~These are 10 new ( ish ) skins the originals were done by Gambit , however, I have a pathological hatred of painted on decals, especially in FE 2 , as the bmp format is just horrible, Jpg is so much better ( Load some FE aircraft into SF 2 and you will see what I mean !!! ) Anyhow, these skins are for Latons most excellent Fokker EIII, the skins can be used in either version , ie. the EIII or the EIIIa ( which never really existed, the A model just has twin Spandaus, and that was not a common modification on EIII's )
So the Skins are as follows, A factory finished EIII, 2 Austrian Navy machines one an unusual all over Green,including the cowl , Udets EII , which I have painted in grey with the blue stripe, as there is evidence to suggest the Red stripe isn't actually correct so I have gone with that colour, Boheme, also redone as the one available in the uploads have the black and white colours the wrong way around, also there is evidence to suggest this machine was also a grey one, and not linen, 3 different coloured Turkish machines, and a machine flown by Leopold Anslinger with the iron cross markings on the horizontal stabilisers, which is a bit different I think, and finally a blue EIII that is possibly a Jasta 9 machine. there were many more I could have done as well, but I think some of the ones I was thinking about were actually EII's not EIII's, so watch this space i shall hopefully do some EI & EII skins as well.
I have made new decals for all the marking positions, the trestle marks and also FOK.EIII numbers , not all aircraft had these so some of the skins dont have them showing, the personal machines, I have added separate FOK numbers, so they are hopefully correct (ish) I have also included the hangar screen and the Von S Data files, guns, pilot , decals, and sounds are all included in the package as well, I hope I have not missed anything out, but I expect most of you already have all the pertinent bits if I did.
Thanks to Laton for producing the Eindeckers, ( please make me a Swartzlose armed AIII please !! ) to Von S and his band of brothers for doing all the black majiks on the data files, also to Peter for doing all his hard work on FM's finally to Gambit, and to Von Deutchmark for making the skins that I can come along and modify.
Happy Fokker Scourging !!
ENJOY
This is a re imagining of my original Albatros DI upload from last week, I wasn't 100% happy with the original skin of the Crown Princes mount, so I decided to tweak and twiddle a little, the result i think is far far better.
So, included in this package, are the 2 original skins for Prince Von Prueben, both the all over Sea Green, and the version with camouflaged wings and horizontal stabiliser, along with the red and the black alternative Brunswick Hussars motif. As there were only 50 D I airframes produced, as this model was swiftly superseded by the D II the range of markings and schemes are rather sparse, so, the next scheme is my interpretation of the "standard" factory finish, Ply with Camouflaged wings and stabilisers, I have also set the skin to be numbered as this seems to be historically correct, the serial numbers are NOT going to be accurate , but they are aesthetically pleasing, and around the correct range for the time. The last 2 skins are for Jasta 5 machines, in a rather natty all over Green/Brown cam scheme, I am assuming that all the Jastas airframes were painted this way, but as there is scant to no information ( that I have seen ) on early Albatri, one maybe needs to allow for a little artistic licence on my behalf , the last skin though, is what gave me the idea that all Jast 5's D i's were painted as such, this scheme is the aircraft of Karl Spitzhoff, of Jasta 5 , it differs somewhat from the standard jasta schem, in so much as the tail fin was apparently replaced at some time, and was painted the under surface blue, however, the orginal aircraft serial, it appears, was cut and pasted from the original fin, as the serial number is applied over the camo of the original, the bloke who painted the serial numbers was obviously on leave at the time, and the crew chief took the swiftest and laziest option, I personally dont like it, I think it looks naff, so I have included the standard fuselage from the other Jasta 5 schemes in the skin folder.
There were a few other variations I fancied doing, but a lot of the photos, are a little un clear, and i wasn't convinced they were all D I's but in fact D II's , so I chose not the do those and stuck with what we have.
OK, so the final bit is, as per the original upload from last week, I have included all the guns, pilots, sounds and decals needed for these skins, you WILL need to download Stephen 1918's most excellent model these skins will NOT work on Borts original D I !!!
I have included both DATA.ini files, the original that came with the aircraft, and the updated one by Von S , with Ocjars FM , which is derived from Peter's FM's , also the updated hit boxes by my good friend Nick Bell.
The Guns are set to the early Spandau lmg 08 ( which isnt the same as the LMG 08 !! ) so it fires really slowly 400 -450 rpm, also the correct sound file to reflect this, both originate from Mr Von S , the Pilot is a work of art, done by the great Geezer, I wish he would make more pilots !! (hint hint ) I have just tweaked it a little, but these guys did all the hard grind work, I just pretty things up a bit ( or at least attempt to) Anyhow, please enjoy this aircraft, I shall be looking at doing addition skins for other types as I go along
ENJOY !!
Albatros DI flown by Prince Friedrich Karl von Preußen. He commanded Fliegerabteilung (Artillerie) 258, an artillery spotting unit, but flew patrols in a single-seat fighter with Jasta Boelcke whenever possible. He was shot down in 1917 whilst flying this machine, he crashed only lightly wounded, but unfortunately was shot in the back by Australian troops, whilst trying to escape from the area, unfortunately he died later from this wound.
I am actually surprised that no one else has made this skin, especially as we now have the most excellent Albatos DI from Stephen 1918, but anyhow, I have done one.
There is a great deal of speculation concerning this particular aircraft, there is only really one decent photo of it, after she was captured, however the wings have been removed, so only the fuselage is clearly visable, so, there are many discussions and musings over the correct scheme for this Albatros, the general concensus is that the fuselage was painted a light grey green colour, however as no colour photos were de riguer at this period of time, we can only guess at the correct shade, so I have used an approxomate colour. there is also mass discussion and beard wagging, in respect of the wings. ( as no photos I am aware of show these , the question is a bit academic in my view ) the popular belief is that the aircraft was painted over all the same colour ie. light grey green, but there are those who firmly believe that the wings were standard camouflage pattern , so, to forstall any rivet counters out there, I have included and alternative skin WITH the camo wings and stabiliser, personally I think it looks better in the overall colour, but thats just my opinion. There is also some question over the colour of the Totenkopf insignia, or rather the backing colour, some people insist it is red, whilst others (myself included) believe it would in fact be black , as the Totenkopf badge is that of the Brunswick Hussars, and the badge was worn on a black cap, anyhow, to stop the red affectionados, I have also included that as well ( I'm good to you lot aren't I ? )
there are 2 Data.Ini files as well, the original which came as Stephen 1918 made it, and the updated one from Von S, with the FM by Ocjar, and the hit boxes modded by my good friend Nick Bell, so choos which one you like, the Von S one is the better of the two in my opinion.
I have also included the sound files I use, and the guns, which again are by Von S, ( I have put the early Spandau lmg 08 on as this would be correct ) I have used the Merc 120 sound file although this aircraft actually had a 160 , I just think it fits in better for the time period.
Finally (sorry been blabbing on here ) I have used a pilot made by the marvellous Mr Geezer ( plead make more pilots !! ) I have just faffed about with it a bit but he looks the part !!
Right, I think that covers everything, no doubt I have missed out some important bit of info.....but hey ho, such is life !!
Thanks to Sephen 1918 for making the aircraft in the first place, and thanks to the other fore mentioned good souls, who make life easy for me, as they doo all the really hard work.
ENJOY !!!
5 skins representing factory finished OAW built Albatros DIII's . OAW built air-frames were finished slightly differently to standard built DIII's no rust brown paint was used , as per a directive from the air ministry in April 1917, so the 2 tone camoflage was applied, also different to the standard Albatri the camouflage was symmetrical, and also hard edged, rather than diffused.
I have tried to represent 2 camouflage in Green/Mauve and Green/Green , the second scheme is speculative, as it seems the Green/Mauve was more prevalent, also on the Green/Green I have made the tail cam lead -trail and not tip - tip as was more common on OAW machines, I have seen pictures of OAW machines with fore aft tail plane schemes, but that may have been a field mod done on the Jastas, but anyhow done them any how. So the Green/Green, and the Green/Mauve are mirror images of each other ( you will see what I mean when you load them up )
Finally I have redone the Lozenge, as I am fed up with seeing the manky dirty lozenge scheme that comes as standard with the in game Albatri, I have utilised a lighter day scheme, re done the rib tapes, etc etc etc.......anyhow, hope these aircraft fit the bill, nice clean, fresh out of the box, so not weathered at all, so if you prefer the dirty used look, please go ahead and dirty 'em up, they are a blank canvas after all.
Oh yeah, just repainted the upper fuselage metal bits, in the standard grey green, also the struts.
Enjoy !!!
The Oeffag C.II was a two-seat Austro-Hungarian plane introduced in mid 1916. It was intended to replace the Hansa-Brandenburg C.I. Pilots considered it a better plane, but it wasn't as maneuverable, and did not completely replace the Hansa-Brandenburg. The Oeffag C.II was armed with a single machine gun and was used primarily for reconnaissance, but could also carry a small bomb load for infantry support missions. It was used mostly on the Eastern Front, but also served on the Italian and Baltic Fronts.
My version has two skins with an early and a late insignia scheme. There is a complete set of number decals and a loadout for a small bomb load. I have included my skinning templates with the download.
Historical Note: The Oeffag C.II could carry four 10kg bombs, which were carried in the cockpit and dropped over the side by the observer. In my plane, I mounted them on a bomb rack under the fuselage.
Credits:
My thanks to Ojcar for making the FM file for this plane.
My thanks also to Nix for making the sound for the Austro-Daimler 160 engine.
Installation instructions:
Note - The engine sound for the Austro-Daimler 160 has been used with other planes so you may already have it installed. I have included it with this download in case you don't have it yet.
For FE1: Unzip the file and move the folder named "OeffagC2" into the FirstEagles/Objects/Aircraft folder. If you don't already have it, you also need to move the sound file "Austro-daimler160.wav" into the FirstEagles/Sounds folder.
For FE2: Unzip the file and move the folder named "OeffagC2" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "OeffagC2". Move the folder named "D" from the Aircraft/OeffagC2 folder into the Decals/OeffagC2 folder you just made. If you don't already have it, you also need to move the sound file "Austro-daimler160.wav" into the FirstEagles/Sounds folder.
Spanish Civil War
Polikarpov I-15 Read Me
The Polikarpov I-15, nicknamed "Chato," was one of the primary fighters used by the Republican forces in the Spanish Civil War. The Spanish Republic bought a large number of them from the Soviet Union, and manufactured even more in Spanish factories.
The Polikarpov I-15 was armed with four machine guns and could carry a light bomb load. They were used mostly as fighters, escorts, and interceptors. They were used for ground attack missions on occasion.
My Polikarpov includes a basic green paint skin, decals, two loadouts, and a 25kg bomb. Instructions for installing the bomb are included with the download. I have also included my skinning templates with the download.
Credits
Thanks to Ojcar for making the data file for the Polikarpov I-15.
Thanks also to Crowford who provided valuable resources for the plane and loadouts.
And thanks to Geezer for resources and inspiration.
Installation Instructions
For FE1 - Unzip the file. Move the folder named "PolikarpovI15" into your FirstEagles/Objects/Aircraft folder. You will also need to install the bomb. The bomb and instructions for installing it are included as separate files.
For FE2 - Unzip the file. Move the folder named "PolikarpovI15" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "PolikarpovI15". Move the folder named "D" from your Aircraft/PolikarpovI15 folder into the Decals/PolikarpovI15 folder you just made.
You will also need to install the bomb. The bomb and instructions for installing it are included as separate files.
This is a set of icons which will enhance the mission planning map (the one you see in the Hanger Screen, not the one you see during the mission.) This works best in campaigns - With these installed, you will see the correct roundels for all planes in the air and flags identifying the ground units. These icons also work in single missions, although ground units won't show up.
Historical Notes - To distinguish between German and Austrian planes, I added red stripes to the Austrian icon. During the war, Austrian, Bulgarian, and German planes all used similar markings.
I also included a roundel for Serbia, which is identical to the US roundel. During the war, Serbians mostly flew French planes without changing the markings.
Installation instructions:
You will need to extract and change the PlanningMapScreen.INI which is in the MenuData.cat file. Detailed instructions are included in the Read Me file.
Vogesen – Version 2
This is a complete revision of Gepard's Vogesen terrain uploaded in 2008. Add it to your Western Front install of First Eagles.
NOTE – I have changed the terrain so much that Ojcar's Armchair Aces Vogesen Campaigns no longer work. I have named the new terrain “Vogesen2” so it will not replace Gepard's original terrain and you can still fly Ojcar's campaigns in the old map.
The Vogesen Mountains are between the Alsace Valley and Lorraine Plateau, just north of Switzerland. Both Germany and France had held the territory at one time or another over the centuries. At the beginning of World War I the area was part of Germany. France set out to “liberate” the area and there was heavy fighting there during the first year of the war. After that, things settled down somewhat – there was still fighting, but no major offensives were launched until the end of WWI.
My version of Vogesen is heavily based on Gepard's original terrain – the height map, tiles, and all the locations in the Alsace and Rhein valleys are virtually unchanged, I only made minor adjustments to what was already there. I have added at lot of locations to the west and north to fill the Lorraine area of the terrain and made extensive changes to the tiles there. I have completely reworked the targets.ini and types.ini to bring many of the new ground objects into the terrain. I leveled all the airfields, changed the trench lines through the mountains, and modified many of the skins.
Credits
Gepard deserves a lot of credit for all the work he did creating the original terrain. His castles, bunkers, and other “eye-candy” objects are still in the terrain.
Many of the locations added by Ojcar are still in the map, although I renamed some of them, and made minor adjustments to their locations.
Many of Geezer's ground objects are included with the download – including some of his ground crew, airfield objects, bunkers and forts.
I have included the ambulances with this downlaod, but I don't know who made them. If anybody remembers who made the original ambulances, please let me know.
Gerwin's TFD Tool was instrumental in the making of this terrain.
Installation
The Targets.ini requires that some Ground Objects be installed. You may already have these, if not you will need to install them in the Western Front install of your game.
Cavalry Units for First Eagles – by Stephen1918 – French and German patrols
FE AA Objects – by Geezer – French and German machine guns (FRMG and GEMG)
Field Guns for First Eagles – by Stephen1918 – French and German
Infantry Units – by Stephen1918 – French and German
WWI Ground Objects – by Geo – Supply Wagons (Wagon and Wagen)
I have included many of my own ground objects with the download. Copy everything from my GroundObject folder and paste it into your GroundObject folder. Note that there are some files not in any folder, these should remain outside of all the other folders in your GroundObject folder.
Copy the folder named "Vogesen2" into your Terrain Folder.