- SF/WO* Aircraft Skins
- SF/WO* Add-On Aircraft
- SF/WO* Add-On Cockpits
- SF/WO* Weapons Mods/Skins
- SF/WO* Sound Mods
- SF/WO* Object Mods
- SF/WO* Add-On Ships
- SF/WO* Missions/Campaigns
- SF/WO* Maps/Terrain Mods
- SF/WO* Hanger/Menu/Loadout
- SF/WO* Utilities/Editors
- SF/WO* Joystick Config Files
- SF/WO* Patches
- SF1 DAT Mods
-
A-4Q Malvinas/Falklands cockpit
By Ariell
New cockpit for A-4Q SFP1 Malvinas/Flaklands Mod
This new cockpit all changed this place for a little over inmersón in this amazing mod.
It took me many hours since. I'm not a modder, I just paint aircraft but I decided to paint the cabs of A-4 who participated in the Falklands War. I hope you enjoy them and you will enjoy flying as much as I enjoyed making them.
This cockpit lod of this mod is the original TK file, but is fully modified and repainted by me.
I made this cockpit different color settings, and noting that the Argentine pilots were very religious have added religious images and family photos in the cockpits. Simply put in the pricipal folder called "Cockpit" which you liked best. Skins are also made in dirty and clean modes. Anyway ... to give you the options of use that you would stay more comfortable and want to use.
Install
First make a BackUp of your original files before releasing these files on your A-4Q folder,
then put these files by replacing existing, that's all. And flying
That ideas never landing. Ariell.-
Nuevo cockpit para A-4Q sfp1 Malvinas/Flaklands Mod
En este nuevo cockpit esta todo cambiado de lugar, para dar un poco mas de inmersión en este fantastico mod.
Me llevo muchas horas ya que yo no soy modder, yo solo pinto aviones pero me decidí por pintar las cabinas de los A-4 que participaron en la Guerra de Malvinas. Espero que sean de vuestro agrado y que lo disfruten volando, tanto como yo he disfrutado haciendolas. La cabina LOD de este A-4Q es el original archivo de TK, pero esta totalmente modificada y repintada por mi.
He hecho para este cockpit distintas configuraciones de color, y atento a que los pilotos argentinos eran muy religiosos he agregado imagenes religiosas y fotos de familia en los cockpits. Solo tiene que poner en la carpeta pricipal llamada "Cockpit" la que a usted mas le guste. También estan hechas las pieles en modos sucio y limpio. En fin... para darle las opciones de uso que a usted le quede mas comodo y quiera usar.
Instalar
Primero haga BackUp de sus archivos originales, antes de soltar estos archivos en su carpeta de A-4Q, luego ponga estos archivos reemplazando los existentes, eso es todo. Y a volar.
Que las ideas nunca aterricen. Ariell.-
177 downloads
0 comments
Submitted
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WOE_Update_Oct2008b
By Typhoid
WOE_Update_Oct2008b
------------------------------
============================
Wings Over Europe / Oct 2008
Readme File
============================
-----------------
Table of Contents
-----------------
1. Update Notes
2. Troubleshooting
3. Contacting Customer Support
---------------
1. Update Notes
---------------
This Update contains all the fixes from previous patches, and it can
be applied to any version of the game. Earlier patches do not need
to be applied.
This Update also raises the mimimum system requirement for the game to
the following:
OS: Windows 2000/XP
Processor: 1.0 GHz
Memory: 1.0 GB RAM
Hard Drive: 1.5 GB free space
Video Card: 128 MB DirectX 9.0c
After installing this Update, the game may require newer version of
DirectX to run correctly. Please visit the Microsoft website at
http://www.microsoft.com/downloads/details.aspx?FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3
to download and install the latest version of DirectX.
We highly recommend you install this update over a clean install of
the game - uninstall the game first, manually delete the folder to
remove any mods not uninstalled, reinstall the game from original CD,
then apply the Update.
Many previous mods are not fully compatible with this Update. If
you find any mods not working correctly, please check with mod-makers
to provide you with updated version of their mods.
List of changes in this Update include:
Oct 2008
--------
* EASY HUD Option now display labels with name and distance for all
active objects.
* HARD Targeting Option is changed so objects are always identified.
* In-flight map has been changed to show individual aircraft and their
names instead of just squadron.
* Fixes runways not displaying when playing Multi-player Dogfight.
* Guided bombs, when EASY Weapons Effectiveness Option selected, are
made to hit their target easier.
* Autopilot maintains level flight better.
Sep 2008
--------
* Updated Nations list and additional insignia decals are included.
* Using the zoom controls on in-flight map will no longer zoom the
view after exiting the map.
* Air-to-ground gunsight is only depressed when unguided bombs
are selected.
* Shadow option is changed to adjust distance as well as the types of
object casting shadow. Low: No shadows are cast. Medium: Aircraft
cast shadow only in external view and only at close range. High: Aircraft
and some ground objects cast shadow. Unlimited: All objects cast shadow
at furthest distance.
* Rear view (Shift+F5 by default) and Engine On/off toggle (Ctrl+I)
are added.
* Better support for dual-analog sticks on gamepads are added.
* Version numbering system has been changed to show month and year
in less ambiguous format.
* View limits are adjusted correctly for widescreen and Matrox
surround gaming display.
* Shadows can now be cast using more detailed geometry model.
* Airfields in Single Mission and Campaign play now include randomly
placed parked aircraft.
* B-52D 3d model has been re-scaled to a more correct size.
* Flight model and AI have been further tweaked.
* And numerous other minor fixes and changes to enhance the overall
gameplay experience.
------------------
2. Troubleshooting
------------------
Troubleshooting Tips
Before installing the game, please try the following:
- Close all other applications.
- Verify that your system meets the minimum system requirements.
If you are experiencing difficulties in getting the game to run,
please try the following solutions:
- Obtain the latest drivers for your video and sound card.
- Obtain the latest version of Direct X from:
http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3
- Install the latest update for your game from:
http://www.thirdwire.com/downloads_woe.htm
- Run scandisk and defragment your drive.
------------------------------
3. Contacting Customer Support
------------------------------
To obtain further technical assistance regarding this product, please
send an e-mail to:
support@thirdwire.com.
Please be sure to include the following information in your e-mail:
· Processor type and speed
· Operating System version
· Memory (RAM)
· DirectX Version
· Video Card type
· Error messages encountered and where/when you saw them.
Or visit our forums at
http://bbs.thirdwire.com/phpBB/
and leave us a message.
For all other comments or suggestions, you can contact us by sending
an e-mail to:
info@thirdwire.com
--
7,036 downloads
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MiG-21bisD pack
By Gepard
MiG-21bisD german updateprogram (What if)
***********************************
----------------------------------------------------------
I. This mod is written for WoX
(a SF2 version will follow later)
+++++++++++++++++++++++++++++++++++++
II. History:
In January 1991 the Bundesverteidigungsministerium (ministery of defence of the Federal Republic Germany) decided to phase out all MiG-21 which were handed over after the reunification of Germany and scrap them.
Two mounth later ingenieurs of the german DASA company (became later part of EADS) wrote a letter of memorandum to the chairmen of their company. In their memo they stated, that an updateprogram for the MiG-21 would be a profitable cashcow for the DASA company. As reasons for their statement they gave some points:
1. Repair and updatefacilities are already existing with the Flugzeugwerft Dresden
2. Skilled personal is available
3. Good connections to eastern Europe contries are given, because a lot of WP MiG's were repaired and overhauled in Dresden in the past.
4. The eastern european states are attempting to leave the zone of influence of the Sovietunion and will try to become closer to the western alliance.
5. The economic situation of the former WP states is so weak, that it is unlikely, that they will be able to purchase modern western equipment in the next decade. What means, that they will use the weapons they already have for a while.
6. The backbone of the fighter fleet of states like Poland, Czechoslovakia, Hungary and Romania is still the MiG-21. Its an easy and cheap to operate plane and it is believed, that this plane will held in operational status till the year 2000.
Conclusion: For states which are willing to become members of the NATO and still operating the MiG-21 is an offer of a german made MiG-21 update program a welcome gift. It brings the MiG-21 to NATO standard and helps the economic weak states to operate a significant fighter fleet.To support our selling attempts is is neccessary, that the Luftwaffe must operate the updated MiG-21 in significant numbers over a periode of 5 years minimum.
In March 1991 the chairmen of the DASA decided to start a MiG-21 update program. Close informal connections to the Bundeskanzleramt and the MOD changed the fate of the MiG-21 in german service. The former east german Jagdgeschwader 8, based in Preschen, was relaunched under the new name "Erprobungsgeschwader 8". As operating aircraft only the MiG-21bis was choosen.
In April 1991, the DASA offered 3 update levels for the MiG-21 with the task to improve the combat capabilities of the plane by minimal changes in original design. The project name was MiG-21bisD. The D stands for Deutschland, the german name for Germany.
MiG-21bisD1, electronic update. It consist of the replacement of the RP-22 radar with the italian Grifo-7M, the implementation of an avionics container at the tailfin root, which contains an internal jammer SPS-142, a chaff - flare dispenser and parts of the NATO compatible radio equipment. The weapon system was modified to operate Sidewinder missiles, side by side with soviet made weapons. Only the R-3R missile was withdrawn, because the radar was unable to guide this weapon. The first MiG-21bisD1 was ready in November 1991 and entered the german service in spring 1992. In August 1992 the first MiG-21bisD1 was sold to Poland.
MiG-21bisD2, agility update. With this update the MiG-21bis got a pair of canards to improve the agility of the plane, an inflight refuel probe, new NATO compatible radio and a new french made IFF system. The radar RP-22 was slightly improved by better computers, so that the range was increased by 10% and the target quisition time reduced by 50%. The weapon system changes consist only of the Sidewinder implementation. The first D2 was completed in December 1991 and entered german service in summer 1992. First costumer was the Czech Republic in spring 1993, followed by Hungary in summer 1993.
MiG-21bisD3, full NATO compatibility. This modification included the MiG-21bisD1 avionic update and the D2 agility update. Additionally the plane plane got a new engine. The old R-25-300 was replaced by the RB-199 Mk.105 which was developed for the Tornado ECR. It was ~ 5% stronger than the R-25 and a good piece shorter. The now existing space was used for a bigger internal fuel volume. In Spring 1992 the first MiG-21bisD3 started for maiden flight, but the program came to a temporary stop, when the british company GEC Marconi Avionics offered their Blue Hawk and Blue Vixen radars to the program. In summer 1992 the implementation of the Blue Vixen was finished and in spring 1993 the plane became able to operate the new american AIM-120A AMRAAM missile. The first MiG-21bisD3 entered the german service in November 1993. It proofed as a reliable, capable and cheap to operate aircraft. In 1993 the "Erprobungsgeschwader 8" was renamed in JG75 "Erich Hartmann". It operated the MiG-21bisD3 and a later D4 update till it was replaced by the first Eurofighter Typhoon in 2004.
Poland got the D3 in 1995, Romania in 1996. India showed an increased interesse for a licence production of the D3, but when the USA denied the AMRAAM capability India retreated from program and purchased the MiG-21BISON from Russia.
+++++++++++++++++++++++++++++++++++++
III.
CREDITS:
I want to say thank you to Alejandro from Argentina who made the aditionally parts which i used to create this plane.
The great MiG-21 cockpit is made by Paladrian
----------------------------------------------------------
IV.
INSTALLATION:
-Unzip all files into your objects/aircraft folder.
------------------------------------------------------------
V. This mod is FREEWARE. COMMERCIAL use is NOT ALLOWED.
----------------------------------------------------------
VI.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
May 2014
248 downloads
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SUKHOI SU-35 BM
By ALVAROIDEAL
A plane amazing and fabulous war. Thus the family of derivatives hunts very famous and renowned Sukhoi Su-27 can be set. Also designed to overcome the outstanding F-15 Eagle, this game has become the standard to be compared. With the end of the Cold War and the dismantling of the Soviet Union, the Russian defense industries have embarked on an extremely aggressive policy of sales of its military equipment with extreme success by getting their monetary funds to follow the research as well as globalization has brought fruits extremely beneficial, and excellent competitiveness.
987 downloads
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Su-30 B-60
By ALVAROIDEAL
The Su-30 started out as an internal development project in the Sukhoi Su-27 family by Sukhoi. The design plan was revamped and the name was made official by the Russian Defense Ministry in 1996. Of the Flanker family, only the Su-27, Su-30, Su-34 and Su-35 have been ordered into serial production by the Defense Ministry. All the others, such as Su-37, were prototypes.
The Su-30 has two distinct version branches, manufactured by competing organisations: KnAAPO and the Irkut Corporation, both of which come under the Sukhoi group's umbrella. KnAAPO manufactures the Su-30MKK and the Su-30MK2, which were designed for and sold to China, and later Indonesia, Venezuela and Vietnam. Due to KnAAPO's involvement from the early stages of developing Su-35, these are basically a two-seat version of the mid-1990s Su-35. The Chinese chose an older but lighter radar so the canards could be omitted in return for increased payload. It is a fighter with both air superiority and attack capabilities, generally similar to the U.S.F-15E.[6]
1,002 downloads
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Malta 1942, a campaign for WoA
The first half of 1941 had been a hard time for the Allied defenders of Malta, when the Luftwaffe could devote several of its best units to pound the island, sink any ship within nearby waters, and decimate the small fighter force of outperformed Hurricanes. As Germany turned its attention Eastwards with Operation Barbarossa, the RAF could recover, then take a more offensive stance, putting threatening pressure on the Axis convoys to Libya, and even striking targets in Sicily.
Nonetheless, by the end of the year, as the operations East were getting stuck in the Russian Winter, it was decided to move again large numbers of Luftwaffe units to the Mediterranean Front, in order to eliminate the RAF striking force, and to bend the Maltese morale under the weight of bombs.
As the valiant defenders of Malta were to face this renewed enemy effort, the Axis leaders began to meet and plot an invasion of the island by air and sea, intended to remove once and for all this thorn from their flank. By the end of April 1942, this Sword of Damocles over Malta would have a name: Operation Herkules..
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Malta 1942 : Malta now with 100% more Spitfires !!
This is my third campaign for Wings over Africa, the free add-on by The Dev A-Team that enables you to re-enact the air war over the most legendary battlefields of the Mediterranean Theatre of Operations. In this mod, Baltika had already provided campaigns over Malta covering the epic years 1940 and 1941. This 11-months-long campaign, running from December 1941 to November 1942, completes a trilogy, encompassing some of the most dramatic moments of the siege, when Malta was the closest to be dominated in the air before Spitfires were finally delivered, the closest to be strangled with Allied supply convoys repeatedly decimated or driven away, and finally the closest to be doomed as the Axis leaders planned very seriously for Summer 1942 the naval and aerial invasion of the island, codenamed Operation Herkules.
Four additional downloads will be required to play this campaign (the links are included in the ReadMe file, registration at Capun Skunkworks needed). The modified files provided here allow several flyable units to display their original markings, and activate some Sardinian and Tripolitanian bases and targets on the Tunisia map as soon as the beginning of the campaign. A French translation of the campaign texts is also included.
Flyable planes (including scheduled upgrades during this long campaign):
British RAF/FAA :
Hawker Hurricane Mk.I & Mk.IIb
Supermarine Spitfire Mk.Vb
Bristol Beaufighter Mk.I & VI
Bristol Beaufort Mk.I
Bristol Blenheim Mk.IV
Martin Maryland Mk.I & Baltimore Mk.I (reco)
Fairey Albacore Mk.I
German Luftwaffe :
Messerschmitt BF-109 F-4 & G-2
Messerschmitt BF-110 C-4
Junkers Ju-88 C-4 night fighter
Junkers Ju-88 A-4 (bombers & reco)
Junkers Ju-87 D
Italian Regia Aeronautica :
Macchi Mc.200 'Saetta'
Macchi Mc.202 'Folgore'
Reggiane Re.2000 'Falco'
Reggiane Re.2001 'Ariete'
Junkers Ju-87 B 'Picchiatelli'
Savoia-Marchetti SM.79 'Sparviero'
Choose your side! As a British, Commonwealth, or American volunteer in the RAF, serving in "the fighter pilots' paradise", make sure that the sacrifices already consented by the tenacious Maltese population, and by the brothers-in-arms who fought before you, won't have been vain. As a German pilot veteran of the easy playground and hard conditions of living of the Soviet Front, take your part in Rommel's glorious epic by neutralizing the stubborn rock that cripples the Afrikakorps' supply lines. As an Italian patriot, protect Sicily against the odious raids perpetrated by the English air pirates from Malta, and prepare the capture of this invaluable floating bolt on behalf of the King.
196 downloads
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SeaHurricane MkIc
By RAVEN
V3.10
SeaHurricane MkIc For SF1 06 Patch Level Installs.
See Readme for details.
Creidts:
Cockpit, Myself.
TW
AC 3D Model,Textures Myself.
Light Fix, Wrench
Sound File ?
This Mod is Freewear and not to be sold!
Raven
04/26/14
131 downloads
0 comments
Updated
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NAA P-51D Mustang, Fuerza Aérea Salvadoreña
By Wrench
NAA P-51D Mustang, Fuerza Aérea Salvadoreña (El Salvador Air Force) for SF/WoV/WoE/WoI and probably SF2
-Part of an on-going series of mod recreating Central American Airpower
Modifications, and a complete reskin of Wolf257s P-51D Mustang into those as used by the El Salvadoran Air Force.
This is a SEMI-COMPLETE aircraft mod, as per Wolf's wishes, the aircraft LOD is NOT included. However, EVERYTHING else is; cockpit, inis, skin, decals and so forth.
The skins, from my "enhanced" template, have my patented "interperative" panel, rivet lines and other details.New decals for the individual aircraft are from historical listings. The numbers.lst, while included, is NOT active, to prevent 'running out of numbers in game'. It's just renamed, so it's easy to reactiveate it.
The camo pattern, also is "interperative" at best. Much conflicting data exists as to how and with what colors the FAS painted their Mustangs, as well as the pattern used. This should be considered a 'generic' style, blending what data I could find into something reasonably passable (or as they used to say, 'reasonable facsimile thereof) the schemes as used.
You also get a new WoE style Hangar screen, all the weapons WW2 style weapons are included in the new "folder format" for use in post-patch installs, -and- in EACH weapons folder is a ***_data.ini as used by SF2. Unfortunately, as I don't have SF2, some experimentation on your part will be required to install and get them up and running. (meaning, I'm not sure how the numberation runs...)
This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
=MORE IMPORTANT: You =MUST= have Wolf's WW2 Planes Pak to get the LOD from. It is NOT included!!=
As per usual, there's a nice readme involved with installation, so give a look at, please!
Happy Landings!
Wrench
kevin stein
107 downloads
0 comments
Updated
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Vought/Goodyear FG-1D Corsair (F4U-1D) Fuerza Aérea Salvadoreña
By Wrench
Vought/Goodyear FG-1D Corsair (F4U-1D) Fuerza Aérea Salvadoreña (El Salvador Air Force)
--for SF/WoV/WoE/WoI and probably SF2
-Part of an on-going series of mod recreating Central American Airpower
Modifications, and a complete reskin of Wolf257s F4U Corsair into those as used by the El Salvadoran Air Force.
This is a SEMI-COMPLETE aircraft mod, as per Wolf's wishes, the aircraft LOD is NOT included. However, EVERYTHING else is; cockpit, inis, skin, decals and so forth. The cockpit includes 2 bmps, both 'enhanced' with extra little do-dads and thingamabobs.
The skins, from my "enhanced" template, have my patented "interperative" panel, rivet lines and other details.New decals for the individual aircraft are from historical listings. The numbers.lst, while included, is NOT active, to prevent 'running out of numbers in game'. It's just renamed, so it's easy to reactiveate it.
You also get a new WoE style Hangar screen, all the WW2 style weapons are included in the new "folder format" for use in post-patch installs, -and- in EACH weapons folder is a ***_data.ini as used by SF2. Unfortunately, as I don't have SF2, some experimentation on your part will be required to install and get them up and running. (meaning, I'm not sure how the numberation runs...)
This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level and eariler) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
=MORE IMPORTANT: You =MUST= have Wolf's WW2 Planes Pak to get the LOD from. It is NOT included!!=
Again, you can expect the usual detailed readme to browse through that's got all you need to know to, well, install it!!
Good Luck, and Good Hunting!
Wrench
kevin stein
89 downloads
0 comments
Updated
-
Vought F4U-5 Corsair, Fuerza Aérea Hondureña
By Wrench
Vought F4U-5 Corsair, Fuerza Aérea Hondureña (Honduran Air Force) for SF/WoV/WoE/WoI and probably SF2
-Part of an on-going series of mods recreating Central American Airpower
This is a modification of The Mirage Factory's F4U-7 (French Navy version), into the earlier, and almost identical (albiet modified), F4U-5 version as used by the Honduran Air Force in the 1950s and 60s. This mod is VERY similiar to the Korean Era F4U-4B mod I released in 2008.
This pak contains -almost- everything you'll need to create this new version, minus a few critical files that you'll need to copy from the original F4U-7. So you MUST have the -7 somewhere to copy them from. If not, you can download it from Check6 (TMF Home Site), Column5 or CombatAce
This is to be considered as an "incomplete" aircraft mod, due to the non-inclusion of certain files. I've NOT included the aircraft LOD files nor the cockpit folder. See below "To Install" for a complete list of the necessary parts.
I've included all the inis I've modified, so you'll be copying the minimum number of bits. You also get a new WoE style Hangar screen, all the weapons in the new "folder format" for use in post-patch installs, and in EACH weapons folder is a _data.ini as used by SF2. Unfortunately, as I don't have SF2, some experimentation on your part will be required to install and get them up and running.
The skins are "pieces parts", dejumbled together from the stock ones that came with the aircraft when released. New, historical individual number decals are included. The numbers.lst, while included, is NOT active, to prevent 'running out of numbers in game'. It's just renamed, so it's easy to reactiveate it.
This mod is designed for use with the, I'm hoping, ANY weapons pak. You may just need to add a few things.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.(as I ain't got it!)
PLEASE read the enclosed readme for FULL, detailed install instructions!! It's Important!!
Enjoy!
Wrench
kevin stein
71 downloads
0 comments
Updated
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Malaysian Skyhawk Pack
By adm17
In 1982, the Tentara Udara Diraja Malaysia (TUDM, or Royal Malaysian Air Force) ordered 88 A-4s (25 A-4Cs and 63 A-4Ls), delivery starting in 1984. The TUDM wanted these planes refurbished into 54 single-seaters and 14 two-seaters. The aircraft were designated A-4/TA-4PTM (Peculiar To Malaysia)
Unpack the content, inside the A-4F Folder.
Cheers.
83 downloads
0 comments
Submitted
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Hasty Airfield
By krfrge
Hasty Airstrip by Krfrge - April, 2014
This was built in response to a question on Combat Ace.
Credits go to Mitch for the original desert factory. I used one of the ground platte to make the aristrip. Next to Stary for his great terrain mods. If I have missed anyone please let me know so you are given proper credit.
This was originally designed in WoE.
What's in this package:
1. GERMANYG9.bmp tile
2. GERMANYG9.LOD
3. HastyAirstrip1.LOD
4. HastyAirstrip1.TGA
5. Jungle.TGA
6. Airfield9.ini
7. Airfield9.LOD
8. Airfield9_DATA.ini
Installing:
1. Place all 8 items into a terrain folder of your choice.
2. Add the GermanyG9 tile entry to your terrain_data.ini.
To do so, open the terrain_data.ini file with notepad and add the following entry:
[Texturexxx] <--------make sure to change the XXX to the next number
Filename=GERMANYG9.BMP
HasWater=0
Color=0.352682,0.385123,0.234305
SolidObjectTexture=
AlphaObjectTexture=jungle.TGA
3. Add the GermanyG9 tile to your terrain_texture.ini.
To do so, open the terrain_texture.ini file with notepad and add the following entry:
[GERMANYG9.bmp]
TextureType=4
DetailType=0
HeightMapScale=100.000000
TransitionType=0
TransitionTo=0
3WayTransitionTo=0
RiverType=0
RoadType=0
RandomFactor=100
ExclusionRegion=0
ExcludeMaxX=0
ExcludeMinX=0
ExcludeMaxY=0
ExcludeMinY=0
LimitRotation=0
Allow0deg=0
Allow90deg=0
Allow180deg=0
Allow270deg=0
SolidObjectTexture=
AlphaObjectTexture=jungle.tga
4. Add the following to your terrain_targets.ini
[TargetArea490] <-----------Renumber to the last target entry
Name=Hasty Airstrip <-----------You can rename this
Position=XXX000.000000,XXX000.000000 <-----Adjust the location
Radius=2485.281250
ActiveYear=1950 <-----------You can adjust the year
Location=1 <-----------You can adjust the location (1 or 2)
Alignment=FRIENDLY <-----------You can adjust the alignment (FRIENDLY or ENEMY)
AirfieldDataFile=airfield9.ini
NumSquadrons=1
Target[001].Type=HastyAirstrip1
Target[001].Offset=0.00,0.00
Target[001].Heading=0
Target[002].Type=ZPU-2
Target[002].Offset=227,235
Target[002].Heading=45
Target[003].Type=AAA
Target[003].Offset=8,67
Target[003].Heading=45
Target[004].Type=ZPU-2
Target[004].Offset=-121,325
Target[004].Heading=345
Target[005].Type=Camonet
Target[005].Offset=250,360
Target[005].Heading=0
Target[006].Type=Camonet
Target[006].Offset=278,340
Target[006].Heading=17
Target[007].Type=AAA
Target[007].Offset=47,274
Target[007].Heading=17
Target[008].Type=ZPU-2
Target[008].Offset=-316,-351
Target[008].Heading=220
Target[009].Type=Camonet
Target[009].Offset=-222,-117
Target[009].Heading=220
Target[010].Type=ammo
Target[010].Offset=278,-132
Target[010].Heading=220
Target[011].Type=ammo
Target[011].Offset=250,-171
Target[011].Heading=217
Target[012].Type=ammo
Target[012].Offset=296,-160
Target[012].Heading=178
Target[013].Type=Camonet
Target[013].Offset=282,-195
Target[013].Heading=178
Target[014].Type=AAA
Target[014].Offset=-16,-121
Target[014].Heading=180
Target[015].Type=AAA
Target[015].Offset=47,39
Target[015].Heading=100
Target[016].Type=BRDM
Target[016].Offset=172,133
Target[016].Heading=183
Target[017].Type=AAA
Target[017].Offset=235,-281
Target[017].Heading=77
Target[018].Type=Camonet
Target[018].Offset=24,-325
Target[018].Heading=7
Target[019].Type=Camonet
Target[019].Offset=-7,-363
Target[019].Heading=7
Target[020].Type=Camonet
Target[020].Offset=-211,-250
Target[020].Heading=187
Target[021].Type=Camonet
Target[021].Offset=-289,-156
Target[021].Heading=237
Target[022].Type=AAA
Target[022].Offset=317,168
Target[022].Heading=237
Target[023].Type=ZPU-2
Target[023].Offset=-218,-39
Target[023].Heading=260
You can substitue any of the above targets with others of your choice and additional targets to fit your requirements.
5. Add the following entries into the terrain_types.ini
[TargetTypexxx]
Name=HastyAirstrip1
FullName=Hasty Airstrip
ModelName=HastyAirstrip1.lod
TargetType=SMALL_RUNWAY
ActiveYear=0
TargetValue=1000
UseGroundObject=FALSE
DamagePoint=140.0
ArmorValue=0.0
ArmorType=0
RepairRate=10.0
StartDetectChance=100
StartIdentifiedChance=50
IncreaseDetectChanceKey=10
MaxVisibleDist=30000.0
ZBufferOffset=6.000000
FlatObject=TRUE
DamagedModel=
DestroyedEffect=
DestroyedModel=
SecondaryChance=0
[TargetTypexxx]
Name=Runway9
FullName=Runway
ModelName=airfield9.lod
TargetType=SMALL_RUNWAY
ActiveYear=0
TargetValue=0
UseGroundObject=FALSE
DamagePoint=10.0
ArmorValue=0.0
ArmorType=0
RepairRate=10.0
StartDetectChance=100
StartIdentifiedChance=50
IncreaseDetectChanceKey=10
MaxVisibleDist=30000.0
ZBufferOffset=6.000000
FlatObject=TRUE
DamagedModel=
DestroyedEffect=
DestroyedModel=
SecondaryChance=0
6. You can takeoff using the north-south runway currently. I am working on improving the line-up and use of the 30 degree offset runway.
I subscribe to the Comabt Ace Freeware Policy.
If you have questions contact me at Combat Ace.
Krfrge April 2014.
~~~~~~~~~~~~~~~~~~~~~~~~~
Change 1 - Adjustment to airfield9_DATA.ini
The below adjustment should correct the displacement off the airfield
[Runway001]
Heading=0
Offset=135,-145
Length=300
Width=50
TouchDownHead=0,125
TouchDownTail=0,-125
TakeOffHead=0,130
TakeOffTail=0,-130
TaxiHead[01].Heading=90
TaxiHead[01].Offset=-10,143
TaxiHead[02].Heading=90
TaxiHead[02].Offset=-10,-143
72 downloads
0 comments
Updated
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SeaHurricane Mk.Ib
By RAVEN
SeaHurricane Mk.Ib For SF1 06 Patch Level Installs.
See Readme for details.
------------------------------------------------------------------
Creidts:
Cockpit, Myself.
TW
AC 3D Model,Textures Myself.
Light Fix, Wrench
Sound File ?
This Mod is Freewear and not to be sold!
Raven
04/14
131 downloads
0 comments
Updated
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Bf 109k-4 from Stab./JG 52 Czech 1945
By casias111
This skin represent Bf 109k-4 Squadron Stab./JG 52 Czech 1945,detail enhancement with rivet and weathered,for Wolf Bf 109.
install instruction see README file.
and thank's to Wolf for creating this great plane.
Casias111
85 downloads
0 comments
Updated
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Pack Skin A4-P Skyhawk 1982
By Galtieycia
Hace un tiempo hice estas texturas para el A4-B del Mod Malvinas ya que los que tenia no me parecian lo bastante realistas y entonces salieron estas dos verciones de acuerdo con algunas fotos y demas recursos. Decidi subirlas para que otros puedan valorarlas y disfrutar de ellas como lo hago yo con los dos trabajos . Saludos y buenos vuelos !! ah le agregue al pack nuevas imagenes para el Hangar y el Loading
98 downloads
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Mig-21 Complete Pack 1.3 for SF1 line
By ataribaby
MIG-21 Complete Pack
********************
Version 1.3 04.10.2009
Changelog
*********
1.0 3.11.2008
initial release
1.1 3.12.2008
Changed all mig engines accel to about 8-9 sec per engine doc. Bis version
is little bit faster.
Iddle RPM changed to RL values:
R-11F-300 (37F) 30%
R-11F2-300 (37F2) 33%
R-11F2S-300 (37F2S) 31%
R-13 (95) 34%
R-25 (25) 40%
Corrected fuel tanks quantities to reflect real world figures.
F - 2350L
PF - 2850L
PFM - 2675L
MF - 2675L
BIS - 2900L
Changed all additional files with Mig21_ prefix so all are unique now and
not interfere with other mods.
Reworked all hangar and loading screens to match all game models.
F version now have true ranging-only radar. It can be still turned off by
Ctrl+PgDn. In current game engine this radar starts on.
Wings Over Vietnam new Mig-21 hangar and loading screens. Later i will make
it for all game versions.
1.2 29.3.2009
Added KV1 seat to all MF and Bis variants. Deleted old seat from model.
Added SF2 Mig variants. Changed FMs little bit based on Fubar512 values on
alpha stall to make Migs usable in knife fight. It not bleeds speed in sharp
high AOA turns so much. Added vetral fin from Fubar512 FM.
1.3 04.10.2009
Fixed reversed nose gear rotation.
SF2 version was removed - it will be separate pack.
This pack inludes all official Thirdwire MIG-21 models as flyable jets with
cokcpits in most complete form what my modding knowledge allows. All in easy
install form. I am not author of any 3d pits, FMs, sounds. All is what i
downloaded from Combatace or made by Thirdwire. I want to thank to original authors
of included files and this nice sim. Hope it is ok to reuse their work to
provide really complete, up-to-date and easy to install Mig-21 package. I was
always sad with that great pits available and terrible way to install it into
latest ptached games and it is always missed something. Loading screens, loadout
picture, good FM and so on... Now with latest patches FMs are usable and nicely
flyable so i used it as base FMs for pack.
Pack contains folowing stuff:
*****************************
Every official MIG-21 flyable with pit for SFP1, WOV, WOE, WOI and SF2. I corrected
some errors in pits, Used latest Oct 2008 TW patches as base for FM fat files
with tweaks in engine (thrust for each model, spool up time, radar, weight). FM
is not touched and i think it flies now ok with latest patch. Diferent sounds for
each engine model is included with Mig RWR sounds. Better Mig pilots too. Each
Mig-21 has loading and hangar screen and camouflage sample patch with loadout
picture. All includes corresponding serial numbers to choose from. I made
Numbers.lst for Vietnam and Arab airforces by hand. All Migs have right service
nationality in dat as was originaly in each game install.
Strike Fighters Project 1
MIG-21F
MIG-21PFM
MIG-21MF
Wings Over Vietnam
MIG-21F
MIG-21PFV
MIG-21PFM
MIG-21MF
Wings Over Europe
MIG-21F
MIG-21PF
MIG-21PFM
MIG-21MF
Wings Over Israel
MIG-21F
MIG-21PF
MIG-21PFM
MIG-21MF
MIG-21BIS
Notes:
******
MIG-PFM has added LCOS gunsight to be able to use gunpod in fight. More realistic and
distictive heaters sounds are included too.
Instalation:
************
Simply unpack somewhere and then choose what game you want mod for Migs-21 and
simply copy content of apropriate game folder from pack to game root directory
overwirte all potential files. Dont worry all dat files are based on latest
Oct 2008 TW patches. Sure if you want you can backup first whole game. Just
for cause i forgot something. After that just start game and enjoy all MIG-21
variants flyable in most complete and up-to-date way.
Afterword:
**********
This version of complete MIG-21 pack is far from to be perfect or complete so feel
free to let me know if there is something missed, bad or not working. Also if
someone has some more accurate tech data for enhance FMs feel free to mail me and
pack get fixed or updated.
Finaly thanks to everyone whom work made this pack reality.
Tomas 'ATARIBABY' Hamarcak
Contact: ataribaby@seznam.cz
Credits:
********
Paladrian F/PF/PFM/MF/SM Mig-21 pit models and avionics
http://forum.combatace.com/index.php?autoc...p;showfile=1919
http://forum.combatace.com/index.php?autoc...p;showfile=1745
Spillone104 R-11 R-13 engine sounds
http://forum.combatace.com/index.php?autoc...p;showfile=7276
howling1 Fishbed-L engine sound. I renamed it to R-25
http://forum.combatace.com/index.php?autoc...p;showfile=1284
Klavs81 AIM-9 Sidewinder Growl sound
http://forum.combatace.com/index.php?autoc...p;showfile=6716
Wrench RedAir pilot
http://wrench1smog.com/wrench2.html
Hangar screen tutorial
lindr2 for his Mig-21 variants zip
Zdenek Kussior for his great info on engines
http://www.mzak.cz/motory/
4plus MiG-21
book for all fuel info
Mirage Factory Mig AB effect
Fubar512 For his FM work from where i borrowed alpha stall values and ventral fin.
AmokFloo for KV1 seat from his excelent MIG21UM
If i forgot someone please tell me and i will include credit.
8,659 downloads
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P-38F Lighting, 94th FS, MTO 42-43
By Wrench
P-38F Lightining, 94th Fighter Squadron; for SF/SFG/WoV/WoE MTO Installs
This is a new skin for Wolf257's Lightinig, and my mod of it into the P-38F Lightning. It is desinged to replace the "Generic OD1943" skin for use in your MTO-themed WW2 game install.
This skin is based off Wolf's original templates that came with his "WW2 Planes Pak", that I've made a few little enhancements too. New panel lines, weathering and some detail work to the interior sections have been added (look around, and you'll find them!)
All new decals for serial and ID letters have been created, to represent aircraft from the 94th Fighter Squadron "Hat In The Ring", 1st Fighter Group as they appeared when in service in North Africa/MTO during late 1942 through late 1943. Hence, the use of the Operation Torch yellow-outlined fuselage star, and the plane star roundel on the wings. Research seems to indicate the yellow-outline was used by the 94th well into 1943, until replaced by the red-outlined star-and-bar, which only lasted a few months itself before being replaced by the blue-outlined star-and-bar. Then they moved up to later model Lightnings, in OD/Gray and then to Natural Metal finish.
Serial numbers ARE accurate for F model Lightnings, but I was unable to match ID letters to serials, excepting for UN-Q; that one IS the correct serial. Consider the serials as "generic" for this usage.
As always, it's reccomended you unzip this package to a temp folder or your desktop, or somewhere's else that's easy to find to gain access to the rest of this readme for full, detailed install instructions.
Happy Landings!
Wrench
Kevin Stein
113 downloads
0 comments
Updated
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F-5A South Vietnam Air Force (VNAF) skin
By MigBuster
South Vietnam Air Force (VNAF) skin for the Mirage Factory F-5A Freedom Fighter.(1024x1024)
New Camo scheme
Higher res
Fuel tank skins included
Press the button below to download this skin and save it to your Desktop.
Only tested in WoV but should also work in WoE/SFG/SFP1 at least
Many thanks to the Mirage Factory for the fantastic F-5A model.
Released under CombatAce Fair-Use terms. Visit the URL below for more info.
http://forum.combatace.com/index.php?showtopic=26131
440 downloads
0 comments
Updated
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F-5C USAF Skoshi Tiger skin
By MigBuster
USAF Vietnam Skoshi (Small) Tiger Project skin 2 for the Mirage Factory F-5C Freedom Fighter.(1024x1024)
Between 1965 and 1967 a single USAF squadron flew over 9000 sorties with the then new F-5C to evaluate its combat viability. The 3 phase Skoshi Tiger project included Combat Air Patrol and strike missions over North Vietnam - and ground attack/support missions over South Vietnam, Cambodia and Laos.
New Camo scheme
Higher res
Fuel tank skins included
Press the button below to download this skin and save it to your Desktop.
Only tested in WoV but should also work in WoE/SFG/SFP1 at least
Many thanks to the Mirage Factory for the fantastic F-5C model.
Released under CombatAce Fair-Use terms. Visit the URL below for more info.
http://forum.combatace.com/index.php?showtopic=26131
285 downloads
0 comments
Updated
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The Last Stand
By MigBuster
The Last Stand
December 14th, 1974. Being almost certain that the US wont intervene anymore, the North Vietnamese Army (NVA) launch a full scale invasion of the Republic of South Vietnam.
Defence aid to the South from the US has been drastically reduced and the South Vietnamese economy has all but collapsed. Ammo, spares and fuel are in short supply, and so is the moral of the South Vietnamese people. Your only hope is to hold out long enough to gain renewed US support.
The South VNAF currently have the Worlds fourth largest airforce thanks to the "Enhance" and "Enhance Plus" programs from the US.........
Historical only in the Aircraft, Units and Air Bases used by the VNAF squadrons. Other than that you will be limited to hitting Targets in Southern NV/South Vietnam/Laos/Cambodia only - You wont be going up North - the VNAF never had the range anyway.
Only for Wings Over Vietnam SP4 version v08.30.06 - only tested with the default terrain also - but should be no issues adding trees etc
MUST be a new install - none of the stock campaigns will work after you have installed this!
Read the instructions - they will tell you which jets to download and where from
The gamplay file should give you some hints of how the campaign should be played
Only parts of this Mod comes under the CA Freeware licencing - read the Credits file for details
Northrop F-5E Tiger II (Mirage Factory ) - CombatAce or www.column5.us
Northrop F-5A Freedom Fighter (Mirage Factory) - CombatAce or www.column5.us
Douglas A-1HVNAF and A-1JVNAF Skyraiders - Razbam “The Skyraiders Vol 2” for SF.(www.razbam.org) Payware see note below
AN-2 Colt (Pasko & Team)- www.column5.us
Bell “Armed” UH-1H “Huey” - at CombatAce - you need to get the UH-34 also as below.
Douglas AC-47 “Spooky” - “A Team” Skunkworks (http://cplengineeringllc.com/SFP1/ )
Cessna A-37B Dragonfly – “A Team” Skunkworks (http://cplengineeringllc.com/SFP1/ )
UH-34 Seabat – Only needed for the UH-1H sounds and cockpit – “A Team” Skunkworks (http://cplengineeringllc.com/SFP1/
Note1: Razbam Skyraiders Vol 2 is worth the money for the cockpit alone – however if you are stuck there is a free A-1H at CombatAce – if you do this the quickest way would be to change the campaigns data.ini and .ini files and replace the A-1HVNAF and A-1JVNAF with A-1H and the skin for the A-1H you want to use. You would then need to change the A-1H_loadout.ini.
Played and tested loads but as ever there may be some issues to resolve somewhere.
991 downloads
0 comments
Updated
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F-16 SEA Shark
By MigBuster
An old updated skin given some Shark Teeth for a request.
Alternate South East Asia camo scheme for the Mirage Factory F-16A Block 1 and Block 10.
size: 1024x1024
Tested on (Mirage Factory):
F-16A Block 1 (folder:F-16A_Blk1)
F-16A Block 10 (folder:F-16A_Blk10-NDC)
Inlcludes a WOE style Hangar screen and some Green Drop tanks that can be installed if wanted.
Please read the README file to ensure the decals are installed properly.
Many thanks to the Mirage Factory for the F-16 Model.
Tested in WoE but should work in SF and WOV
Press the button below to download this skin and save it to your Desktop.
Coolhand29
416 downloads
0 comments
Updated
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Remove the red planes from the in flight Map
By MigBuster
Game not challenging enough? - why not stop red planes appearing on the map!
Just download and copy MAPENEMYICON.tga to your "Flight folder" ie
"C:\......\WingsOverVietnam\Flight"
If you feel like you are getting shot down to much afterwards - just delete MAPENEMYICON.tga again and all will revert to normal....easy hey
tested in WOI / WOV but should work in SF/WOV/WOE/WOI/FE
Note about SF2: This will work in the strike Fighters 2 series - however TK kindly included these options in the HUDDATA.ini file (which you would need to extract from the flightdata.cat file) from June 2009 which can just be set to true or false as you need - so you can acheive the same thing from here:
[HUDLabels]
EnableLabels=FALSE
LabelFriendlyAir=TRUE
LabelFriendlyGround=TRUE
LabelEnemyAir=TRUE
LabelEnemyGround=TRUE
[MapLabels]
EnableLabels=FALSE
LabelFriendlyAir=TRUE
LabelFriendlyGround=TRUE
LabelEnemyAir=TRUE
LabelEnemyGround=TRUE
MiGBuster 2009
164 downloads
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MQ-9 NEW MOD
By frtn
Please read me when you fly it.
___________________________________________
it have two mod
Old http://combatace.com/files/file/13153-mq-9-reaper/
This is new,Different with previous.I use another 3dmodel to make it.
But It has a very serious Air Data Bug
Speeds faster than 200 kts,it will auto pitch up,until speed down to 190kts.
AIR DATA not by myself,Because I do not have the ability to do it.
I feel sorry.
I use F-35C_AVIONICS.
thanks ysup12 user
2014
frtn
507 downloads
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Mapuche-Project-FAA_SFP1-SFG
By Kaiser1
Proyecto Mapuche ideado para SFP1
He modificado el A4 skyhawk para cubrir las necesidades de un avión argentino cazabombardero, capaz de tener velocidades mach al contrario que el antiguo skyhawk.
Trabajando con algunos colegas logramos reducir la masa, mejorar el rendimiento de velocidad y armamento del avión, se logró un nuevo vehiculo aereo, al que llamamos FAA Mapuche.
155 downloads
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