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Nyghtfall last won the day on January 2
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Scooters
Nyghtfall replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Not bad...that's some real dedication. If you like to have some more realistic skins for VA-12, have a look at my Vietnam Scooters. Both of their Vietnam-deployments are already covered. Interesting thing about VA-12 was, that they went back to A-4C from A-4E on there 2nd deployment. It's one of very few of such cases. Have fun with SF2! 1st one from 1966 2nd one from 1970. -
Scooters
Nyghtfall replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Some Skyhawks (Vietnam and Australia): -
Change built-in nodes of a planemodel as selectable weapons - how to?
Nyghtfall replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks alot! It was Nr. 1. I never noticed, that for internal cannons it's "MaxAmmo", but for the Gunpod in needs to be called "MaxRounds". You never stop learning. Now it's working as intended! Thanks to all involved! -
Change built-in nodes of a planemodel as selectable weapons - how to?
Nyghtfall replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hey guys, thanks for your advices! I changed all inis according to your input. I didn't know about the Lightning-gunpack...very interesting. Earlier I only had a look at Harriers and MiG-21PFMs, but their gunpacks are fixed on the stockmodels. The guns are now selectable in the loadoutmenu and show up on the plane, only when selected. Thats the good news. Unfortunately I cannot figure out, why the guns won't fire anymore... The gun itself (20MM_MK12) works fine on other planes, other gunpods on my plane (A-4G_67) also fire as expected, but the gun-mod doesn't. I compared all inis to other planes, gunpods, guns, etc. but I still don't understand, what the problem is. That's what I have right now: -
Hi there, sorry for coming up with stuff, that probably has been done all the time, but right now I'm to stupid, to find the solution. Here's the situation: I use a stock planemodel which has cannons built into the model (nodes are Gun_Left and Gun_Right). What do I have to change/create to have those guns as optional armament (some sort of gunpod would be nice, but setup as droptank would be ok too), showing up on the model only when I select them in the loadout menu. In the end I think it has to work similar to the built-in droptank mechanic. Obviously I'm a bit rusted - I tried some things, but the guns always show up - selected or not. Here are the relevant parts of the 3 files: Thanks in advance for your help!
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Did this ever happened?
Nyghtfall replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I guess timeframe would be between 1994 and 1996. VF-31 was part of CVW-14 (tailcode NK) on USS Carl Vinson (CVN-70) as second squadron (modex 2xx, 207 in your case) in that timeframe. Though I haven't found a single picture of this...not even yours with regular search and reverse-search. *shrug* -
SF2 series & ultra wide displays
Nyghtfall replied to Soulfreak's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Did you enter the ingame options after start? When you start the game, you cannot enter the options anymore, otherwise it will use the values from the options. In my case resolution is still shown as "3440x1440x32", but aspect ratio is shown as 16:9. The game then uses that value instead the ones from the options.ini. Like Muesli said: correct aspect ration for that resolution would be 2,388889 - it's 6 digits, as that's what you will find in options.ini when using the ingame graphics menu. Edit: It resets the options.ini when you enter the ingame-menu, even when you not enter the graphics-tab - so you cannot enter ingame-options at all, otherwise it's reset to stretch. -
SF2 series & ultra wide displays
Nyghtfall replied to Soulfreak's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hey, I guess your game looks streched? You have to manually edit options.ini and enter your screenresolution and aspect ratio. After that you need to make the options.ini read-only, otherwise aspect ratio will reset to other values and you have a streched picture again. If you need to change something in the menu, you have to remove read-only, make the changes, change the 3 displaysettings in the ini and restore read-only-status. Its not perfect, but it works. If you still get a distorted picture, try set your refresh rate to 60Hz. Thats from my options.ini (change the marked values): [GraphicsOptions] DisplayDeviceID=0 DisplayWidth=3440 <------ DisplayHeight=1440 <------ DisplayDepth=32 AspectRatio=2.388889 <------ Displaywidth divided by Displayheight -
A-4M Skyhawk II for SF2
Nyghtfall posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File A-4M Skyhawk II for SF2 Re-release of my A-4M Skyhawk II mod. Readme is included - feel free to read it. Submitter Nyghtfall Submitted 12/22/2024 Category A-4 -
A-4PTM + TA-4PTM Malaysian Skyhawks for SF2
Nyghtfall posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File A-4PTM + TA-4PTM Malaysian Skyhawks for SF2 Re-release of my Malaysian Skyhawks. Readme is included, feel free to read it. Submitter Nyghtfall Submitted 12/22/2024 Category A-4 -
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Templates for Thirdwire A-1H & J Skyraider (4096x4096, layered)
Nyghtfall posted a file in Skin Templates