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Flanker562

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Flanker562 last won the day on June 14

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  1. Yeah man, I mean there's like as said, a lot of files there, and a specific timeframe would help that, as they're more or less organized by era, like Vietnam, Cold War, etc. and by aircraft type (generalized and so on).
  2. Well apparently all this time my optics in the Weapon Pack have been messed up, particularly the red dot sights. I found the right RVMAT and fixed all of the red dots in the mod (as well as the ones in the Helicopter Pack), so that wil happen this Sunday. Also, I enabled the 40mm grenades able to be used by the vanilla grenade launchers, as well as 3GL magazines (3 per magazine), using the Wells system now. Tomorrow or Thursday after my doctor's appointment I'll work on some IR flashlights, apparently you can set tham to IR lights if you config it right, and Aegis had the code so I'll use that for some of the flashlights in my Weapon Pack as an additional system. Also tomorrow is my bithday, I'll be turning 50 if you're curious, so I don't know what I'll do tomorrow, but maybe a lot of playing A3 or DCS, I haven't figured it out after having to do a necessary errand though.
  3. C.Eagle showed me some resources online from the Aegis mod. I didn't find the ACOG they have (must not be too excited to share that, though they do have the textures for it) for the mod, but I found this nifty little sight. The only issue is that you can't, as of this post, use the Kolimator RVMAT to highlight the reticule, which seems weird considering that the Holosights have a modeled reticule, may take from that given that it looks about the same as one, just different. Anyway, the work is probably done by Grave, so all credit is his, or whoever did the sight (Called the "ROS Sight" since I don't know the actual name of the optic from the mod) I decided to incorporate it into the Weapon Pack at least, and full credit will be given.
  4. No there's hope my man, @Erik can sort you out. Don't give up hope so easily.
  5. You need to at the minimum post two times and wait for 15 days, then you'll get access to free downloads (2 per day) afterward.
  6. Gonna have to narrow it down a lot, since there are 5,612 files for SF2 alone.
  7. Looks like the ACOG I bought is a bust. It's not mapped, and I truly don't like that. I don't like the inability to just put together something that should already be set up, or the fact that the import process nuked the mapping somehow. There was a warning in Object Builder about a texture, and that could be the issue why it's not mapped. I did some testing of the M119A3 level arty, and it seems more accurate than before, so players using it during my Pilot missions (where it's used) should appreciate the improved accuracy. C.Eagle turned me on to the Aegis GitHub, so might find some gems in there to add and such. Right now, I think my ACOGs are okay. They could be better, but yeah, it stings when models don't come textured. It saves a headache when converting them. Maybe if it were imported into Blender, it might work, but I doubt it.
  8. Okay after some mission use, and just testing, the M119A3, the Light Howitzer Containers have been more accurizzed, with the dispersion lower than it is currently. So what it means is that it'll be more accurate, the equivalent of the M4 Scorcher, so that should alleviate some unit issues with the mods, so Sunday: - Flanker562 Weapon Pack - Flanker562 Helicopter Pack - Flanker562 M119A3 - Flanker562 Cherokee Containers
  9. I mean I'm not much of a Nam buff, but some What if modern scenarios would work too, but interesting to hear about the planned map.
  10. Looking good! Awww she's beautiful...
  11. You should be able to now. But I'll tag @Erik and see if there's an issue.
  12. A new episode of For Whom the Bell Tolls is posted, start anew or catch up: https://bit.ly/4tbZws0
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