- SF/WO* Aircraft Skins
- SF/WO* Add-On Aircraft
- SF/WO* Add-On Cockpits
- SF/WO* Weapons Mods/Skins
- SF/WO* Sound Mods
- SF/WO* Object Mods
- SF/WO* Add-On Ships
- SF/WO* Missions/Campaigns
- SF/WO* Maps/Terrain Mods
- SF/WO* Hanger/Menu/Loadout
- SF/WO* Utilities/Editors
- SF/WO* Joystick Config Files
- SF/WO* Patches
- SF1 DAT Mods
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KLU-306° Squadron
By Steve s
This skin depicts the F-104G's of 306°Squadron of Royal Netherlands Air Force,the Recce squadron based at Volkel AFB.
173 downloads
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Recon pod Orpheus-Italian version-
By Steve s
The italian version of that pod entered in service,for the same reason of KLu, in 1975 with the AMI's F-104G of the 3°Stormo based at Villafranca Air Base;is shape differed from Dutch model because the recon device are quite different from original model,actually the pod is in use with the AMX.
203 downloads
0 comments
Submitted
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Recon pod Orpheus-Dutch version-
By Steve s
This pod was made in Netherland under request of Koninklijke Nederlandese Luchtmacht(KLu),because of the unsatisfactory performances of the RF-104G.
It entered in service in 1974 with the F-104G of the 306° Squadron based at Volkel Air Base.
179 downloads
0 comments
Submitted
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Saudi F-15S
By Dave
RSAF F-15S By a whole bunch of mugs.
All SP5 ready to go too. Its been on my HD forever. To
many other things to going on so I can't get this any
more tweaked. Known issues, weps seem to just hang on the
pylons but not touching all the way. Could use some help
there and I will update this package if i get it.
FT
Wpnssgt
Sundowner
Fubar
Wrench, The
Dave
And the list goes on and on to da break of dawn.
Install.
Drop the contents of each folder in the folders of the
same names in your WOX directory. Go fly.
1,380 downloads
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F-15K Version V1.5
By Dave
F-15K Strike Eagle Version 1.5
14 OCT 2008 (now SP5 compatible) Thanks Wrench
Original Model by Flying Toaster
Additional Model Work by Wpnssgt
Flight Model by Fubar512 (Use in Normal)
Avionics by Moonjumper
Effects by Deuces
Skins by Wpnssgt & USAFMTL
Original F-15 Cockpit by Kesselbrut modified to an F-15C (BETA) by Wpnssgt
Drop tanks by Fast Cargo.
Loading & Hangar Screens by Kout
Fixed the wheels in the runway. Thanks Ant.
Ready to use in WOE or WOI (use it in WOI, hint hint)
Read the read me.
2,942 downloads
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F-15I for Wings Over Israel V1.5
By Dave
F-15I Ra'am (Update) for WOI Update 14 Oct 2008. (Now WOI SP5 compatible) Thanks Wrench
Original Model by Flying Toaster
Additional Model Work by Wpnssgt
Flight Model by Fubar512 (Fly this in normal)
Avionics by Moonjumper (Completely new build as of 2007/08)
Loading & Hangar Screens by Kout
INI work by MJ and USAFMTL
Effects by Deuces
Sounds by Fubar512
Updated on 22 Mar 08 to fix the sinking gear in the runway. Thanks Ant.
Skin by Sundowner
****Warning - Skins are 1024x1024 and should be resized if your system cannot handle large texture files**** There is also 4096x4096 uber high res if you want them.
Original F-15 Cockpit by Kesselbrut modified to an F-15C by Wpnssgt. Bottom left MFD is inop.
Read the read me!
4,420 downloads
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F-86E(M) 4^ Aerobrigata -Italian Air Force-
By Spitwulf
F-86E(M) Italian Air Force - 4^ AeroBrigata Intercettori Diurni (4th Daylight Interceptors Wing)
---skin for Sabre Mk4 mod by Wrench---
(Sabre Mk6: original model by Zurawski)
This skin represents the early camo, later replaced with a "bare metal" style.
Tested in SF1 Gold, WoV and WoE (pre and post Sept. 2008 patch)
Skin resolution: 1024x1024
Please, see the readme for installation instructions and other stuff.
Credits:
Templates by: Guest? Author unknow, but i have found the templates here, at CombatAce.
Someone knows who is the author? I want to give him proper credits. Thanks!
Thanks to:
Steve S: for its great support in my first attempt to make an historical skin. Grazie Steve!
Soulfreak: for the interesting link.
Column5: for the decal tutorial in Knowledge Base section
All the italian section at Combat Ace forum. Thank for the support!
Wrench: for Sabre Mk4 mod.
Zurawski: for its outstandings Sabres.
Legal:
This skin is release under Freeware Licensing aka Fair User Terms. Simply 3 rules:
1. The work may not be used in payware projects or in projects that will not be freely distributed under these same terms.
2. You must give proper credit in your readme file.
3. If feasible, include the original readme along with your new mod.
For more informations, check this topics: http://forum.combatace.com/index.php?showtopic=26131
P.S. sorry for my English...is very poor...
Spitwulf
Somewhere in North Sardinia, Italy
October 2008
148 downloads
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Fuel tanks multilod for F-101´s and tips for a better FRS
By rebel ryder
Fuel tanks multilod for F-101´s and tips for a better FRS
Thank you for the permission and the Super Voodoo.
1 - Install the weapons of the F-101 with the
editor of weapons.
2- Add this files to folder weapons.
More tips for a better FRS:
Resize textures to 256 pixels, change to 256
colors.
Change pilots and seats for multilod models.
Change the distance between lods, 100 to 40 etc.
I hope this will be useful for those with a slow
graph.
A greeting to all
191 downloads
0 comments
Submitted
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VF-13 'Night Cappers', CVW-10 skin for the Mirage Factory F-8E
By Gocad
VF-13 'Night Cappers', CVW-10 skin for the Mirage Factory F-8E
Making this skin would not have been possible without the work done by the Gunfighters team and the Mirage Factory or without Column5's fantastic template. Thanks a lot, guys!
Installation instructions
Extract the contents of the rar file named 'NC65' into a TEMP folder.
Read the text file for further instructions.
Legal stuff
1. The work may not be used in payware projects or in projects that will not be freely distributed under these same terms.
2. You must give proper credit in your readme file.
3. If feasible, include the original readme along with your new mod.
136 downloads
0 comments
Submitted
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0 comments
Submitted
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Republic Ejection Seat part2
By Steve s
This seat was used in the late F-84F,check your documentation!,and read the README
Steve S
148 downloads
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EC 01.007 skin for Rafale
By JAT81500
Here is the skin from the EC 01.007 Provence of the French air force Rafale to use with FoxMonter's plane.
It is based on a skin made by Fougamagister, thanks to him.
Do not use in any commercial way.
793 downloads
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MiG-17 & MiG-19 Family Variants Data Ini Upgrades
By Wrench
Data Ini Fixes for Various Frescos & Farmers - WoV/WoE/WoI
This package of data inis is designed to bring various sub-variants of the MiG-17 and MiG-19 family up to the latest, post 9/08 patch standard.
They are designed for use on mods from Madcaddie & howling1s "MigPak", "More Migs Pak" and "Still More Migs Pak", which are available at AvSim. Also included is a data ini for the Cuban MiG-17AS by Starfighter, Pasko's 17PFU, and a couple of mods by me, and some other people I can't remember....
The data inis contained herein are modification, per nations and loads, with all the FM updates, taken right from a freshly extracted stock MiG-17F Fresco-C and MiG-19S Farmer-C data inis. This brings in the newly added AI sections, and improved FM to these very old mods...
The aircraft 'repaired' by the enclosed data inis are:
J-4(IRM)
J-4
J-5A (PLAAF mod of Pasko's 17PFU)
MiG-17AS (by starfighter)
MiG-17F(SF-E)
MiG-17PF (SP-16)
MiG-17PF
MiG-17PFU (Pasko)
MiG-19 (IRM mod)
MiG-19F
MiG-19P
MiG-19PM (these 2 by me, The Wrench)
MiG-19SF
F-6 (Shenyang Farmer, Pakistani AF)
I've tried to keep the weapons "NationName" and "AttachmentType" as close to stock whenever and wherever possible. I've tried to design this fix for use with any weapons pak ...remember all these aircraft WERE designed with the Bunyap Pak of 6/06 in mind. If you plan to use these with a 'stock' install, you WILL need to add the various weapons called out in their loadout inis. MOST IMPORTANTLY, if you plan on using these with the Mirage Factory Weapons Pak; either the WoI (-which you shouldn't, really-) or the soon-to-be-released WoE version, you WILL have to import various and sundry bits. In particular, the Izumrd radar nose for the 17P/PF/PFU/J-5A, 19P/PM and the nationalized weapons for the Paki F-6 (as their Sidewinder is a mod of the US version, plus their nationalized bombs and rocket pods and suchlike...), plus the 'pylons' necessary for their attachment.
Highly detailed information on the various loadouts, and eariler data ini fixes can be found in the CombatAce Knowledge Base, in the "Bunyap Wepons and Loadouts Fixes Thread"
http://forum.combatace.com/index.php?showtopic=18346
It is highly suggested that you spend some time in there..otherwise, you may have some "issues".
Happy Landings
Wrench
kevin stein
293 downloads
0 comments
Submitted
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A-4T Skyhawk
By ludo.m54
A-4T for WOE
The A-4T Skyhawk was the proposed French version of the Skyhawk as then used in many countries. In the early 70's, France needed to replace its Etendard IV and therefore studied three proposals:
- The A-4 Skyhawk
- The A-7 Corsair II
- The Jaguar M
All three projects were abandoned, either for not being performant enough (Jaguar), either because of foreign origin. A fighter derived from the Etendard was then developped and adopted; the Super Etendard.
More infos : http://frenchnavy.free.fr/projects/skyhawk/skyhawk.htm
One of the original project concerned the A-4M, as none is available under WoE, I found a workaround with the A-4F.
This add-on shows off what could have become the A-4T of the French Navy, with skins covering three units : 11F, 14F and 17F.
373 downloads
0 comments
Submitted
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Kh-45
By Wraith27
Hello Ladys and Gentelmens !
I like to introduce the Kh-45 russian heavy AG misiile.
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This missile was design for russian heavy bombers: Sukhoi T-4,M,MS , Miasiszczew M-20 series,M-18 and Tupolew 160M, and early Tu-160 project. As You know only Tu-160 was build but with differend weapons. Kh-45 was newer produced -I'm not sure does prototype ever exist...there are very few information in the web about this missile.
Ofcourse we dont have any of those aircraft in our game so I suggest to use Kh-45 on Tu-22 and Tu-16.
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I create two versions:
Kh-45A -Anti ship missile with 1000kg conventional warhead.
Kh-45B -Anti ground missile with 1MT nuclear warhead.
It is my first model... it's very simply and may have some defects...but I think You wil be pleasure.
All opinions or advices send me on PM please
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Credits:
Lindr2 and Ravenclaw_007!! Thanks Guys for teach me how to make textures for our game!!!
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Have Fun!
CIACHO
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License:
This file is freeware and can't be use in the payware additions!!!!
All persons who want to use or modificate this file must add my name to credits and add this readme file to their mode.
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739 downloads
0 comments
Updated
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Top Gun Aggressor Skins
By Dave
A-4 Aggressor Pack by Bananimal.
These were made for a Top Gun Campaign I made 5 years. They are great skins. Just put into your A-4E and go fly.
Dave USAFMTL
383 downloads
0 comments
Submitted
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0 comments
Submitted
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VF-24 'Checkertails' low-vis scheme for the Mirage Factory F-8J
By Gocad
VF-24 'Checkertails' low-vis scheme for the Mirage Factory F-8J
Making this skin would not have been possible without the work done by the Gunfighters team and the Mirage Factory or without Column5's fantastic template. Thanks a lot, guys!
Installation instructions
Extract the contents of the rar file named '24lv into a TEMP folder.
Read the text file for further instructions.
Legal stuff
1. The work may not be used in payware projects or in projects that will not be freely distributed under these same terms.
2. You must give proper credit in your readme file.
3. If feasible, include the original readme along with your new mod.
Additional notes
File updated, because decals.ini needed some fixing. Sorry about that.
133 downloads
0 comments
Updated
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MiG-23 Flogger Tank
By Jarhead1
This is the MiG-23 Flogger tank from Pasko and Starfighter2. I didnt do anything but upload it so dont give me any credit for it. Enjoy this and go fly.
Jarhead1
273 downloads
0 comments
Submitted
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bye_bye_cones.zip
By rebel ryder
Bye Bye cones, hi arrows.
My old ATI 9250 needed some extra help to make the game faster, the arrows only have 4 polygons.
Arrows and Omega drivers good combination for low-power graphics
A greeting to all.
282 downloads
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Isreal2 ver 2.5 by Gepard
By Wrench
Isreal 2 Terrain Upgrade for WoI -- Version 2.5
This update/rebuild is designed to REPLACE the one I released in March, 2008.
This is an extensive expansion of Gepard's "Isreal 2" full-scale map he made several years ago for Strike Fighters. What this will do, is allow its usage in WoI (or any of the other games, for that matter). There has also been a massive 'cleanup' of several of the additonal airfields as originally issued. I've removed, for the most part, all but one runway where there were mulitples.
Several new items have been added to the types ini, allowing the 1948-1967 timeframe for Historical missions and Campaigns in the Middle East region. This IS the full terrain =complete with tiles, tods, hm bmps in short, everything needed to correct pre-patch errors, and is designed to replace to earlier version, dated March 2008. This is updated to the latest standards, post 8/28/08 patch for WoI and WoV/WoE. This build repairs the sinking into the terrain, odd elevations and other funny business. Those still using SF will not benefit from this upgrade, and will not get the game generated parked aircraft.
It has been extensively upgraded, with new movement, targets and types ins. Water effects are active, so Vista users take note...more information for you is below in the Install Instructions. See "Notes for Vista Users" below.
Contraindicated: post-patch, the water effects for Vista users seem to be working.
It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; expecially the Desert skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Infantry paks, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy. The SAMs are pretty important, as there are several batteries that call out for the SA-3 specifically, and the stock in-game SA-2s along the "SAM Fence" at the Suez Canal (although, they should be outside the historical year range I've designed it for this; call it a "backdated map"). As such, this map should be usable in the timeframes of 1948-2050.
Please note: the ground objects included in the March 2008 build are NOT included with this version.
It is designed to use either the Bunyap or Mirage Factory Weapons Pak; some of the names for the IDF air defenses (ie: the HAWKs and their associated radars) and their 'arranements', are taken from Nick Bell's 'NATO Air Defense Mod'; these are the names used for the 2 HAWK radars.
As stated above, it is =specifically= designed for use with Wings Over Isreal. It has -also- been tested in SF, WoE and WoV, but to have the proper feel, use it in WoI only.
Remember: this terrain IS designed with the 1948-1966 timeframe in mind; although there ARE many target areas still active for later years (ie: Canal SAM Fence, possibly the Cyprus airfields), but the WoI IsraelME terrain works best for 1967 and later years. As it was designed to.
As always, there's an extensive, highly detailed readme with step-by-step instructions. You all should know what to do by this point.
A (hopefully) full listing of contributors is in the readme...with my thanks for all their help.
Happy Landings!!!
Wrench
kevin stein
3,351 downloads
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Ferris Scheme A-4E
By Dave
Ferris Scheme A-4E's By Bananimal.
He made these for me like 4 years ago and I never released them. FOr tohse of you who like A-4's and Ferris schemes, this is your ticket.
Enjoy
Dave USAFMTL
99 downloads
0 comments
Submitted
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VF-211 'Fighting Checkmates' low-vis scheme for the Mirage Factory F-8J
By Gocad
VF-211 'Fighting Checkmates' low-vis scheme for the Mirage Factory F-8J
Making this skin would not have been possible without the work done by the Gunfighters team and the Mirage Factory or without Column5's fantastic template. Thanks a lot, guys!
Installation instructions
Extract the contents of the rar file named '211lv into a TEMP folder.
Read the text file for further instructions.
Legal stuff
1. The work may not be used in payware projects or in projects that will not be freely distributed under these same terms.
2. You must give proper credit in your readme file.
3. If feasible, include the original readme along with your new mod.
132 downloads
0 comments
Submitted
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Download Statistics
14,325
Files12,599
Comments26,962
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