Jump to content

Search the Community

Showing results for tags 'a-4'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CombatACE General Forums
    • The Pub
    • CombatACE News
    • Military and General Aviation
    • Digital Recon
    • Virtual Squadron Chat
    • Site Support / Bug Reports / Suggestions
  • Editorial Reviews and Interviews
    • Hardware Reviews
    • Game Reviews
    • Interviews
    • Mission Reports
  • Modding and Developer Forums
    • CAF - Development
    • When Thunder Rolled
  • Eagle Dynamics Digital Combat Simulator Series
    • Digital Combat Simulator News
    • Digital Combat Simulator Series File Announcements
    • Digital Combat Simulator Series General Discussion
    • Digital Combat Simulator Series Modding/Skinning Chat
    • Digital Combat Simulator Series Mission/Campaign Building
  • Thirdwire: Strike Fighters 2 Series
    • Thirdwire: Strike Fighters Series News
    • Thirdwire: Strike Fighters 2 Series - File Announcements
    • Thirdwire: Strike Fighters 2 Series - Knowledge Base
    • Thirdwire: Strike Fighters 2 Series - General Discussion
    • Thirdwire: Strike Fighters 2 Series - Screen Shots
    • Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
    • Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
    • Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
    • Thirdwire: Strike Fighters 2 Series - World War II Forum
  • Thirdwire: Strike Fighters 1 Series
    • Thirdwire: Strike Fighters 1 Series - File Announcements
    • Thirdwire: Strike Fighters - Knowledge Base
    • Thirdwire: Strike Fighters 1 Series - General Discussion
    • Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
    • Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
    • Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
    • Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
  • OBD Software: WW1 & WW2 Combat Flight Sims
    • OBD Software - News Releases
    • WOFF BH&H2 - General Discussion
    • WOTR - General Discussion
    • WOFF/WOTR - FAQ/Technical Issues
    • WOFF UE/PE - General Discussion
    • WOFF UE/PE - Knowledge Base
    • WOFF UE/PE - File Announcements
    • WOFF - Retired Threads
  • WW1 Flight Simulation
    • WWI Flight Sim Discussion
    • Thirdwire - First Eagles 1&2
    • Rise of Flight
  • IL-2 Series / Pacific Fighters / Cliffs of Dover
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: News
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: File Announcements
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: Mods & Skinning Chat
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: Mission & Campaign Building
  • Canvas Knights WW1 Game
    • Canvas Knights WW1 Game - Official News Releases
    • Canvas Knights WW1 Game - General Discussions
    • Canvas Knights WW1 Game - Works In Progress (WIP)
    • Canvas Knights WW1 Game - Other Mods
    • Canvas Knights WW1 Game - Videos and Screenshots
    • Canvas Knights WW1 Game - File Announcements
  • EAW - European Air War
    • EAWPRO - New Location Redirect
    • EAW - File Announcements
    • EAW - General Discussions
    • EAW - Support and Help
    • EAW - Skinning, Modding, Add-ons
    • EAW - Online Multiplay
    • EAW - Knowledge Base
  • Flight Simulation
    • General Flight Sim News
    • General Flight Sim Discussion
    • Microsoft Flight Simulator
    • Jet Thunder
    • Falcon 4 Series
    • Combat Pilot Series
  • Helo Simulation
    • The Hover Pad
  • World Language Forums
    • Español
    • Português
    • Deutsch
    • Polski
    • עִבְרִית
    • Italiano
    • 한국어
    • 中文 (正、简)
    • 日本語
    • Русский
    • Français
    • Česky
  • West Coast ATC / PROPS Racing
    • West Coast ATC General Topics
    • PROPS Racing General Topics
  • Racing Sims
    • Racing Simulations General Discussions
  • Tactical Sims/FPS
    • The Bunker
    • Americas Army
    • Armed Assault Series
    • Call of Duty
    • BattleField
  • Naval Simulation
    • Naval Combat Information Center
    • Killerfish Games - Cold Waters, Atlantic & Pacific Fleet
    • Silent Hunter Series
    • Dangerous Waters
  • Space Simulations
    • Sci-Fi Simulations
    • Star Trek Legacy
    • Star Wars
    • Battlestar Galactica
  • Hardware/Tech/Gadgets
    • Hardware/Software Chat
    • Game Controllers
    • Case Modding
  • Odds & Ends
    • Strategy Simulations
    • Game Console Corner
    • Buy/Sell/Trade Corner
  • EAWPRO's Discussions

Calendars

  • Community Calendar

Categories

  • Strike Fighters by Thirdwire
    • Strike Fighters 1 Series by Thirdwire
    • Strike Fighters 2 Series by Thirdwire
  • First Eagles by Thirdwire
    • First Eagles - General Files
    • First Eagles - WWI and Early Years 1914 - 1920
    • First Eagles - Golden Era 1920 to 1940
  • Digital Combat Simulator Series
    • DCS Aircraft Skins
    • DCS Aircraft Mods
    • DCS Singleplayer Missions
    • DCS Multiplayer Missions
    • DCS Campaigns
    • DCS Object Mods
    • DCS Sound Mods
    • DCS Tracks / Videos / Tutorials
    • DCS Utilities
    • DCS Joystick Config Files
    • DCS Misc. Files
    • DCS Patches
  • Wings Over Flanders Fields by OBD Software
    • Aircraft Skins
    • Aircraft Models
    • Scenery and Ground Objects
    • Maps, Missions, and Campaigns
    • Modding Tools and Add-on Software
    • OFFice / OFFbase / OFFworld
  • Canvas Knights WW1
    • Main Game Files and Updates
    • Aircraft
    • Aircraft Skins
    • Ground and Sea Vehicles
    • Scenery, Maps, and Objects
    • Missions
    • Miscellaneous
    • Mods
    • Tools
  • EAW - European Air War
  • IL2: Forgotten Battles / Pacific Fighters by Ubisoft
    • IL2 Series Aircraft Skins
    • IL2 Series Campaigns & Missions
    • IL2 Series Game Mods
    • IL2 Series Utilities/ Editors
  • Rise Of Flight
    • ROF - Aircraft Skins
    • ROF - Missions and Campaigns
    • ROF - Miscellaneous Files
  • FALCON 4.0: Allied Force by MicroProse
  • Flight Simulator by Microsoft & PROPS Racing Files
    • FSX by Microsoft
    • FS9 and Pre-FS9 by Microsoft
    • PROPS Racing Files
  • Racing Simulations
    • rFactor
    • GTR/GTR2
  • Sci-Fi Simulations
    • Star Trek Legacy
    • Star Wars Games
    • Misc - Other
  • First Person Simulations
    • Armed Assault
    • America's Army
  • Naval Simulations
    • Silent Hunter Series
    • Dangerous Waters
  • Reference Materials
    • Aircraft Flying Manuals / Pilot Operating Handbooks
    • Air Combat Tactics
    • Miscellaneous

Group


AIM


MSN


ICQ


Yahoo


Jabber


Skype


Location


Interests


Website


Twitter


Facebook

Found 33 results

  1. Question mark on the title because I am flying a VA-12 Skyhawk at the moment and noticed the Ubangis logo on the fuselage is missing. I just wondered if this is on purpose or for some other reason. Everything else is perfect! I would have tagged the creator but I can't remember who it was (and couldn't find their name in the readme). EDIT: I see now it's @Nyghtfall
  2. View File SF2 Vietnam Scooters SF Vietnam Scooters - v0.95 =========================== *** SF2, SF2V required. Tested in full 5-merged installation *** This pack includes 111 Skins for Thirdwires A-4 Skyhawk-models during Vietnam war from 1964 to 1972. It combines the former v0.01 and v0.02 releases into 1 pack. The data.inis for the planes itself are changed from the stockfiles (rearranged weaponsstations, added invisible skids for belly-landings, added new droptanks and missilerails, etc.). Sometimes a skin is provided for 2 different Skyhawk-models. This is done to represent different changes througout an ongoing deployment: - transition from one Skyhawk-variant to another (for example A-4E to A-4F) - retrofit of ECM-equipment (Project Shoehorn) (A-4C to A-4C_65, A-4E to A-4E_65, A-4E_65 to A-4E_67) - change in Camouflage (VA-155) Skins included (Timeframe 1964 to 1972): (compl.) means, that skins, for all deployments to Vietnam are finished for a squadron. Navy Squadrons: VA-12 Flying Ubangis (compl.) VA-15 Valions (1 of 2) VA-22 Fighting Redcocks (compl.) VA-23 Black Knights (compl.) VA-34 Blue Blasters (compl.) VA-36 Roadrunners (compl.) VA-46 Clansmen (compl.) VA-55 Warhorses (4 of 7) VA-56 Champions (compl.) VA-72 Blue Hawks (compl.) VA-76 Spirits (1 of 2) VA-93 Blue Blazers (1 of 4) VA-94 Mighty Shrikes (3 of 6) VA-95 Green Lizards (compl.) VA-106 Gladiators (compl.) VA-112 Broncos (compl.) VA-113 Stingers (1 of 3) VA-144 Roadrunners (5 of 6) VA-146 Blue Diamonds (1 of 3) VA-152 Fighting Aces (compl.) VA-153 Blue Tail Flies (compl.) VA-155 Silver Foxes (compl.) VA-163 Saints (compl.) VA-164 Ghost Riders (compl.) VA-172 Blue Bolts (compl.) VA-192 Golden Dragons (compl.) VA-195 Dambusters (4 of 5) VA-212 Rampant Raiders (compl.) VA-216 Black Diamonds (1 of 3) Marines Squadrons: VMA-121 Green Knights (compl.) VMA-211 Wake Island Avengers (1 of 4) VMA-214 Black Sheep (compl.) VMA-223 Bulldogs (compl.) VMA-225 Vagabonds (compl.) VMA-311 Tomcats (1 of 6) H&MS-15 Angels (compl.) Unfortunately I failed at finishing this MOD! For different reasons, I decided to not invest any more time into this. I hope you can still enjoy this pack. Have fun! Unpacking and installation: =========================== !!! IMPORTANT !!! !!! I recommend using this pack for a standalone-Vietnam-War MOD-folder, as planes.inis are changed accordingly !!! That means, that no exportusers are in userlist.ini Backup your A-4B. A-4B_65, A-4C, A-4C_65, A-4E, A-4E_65, A-4E_67 and A-4F planefolders, as .inis will be overwritten 1. Create a temporary folder, copy all 3 zip-files into that folder and unpack them into this folder (overwrite is ok) Info: If you do NOT want to include the changed data.inis to your installation, just go to all planes-folders in the temporary folder (Objects/Aircraft/A-4B, etc.) and delete all ini.files in each planes-folder. 2. open "Put_Contents_In_Your_MOD_Folder" from the temporary folder and copy the contents you want to your Vietnam-MOD-folder 3. if asked to overwrite, say 'yes' 4. Thats it! Credits ======= - Thirdwire and TK the game and models - FastCargo for the fakepilot - Alejandro for Escapac-Seat - OldDiego for pilotmodels - ravenclaw_007 for AGM-12C+E Bullpup - ???? for Walleye_I model - ???? for sounds - me - template, skins, decals, ini- and 3D-work of tanks, rails and addons, walleye-repaint P.S. ==== This MOD or parts of it may not be included in any PAYWARE-packs, PAYWARE-mods or "PAY"-related. It is free! If you use the MOD or parts of it, you should give proper credits. Submitter Nyghtfall Submitted 10/13/2022 Category A-4  
  3. SF2 Vietnam Scooters

    Version 0.95

    485 downloads

    SF Vietnam Scooters - v0.95 =========================== *** SF2, SF2V required. Tested in full 5-merged installation *** This pack includes 111 Skins for Thirdwires A-4 Skyhawk-models during Vietnam war from 1964 to 1972. It combines the former v0.01 and v0.02 releases into 1 pack. The data.inis for the planes itself are changed from the stockfiles (rearranged weaponsstations, added invisible skids for belly-landings, added new droptanks and missilerails, etc.). Sometimes a skin is provided for 2 different Skyhawk-models. This is done to represent different changes througout an ongoing deployment: - transition from one Skyhawk-variant to another (for example A-4E to A-4F) - retrofit of ECM-equipment (Project Shoehorn) (A-4C to A-4C_65, A-4E to A-4E_65, A-4E_65 to A-4E_67) - change in Camouflage (VA-155) Skins included (Timeframe 1964 to 1972): (compl.) means, that skins, for all deployments to Vietnam are finished for a squadron. Navy Squadrons: VA-12 Flying Ubangis (compl.) VA-15 Valions (1 of 2) VA-22 Fighting Redcocks (compl.) VA-23 Black Knights (compl.) VA-34 Blue Blasters (compl.) VA-36 Roadrunners (compl.) VA-46 Clansmen (compl.) VA-55 Warhorses (4 of 7) VA-56 Champions (compl.) VA-72 Blue Hawks (compl.) VA-76 Spirits (1 of 2) VA-93 Blue Blazers (1 of 4) VA-94 Mighty Shrikes (3 of 6) VA-95 Green Lizards (compl.) VA-106 Gladiators (compl.) VA-112 Broncos (compl.) VA-113 Stingers (1 of 3) VA-144 Roadrunners (5 of 6) VA-146 Blue Diamonds (1 of 3) VA-152 Fighting Aces (compl.) VA-153 Blue Tail Flies (compl.) VA-155 Silver Foxes (compl.) VA-163 Saints (compl.) VA-164 Ghost Riders (compl.) VA-172 Blue Bolts (compl.) VA-192 Golden Dragons (compl.) VA-195 Dambusters (4 of 5) VA-212 Rampant Raiders (compl.) VA-216 Black Diamonds (1 of 3) Marines Squadrons: VMA-121 Green Knights (compl.) VMA-211 Wake Island Avengers (1 of 4) VMA-214 Black Sheep (compl.) VMA-223 Bulldogs (compl.) VMA-225 Vagabonds (compl.) VMA-311 Tomcats (1 of 6) H&MS-15 Angels (compl.) Unfortunately I failed at finishing this MOD! For different reasons, I decided to not invest any more time into this. I hope you can still enjoy this pack. Have fun! Unpacking and installation: =========================== !!! IMPORTANT !!! !!! I recommend using this pack for a standalone-Vietnam-War MOD-folder, as planes.inis are changed accordingly !!! That means, that no exportusers are in userlist.ini Backup your A-4B. A-4B_65, A-4C, A-4C_65, A-4E, A-4E_65, A-4E_67 and A-4F planefolders, as .inis will be overwritten 1. Create a temporary folder, copy all 3 zip-files into that folder and unpack them into this folder (overwrite is ok) Info: If you do NOT want to include the changed data.inis to your installation, just go to all planes-folders in the temporary folder (Objects/Aircraft/A-4B, etc.) and delete all ini.files in each planes-folder. 2. open "Put_Contents_In_Your_MOD_Folder" from the temporary folder and copy the contents you want to your Vietnam-MOD-folder 3. if asked to overwrite, say 'yes' 4. Thats it! Credits ======= - Thirdwire and TK the game and models - FastCargo for the fakepilot - Alejandro for Escapac-Seat - OldDiego for pilotmodels - ravenclaw_007 for AGM-12C+E Bullpup - ???? for Walleye_I model - ???? for sounds - me - template, skins, decals, ini- and 3D-work of tanks, rails and addons, walleye-repaint P.S. ==== This MOD or parts of it may not be included in any PAYWARE-packs, PAYWARE-mods or "PAY"-related. It is free! If you use the MOD or parts of it, you should give proper credits.
  4. This is an interesting Skyhawk Walkaround. This aircraft is my dream jet airplane.
  5. View File Aggressor Camo Skin for A-4F '74 (fictional) Aggressor Camo Skin for A-4F '74 (fictional) version 1.0 by Gerwin 17-7-2018 DESCRIPTION: Made for The Strike Fighters 2 A-4F '74 model. For use by the player or by a new nation which can be called "Aggressor" in the Nations.ini. This skin is part of a Skin set, all in the same style, by the same author. It can also be applied to the A-4G DLC, which can serve as a sleeker fighter version with 4 Sidewinder missile rails. INSTALLATION: Copy the included folder with contents to the folder that contains the A-4F '74 files, for example: My Documents\ThirdWire\Strike Fighters 2\Objects\Aircraft\A-4F_74 Sample entries for a new nation called "Aggressor": Add to Flight\Nations.ini, at an appropriate number XXX: [NationXXX] Name=Aggressor DisplayName=Aggressor Red Air Force Alignment=ENEMY PilotNameList=NamesRussian.lst RankList=RanksRussian.lst CallsignList=CallsignsUS.lst Formation.Fighter=SovietFighter Formation.Attack=SovietFighter Formation.Bomber=SovietBomber Formation.Transport=SovietBomber Formation.Tank=SovietTank Formation.MobileAD=SovietAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.str Add to A-4F_74__UserList.ini: [Aggressor] ServiceStartYear=1971 ServiceEndYear=1994 Availability=COMMON THANKS TO: Third Wire for the Strike Fighters Based Games. Camo pattern initially based on A-4F 'Super Fox/ Mongoose' by dtmdragon, for A-4G DLC Submitter gerwin Submitted 04/22/2019 Category A-4  
  6. Version 1.0.0

    55 downloads

    Aggressor Camo Skin for A-4F '74 (fictional) version 1.0 by Gerwin 17-7-2018 DESCRIPTION: Made for The Strike Fighters 2 A-4F '74 model. For use by the player or by a new nation which can be called "Aggressor" in the Nations.ini. This skin is part of a Skin set, all in the same style, by the same author. It can also be applied to the A-4G DLC, which can serve as a sleeker fighter version with 4 Sidewinder missile rails. INSTALLATION: Copy the included folder with contents to the folder that contains the A-4F '74 files, for example: My Documents\ThirdWire\Strike Fighters 2\Objects\Aircraft\A-4F_74 Sample entries for a new nation called "Aggressor": Add to Flight\Nations.ini, at an appropriate number XXX: [NationXXX] Name=Aggressor DisplayName=Aggressor Red Air Force Alignment=ENEMY PilotNameList=NamesRussian.lst RankList=RanksRussian.lst CallsignList=CallsignsUS.lst Formation.Fighter=SovietFighter Formation.Attack=SovietFighter Formation.Bomber=SovietBomber Formation.Transport=SovietBomber Formation.Tank=SovietTank Formation.MobileAD=SovietAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.str Add to A-4F_74__UserList.ini: [Aggressor] ServiceStartYear=1971 ServiceEndYear=1994 Availability=COMMON THANKS TO: Third Wire for the Strike Fighters Based Games. Camo pattern initially based on A-4F 'Super Fox/ Mongoose' by dtmdragon, for A-4G DLC
  7. View File VA-34 A-4B Skyhawk Bay of Pigs During the 1961 Bay of Pigs Invasion VA-34 A-4B Skyhaks from the USS Essex flew a CAP/ escort mission with the intention of protecting the Rebal A-26 Invaders but due to a timing cock up were an hour late and missed engaging the Cuban T-33A fighters. They also flew multiple reconnaissance flights over the invasion beach throughout the incident. Due to President Kennedy insisting that there be no proof of US involvement the Skyhawks had their USN markings painted over. There are no photos of these aircraft and very few of VA-34 during that time period so I have based these skins off the only photo I can find specifically of VA-34 during the Bay of Pigs Invasion as well as one from later that year. These photos are of aircraft that did not have their markings painted over however. There is an alternative skin based on a drawing Statos posted which I think makes a way cooler looking Aircraft but is unlikely to be historically accurate. Credit goes to TW, Stratos and Nyghtfall. If you do create a Bay of Pigs USN A-4B v FAR T-33A remember the A-4B could not carry the AIM-9 at this point and Skyhawks operating over Cuba just had two wing drop tanks plus thier 20mm cannons. Change the Aircraft role from 'attack' to 'fighter' in the A-4B_data.ini file if you want better AI performance from your wingmen. Submitter dtmdragon Submitted 01/12/2019 Category A-4  
  8. VA-34 A-4B Skyhawk Bay of Pigs

    Version 1.0.0

    88 downloads

    During the 1961 Bay of Pigs Invasion VA-34 A-4B Skyhaks from the USS Essex flew a CAP/ escort mission with the intention of protecting the Rebal A-26 Invaders but due to a timing cock up were an hour late and missed engaging the Cuban T-33A fighters. They also flew multiple reconnaissance flights over the invasion beach throughout the incident. Due to President Kennedy insisting that there be no proof of US involvement the Skyhawks had their USN markings painted over. There are no photos of these aircraft and very few of VA-34 during that time period so I have based these skins off the only photo I can find specifically of VA-34 during the Bay of Pigs Invasion as well as one from later that year. These photos are of aircraft that did not have their markings painted over however. There is an alternative skin based on a drawing Statos posted which I think makes a way cooler looking Aircraft but is unlikely to be historically accurate. Credit goes to TW, Stratos and Nyghtfall. If you do create a Bay of Pigs USN A-4B v FAR T-33A remember the A-4B could not carry the AIM-9 at this point and Skyhawks operating over Cuba just had two wing drop tanks plus thier 20mm cannons. Change the Aircraft role from 'attack' to 'fighter' in the A-4B_data.ini file if you want better AI performance from your wingmen.
  9. Here is how close New Zealand came to deploying a Squadron of its A-4K Skyhaws to the Gulf War in the 90's, remember they had just been through an upgrade program equipping them with the APG-66 radar, glass cockpit with HUD, MIL-STD 1553B databus, laser INS and ALR-66 RWR. They were cleared to use the AIM-9L, AGM-65B/G, GBU-16C/B, Mk-81/82/83/84 low and high drag bombs. The following is a post by an A-4K avionics tech in the RNZAF 1984-2001 and author of the book SKYHAWKS: The History of the RNZAF Skyhawk. https://books.google.co.nz/books/about/Skyhawks.html?id=N7NCngEACAAJ&redir_esc=y "It was also an interesting time at Ohakea. 75 Sqn was in training to go to war, 2 Sqn were about to be deployed to Nowra and there was talk that the Nowra deployment would go on hold as all our A-4s and personnel would be needed to support 75 Sqn. The paint shop were all geared up to repaint the aircraft in desert camo, the deployment route to the Gulf had been worked out and everyone was being lined up at Medical for their jabs. The 75 Squadron Gulf War happy hour was very memorable - Sadam Husain even put in an appearance! Sadly nothing happened and 75 Sqn went to Williamtown as planned for a WILLOH Exercise at the end of January and 2 Sqn deployed to Nowra as planned at the beginning of February. Oh what might have been eh, had our politicians had some balls! Had we deployed the A-4s they would have been one of the most sophisticated ground attack aircraft in theatre with their then brand new Kahu avionics. We would most likey have been based alongside the Kuwaiti A-4s as they had had to leave all of their ground equipment, ground crew and spares in Kuwait when they evacuated to Saudi. A great opportunity was lost to demonstrate the value in having an Air Combat Force, something we would pay dearly for 10 years later under HC and Co." and: Question: "Was that a genuine plan to operate with the Kuwaiti Air Force? Would the A-K's not have come under RAF command as part of Operation Granby, and operated alongside the Tornadoes and Buccaneers?" Answer: "The US were looking for a fast and easy way to get the Kuwaiti A-4s back in the fight. All they had were their 20 odd aircraft, the pilots who flew them and the clothes they were wearing! They had to leave everything else behind when they left Kuwait. Deploying us along side of them would have solved their logistics and ground crew problem (and the Saudi's/Kuwaiti's would have paid NZ handsomely!). But instead they employed civilian contractors (mercenaries), all former USN/USMC guys. The USMC were still actively flying A-4Ms at that time and had just started disbanding squadrons, so sending over all of the weapons, spares and support equipment they needed wasn't really a problem (they just raided the boneyard). We probably would have come under the RAF command Dave but would have been used in a close air support role (what the A-4 was best at) rather than the longer range tactical strike the Tornados were doing. If we had gone I'm picking we would have fired a LOT of Mavericks... All pie in the sky stuff now but at the time these were the things various people in the RNZAF were seriously thinking about. Had we deployed the A-4s there were a few "fast track" mods we would have had to do to the aircraft (the first four we subsequently did to the aircraft anyway): 1. Fit and test the KY-58 secure radio kit to all aircraft - Kahu had installed the wiring etc. but it was not yet tested in 1991 (secret squirrel stuff). 2. Fit and test the Mode 4 IFF kit (same deal as above). 3. Programme the radar warning system with the threat and friendly radars 4. Update the weapon inventory software for any additional weapons were would be carrying 5. Uprate the engines (basically run the engine hotter to produce more thrust at full power - can be done but reduces engine life) 6. Repaint the aircraft " And so I give you No.75 Squadron, Royal New Zealand Airforce, A-4K Skyhawk, Joint New Zealand/ Kuwait Skyhawk Wing, Operation Desert Storm 1992, King Abdul Aziz Air Base, Dhahran. Expanding on the "fast track' mods Dom mentions above the CBU-87/B has been added to the Kiwi Skyhawk's inventory to enable medium altitude area attacks (as done for the RAF Jaguar's). ALQ-119(V)17 ECM pods are borrowed from the USAF and always carried operationally like most allied aircraft. Finally a handful of AN/ASQ-153 Pave Spike pods are also borrowed from the USAF enabling precision daylight strikes to be carried out without a 'buddy' aircraft to designate the target. The MIL-STD 1553B databus intalled during the project 'Kahu' upgrade is key to enabling the quick addition of additional ordnance and EW pods. Once the air threat had subsided the Kiwi Skyhaws stopped carrying a single AIM-9L and replaced it on most missions with an AGM-65B that the pilots used more as a substitute targeting pod to enable magnified target identification before attacking with bombs etc
  10. In light of recent unfortunate events involving US service personnel across all branches of the military, I figured would post something that might help lighten the mood. Some clips of Blue Angel and Thunderbird performances and training from the early 1980s. God be with the families of those who were recently lost. And continue to be with those who have served and continue to serve doing dangerous, dirty, and tedious work so that others can be safe and free.
  11. File Name: SF2 USAF Red Flag Nellis AFB Proving Grounds File Submitter: viper63a File Submitted: 22 September 2015 File Category: User Made Missions SF2 USAF Red Flag Nellis AFB Proving Grounds Viper63a This is my mod install for testing new aircrafts, objects and weapons. Once installed, I backup/zip the whole mod folder so I can reset it after testing whatever mod I am testing. It's also a Red Flag simulator. So if you want to take your favorite plane to Red Flag, here you go! Red Flag Nellis AFB is a stripped down Strikefighter2 installation based in Nellis AFB with only a handful of flyable planes against the pre-loaded USAF F-15s/16s and Navy A-4s/F-5s/F-14s Aggressors (All AIs). There are no Campaigns, only Instant Action and Single Missions. I recommend setting the Enemy AI to "Hard" to get the most out of this install. I added, tweaked, adjusted and created new items for this mod, but the lions share of this mod was created by other faithful modders on CombatAce - ALL CREDITS TO THEM! Thank you! This mod is an expansion for "Hurc's Nellis Range Mod 2.0" mod, so you will need that mod as well... http://combatace.com/files/file/12573-hurcs-nellis-range-mod/ Enjoy! ******************************************************************************* Installation for fully merge installs only...Using SF2 Europe as an example. * Creating a new "StrikeFighters2 Nellis" Mod Folder: In the "C:\...\Thirdwire\" folder.. 1) Copy "StrikeFighters2 Europe.exe" to "StrikeFighters2 Nellis.exe" 2) Copy "StrikeFighters2 Europe.ini" to "StrikeFighters2 Nellis.ini" 3) Create a short cut of "StrikeFighters2 Nellis.exe" on your desktop. 4) Run the "StrikeFighters2 Nellis.exe" short cut. Once the game starts, Exit. 5) You have now created a new "StrikeFighters2 Nellis" mod folder in \user\...\Saved Games\... Mine looks like this...Yours may/will look different. C:\Users\<Your_Name>\Saved Games\ThirdWire\StrikeFighters2 Nellis\ * Download and install "Hurc's Nellis Range Mod 2.0": 1) If you haven't already - download, uncompress and install "Nellis Range 2.0" into your new SF2 Nellis Mod Folder. http://combatace.com/files/file/12573-hurcs-nellis-range-mod/ 2) Run the "StrikeFighters2 Nellis" short cut to start the game. 3) In the Single Missision Menu, Ensure\Select the F-15A and the Nellis Terrain. Exit Menu to Main. 4) Optional, set up the Pilot and Options menus to your liking or do this later. Exit Menu to Main. 5) Exit from Main. * Configure and install the "Red Flag Nellis" Mod: In the "C:\Users\<Your_Name>\Saved Games\ThirdWire\StrikeFighters2 Nellis\" folder... 1) Under the "Objects" folder, delete both "Aircraft" and "Decals" folders. 2) Uncompress "USAF RED FLAG..." zip file... 3) Copy the contents of "To_Mod_Folder" to your SF2 Nellis Mod Folder. Overwrite. * Last steps... 1) Copy the "INITNELLIS.BMP" file from the new "Red Flag Nellis" Mod folder to "C:\...\Thirdwire\Menu" folder... 2) Edit "C:\...\Thirdwire\StrikeFighters2 Nellis.ini"... a) Under [startup], change "LoadingScreen=" from "Menu\INITSCREEN.BMP" to "Menu\INITNELLIS.BMP". Save. 3) Edit "C:\Users\<Your_Name>\Saved Games\ThirdWire\StrikeFighters2 Nellis\Options.ini" file. a) Under [instantAction], change "MissionMap=" from "GermanyCE" to "NELLIS_RANGE". Save. * Now you have completed the install of the "USAF Red Flag Nellis AFB" and "Nellis Range" mod packs. * I recommend setting the Enemy AI to "Hard" to get the most of this pack. * Install any new or your favorite plane mods to test at the Nellis AFB. ******************************************************************************* ********* Credits ******** ******************************************************************************* Hurc's Nellis Range Mod 2.0 - Steve "Hurc" Crane http://combatace.com/files/file/12573-hurcs-nellis-range-mod/ Original Bombing Range/Mescalero Proving Grounds: - Deuces - Bunyap - Wrench - ChampionsVA56 Objects & Mods used for the Nellis Range Update: - Nellis Airbase, buildings/hangars and terrain mod: Me - Static and Target versions of several vehicles or A/C: Me - BANIDOS TEAM: Aircraft Weapon Loading Set (A-10 and F-16 static models) - Amokfloo: ControlTower, ForkLift, FireExtinguisher - Ravenclaw: Fire Trucks - Pureblue and Sundowner: FloodLight, SmallGenerator, ConcreteBlock, SunShelter, and most of the ground equipment - Factory and building Models: Wingwiner - Generic Hangars: CA_Stary - Hi-Res Desert tiles: JSF_Aggie - ChampionsVA56: Mockup AAA and radars, basic range target layout Drones and A/C included: (All downloaded from CombatAce.com) - QF-100D drone - A-4F Aggressor - F-5E Aggressor - F-16C Aggressor - F-16C Thunderbirds - QF-106A drone - BQM-34 Firebee drone ******************************************************************************* ******************************************************************************* SF2 Scooters! Vol.2 - Aggressors for TW A-4 and Fractures TA-4 Skyhawks 1.0 - Nyghtfall http://combatace.com/files/file/15560-sf2-scooters-vol2-aggressors-for-tw-a-4-and-fractures-ta-4-skyhawks/ Credits ======= - Thirdwire and TK for a great game, models and the cockpit-parts I used. - Fracture, Wrench for the original TA-4J Pack and Model. - dtmdragon for his A-4 Aggressor pack, on which this is based. - RAVEN - LAU-129 missile-rail - ravenclaw_007 - ACMI-Pod - 331Killerbee - CAP-9 from his Ordnance Shop II Pack - Alejandro - Escapac seat - FastCargo - FakePilot - ???? - TopGun pilot - ???? - J52-Sound - ???? - 150gal OV-10A-tank - Nyghtfall skins, decals, loadingscreens, ini-work, modified A-4E cockpit. ******************************************************************************* ******************************************************************************* F-16C Block 30/32 Aggressors by The Viper Team 1.2 http://combatace.com/files/file/12949-f-16c-block-3032-aggressors-by-the-viper-team/ Pit by ravenclaw. (Ok now he has gone too far.....) Models by bpao, modified highly by Jat and ravenclaw. Skins templates by Migbuster and EricJ MFD panel glass by Stary Units skins by Sony Tuckson, Jat, Migbuster and EricJ ACMIs, CATM-9's and ALQ-167 by ravenclaw Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!) Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF) Brain32, for FM, Avionics work. Crash test Dummy and screens, Dave CrazyhorseB34, the other dummy ******************************************************************************* ******************************************************************************* TMF F-14 Tomcat Superpack v1.21 Full - Spectre8750 http://combatace.com/files/file/12327-tmf-f-14-tomcat-superpack/ Credits: Model: Flying Toaster, Oli Cockpit: Chris (original), reworked and updated by Brain32 FM: ThirdWire, Column5, Spectre8750, Caesar Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34 Pilots: Old_Diego, CrazyhorseB34 Skins: Dave, Spectre8750, Column5 NATOPS Textures: HomeFries Extra Hangar, Loading and Main Screens: Dave, Spectre8750 Ejection Mod: Stary Testing: Sup Gen, Caesar, Dave, EricJ, Spectre8750 TARPS: Bunyap and Spectre8750 Weapons: Ravenclaw, wpnssgt, Bunyap and others ******************************************************************************* ******************************************************************************* TMF F-14D_96 Aggressor flanker scheme V1.01 - Blackburn32 http://combatace.com/files/file/15733-tmf-f-14d-96-aggressor-flanker-scheme/ I think someone requested an F-14 aggressor/flanker style skin for the Tomcat, so here is my effort! Keep in mind this is the first time I've attempted to skin a bird so it's a not the best possible version of this yet! ******************************************************************************* ******************************************************************************* F-15 Super Pack (Version 2.4) - FastCargo http://combatace.com/files/file/10443-f-15-super-pack-version-24/ TK - For the ThirdWire series of sims. The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with. Kei Nagase - For the awesome skins for the F-15 ACTIVE. AleDucat - For the nice ACES II ejection seat models. Deuces - For the F-15 Afterburner and weapon effects. Diego - For the Modern USAF Pilot skins. Fubar512 - For the FM work. JimmyBib - For the F-15C cockpit flight control textures. MoonJumper - Avionics work. Sundowner - Textures. USAFMTL/Dave - Decals. Wpnssgt - Models, Textures. Kesselburt - Original F-15C cockpit. Kout - Loading and Hanger Screens. Kct - Textures and decals for the F-15SG. Brain32 - Improved/new textures for F-15C cockpit. Mago - F-15E Cockpit. 331KillerBee - SF2 Weapons Pack (basis for some of the weapons included). Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust JAT81500 - F-15E Cockpit avionics and HUD work. To my fellows at Combatace for helping me beta test and work out bugs. ******************************************************************************* ******************************************************************************* F-15C "Grim Reapers", 493rd TFS 48th TFW, RAF Lakenheath Version 1 - Viper63a http://combatace.com/files/file/15308-f-15c-grim-reapers-493rd-tfs-48th-tfw-raf-lakenheath/ Credits: Fastcargo, Sundowner, Dave. James Fox, Wrench et all for the EXCELLENT mods in CombatAce! ******************************************************************************* ******************************************************************************* Hollywood Explosions - Stary http://combatace.com/files/file/10391-hollywood-explosions/ What can I say...just love his effects!! ******************************************************************************* ******************************************************************************* SF2 TopGun F-14 Pilots: Maverick/Goose, Viper/Jester & Iceman/Slider! Version 2 - Viper63a http://combatace.com/files/file/15578-sf2-topgun-f-14-pilots-maverickgoose-viperjester-icemanslider/ Western Style Pilot Models (SF1/SF2) - Florian - "AmokFloo" http://combatace.com...e-pilot-models/ ******************************************************************************* ******************************************************************************* QF-16 Zombie Viper (SF1) - LeL http://combatace.com/files/file/15834-qf-16-zombie-viper/ DAVE for the F-16C Block 30 Version 1.0 RavenClaw and TEAM VIPER Original Model by Swede Additional Model Work by Wpnssgt Flight Model by Column5 Skins by Wpnssgt & USAFMTL F-16A Cockpit by ??? Briliant work Loading & Hangar Screens by LeL ******************************************************************************* ******************************************************************************* I think that about covers it. If I missed anyone, I am sincerely sorry...please let me know and I will update the Credits list... =Viper= Click here to download this file
  12. Version Version 3.5

    569 downloads

    SF2 USAF Red Flag Nellis AFB Proving Grounds Viper63a This is my mod install for testing new aircrafts, objects and weapons. Once installed, I backup/zip the whole mod folder so I can reset it after testing whatever mod I am testing. It's also a Red Flag simulator. So if you want to take your favorite plane to Red Flag, here you go! Red Flag Nellis AFB is a stripped down Strikefighter2 installation based in Nellis AFB with only a handful of flyable planes against the pre-loaded USAF F-15s/16s and Navy A-4s/F-5s/F-14s Aggressors (All AIs). There are no Campaigns, only Instant Action and Single Missions. I recommend setting the Enemy AI to "Hard" to get the most out of this install. I added, tweaked, adjusted and created new items for this mod, but the lions share of this mod was created by other faithful modders on CombatAce - ALL CREDITS TO THEM! Thank you! This mod is an expansion for "Hurc's Nellis Range Mod 2.0" mod, so you will need that mod as well... http://combatace.com/files/file/12573-hurcs-nellis-range-mod/ Enjoy! ******************************************************************************* Installation for fully merge installs only...Using SF2 Europe as an example. * Creating a new "StrikeFighters2 Nellis" Mod Folder: In the "C:\...\Thirdwire\" folder.. 1) Copy "StrikeFighters2 Europe.exe" to "StrikeFighters2 Nellis.exe" 2) Copy "StrikeFighters2 Europe.ini" to "StrikeFighters2 Nellis.ini" 3) Create a short cut of "StrikeFighters2 Nellis.exe" on your desktop. 4) Run the "StrikeFighters2 Nellis.exe" short cut. Once the game starts, Exit. 5) You have now created a new "StrikeFighters2 Nellis" mod folder in \user\...\Saved Games\... Mine looks like this...Yours may/will look different. C:\Users\<Your_Name>\Saved Games\ThirdWire\StrikeFighters2 Nellis\ * Download and install "Hurc's Nellis Range Mod 2.0": 1) If you haven't already - download, uncompress and install "Nellis Range 2.0" into your new SF2 Nellis Mod Folder. http://combatace.com/files/file/12573-hurcs-nellis-range-mod/ 2) Run the "StrikeFighters2 Nellis" short cut to start the game. 3) In the Single Missision Menu, Ensure\Select the F-15A and the Nellis Terrain. Exit Menu to Main. 4) Optional, set up the Pilot and Options menus to your liking or do this later. Exit Menu to Main. 5) Exit from Main. * Configure and install the "Red Flag Nellis" Mod: In the "C:\Users\<Your_Name>\Saved Games\ThirdWire\StrikeFighters2 Nellis\" folder... 1) Under the "Objects" folder, delete both "Aircraft" and "Decals" folders. 2) Uncompress "USAF RED FLAG..." zip file... 3) Copy the contents of "To_Mod_Folder" to your SF2 Nellis Mod Folder. Overwrite. * Last steps... 1) Copy the "INITNELLIS.BMP" file from the new "Red Flag Nellis" Mod folder to "C:\...\Thirdwire\Menu" folder... 2) Edit "C:\...\Thirdwire\StrikeFighters2 Nellis.ini"... a) Under [startup], change "LoadingScreen=" from "Menu\INITSCREEN.BMP" to "Menu\INITNELLIS.BMP". Save. 3) Edit "C:\Users\<Your_Name>\Saved Games\ThirdWire\StrikeFighters2 Nellis\Options.ini" file. a) Under [instantAction], change "MissionMap=" from "GermanyCE" to "NELLIS_RANGE". Save. * Now you have completed the install of the "USAF Red Flag Nellis AFB" and "Nellis Range" mod packs. * I recommend setting the Enemy AI to "Hard" to get the most of this pack. * Install any new or your favorite plane mods to test at the Nellis AFB. ******************************************************************************* ********* Credits ******** ******************************************************************************* Hurc's Nellis Range Mod 2.0 - Steve "Hurc" Crane http://combatace.com/files/file/12573-hurcs-nellis-range-mod/ Original Bombing Range/Mescalero Proving Grounds: - Deuces - Bunyap - Wrench - ChampionsVA56 Objects & Mods used for the Nellis Range Update: - Nellis Airbase, buildings/hangars and terrain mod: Me - Static and Target versions of several vehicles or A/C: Me - BANIDOS TEAM: Aircraft Weapon Loading Set (A-10 and F-16 static models) - Amokfloo: ControlTower, ForkLift, FireExtinguisher - Ravenclaw: Fire Trucks - Pureblue and Sundowner: FloodLight, SmallGenerator, ConcreteBlock, SunShelter, and most of the ground equipment - Factory and building Models: Wingwiner - Generic Hangars: CA_Stary - Hi-Res Desert tiles: JSF_Aggie - ChampionsVA56: Mockup AAA and radars, basic range target layout Drones and A/C included: (All downloaded from CombatAce.com) - QF-100D drone - A-4F Aggressor - F-5E Aggressor - F-16C Aggressor - F-16C Thunderbirds - QF-106A drone - BQM-34 Firebee drone ******************************************************************************* ******************************************************************************* SF2 Scooters! Vol.2 - Aggressors for TW A-4 and Fractures TA-4 Skyhawks 1.0 - Nyghtfall http://combatace.com/files/file/15560-sf2-scooters-vol2-aggressors-for-tw-a-4-and-fractures-ta-4-skyhawks/ Credits ======= - Thirdwire and TK for a great game, models and the cockpit-parts I used. - Fracture, Wrench for the original TA-4J Pack and Model. - dtmdragon for his A-4 Aggressor pack, on which this is based. - RAVEN - LAU-129 missile-rail - ravenclaw_007 - ACMI-Pod - 331Killerbee - CAP-9 from his Ordnance Shop II Pack - Alejandro - Escapac seat - FastCargo - FakePilot - ???? - TopGun pilot - ???? - J52-Sound - ???? - 150gal OV-10A-tank - Nyghtfall skins, decals, loadingscreens, ini-work, modified A-4E cockpit. ******************************************************************************* ******************************************************************************* F-16C Block 30/32 Aggressors by The Viper Team 1.2 http://combatace.com/files/file/12949-f-16c-block-3032-aggressors-by-the-viper-team/ Pit by ravenclaw. (Ok now he has gone too far.....) Models by bpao, modified highly by Jat and ravenclaw. Skins templates by Migbuster and EricJ MFD panel glass by Stary Units skins by Sony Tuckson, Jat, Migbuster and EricJ ACMIs, CATM-9's and ALQ-167 by ravenclaw Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!) Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF) Brain32, for FM, Avionics work. Crash test Dummy and screens, Dave CrazyhorseB34, the other dummy ******************************************************************************* ******************************************************************************* TMF F-14 Tomcat Superpack v1.21 Full - Spectre8750 http://combatace.com/files/file/12327-tmf-f-14-tomcat-superpack/ Credits: Model: Flying Toaster, Oli Cockpit: Chris (original), reworked and updated by Brain32 FM: ThirdWire, Column5, Spectre8750, Caesar Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34 Pilots: Old_Diego, CrazyhorseB34 Skins: Dave, Spectre8750, Column5 NATOPS Textures: HomeFries Extra Hangar, Loading and Main Screens: Dave, Spectre8750 Ejection Mod: Stary Testing: Sup Gen, Caesar, Dave, EricJ, Spectre8750 TARPS: Bunyap and Spectre8750 Weapons: Ravenclaw, wpnssgt, Bunyap and others ******************************************************************************* ******************************************************************************* TMF F-14D_96 Aggressor flanker scheme V1.01 - Blackburn32 http://combatace.com/files/file/15733-tmf-f-14d-96-aggressor-flanker-scheme/ I think someone requested an F-14 aggressor/flanker style skin for the Tomcat, so here is my effort! Keep in mind this is the first time I've attempted to skin a bird so it's a not the best possible version of this yet! ******************************************************************************* ******************************************************************************* F-15 Super Pack (Version 2.4) - FastCargo http://combatace.com/files/file/10443-f-15-super-pack-version-24/ TK - For the ThirdWire series of sims. The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with. Kei Nagase - For the awesome skins for the F-15 ACTIVE. AleDucat - For the nice ACES II ejection seat models. Deuces - For the F-15 Afterburner and weapon effects. Diego - For the Modern USAF Pilot skins. Fubar512 - For the FM work. JimmyBib - For the F-15C cockpit flight control textures. MoonJumper - Avionics work. Sundowner - Textures. USAFMTL/Dave - Decals. Wpnssgt - Models, Textures. Kesselburt - Original F-15C cockpit. Kout - Loading and Hanger Screens. Kct - Textures and decals for the F-15SG. Brain32 - Improved/new textures for F-15C cockpit. Mago - F-15E Cockpit. 331KillerBee - SF2 Weapons Pack (basis for some of the weapons included). Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust JAT81500 - F-15E Cockpit avionics and HUD work. To my fellows at Combatace for helping me beta test and work out bugs. ******************************************************************************* ******************************************************************************* F-15C "Grim Reapers", 493rd TFS 48th TFW, RAF Lakenheath Version 1 - Viper63a http://combatace.com/files/file/15308-f-15c-grim-reapers-493rd-tfs-48th-tfw-raf-lakenheath/ Credits: Fastcargo, Sundowner, Dave. James Fox, Wrench et all for the EXCELLENT mods in CombatAce! ******************************************************************************* ******************************************************************************* Hollywood Explosions - Stary http://combatace.com/files/file/10391-hollywood-explosions/ What can I say...just love his effects!! ******************************************************************************* ******************************************************************************* SF2 TopGun F-14 Pilots: Maverick/Goose, Viper/Jester & Iceman/Slider! Version 2 - Viper63a http://combatace.com/files/file/15578-sf2-topgun-f-14-pilots-maverickgoose-viperjester-icemanslider/ Western Style Pilot Models (SF1/SF2) - Florian - "AmokFloo" http://combatace.com...e-pilot-models/ ******************************************************************************* ******************************************************************************* QF-16 Zombie Viper (SF1) - LeL http://combatace.com/files/file/15834-qf-16-zombie-viper/ DAVE for the F-16C Block 30 Version 1.0 RavenClaw and TEAM VIPER Original Model by Swede Additional Model Work by Wpnssgt Flight Model by Column5 Skins by Wpnssgt & USAFMTL F-16A Cockpit by ??? Briliant work Loading & Hangar Screens by LeL ******************************************************************************* ******************************************************************************* I think that about covers it. If I missed anyone, I am sincerely sorry...please let me know and I will update the Credits list... =Viper=
  13. File Name: SF2 Scooters! Vol.2 - Aggressors for TW A-4 and Fractures TA-4 Skyhawks File Submitter: Nyghtfall File Submitted: 26 June 2015 File Category: A-4 Scooters! Vol.2 - Aggressors for TW A-4 and Fractures TA-4 Skyhawks ======================================================== *** DLC A-4G Skyhawk required. Tested in full 5-merged installation *** *** SF2 or SF2V for the A-4E cockpit and A-4F model *** This pack contains 14 Aggressor-Skins for the Scooter as used during it's career as plane for DACT - Dissimilar Air Combat Training. These planes were used to simulate enemy aircraft vs. regular Squadrons. Although a certain camouflage was applied often to 1 plane only, I decided to do 8 planes per skin for playability reasons. To difference the real planes and the "filler" I added the BuNos for the real planes in the loadout menu. The ones without BuNo are fictional. This pack contains skins depicting the following planes/squadrons: A-4E/F Mongoose without Hump - A-4E/F of VF-43 Challengers, 1992 in a light gray/gray wraparound camo. - A-4E/F of VF-126 Bandits, 1992 in white/gray/blue with light blue bottom - A-4E/F of VF-126 Bandits, 1991 in tan with brown stripes and gray bottom. - A-4E/F of VF-126 Bandits, 1991 in tan/brown/green with gray bottom. - A-4E/F of VFC-12 Fighting Omars, 1993 in an overall glossy engine gray camo. A-4E/F Skyhawk with Hump - A-4E of VF-45 Blackbirds, 1987 in brown with green tiger stripes ("Brown Tiger") - A-4E of VF-101 Grim Reapers, 1972 in 2 shades of bluegray with light blue bottom. TA-4J Skyhawk - TA-4F/J of VFC-12 Fighting Omars, 1989 in an overall glossy engine gray camo. - TA-4F/J of VA-127 Cylons, 1986 in a tan/green wraparound camo. - TA-4F/J of VA-127 Cylons, 1983 in a light gray/dark gray/blue wraparound camo. - TA-4F/J of VC-8 Redtails, 2000 in tan/brown. - TA-4F/J of VC-8 Redtails, 2000 in blue/light blue ("Baby Blue"). - TA-4F/J of VF-45 Blackbirds, 1993 in bluegray/gray wraparound camo. - TA-4F of H&MS-31 Aggressors, 1989 in 3 different gray wraparound camo. Included is a variation of the ACMI-Pod. For that I combined ravenclaws ACMI-Pod model with the data.ini of 331Killerbees CAP-9 to make it a missiletype-store than uses a build-in rail. New Hangar- and Loadingscreens are also included with a resolution of 1920x1080 as default and 1024x768 as optional. I changed the cockpit by removing the radar screen. Additional changes are the switched positions of the Accelerometer and AoA-Indicator and Levers for Arresting Hook and Landing Gear are operational now. As in dtmdragons original mod, I retained the cannons for playability, although they are not visible in game. I hope you have fun with it! Sources ======= - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - A-4 Skyhawk Association, http://a4skyhawk.org/ - Airliners.net - Google in general to gather pictures of aggressor skins. Installation ============ 1. unzip to a temporary folder 2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! If the Squadrons are missing in the loadout screen, you should add content of the "squadronlist_ini_addon.txt"-file to the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free numbers. If the Aggressors-"Nation" is missing, you have to add the content of "nations_ini_addon.txt"-file to the nations.ini ("<mod>\flight"-folder) with XXX changed to the next free number. Credits ======= - Thirdwire and TK for a great game, models and the cockpit-parts I used. - Fracture, Wrench for the original TA-4J Pack and Model. - dtmdragon for his A-4 Aggressor pack, on which this is based. - RAVEN - LAU-129 missile-rail - ravenclaw_007 - ACMI-Pod - 331Killerbee - CAP-9 from his Ordnance Shop II Pack - Alejandro - Escapac seat - FastCargo - FakePilot - ???? - TopGun pilot - ???? - J52-Sound - ???? - 150gal OV-10A-tank - me - all skins, decals, loadingscreens, ini-work, modified A-4E cockpit. Please PM me, if I forgot someone! Thanks ====== - mue for his great LODViewer, which was a big help while creating the camos and placing stuff! - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. Click here to download this file
  14. Version 1.0

    390 downloads

    Scooters! Vol.2 - Aggressors for TW A-4 and Fractures TA-4 Skyhawks ======================================================== *** DLC A-4G Skyhawk required. Tested in full 5-merged installation *** *** SF2 or SF2V for the A-4E cockpit and A-4F model *** This pack contains 14 Aggressor-Skins for the Scooter as used during it's career as plane for DACT - Dissimilar Air Combat Training. These planes were used to simulate enemy aircraft vs. regular Squadrons. Although a certain camouflage was applied often to 1 plane only, I decided to do 8 planes per skin for playability reasons. To difference the real planes and the "filler" I added the BuNos for the real planes in the loadout menu. The ones without BuNo are fictional. This pack contains skins depicting the following planes/squadrons: A-4E/F Mongoose without Hump - A-4E/F of VF-43 Challengers, 1992 in a light gray/gray wraparound camo. - A-4E/F of VF-126 Bandits, 1992 in white/gray/blue with light blue bottom - A-4E/F of VF-126 Bandits, 1991 in tan with brown stripes and gray bottom. - A-4E/F of VF-126 Bandits, 1991 in tan/brown/green with gray bottom. - A-4E/F of VFC-12 Fighting Omars, 1993 in an overall glossy engine gray camo. A-4E/F Skyhawk with Hump - A-4E of VF-45 Blackbirds, 1987 in brown with green tiger stripes ("Brown Tiger") - A-4E of VF-101 Grim Reapers, 1972 in 2 shades of bluegray with light blue bottom. TA-4J Skyhawk - TA-4F/J of VFC-12 Fighting Omars, 1989 in an overall glossy engine gray camo. - TA-4F/J of VA-127 Cylons, 1986 in a tan/green wraparound camo. - TA-4F/J of VA-127 Cylons, 1983 in a light gray/dark gray/blue wraparound camo. - TA-4F/J of VC-8 Redtails, 2000 in tan/brown. - TA-4F/J of VC-8 Redtails, 2000 in blue/light blue ("Baby Blue"). - TA-4F/J of VF-45 Blackbirds, 1993 in bluegray/gray wraparound camo. - TA-4F of H&MS-31 Aggressors, 1989 in 3 different gray wraparound camo. Included is a variation of the ACMI-Pod. For that I combined ravenclaws ACMI-Pod model with the data.ini of 331Killerbees CAP-9 to make it a missiletype-store than uses a build-in rail. New Hangar- and Loadingscreens are also included with a resolution of 1920x1080 as default and 1024x768 as optional. I changed the cockpit by removing the radar screen. Additional changes are the switched positions of the Accelerometer and AoA-Indicator and Levers for Arresting Hook and Landing Gear are operational now. As in dtmdragons original mod, I retained the cannons for playability, although they are not visible in game. I hope you have fun with it! Sources ======= - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - A-4 Skyhawk Association, http://a4skyhawk.org/ - Airliners.net - Google in general to gather pictures of aggressor skins. Installation ============ 1. unzip to a temporary folder 2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! If the Squadrons are missing in the loadout screen, you should add content of the "squadronlist_ini_addon.txt"-file to the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free numbers. If the Aggressors-"Nation" is missing, you have to add the content of "nations_ini_addon.txt"-file to the nations.ini ("<mod>\flight"-folder) with XXX changed to the next free number. Credits ======= - Thirdwire and TK for a great game, models and the cockpit-parts I used. - Fracture, Wrench for the original TA-4J Pack and Model. - dtmdragon for his A-4 Aggressor pack, on which this is based. - RAVEN - LAU-129 missile-rail - ravenclaw_007 - ACMI-Pod - 331Killerbee - CAP-9 from his Ordnance Shop II Pack - Alejandro - Escapac seat - FastCargo - FakePilot - ???? - TopGun pilot - ???? - J52-Sound - ???? - 150gal OV-10A-tank - me - all skins, decals, loadingscreens, ini-work, modified A-4E cockpit. Please PM me, if I forgot someone! Thanks ====== - mue for his great LODViewer, which was a big help while creating the camos and placing stuff! - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me.
  15. File Name: SF2 A-4F VA-164 'Ghost Riders' 1973 File Submitter: Nyghtfall File Submitted: 02 January 2015 File Category: A-4 A-4F Skyhawk, VA-164 'Ghost Riders' Vietnam 1973 Skinpack *** SF2V required for A-4F-model, tested in full 5-merged installation *** The skin represents A-4Fs from VA-164 'Ghost Riders' in 1973 aboard the carrier USS Hancock in Vietnam. All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. This pack contains another version of "Lady Jessie", this time the wellknown version with big letters on the fuselage. In 1973 VA-164 was on another combat-cruise in Vietnam. Carrier Air Wing CVW-21, which VA-164 was part of, was tasked with the responsibility, to develop expertise in unique mission types. For example VA-55 was tasked with Iron Hand missions, while VA-164 was to develop tactics to use Laser Guided Weapons at its best. Some A-4F were equipped with Laser Spot Trackers instead of the ususal Radar in the nose, so that LGBs could be used on designated targets. As these were only trackers, a special Designator was needed. For that case, 2 TA-4F were borrowed from USMC squadrons. A 2nd crewmember with a handheld-device to designate the targets was placed on the 2nd seat. Those people were volunteers from other squadrons, that usually flew E-1B or RF-8/F-8. As the handheld-device had to be held steady for a proper designation while the plane was flying, it was a not well-like job to do. But in the end, it proved successful and led to the development of build-in laserdesignators. The pack consists of 2 parts: - a skin for the stock A-4F, which cannot use laser-guided bombs (LGB). So this is only for the looks. Select the skin in the loadout-screen of the stock A-4F. - a modification of the stock A-4F to use LGB. Ingame you will find a new plane - "A-4F (Laser Spot Tracker)" to choose. It also has a different gunsight and shows laser designated targets. For the laser-designator you have 2 options. First is to use the plane as is, meaning, you only can use LGBs on primary targets as they're always designated. The radarscreen is just black in that case, because the planes didnt have a radar anymore. Second, you use the Laser designator from the loadout screen and can use LGBs on every target. I included a modified AVQ-23 (modded from the stock one) for that purpose. It is not shown externally and is a compromise for playability-reasons. The radar-screen shows the target if you have selected one. Planes marked with * are the LST-equipped ones (401, 407, 411, 413, 414), which have the different nosecone. 401 and 407 are confirmed by pictures, the other 3 are in for a good mix. There were more than 2 of them, but I couldn't find more numbers or other pictures. Installation ============ 1. unzip to a temporary folder 2. open "Put_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! Credits ======= - Thirdwire and TK for a great game and nice models I used. - Eole2, Hangar- and Loadingscreen, Vintage Screenshots, aswell as improvements of the packagearrangement (A big thanks for that!) - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini (Canopy, Landinglight) - myself, Skin, Decals, ini-work (Gunsight/HUD, LaserDesignator) Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench, KJAkker for the Gunsight-Issue - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. This pack and any parts from it, may be used as freeware only. Click here to download this file
  16. SF2 A-4F VA-164 'Ghost Riders' 1973

    Version 1.0

    130 downloads

    A-4F Skyhawk, VA-164 'Ghost Riders' Vietnam 1973 Skinpack *** SF2V required for A-4F-model, tested in full 5-merged installation *** The skin represents A-4Fs from VA-164 'Ghost Riders' in 1973 aboard the carrier USS Hancock in Vietnam. All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. This pack contains another version of "Lady Jessie", this time the wellknown version with big letters on the fuselage. In 1973 VA-164 was on another combat-cruise in Vietnam. Carrier Air Wing CVW-21, which VA-164 was part of, was tasked with the responsibility, to develop expertise in unique mission types. For example VA-55 was tasked with Iron Hand missions, while VA-164 was to develop tactics to use Laser Guided Weapons at its best. Some A-4F were equipped with Laser Spot Trackers instead of the ususal Radar in the nose, so that LGBs could be used on designated targets. As these were only trackers, a special Designator was needed. For that case, 2 TA-4F were borrowed from USMC squadrons. A 2nd crewmember with a handheld-device to designate the targets was placed on the 2nd seat. Those people were volunteers from other squadrons, that usually flew E-1B or RF-8/F-8. As the handheld-device had to be held steady for a proper designation while the plane was flying, it was a not well-like job to do. But in the end, it proved successful and led to the development of build-in laserdesignators. The pack consists of 2 parts: - a skin for the stock A-4F, which cannot use laser-guided bombs (LGB). So this is only for the looks. Select the skin in the loadout-screen of the stock A-4F. - a modification of the stock A-4F to use LGB. Ingame you will find a new plane - "A-4F (Laser Spot Tracker)" to choose. It also has a different gunsight and shows laser designated targets. For the laser-designator you have 2 options. First is to use the plane as is, meaning, you only can use LGBs on primary targets as they're always designated. The radarscreen is just black in that case, because the planes didnt have a radar anymore. Second, you use the Laser designator from the loadout screen and can use LGBs on every target. I included a modified AVQ-23 (modded from the stock one) for that purpose. It is not shown externally and is a compromise for playability-reasons. The radar-screen shows the target if you have selected one. Planes marked with * are the LST-equipped ones (401, 407, 411, 413, 414), which have the different nosecone. 401 and 407 are confirmed by pictures, the other 3 are in for a good mix. There were more than 2 of them, but I couldn't find more numbers or other pictures. Installation ============ 1. unzip to a temporary folder 2. open "Put_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! Credits ======= - Thirdwire and TK for a great game and nice models I used. - Eole2, Hangar- and Loadingscreen, Vintage Screenshots, aswell as improvements of the packagearrangement (A big thanks for that!) - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini (Canopy, Landinglight) - myself, Skin, Decals, ini-work (Gunsight/HUD, LaserDesignator) Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench, KJAkker for the Gunsight-Issue - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. This pack and any parts from it, may be used as freeware only.
  17. File Name: Indonesian A-4E & H Skyhawk Pack for Strike Fighters 2 by dtmdragon and Nyghtfall File Submitter: Nyghtfall File Submitted: 08 November 2014 File Category: A-4 Indonesian A-4E & H Skyhawk Pack for Strike Fighters 2 v2.0 by dtmdragon and Nyghtfall ====================================================================== This pack is an updated version of dtmdragons Indonesian Skyhawks pack and brings you nation specific versions of the A-4E_Ahit_73 and A-4H_Ahit_73 with updated INIs based on dtmdragons Ahit Enhancement Pack. Also included are new skins and decals with correct numbers for all single seaters used by Indonesia. In game you will find: "A-4E Skyhawk (Indonesia)" with 3 blue camos (HighViz markings, light gray markings and dark markings according to year) and 1 brown camo (HighViz markings) "A-4H Skyhawk (Indonesia) (Blue Camo)" with the 3 blue camos "A-4H Skyhawk (Indonesia) (Brown Camo)" with the 1 brown camo Please read the included readme for further details! Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! If the Squadrons are missing in the loadout screen, you should add the following lines in the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next 2 free numbers: [squadronXXX] Name=SkU11 DisplayName=Skadron Udara 11 Nation=INDONESIA [squadronXXX] Name=SkU12 DisplayName=Skadron Udara 12 Nation=INDONESIA Credits ======= - Thirdwire and TK for a great game, nice models and skins - dtmdragon Idea and basic Mod - Nyghtfall Skins, Decals - Dev A-Team of Capun - CB Productions Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM dtmdragon or Nyghtfall. Click here to download this file
  18. Version v2.0

    286 downloads

    Indonesian A-4E & H Skyhawk Pack for Strike Fighters 2 v2.0 by dtmdragon and Nyghtfall ====================================================================== This pack is an updated version of dtmdragons Indonesian Skyhawks pack and brings you nation specific versions of the A-4E_Ahit_73 and A-4H_Ahit_73 with updated INIs based on dtmdragons Ahit Enhancement Pack. Also included are new skins and decals with correct numbers for all single seaters used by Indonesia. In game you will find: "A-4E Skyhawk (Indonesia)" with 3 blue camos (HighViz markings, light gray markings and dark markings according to year) and 1 brown camo (HighViz markings) "A-4H Skyhawk (Indonesia) (Blue Camo)" with the 3 blue camos "A-4H Skyhawk (Indonesia) (Brown Camo)" with the 1 brown camo Please read the included readme for further details! Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! If the Squadrons are missing in the loadout screen, you should add the following lines in the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next 2 free numbers: [squadronXXX] Name=SkU11 DisplayName=Skadron Udara 11 Nation=INDONESIA [squadronXXX] Name=SkU12 DisplayName=Skadron Udara 12 Nation=INDONESIA Credits ======= - Thirdwire and TK for a great game, nice models and skins - dtmdragon Idea and basic Mod - Nyghtfall Skins, Decals - Dev A-Team of Capun - CB Productions Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM dtmdragon or Nyghtfall.
  19. File Name: SF2 A-4E(65) VA-164 'Ghost Riders' 1967 File Submitter: Nyghtfall File Submitted: 25 October 2014 File Category: A-4 A-4E (65) Skyhawk, VA-164 'Ghost Riders' Vietnam 1967-1968 Skinpack by Nyghtfall v1.1 ====================================================================================== *** SF2V required for A-4E_65-model, tested in full 5-merged installation *** The skin represents A-4Es from VA-164 'Ghost Riders' between June 1967 and January 1968 aboard the carrier USS Oriskany in Vietnam. All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. The plane number 406 (152048) is an early version of the well-known "Lady Jessie", named after Jessie Beck, an owner of a casino in Reno, Nevada by Richard Perry. As a young man, he worked in the casino, they befrieded and he later became her pseudo-adopted son, until he was commissioned in 1957. Part of the training took place at Fallon near Reno and she always took good care of him and his comrades with baskets of goodies. Even after R. Perry was assigned to VA-164, she took care of him and the entire squadron by sending care packages. At some point R. Perry painted "Lady Jessie" on one of the squadrons birds as hommage to Jessie Beck. In October 1967 R. Perry was shot down while on a raid over Haiphong, but Lady Jessie continued her care for the squadron and after that date it was common use to apply "Lady Jessie" on the 401 plane until the decommisioning of VA-164. The interesting story well-written: http://jeanettevaughan.wordpress.com/2014/10/12/lady-jessie-bell-and-the-navy-ghostriders-belle-of-steel-12/ Some highlights on this skinpack are: - new Baseskin with highter resolution (2048x2048) - a lot new maintenance markings (a big thank to Soulfreak for the pattern!) - new Decals for nearly everything :) - gray rudder - corrected Nosecone - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Wrench, ikon71, Stratos, CrazyhorseB34, cocas, EricJ for your help with the color-issues - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me Click here to download this file
  20. SF2 A-4E(65) VA-164 'Ghost Riders' 1967

    Version v1.1

    95 downloads

    A-4E (65) Skyhawk, VA-164 'Ghost Riders' Vietnam 1967-1968 Skinpack by Nyghtfall v1.1 ====================================================================================== *** SF2V required for A-4E_65-model, tested in full 5-merged installation *** The skin represents A-4Es from VA-164 'Ghost Riders' between June 1967 and January 1968 aboard the carrier USS Oriskany in Vietnam. All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. The plane number 406 (152048) is an early version of the well-known "Lady Jessie", named after Jessie Beck, an owner of a casino in Reno, Nevada by Richard Perry. As a young man, he worked in the casino, they befrieded and he later became her pseudo-adopted son, until he was commissioned in 1957. Part of the training took place at Fallon near Reno and she always took good care of him and his comrades with baskets of goodies. Even after R. Perry was assigned to VA-164, she took care of him and the entire squadron by sending care packages. At some point R. Perry painted "Lady Jessie" on one of the squadrons birds as hommage to Jessie Beck. In October 1967 R. Perry was shot down while on a raid over Haiphong, but Lady Jessie continued her care for the squadron and after that date it was common use to apply "Lady Jessie" on the 401 plane until the decommisioning of VA-164. The interesting story well-written: http://jeanettevaughan.wordpress.com/2014/10/12/lady-jessie-bell-and-the-navy-ghostriders-belle-of-steel-12/ Some highlights on this skinpack are: - new Baseskin with highter resolution (2048x2048) - a lot new maintenance markings (a big thank to Soulfreak for the pattern!) - new Decals for nearly everything :) - gray rudder - corrected Nosecone - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Wrench, ikon71, Stratos, CrazyhorseB34, cocas, EricJ for your help with the color-issues - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me
  21. File Name: SF2 A-4C(65) VA-153 'Blue Tail Flies' 1966 File Submitter: Nyghtfall File Submitted: 18 October 2014 File Category: A-4 A-4C (65) Skyhawk, VA-153 'Blue Tail Flies' Vietnam 1966 Skinpack by Nyghtfall v1.0 =================================================================================== *** SF2V required for A-4C_65-model, tested in full 5-merged installation *** The skin represents A-4Cs from VA-153 'Blue Tail Flies' in 1966 aboard the carrier USS Constellation in Vietnam. BuNo and Modex should be correct for this squadron, with 302 and 307 filled with Numbers that are correct for the squadron, but miss the modex. According to my sources, modexnumbers 300, 308 and 309 are not used, so in this pack you'll find 301-307 and 311-316. Some highlights on this skinpack are: - new Baseskin - new Decals for nearly everything :) - optional 'Griffin'-Decal as used on planes aboard USS Coral Sea (just change to commented parts at the end of decals.ini, to have it visible) - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - a4skyhawk.org, Harry S. Gann - original VA-153 Griffin-patch, I used as pattern - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench (also for help with flap-decals), ikon71, Stratos, CrazyhorseB34, cocas and EricJ for your help with the color-issues - Sundowner (F-105D template) as inspiration on how to handle certain things in a template, as it was the first one, I created - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. Click here to download this file
  22. Version v1.1

    97 downloads

    A-4C (65) Skyhawk, VA-153 'Blue Tail Flies' Vietnam 1966 Skinpack by Nyghtfall v1.0 =================================================================================== *** SF2V required for A-4C_65-model, tested in full 5-merged installation *** The skin represents A-4Cs from VA-153 'Blue Tail Flies' in 1966 aboard the carrier USS Constellation in Vietnam. BuNo and Modex should be correct for this squadron, with 302 and 307 filled with Numbers that are correct for the squadron, but miss the modex. According to my sources, modexnumbers 300, 308 and 309 are not used, so in this pack you'll find 301-307 and 311-316. Some highlights on this skinpack are: - new Baseskin - new Decals for nearly everything :) - optional 'Griffin'-Decal as used on planes aboard USS Coral Sea (just change to commented parts at the end of decals.ini, to have it visible) - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - a4skyhawk.org, Harry S. Gann - original VA-153 Griffin-patch, I used as pattern - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench (also for help with flap-decals), ikon71, Stratos, CrazyhorseB34, cocas and EricJ for your help with the color-issues - Sundowner (F-105D template) as inspiration on how to handle certain things in a template, as it was the first one, I created - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me.
  23. File Name: SF2 A-4E(65) VA-163 'Saints' 1967 File Submitter: Nyghtfall File Submitted: 17 October 2014 File Category: A-4 A-4E (65) Skyhawk, VA-163 'Saints' Vietnam 1967-1968 Skinpack by Nyghtfall v1.1 =============================================================================== *** SF2V required for A-4E_65-model, tested in full 5-merged installation *** The skin represents A-4Es from VA-163 'Saints' betwenn June 1967 and January 1968 aboard the carrier USS Oriskany in Vietnam. BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. Modex-numbers 305, 307 and 314 are filled with BuNo, that are correct for this squadron, but miss a modex-number. - new Baseskin with highter resolution (2048x2048) - new Decals - gray rudder for 301, 305, 306 and 311 - a lot of new maintenance markings (a big thank to Soulfreak for the pattern!) - corrected nosecone - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench (also for help with flap-decals), ikon71, Stratos, CrazyhorseB34, cocas and EricJ for your help with the color-issues - Sundowner (F-105D template) as inspiration on how to handle certain things in a template, as it was the first one, I created - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. Click here to download this file
  24. SF2 A-4E(65) VA-163 'Saints' 1967

    Version v1.1

    103 downloads

    A-4E (65) Skyhawk, VA-163 'Saints' Vietnam 1967-1968 Skinpack by Nyghtfall v1.1 =============================================================================== *** SF2V required for A-4E_65-model, tested in full 5-merged installation *** The skin represents A-4Es from VA-163 'Saints' betwenn June 1967 and January 1968 aboard the carrier USS Oriskany in Vietnam. BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. Modex-numbers 305, 307 and 314 are filled with BuNo, that are correct for this squadron, but miss a modex-number. - new Baseskin with highter resolution (2048x2048) - new Decals - gray rudder for 301, 305, 306 and 311 - a lot of new maintenance markings (a big thank to Soulfreak for the pattern!) - corrected nosecone - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench (also for help with flap-decals), ikon71, Stratos, CrazyhorseB34, cocas and EricJ for your help with the color-issues - Sundowner (F-105D template) as inspiration on how to handle certain things in a template, as it was the first one, I created - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me.
  25. File Name: SF2 A-4E(65) VA-93 'Blue Blazers' 1967 File Submitter: Nyghtfall File Submitted: 08 October 2014 File Category: A-4 A-4E (65) Skyhawk, VA-93 'Blue Blazers' Vietnam 1967 Skinpack by Nyghtfall v1.1 =============================================================================== *** SF2V required for A-4E_65-model, tested in full 5-merged installation *** The skin represents A-4Es from VA-93 'Blue Blazers' in the first half of 1967 aboard the carrier USS Hancock in Vietnam. BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. The following ones are correct and confirmed by pictures or shotdownlists: 300 (152022), 301 (151049), 302 (151106), 303 (151070), 306 (151038), 310 (151082), 311 (151076), 313 (151105) All others are filled with BuNo that are correct for the timeframe and squadron, but miss an assignment to a specific modex. If someone has more information, please contact me for an update. One rare fact is, that some planes of VA-93 still wore the A-4C marking pattern (Insignia on front, 4-digit BuNo on tail, Navy on airbrakes) which was changed with the transition from A-4C to A-4E. According to my sources 301, 303 and 313 are confirmed for the old scheme. I added 308 and 312 for a good mix. Some highlights on this skinpack are: - new Baseskin with highter resolution (2048x2048) - new Decals for nearly everything :) - 2 Marking styles (Markings like A-4E for 300-315 except for 301,303,308,312 and 313, which wear the A-4C-scheme) - special Decals for the CAG bird (Number x00) - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Sources ======= - US Navy and Marine Corps A-4 Skyhawk Units of the Vietnam War, Osprey 2007 - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - A-4 Skyhawk Association, http://a4skyhawk.org/ - Wings Palette, http://wp.scn.ru/en/news/ - GoNavy, http://www.gonavy.jp - the Internet ;) for details and reference picture Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench (also for help with flap-decals), ikon71, Stratos, CrazyhorseB34, cocas and EricJ for your help with the color-issues - Sundowner (F-105D template) as inspiration on how to handle certain things in a template, as it was the first one, I created - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. Click here to download this file
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..