http://www.defensenews.com/story/defense/international/europe/2015/08/31/two-us-jets-land-poland-amid-ukraine-tensions/71491968/
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Strike Fighters 2 Screenshots
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
yet I think no one fiddled with that part of cockpits immersion before so here's clapping to you! all I need now is slight head tilting during banking, Flamming Cliffs 2 did that good -
Strike Fighters 2 Screenshots
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Ladies and gentlemen we might have a prodigy here -
Strike Fighters 2 Screenshots
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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dang that is lovely model! I think the plane fixes wouldn't be that much if we keep it ally/enemy AI only bomber akin to say Il-28 (thought that one has my custom cockpit) don't look at me I promised some good folks here stuff that will keep me occupied till 2016, not to mention my own work I would like to kick outta door
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Strike Fighters 2 Screenshots
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Russo I discovered few days ago looking at my La-15 cockpit and the real thing that both me and you get it wrong regarding the front whindshield -it reality it's not connected with the canopy main faming, leaving glass space, the windshield is more round, almost completely round. If you do have some La-15 topic of your own I could reply there -
Strike Fighters 2 Screenshots
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
yup Kulbit you are rocking with those skins! Bravo!
