- SF/WO* Aircraft Skins
- SF/WO* Add-On Aircraft
- SF/WO* Add-On Cockpits
- SF/WO* Weapons Mods/Skins
- SF/WO* Sound Mods
- SF/WO* Object Mods
- SF/WO* Add-On Ships
- SF/WO* Missions/Campaigns
- SF/WO* Maps/Terrain Mods
- SF/WO* Hanger/Menu/Loadout
- SF/WO* Utilities/Editors
- SF/WO* Joystick Config Files
- SF/WO* Patches
- SF1 DAT Mods
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F/A-18F Super Hornet Block II
All I did was to modify the AVIONICS.INI to block II configuration, mainly simulating the APG-79 AESA radar, using the VFA-213 skins
(VFA-213 has block II planes).You NEED to have the original F/A-18F installed first, because all the the effects, pilot, weapons etc. are NOT included.
Be aware:
-This is NOT a 100% correct F/A-18F Block II plane, since if we want to follow reality faithfully a modified -almost new- cockpit is needed.
- I haven't found a detailed performance description of the APG-79 radar, so some changes are in reality "best guess".
So the Credit should really go to:
Skin by SidDogg
Template by 101tfs and Erwin_hans
3D Model by 101tfs
Flight Model by Erwin_hans
INI work by 101tfs and Erwin_hans
Effects by 101tfs and Erwin_hans
Original F/A-18A/B Cockpit by TMF modified to an F-18E/F by Erwin_hans.
And last but not least: Remember this is a FREEWARE!!
4,200 downloads
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Searchlights (experimental)
By Stary
Experimental, permanent searchlights and flares for nightfighter campaigns and missions.
Read the included readme for important information about the limitations and installation procedure.
831 downloads
0 comments
Submitted
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ASTROS-3
By rebel ryder
ASTROS-3
Para deixar um pouco de Sherman. Saudações à comunidade brasileira.
333 downloads
0 comments
Submitted
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North Dakota ANG F-101B skin
By mppd
19 F-101B/F Voodoos of the 178th FIS, 119th FGp(AD) North Dakota ANG at Hector Field, Fargo N.D. as they appeared in June 1973. The unit flew the Voodoo from November 1969 until March 1977.
Skin per request!
Mike Druzolowski
152 downloads
0 comments
Submitted
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IAI-201 Arava - Venezuelan Air Force
By Guest
This is Venezuelan AF skin for IAI-201 Arava made by Capun.
97 downloads
0 comments
Submitted
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IAI-201 Arava - Mexican Air Force
By Guest
This is Mexican AF skin for IAI-201 Arava made by Capun.
58 downloads
0 comments
Submitted
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IAI-201 Arava - Israeli Air Force
By Guest
This is Israeli AF skin for IAI-201 Arava made by Capun.
158 downloads
0 comments
Submitted
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Fishpot Series Cockpit & Ini Upgrade Pak
By Wrench
Cockpit Upgrade for Pako's Fishpots (Su-9A, Su-9B, Su-11) For SF/WoV/WoE/WoI
This semi-inclusive package contains cockpit upgrades and many ini tweeks for the following Sukhoi Fishpots aircraft made by Pasko:
Su-9A
Su-9B
Su-11
It is desinged for use in a post 9/08 or 10/08 game install. These mods should work just as well in a non-patched version, but this has NOT been tested. There may be issues with how the shadows are generated, so the inis supplied here use the OLD style of generating shadows ie: using the ***.shd file that came with the aircraft when released. There MAY still be issues, even with that, so shadows are 'user optional', albeit activated.
Included in the package are complete cockpit folders for all 3 aircraft. (since I'm kinda paranoid about someone =NOT= being able to figure out the same cockpit folder goes in all of them....this removes that possibility). They're the SAME pit all around; I know this increases the download size, but....
The cockpits are Ordway's radar equipped MiG pits, with various very small tweeks (mostly in the metricizing of readouts). They are not perfect matches for the Fishpots, but they're "close enough for gaming purposes". A closer, more accurate pit would be a single engined version of Boopidoo's Su-15 Flagon, but we've been unable to create one.
:IMPORTANT: there is an 'aimpoint' issue with the gunpods used on the Su-11. Please see the reference jpg I've enclosed for the 'visual adjustments' you'll need to make when using these gunpods. More info the "Notes and Other Nonsensical Ramblings Section" below.
Data and Loadout ini tweeks return to the "WP,SOVIET" attachment types, to allow for useage in any Weapons Pak, or none. HOWEVER -- the weapons will still need to be added to your stock WeaponsData.ini (for those NOT using the BunyPak ), or to the TMF Pak. The weapons themselves ARE included, in the new 'seperate folder' format pioneered by The Mirage Factory. This will create a cleaner, more readily accessable /Weapons folder without all them hundreds of loose files floating around.
The naming conventions for the air-to-air missiles has been returned BACK to the stock method (ie: as used by 3rd Wires stock weaponsdata ini, and the TMF's WepPak. Meaning: NATO codes are used for the name; R-3S is the AA-2 Atoll, etc). For those folks still using the Bunyap Pak, and it's naming conventions, loadout inis specifically designed for them are included. They are named "bunypak_***.Loadout.ini, and retain the Soviet naming conventions for the missiles.
Users of other Weapons Paks will have to make the same adjustments; it's a simple text edit in any case.
Mission statements have also been amended, to ONLY Intercept and CAP; these ARE interceptor aircraft, more designed for a 'point defence' type of mission, and do not have any ground attack capabilites.
Where information has been available, or based on 'best guesses' in looking at the aircraft, landing lights have been added, and the running lights upgraded. The Flight Models have not been touched, so be advised in the post patch world of possible handeling issues.
A new, repainted "body.bmp'', with new panel lines and etc, have been included as well. New decals ini for all the Fishpots have been included as well. These have been edited to make use of the new, post-patch Blue Bort numbers. Agaim. more info is available in the "Notes and Other Nosensical Ramblings Section" below.
Also included are the MiG RWR sounds (just in case you don't have them), and a couple of engine wavs. NEW damage tgas are included.
Obviously, you'll need all these birds to install this package too. They're available at Column5's site, and (hopefully!) at Pasko's. If you can't find them there, they are also be availabe at CombatAce, 'way at the end of the "Cold War Aircraft: Soviet Aircraft and Variants". Look on the last page, and you'll find them.
-This mod has NOT been tested in SF2 -- as I don't have it. Any attempts to add these aircraft, you're on your own! I'd reccomend NOT adding them to SF2, until such time as, or if, a new cat extractor becomes available, and the SF2 series weapons editor appears. Otherwise, you can't add anything...
It is HIGHLY reccomended you read the enclosed readme ALL the way through before installing this pak...that'll get you familiar with the proceedures and lowers the risk of mistakes and errors....
Happy Landings!!
Wrench
Kevin Stein
EDIT: package updated to include corrected avionics inis for Su-9B & Su-11. Sorry people! W
789 downloads
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Ejecting pilots mod v1.0 update
By Stary
Ejecting pilots mod update.
Includes new great parachute graphics by Luk1978. Thank you! Also thanks to Epizikl for additional info. Wish we could use 3D chutes.
Now you can chose one from three aircraft fire effect versions:
1 -stock Thirdwire one, with original fire and smoke materials
2 -"Enhanced Explosions 3" version
3 -napalm-like one from beta release
Also the size of chute scaled to fit the new graphics.
3,558 downloads
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0 comments
Submitted
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ADWC F-101B skin
By mppd
This was intended for the initial release of Enrico's superb F-101B Voodoo, but somehow slipped through the cracks.
The 16 F-101B/F Voodoo interceptor aircraft operated by ADC's Air Defense Weapons Center at Tyndall AFB, Florida during the year of 1970.
Enjoy,
Mike Druzolowski
163 downloads
0 comments
Submitted
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A-4Q Armada Argentina (Argentine Navy)
By 3-A-305
A-4Q Skyhawk (Armada Argentina) skins
Claro; Medio y Lo-vis made by Torno (Banidos Team) with colaboration fom 3-A-305 (3-A305 Design)
Post War made by 3-A-305 (3-A-305 Design)
To use over Thirdwire's A-4B model or A-4Q(available on the Falklands 1982 MOD)
Tested on SFP1+sp051506+p080306+MOD Falkland/Malvinas
The pack include four different version of the same schemme. Due to the lack of photographic material, it was very difficult to get the real color so we've decided to include different version and let the choice to the final user.
350 downloads
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No. 115 Flying Dragon Squadron for WoI
By wilco
F-16A Netz No. 115 Flying Dragon Squadron skin for WoI:
This skin is for Thirdwire's stock F-16A Netz and depicts all nine F-16A of the recently formed 115 Squadron of the IDF/AF. The squadron operates F-16A and F-16B in the aggressor role.
INSTALLATION:
Unzip the '115IDF' folder to your F-16A_Netz folder, that's it all you need to do.
SOURCES:
http://www.f-16.net/aircraft-database/F-16...essor-aircraft/
ACKNOWLEDGEMENTS:
Thanks to TK for WoI and all the other great games.
Special thanks to gerwin for his outstanding F-16A template.
Have fun!
Team Flying Dragon,
wilco & alex70b
Released under the CombatAce Fair-Use License.
If you have any problems or comments, contact us at CombatAce.
310 downloads
0 comments
Submitted
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Alvis Stormer HVM & Starstreak Missile v1.1
By winterhunter
The British Starstreak SAM and the Alvis Stormer HVM launcher.
Starstreak is a British short range surface-to-air missile manufactured by Thales Air Defence Limited (originally Shorts Missile Systems), in Belfast. It is also known as Starstreak HVM where HVM stands for "High Velocity Missile". After launch the missile accelerates to approximately Mach 3.5, at which point it launches three laser beam riding submunitions. The use of three submunitions increases the likelihood of a successful hit on the target. Starstreak has been in service with the British Army since 1997.
(Source: http://en.wikipedia.org/wiki/Starstreak_missile)
Now in version V1.1 with some small corrections:
+ The optronics turret does not "crash" into the missile turret anymore.
+ The visual detection range has been somewhat bettered.
+ The thrust curve of the missile has been tweaked to improve the Pk.
+ The seeker FOV has been enlarged to ensure more frequent engagements in high angular velocity conditions.
423 downloads
0 comments
Updated
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Yak Cockpit Pak #2
By Wrench
Cockpit Upgrade for Pako's Yaks (ie: Yak Pak Part 2) For SF/WoV/WoE/WoI
This semi-inclusive package contains cockpit upgrades and many ini tweeks for the following Yaklovev aircraft made by Pasko:
Yak-28B "Brewer-C"
Yak-28P "Firebar"
It is desinged for use in a post 9/08 or 10/08 game install. These mods should work just as well in a non-patched version, but this has NOT been tested.
Included in the package are complete cockpit folders for both (since I'm kinda paranoid about someone =NOT= being able to figure out the same cockpit folder goes in all of them....this removes that possibility), that are basically repaints of the stock 3rdWire F-4B/D Phantom, but with lots of changes and stuff. The entire cockpit folder is included, as the F-4B/D exists in all versions of the game, I feel this a pretty safe move. A whole slew of updated/modificated/fiddled with inis are included, Using the "Stargetic Moves Method" pioneered by Lexx_Luthor, and with some repainting and "metricizing" of the readouts, they make a "passable" Soviet-style cockpit. Not perfect, mind you, but "Passable".
The cockpit labeling is still in English, although the measurements themselves are using metric; ie: KMPH, MPS, Meters and KG. I made the assumption that a "Russian" pilot would see the "Russian" labels in Cyrillic; so just pretend you're reading "Russian". Your brain is automatically translating :)
Data and Loadout ini tweeks return the "WP,SOVIET" attachment types, to allow for usege in any Weapons Pak, or none -- HOWEVER -- the weapons will still need to be added to your stock WeaponsData.ini (for those NOT using the BunyPak ), or to the TMF Pak. The weapons themselves ARE included, in the new 'seperate folder' format pioneered by The Mirage Factory. This will create a cleaner, more readily accessable /Weapons folder without all them hundreds of loose files floating around.
The naming conventions for the air-to-air missiles has been returned BACK to the stock method (ie: as used by 3rd Wires stock weaponsdata ini, and the TMF's WepPak. Meaning: NATO codes are used for the name; R-3S is the AA-2 Atoll, etc)
Where information has been available, or based on 'best guesses' in looking at the aircraft, landing lights have been added, and the running lights upgraded. The Flight Models have not been touched, so be advised in the post patch world of possible handeling issues. Oddly, the 'auto-speed' canopy seems to be working just the same as pre-patch; so it's been left alone.
The main ini has been left alone i regards to the "Shadow" section. There seems to be some 'issues' with how the game engine creates the 'new style' shadows via the main LOD. Unfortunately, there are no damage tgas yet available. Perhaps I'll do them up someday...
Also included are the MiG RWR sounds, and the "JetEngine2" wavs.
Obviously, you'll need both these birds to install this package too. They're available at Column5's site, and (hopefully!) at Pasko's. They should also be availabe at CombatAce, way at the end of the "Cold War Aircraft: Soviet Aircraft and Variants (with the other Yaks and Sukhoi Fishpots - which are next on the list)
There's a pretty detailed, step-by-step readme enclosed; I'd highly reccomend reading it all the way through before installing the bits and ini, just to familarize yourself with the whole process.
Sorry there's no screenshot, but it's all pretty much the same as Yak Pak #1
Good Hunting!!
Wrench
kevin stein
(this one was supposed to be uploaded in November, 2008 -- I simply forgot about it, what with other projcets popping up!)
356 downloads
0 comments
Submitted
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J-35 Draken pack (A,B,BS,D,FS,J,OE,F.35)
By lindr2
J-35 Draken pack (A,B,BS,D,FS,J,OE,F.35) final Beta (need pylons work for J-35j & F.35 & 135mm & 75mm RP models)
Used items:
Model: J35F Draken Addon v1.1 http://forum.combatace.com/index.php?autoc...mp;showfile=236
Skins: http://forum.combatace.com/index.php?autoc...amp;showcat=159 by Hoarmurath
Reference link: http://w1.465.telia.com/~u46506466/English/Start.htm
J-35 history (from internet)
J 35A
Fighter version, total production: 90. The J 35As were delivered between 1959-1961. The tail section was lengthened after the 66th aircraft to house a new afterburner for additional thrust. This forced the installation of a retractable tail-wheel. The two versions were nicknamed Adam kort (Adam short) and Adam lang (Adam long).
J 35B
Fighter version, built and delivered between 1962–1963, total production: 73. This variant had improved radar and gun sights, and was also fully integrated into the Swedish STRIL 60 system; a combat guidance and air surveillance system.
J 35D
Fighter version, delivered between 1963-1964, total production: 120. The aircraft had a new and more powerful Rolls-Royce Avon 300 (RM 6C), which could deliver 77.3 kN thrust when using its afterburner. This was also the fastest Draken version, and capable of accelerating until out of fuel. It was also the last Draken to carry two cannon.
J 35F
Fighter version, delivered between 1965 and 1972, total production: 230. This variant had improved electronics and avionics, e.g. integrated radar, aim and missile systems. The aircraft's main armament where IR and SARH versions of the Hughes Falcon missile originally intended for the J 35D , but one of the cannon was removed to give space for more avionics. The J 35F2 was a J 35F, produced with a Hughes Aircraft Company N71 infra red sensor, a so-called IR seeker. This was a change in the production line from the no 35501 airframe.
J 35J
In 1985 the Swedish government decided to modify 54 J 35F2's to J 35J standard. In 1987 12 more modifications where ordered. Between 1987 and 1991, the aircraft were given a longer lifespan, more modern electronics, a modernized cannon, an additional 2 sidewinder pylons under the air intakes and increased fuel capacity. The final operative J 35J flew for the last time in 1999.
Saab 35BS
Used J 35Bs sold to Finland.
Saab 35FS
Used J 35Fs sold to Finland.
Saab 35OE
In the mid 1980s, Saab purchased back 24 J 35D aircraft from the Swedish Air Force and converted them into the J 35O version (also called J 35OE in English literature). These were later exported to Austria.
2,090 downloads
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Hudson Ini Tweeks Pak
By Wrench
Lockheed Hudson Tweeks Pak -For SF/WoV/WoE WW2 ETO Installs
Some small ini mods and a new gunsight for Veltro2K's RAF medium bomber.
The data ini has had the lighting repositioned, modified and adjusted to more closely match those seen on Real Life aircraft. The loadout ini has been adjusted for the use of 'RAF***' type bombs only (although US AN series can still be loaded on the loading screen), and the cockpit ini has the addition of a 'ring-and-bead' type gunsight.
Enhanced AI sections have also been added.
Several sub-folder that are included here contain new textureset inis for the "CC" and "RAF1" skins, with the addition of the squadron names, and the inclusion of the Squadron Crests as the patch.bmp. The folder name remain the same, but the 'in-game' name you'll see will reflect these changes. CC will now show "48 Squadron, Coastal Command". RAF1 will now show "500 Squadron".
=This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era guns, bombs, torpedoes, etc. They are NOT included in this package.=
As expected, there's a nice readme included -- the MOD requres you read it and follow the instructions therein
Enjoy!
Wrench
kevin stein
295 downloads
0 comments
Submitted
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0 comments
Submitted
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F-18 LOADING
By dru
F-18 LOADING
SCREEN FOR CHARGING F/A-18 Super Hornet
Installation instructions:
-Copy the file-folder within the game, putting the same name as the original file.
WARNING!
TOTALLY FREE. It is prohibited for sale.
104 downloads
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F-18 Fotorealistic Hangar
By dru
F-18 HANGAR
PANTALLA DE HANGAR PARA EL F/A-18A SUPER HORNET
Instrucciones de la Instalación:
-Copiar el archivo dentro de la carpeta del juego, colocándole el mismo nombre que el archivo original.
AVISO!!
TOTALMENTE GRATUITO. QUEDA PROHIBIDA SU VENTA.
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F-18 HANGAR
SCREEN FOR HANGAR F/A-18 Super Hornet
Installation instructions:
-Copy the file-folder within the game, putting the same name as the original file.
WARNING!
TOTALLY FREE. It is prohibited for sale.
145 downloads
0 comments
Submitted
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F-18 Fotorealistic Loading
By dru
F-18 LOADING
PANTALLA DE CARGA PARA EL F/A-18A SUPER HORNET
Instrucciones de la Instalación:
-Copiar el archivo dentro de la carpeta del juego, colocándole el mismo nombre que el archivo original.
AVISO!!
TOTALMENTE GRATUITO. QUEDA PROHIBIDA SU VENTA.
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F-18 LOADING
SCREEN FOR CHARGING F/A-18 Super Hornet
Installation instructions:
-Copy the file-folder within the game, putting the same name as the original file.
WARNING!
TOTALLY FREE. It is prohibited for sale.
56 downloads
0 comments
Submitted
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R95 Arromanches
By kukulino
R95 Arromanches, French Navy
This model is based on edited/adapted Hinchinbrookes HMS Albion (beta)/Bulwark model.
This mod represents Arromanches before angled deck reconstruction.
She is usable in your Israeli theatre campaign installations (espetially in Suez crysis). And in First Indochina War (but there is no campaign builded in the community for this time I think)
BIG THANKS to Hinchinbrook for models and help.
Thanx to Thirdwire and TK for SFP1/WOV/WOE/WOI series.
Thanx to CombatAce for great forum.
You will enjoy I hope :-)
Kukulo, Slovakia
715 downloads
0 comments
Submitted
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Arctic Camo For F-16A Blk 1
By Dave
F-16 Arctic Aggressor Scheme for TMF F-16A Blk1 by Migbuster and USAFMTL
Which can be found here:
http://forum.combatace.com/index.php?autoc...p;showfile=3508
Migbuster did this for me back in May of last year. Sorry took so long to do the decals.
Drop into the F-16A_Blk1 folder and go fly.
Enjoy
287 downloads
0 comments
Submitted
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12 Squadron Wellington, Skin & Ini Pak
By Wrench
Vickers Wellington, Skin and Ini Update Pak -For SF/WoV/WoE ETO Installs-
Some small ini mods and a new skin (from a completely new template) for Veltro2K's RAF medium bomber.
New, modified inis include the data ini with additional and corrected lighting and bomb bay tweeks (which will allow the loading of the 2000 & 3000 lb "Cookie" bombs), and the cockpit ini with repositioned pilot station. The aforementioned lighting additions include landing, various formation and marker lights.
The Flight Model remains untouched!
The skin represents 12 Squadron, approx late 1940/early 1941 time frame, after their return from the Battle of France, and trading in their Fairey Battles for Wellingtons. This skin, from a totally NEW template by me, is based off the solid UV maps so graciously provided by Veltro2k (thanks Ed!!!). The trademark 'geodesic' lines I've tried to duplicate as best as possible. The Serial number decals for 26 aircraft are also new. I cannot claim as high a historical accuracy as I'd like, having only found actual proof for 4 aircraft of 12 Squadron (B,C,R,V). The other serials were assigned to Wellingtons, I'm just not sure of their operational squadron usage.
The new templates are available upon request.
=This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era guns, bombs, torpedoes, etc. They are NOT included in this package.=
As expected, there's a nice detailed readme for you all to NOT ignore... so, give a good once over, huh?
Happy Landings!
Wrench
kevin stein
127 downloads
0 comments
Submitted
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F-4E Terminator (Alternative)
This is the almost-finished 2020 Terminator that was left in my HD for more than a month.I was stuck in making the right skin (I admit I am not good at it)and it was left unreleased.Now I want to offer it to you the way it is, because if not now it doesn't make any sense later.I use the seytan skin from EVRO, sounds from SPILLONE and the avionics are using elements from the F-4ES mod of ULTRAMAX.
Please have latest weapon packs installed.
I have in my HD a few more projects, that is a
- Lightning F.2A
- An updated F7U
- A Kurnass 2000
- various MiG-21s and J-7s
- F/A-18 upgrades
I am going to release them soon, unfinished or not doesn't matter, 'cause I feel is better to just release them and let someone else improve them.If someone else is working on such projects, please let me know, and I would gladly give you my work before release, as long as I am mentioned.
331 downloads
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