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TW C-47A Upgraded Base Pack
By paulopanz
Stock TW C-47A flyable
Virtual Cockpit by Kesselbrut, modified by Charles little edited by me(*)
New Skins included:
- A.M.I. White
- BAF red & BLUE
- USAF
- USAF Sea Camo
- US NAVY
- Portugal Angola
- Yugoslavia Silver
New loadout screen
DEDICATED SOUND:
- Wrench + Spillone104 (thanks for All guys)
OTHER CREDITS:
- Kevin 'Wrench Stein' again for temps
- Spitwulf for A.M.I. stuff
- FrankD my BAF tutor
SKINPAKS:
As the whole think was a monster near 200MB file I had to divide it making 2 skinpacks.
SPECIAL:
As C-47A was world wide used this model is wordwide dedicated:
The Portugal Skin is for Cocas (my first friend here at CA)
The AMI skin is for ALL guys at Italian forum
The BAFs, of course, for Frank
The USAF/US NAVy are for Kevin
TO INSTALL:
- All in Mod folder
(*) Also is Kesselbrut signed modders agreement here at CA
this pit is part of C-47A model released by A-TEAM
so You will need C-47_Pit.lod to put in cockpit folder to make
the pit work
This time only a pic: discoved other after D/L.
Enjoy (Li-2 in the makings ..)
Paulopanz
622 downloads
0 comments
Submitted
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F-111 Super Vark Pack (Version 2.4)
By FastCargo
Super Vark Pack by FastCargo
************************ Version 2.4 ******************************
Added - Proper serial numbers for Aussie F-111s by Dels. Compatible with SF2E Expansion Pack 2 and Jan 2011 Patch.
************************ Version 2.31 ******************************
All F-111s are considered to be at Version 2.31 (Compatible with the SF2 June 2010 patch).
Works for all current versions of SF2/V/E/I as of the June 2010 patch. Due to significant changes, readme was combined, revised and simplified.
Note on the F-111A, F-111C(Early) and F-111K: These three variants could carry an interal gun mounted in the BombBay. However, if you mount the gun, you cannot have bombs or a forward ECM pod. If you load bombs you can have a forward ECM pod as well, but no gun. Be aware of this when customizing your loadout screen.
Note on the F-111A, F-111D, F-111F, EF-111A: These versions have been crafted to be specifically compatible with the SF2V Expansion Pack and NatoFighters 4 mods in their current state (as of 7 Nov 10). They should be able to directly replace the versions currently in those mods. Their capabilities have also been adjusted to reflect real world capabilities, which may affect gameplay. If you decide to use them in the mods, make sure to backup your old versions first! I've been testing them and they seem to work just fine, but obviously I can't say that it will work on every install. To use them, just copy the specific aircraft directories, specific aircraft decal directories, and everything in the Weapons folder (except for the AGM-69A).
Various parts of this super pack done by the following folks:
Skins - JAT81500, Nicky, Spinners, EricJ
Decals - USAFMTL, Sundowner, Nicky, Spinners, Dels
FM - Column5
MODUsaf Pilot - Deigo
Pit - NormanKnight
Original model by Paco and Wpnssgt
Updated models by FastCargo
Initial SF2 Upgrades (including RWR)- USAFMTL and STORM
Avionics and Gunsight - MJ and The Mirage Factory
Sounds - The Mirage Factory
Hanger/Loading Screens - USAFMTL, FastCargo, Nicky, Spinners, Sundowner
Drop Tank Tweaks - Sundowner
Because this is a large and inclusive pack, there may have been things missed. Please post if you find something.
FastCargo
06 Feb 11
3,256 downloads
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Yak-27R for SF2
By lindr2
Yak-27R for SF2 Readme
Yak-27R Recon plane (1958)
Model based on Yak-28B model by Pasko, sound by Spiloone 104
A4-E Cockpit repaint by Wrench
red5202 pilot by The Trooper
To Install:
- unpack Archive in temporary folder
- copy Yak-27R folder to Aicraft folder.
- copy Sounds to Sound folder
- copy pilots to Pilots folder
- copy weapons to Weapons folder
Plane specifications:
Yak-27R:
- Engine RD-9F
- Recon Cameras AFA-41/10, AFA-42/50, AFA-42/75, AFA-42/100
- NR-23 gun
- max flight distance 2200 km
- Mach limit 1.4
Yak-27R features:
- animated canopy
- animated air intake cone
- animated nozzles
- grag chute
- 20 historical correct CN
- animated recon cameras bay (press ctrl+O to open)
- recon camera in cockpit (press "radar mode" key )
Yak-27R production (Blocks 1-16):
1958 - 11 planes
1959 - 34 planes
1960 - 46 planes
1961 - 53 planes
1962 - 21 planes
468 downloads
0 comments
Submitted
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QF-100 Drone
By paulopanz
QF-100
I made this drone mostly as spin off of other F-100 skins that the new Hgbn temps urged me.
The daygloo paint is always pretty .....
There are 3 skins inside the pack: red, orange and red silver tailed (my favorite).
The fuel probe, the weapons and, of course, the pilot are removed.
There is also a test mission engage the drone on the north sea with an F-4F
(It comes towards you, so simply set the search radar at maximum range and wait).
I have to thank:
- Hgbn for his oustanding temps;
- The wrench for his cockipit edits;
- Storm for original SF-1 drone, I used as a guide
- ChampionsVA56 for hangar/loading screens, hoping he will include this in his huge
drone collection inside his great Mescalero proving ground.
TO INSTALL:
Simply put all in your main mod folder.
You need my TuAF pack installed for showing nose/gear door numbers
To fly the test mission mission You need SF-2 EU installed.
To make the drone un-flyable go inside QF-100 folder, open QF-100.ini
and change this:
[AircraftData]
AircraftFullName=QF-100 Drone
AircraftShortName=QF-100
AircraftDataFile=QF-100_DATA.ini
UserList=QF-100_UserList.ini
LoadoutImage=F-100D_loadout.tga
//CockpitDataFile=QF-100D_COCKPIT.ini <-------------
Happy trainings.
Paulopanz
129 downloads
0 comments
Updated
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F-100D TuAF
By paulopanz
F-100D TuAF
Turkey was the most non USAF Hun user,
and the last to retire it from service in '80.
The panther skin was in an old Salamander book
I had when I was a boy, and the Super Sabres
still flyed over Istambul ...
CONTENT:
a specific Turk plane with these skins
- Silver
- 1.AJU 111 Filo
- 1.AJU 111 Filo 'Panter'
- 1.AJU 112 Filo 'Seytan'
- 7.AJU 171 Filo 'Korsan'
- Camo 1970
- Camo 1972
- Green ex RDAF
All Historical serial numbers included.
CREDITS:
- Umut aka 'Pureblue' my own tutor and hangar/loading screen
and loadout.inis author;
- Hgbn for his great temps and original green skin (updated)
TO INSTALL:
As usual, all in mod folder.
To use the skins without a dedicated plane,
simple move the relative folder in F-100AD or F-100C_65
folders and delete F-100D_TuAF one.
Paaulopanz
371 downloads
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F-104G_ROCAF
By ace888
F-104G_ROCAF for SF2
Please place the appreciate content from each folder into each specific folder base on SF2 format.
F-104G cockpit .LOD is not included. Please follow Wrench's instruction under the knowledge section.
The following squadrons is included in this aircraft:
Republic of China Air Force
427th Tactical Fighter Wing, ROCAF based Ching Chuang Kang AB
7th Tactical Fighter Squadron, ROCAF
8th Tactical Fighter Squadron, ROCAF
28th Tactical Fighter Squadron, ROCAF
499th Tactical Fighter Wing, ROCAF based at Hsinchu AB
41st Tactical Fighter Squadron, ROCAF
42nd Tactical Fighter Squadron, ROCAF
48th Tactical Fighter Squadron, ROCAF
401st Tactical Combined Wing, ROCAF based at Taoyuan AB
12th Tactical Reconnaissance Squadron
In-addition [Dedicated aircraft in "HONOR" of the following:]
The "Flying Tigers of the American Volunteer Group (AVG)"
1st Pursuit Squadron "Adam & Eva"
2nd Pursuit Squadron "Panda"
3rd Pursuit Squadron "Hells Angels"
Mig Killers (4344 and 4347)
The ROCAF "Thunger Tigers"
CIA/USAF working with the ROCAF:
34th Squadron "Black Bat"
35th Squadron "Black Cat"
A short history...
The ROCAF/Taiwan's secret 34th Squadron's RB-69A/P2V-7U ELINT/SIGINT aircraft flew electronic reconnaissance missions over China and Vietnam. Overall, from 1953 to 1967, 34th Squadron flew 838 missions, 148 Black Bat crew members went down with 15 aircraft. A few were captured after being shot down and later released in Hong Kong. Last squadron's operational mission was flown on Jan. 25, 1967. After 1967, 34th Squadron stopped flying over and near Mainland China, and moved to special ops over Vietnam, until 1972. 12 members of 34th SQ also involved in CIA's Project Main Street in 1971 to 1972, involving tapping North Vietnam's communication link.
The Black Cat Squadron was a squadron of the Republic of China Air Force that flew the U-2 surveillance plane out of Taoyuan Airbase in northern Taiwan, from 1961 to 1974. The formal designation of the squadron was the 35th Squadron, operating under the cover of a high altitude weather research squadron. 26 ROCAF pilots successfully completed U-2 training in the US and flew 220 operational missions, including 102 surveillance flights over the People's Republic of China.
During the squadron's 14 years of existence, five U-2's were shot down by PRC air defenses, with three pilots killed and 2 pilots captured. One other pilot was killed while performing an operational mission off China coast. Seven other Black Cat U-2s were lost during training missions, killing 6 pilots.
The squadron usually had only two U-2 assigned to it, sometimes down to just one aircraft. A total of 19 U-2s were assigned to the Black Cat Squadron, over fourteen years.
The intelligence gathered by the Black Cat Squadron, which included evidence of a military build-up on the Sino-Soviet border, may have contributed to the U.S. opening to China during the Nixon administration by revealing the escalating tensions between the two communist nations. Shortly after Nixon's visit to Beijing, all reconnaissance flights over the People's Republic ceased, and the Black Cat Squadron was officially disbanded in the spring of 1974.
Credits:
TK/Thirdwire
Spillone104
Starfighter2
FastCargo
Crab-02
Spectre8750
Cheers!
31 January 2011
Ace888
259 downloads
0 comments
Updated
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F-104SM_ROCAF
By ace888
F-104SM_ROCAF for SF2
This is my modified F-104G to the F-104S series (which I really like). In the late 1960s, Taiwan was looking at purchasing F-104S from Italy, the deal never went through. Only the Turkish Air Froce bought 40 F-104S from Italy.
Please place the appreciate content from each folder into each specific folder base on SF2 format.
F-104G cockpit .LOD is not included. Please follow Wrench's instruction under the knowledge section.
NOTE:
In this aircraft I used the F-104AS_COCKPIT.LOD I recommend that you copy the cockpit.lod from the Spillone104's (F-104S Mod Pack).
The following squadrons is included in this aircraft:
Republic of China Air Force
427th Tactical Fighter Wing, ROCAF based Ching Chuang Kang AB
7th Tactical Fighter Squadron, ROCAF
8th Tactical Fighter Squadron, ROCAF
28th Tactical Fighter Squadron, ROCAF
499th Tactical Fighter Wing, ROCAF based at Hsinchu AB
41st Tactical Fighter Squadron, ROCAF
42nd Tactical Fighter Squadron, ROCAF
48th Tactical Fighter Squadron, ROCAF
401st Tactical Combined Wing, ROCAF based at Taoyuan AB
12th Tactical Reconnaissance Squadron
In-addition [Dedicated aircraft in "HONOR" of the following:]
The "Flying Tigers of the American Volunteer Group (AVG)"
1st Pursuit Squadron "Adam & Eva"
2nd Pursuit Squadron "Panda"
3rd Pursuit Squadron "Hells Angels"
Mig Killers (4344 and 4347)
The ROCAF "Thunger Tigers"
CIA/USAF working with the ROCAF:
34th Squadron "Black Bat"
35th Squadron "Black Cat"
A short history...
The ROCAF/Taiwan's secret 34th Squadron's RB-69A/P2V-7U ELINT/SIGINT aircraft flew electronic reconnaissance missions over China and Vietnam. Overall, from 1953 to 1967, 34th Squadron flew 838 missions, 148 Black Bat crew members went down with 15 aircraft. A few were captured after being shot down and later released in Hong Kong. Last squadron's operational mission was flown on Jan. 25, 1967. After 1967, 34th Squadron stopped flying over and near Mainland China, and moved to special ops over Vietnam, until 1972. 12 members of 34th SQ also involved in CIA's Project Main Street in 1971 to 1972, involving tapping North Vietnam's communication link.
The Black Cat Squadron was a squadron of the Republic of China Air Force that flew the U-2 surveillance plane out of Taoyuan Airbase in northern Taiwan, from 1961 to 1974. The formal designation of the squadron was the 35th Squadron, operating under the cover of a high altitude weather research squadron. 26 ROCAF pilots successfully completed U-2 training in the US and flew 220 operational missions, including 102 surveillance flights over the People's Republic of China.
During the squadron's 14 years of existence, five U-2's were shot down by PRC air defenses, with three pilots killed and 2 pilots captured. One other pilot was killed while performing an operational mission off China coast. Seven other Black Cat U-2s were lost during training missions, killing 6 pilots.
The squadron usually had only two U-2 assigned to it, sometimes down to just one aircraft. A total of 19 U-2s were assigned to the Black Cat Squadron, over fourteen years.
The intelligence gathered by the Black Cat Squadron, which included evidence of a military build-up on the Sino-Soviet border, may have contributed to the U.S. opening to China during the Nixon administration by revealing the escalating tensions between the two communist nations. Shortly after Nixon's visit to Beijing, all reconnaissance flights over the People's Republic ceased, and the Black Cat Squadron was officially disbanded in the spring of 1974.
Credits:
TK/Thirdwire
Spillone104
Starfighter2
FastCargo
Crab-02
Spectre8750
Cheers!
31 January 2011
Ace888
259 downloads
0 comments
Updated
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EA-6B Prowler for SF2
By 331Killerbee
This is My Attempt to Bring a 8 Year old bird up to some of SF2 Standards.
***PLEASE READ THE "READ ME" INCLOSED*** <<<<<<<< VERY IMPORTANT
The Credits for this Package goes as follows:
Hawker for building this Bird.
ThirdWire, TK, DanW and Gang.
The Mirage Factory for use of the F-14 Seats.
FastCargo and EricJ for use of the ALQ-99 Pods.
Drdoyo for his Modex .Tga's.
Agamemnon for keeping it alive with Version 1.0
HAVE FUN & SEMPER FI!
331KillerBee
1,178 downloads
0 comments
Submitted
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Israeli Air Force A-4N SkyHawk/Ahit for Strike Fighters 2 UPDATED 27/01/11
By dtmdragon
Israeli Air Force A-4N SkyHawk/Ahit for Strike Fighters 2
UPDATED 27/01/11
- Updated with Wilco's mods including; angled refuelling probe, landing light, spoilers and loadout information
- minor data.ini updates
- Opening canopy 'shift' + '0'
UPDATES 19/01/11
- Mach limit extended from the stock figure to one that allows braking of the sound barrier as Skyhawks were known to do in a dive.
- Weight limits on the weapon stations changed after I found some reference material with the exact figures of each pylon for the M & N model not just the total increase over previous models
Features:
-Year specific versions to reflect upgrades in avionics and weapons capability
-Modernized cockpit with HUD & Avionics
- Python 5 missile included
-Extensive RWR.TGA files and updated RWR.LST
-All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit goes to Third Wire the original aircraftl this has been modified from and Wilco
546 downloads
0 comments
Updated
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RF-4E Pack for SF2 vers1.0
RF-4E Pack for SF2 (optimized for SF2 with expansionpack2 , optional cockpit files for SF2 only included)
included are =
RF-4E GAF early - with early GAF cockpit
RF-4E GAF late - with late GAF cockpit
RF-4E HAF slatted Wing - with early HAF cockpit
RF-4E HAF ex german - with HAF midterm cockpit
RF-4E IAF - with modified early cockpit
RF-4E IRIAF - with early GAF cockpit
RF-4EJ - with modified early cockpit
RF-4E TuAF - with late GAF cockpit
-----------------------------------------
Credit =
original model by - TW / Bpao / Crab02
original Templates by - Sundowner
Hangar Screens by - Soulfreak
Pilot Template by - old Diego
ALE-38 by - TMF
3D work , Skins , weapon´s and cockpit´s by - ravenclaw_007
testet by - GMG , Derk , pureblue , paulopanz and Dave
special thanks to - Crusader , Amokfloo
i hope i did not forget anybody
have fun
ravenclaw_007
1,174 downloads
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A-4M SkyHawk for Strike Fighters 2 UPDATED 27/01/11
By dtmdragon
USMC A-4M SkyHawk for Strike Fighters 2
UPDATED 27/01/11
- Landing light added thanks to wilco's mods to my A-4N
- minor data.ini updates
- Opening canopy 'shift' + '0'
UPDATES 19/01/11
- Mach limit extended from the stock figure to one that allows braking of the sound barrier as Skyhawks were known to do in a dive.
- Weight limits on the weapon stations changed after I found some reference material with the exact figures of each pylon for the M model not just the total increase over previous models
- Low-viz grey skin I released in the SF2 Skins section is now included.
Features:
-Year specific versions to reflect upgrades in avionics and weapons capability
-Modernized cockpit with HUD & Avionics
-AN/ASB-19 Angle Rate Bombing System (ARBS) with TV and laser spot tracker
-Most advanced and powerful SkyHawk used by the USMC
-Extensive RWR.TGA files and updated RWR.LST
-All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit goes to Third Wire for the original aircraft this has been modified from.
989 downloads
0 comments
Updated
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Top Gun A-4F 'Super Fox' for Strike Fighters 2 UPDATED 27/01/11
By dtmdragon
Top Gun A-4F 'Super Fox' for Strike Fighters 2
UPDATED 27/01/11
- Correct angled refueling probe added along with a landing light thanks to wilco's mods to my A-4N
- minor data.ini updates
- Opening canopy 'shift' + '0'
This is the modified A-4 Super F used as an Aggressor aircraft by the US Navy Fighter Weapons School (Top Gun) from 74 till 94. The Super F (Super Fox) was the ultimate adversary Skyhawk as it was equipped with updated J52-P-408 engine giving 11,200 pounds of thrust.
The Super Fox also had its avionics hump and associated equipment stripped reducing its weight and giving it an impressive better than 1:1 thrust-to-weight ratio.
Other modifications included the wing slats being bolted closed and removal of the cannons. However for the game I have kept the cannons and increased the rounds to 200 per gun (same as the A-4M) to give you a bit more dog fighting time :)
I have retained the countermeasure dispensers as I couldn’t find any information indicating they were removed but with no ECM or RWR I would advise you to avoid being engaged at beyond visual range haha.
Included with this aircraft is a Top Gun instuctor pilot skin.
Best way to enjoy this bird is to set up a guns only dogfight with the mission editor and go head to head with a few Tomcats.
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit goes to column5 for their A-4E Super Echo which gave me the idea and provided a base for the skin.
638 downloads
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USAF F-15AM SF2
By ace888
My verson of the F-15A MSIP II+ (F-15AM)
This aircraft is base on the Stock F-15A SF2, you would need to have SF2 and/or Merged SF2 installed.
I have made a lot of tweaks on the plane. You can modify it to your own liking. The work and the skin is not perfect but I think it will pass.
Thus, weapons and effects is not included, check download section for your preference.
Don't worry if you do not have the effects or weapons installed, the game will DEFAULT to SF2 Stock weapons for the specific time period.
Copy the content of the respected folders to your folder:
"Aircraft" to your "Object Aircraft folder."
"Decals", copy the entire decals folder content and paste it onto your decal folder. I was unable to use specific squadron for decal folder, as it does not show up on the aircraft.
The following Fighter Squadron is included:
19th Fighter Squadron "Slightly Dangerous" (Mig Killer)
44th Fighter Squadron "Busty Vamp" (Mig Killer)
65th Aggressor Squadron "Size Does Matter"
199th Fighter Squadron "Pula Kahula" (Hot Mama)
Credits:
TK and Thirdwire - Stock F-15A SF2E/Skin
AleDucat - ACES II Ejection Seat
JimmyBid - F-15C cockpit flight control textures
MoonJumper - Avioncs work
Kesselburt - Original F-15C cockpit
Brain32 - Improved/new textures for the F-15C cockpit
331KillerBee- SF2 Weapon Pack
gbreuder - Alternate F-14 wing vapor effects
Old Diego - Pilot Pack
x Ray - Updated JASDF pilot skin
dfang - Afterburner effect
[ If I miss anyone it is not intentional ]
Please let me know if there is any issues or things missing
Cheers!
18 January 2011
Ace888
363 downloads
0 comments
Submitted
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Indonesian A-4E & H Skyhawk Pack for Strike Fighters 2
By dtmdragon
Indonesian A-4E & H Skyhawk Pack for Strike Fighters 2
This pack contains nation specific installs of the A-4 E and H model Skyhawk’s used by Indonesia.
These Aircraft were obtained from the Israeli Air force via the Alpha Project in 1980. They stayed in service until 2003 when they were replaced by two Russian Su-27SK and two Su-30MK. However the Indonesian Air Force is planning to reactivate the A-4 Skyhawks by buying spare parts after the United States ended its weapons and spare part sales embargo. The aircraft made its final flight on 5 August 2005
Includes 3 different skins: 11 SkU Camo (Tan and Green), 12 SkU Camo (Tan and Blue) & 12 SkU Camo (Tan and Blue) Low-Viz
Included is a folder called “2005 plus” which if installed will extend the operational years to 2015 with a ‘very_rare’ availability representing the above proposed reactivation.
These are basically the stock E and H Ahit with skins upgraded for SF2 from the Wings over Timor campaign. Credit goes to Third Wire and the ‘A Team’
I made this after Wrench released the SF2 Modern Darwin terrain and I wanted some half decent opposition, to go along with some skins I updated for the SU-27SK & F-5, for the Aussie Hornets and Kiwi Skyhawks to do battle with.
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles but should only require SF2I
Credit goes to Third wire for the game and A-4 models, Dev A-Team of Capun and CB Productions for permition to use thier modified skins.
317 downloads
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F4D-1 Skyray ULTIMATE PACK for SF2
This mod aims to take the wonderful F4D-1 Skyray as created by Julhelm....and give it the ULTIMATE face-lift. Along with the 4 original skins and the fixes of Julhelm's updates.....I have ADDED 23.............YES TWENTY-THREE more authentic squadrons for you to choose from.
You now have access to EVERY operational Navy and Marine fighter squadron which operated the Skyray along with the VAST MAJORITY of utility and test squadrons as well. This is a large but COMPREHENSIVE file for Skyray lovers only!!
NEW NAVY SQUADRONS INCLUDED:
NATC of Patuxent River NAS, Maryland
VC-3 of Moffett FIeld NAS, Calif.
VX-3 of Oceana NAS, Virginia
VU-3 of North Island NAS, Calif.
VX-4 of Point Magu NAS, Calif.
VF-13 "Nightcappers"
VF-23 " Vigilantes"
VF-51 "Screaming Eagles"
VF-101 "Grim Reapers"
VF-141 "Iron Angels"
VF-162 "Hunters"
FAWTULANT of Key West NAS, Florida
Fleet Air Gunnery Unit Pacific (FAGU) of NAAS El Centro, Calif.
Naval Air Reserve Wing 88 of Olathe NAS, Kansas
US Naval Test Pilot School of Patuxent River NAS, Maryland
NEW USMC SQUADRONS INCLUDED:
H&MS-15
H&MS-24
VMF(AW)-114 "Death Dealers"
VMF(AW)-115 "Silver Eagles"
VMF(AW)-314 "Black Knights"
VMF(AW)-513 "Flying Nightmares"
VMF(AW)-531 "Grey Ghosts"
VMF(AW)-542 "Tigers"
Along with the new squadrons and COLORFUL SKINS.... you will find a tweeked fight model, more historically accurate weapons loadout, and a centerline NAV PAC like was carried on the real Skyray.
I have also corrected some inaccuracies on the VF(AW)-3 skin to better reflect the NORAD air defense history of this PROMINENT squadron......known as the "Blue Nemesis".
A new sound file for the J-57 engine is included. Now it even sounds like a Skyray!
An installation READ ME FILE is included.
Original CREDITS to Julhelm for his SUPERB Skyray model, cockpit and layered templates.........nicely done!!
Honorable mention to NeverEnough for bringing over the Skyray to SF2.
1,222 downloads
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Royal New Zealand Airforce Canberra B.2 & B(I) Mk12 for SF2
By dtmdragon
Strike Fighters 2 Canberra B(I) mk12 operated by the Royal New Zealand Air force and Canberra B.2 loaned by the RNZAF before the purchase of the mk12
The B.2 is the stock B.2 with RNZAF skin/markings and make flyable with the cockpit from the SF B.2 by Ahmed Junaid Raza & Daniel "Kessselbrut" Himmel
The mk12 was made by modifying the Canberra B(I) mk12 (South African AF) by Ahmed Junaid Raza
Credit also goes to MigBuster and spinners for their part in the original mods and of course Third Wire.
To install place files in appropriate folders and override. Make sure you read the original readme as well.
You will need the Europe expansion Pack 2 to use the B.2
History on the RNZAF Canberra:
In 1958, while awaiting delivery of their own Canberras, the RNZAF "hired" a squadron of 17 B.2s and three T.4s from the RAF as part of the Commonwealth Strategic Reserve. The B.2s and one T.4 were used, from 1958 until 1962, by the then newly formed RNZAF 75 Squadron. The squadron was based at RAF Tengah (Singapore) and became involved in active service during the Malayan emergency with their first bombing raid being carried out on 30 September 1959.
In February 1958 New Zealand placed a contract for 11 aircraft for use by 14 Sqd, the contract called for nine B(I)12 and two T.13 Canberras. The B(I)12 was the equivalent of the RAF's B(I)8 but with auto-pilot and modified navigation kit. The T.13 was equivalent to the T.4 but with auto-pilot and an extra bomb bay fuel tank.
14 Squadron was based at RNZAF Ohakea in New Zealand
Initially the squadron continued to use their D.H. Vampires for rocket projectile firing practice as the B(I)12s did not get this capability until December 1961. Trials then began with wing-pylon mounted Microcell rocket launchers each holding 37 rockets. Gradually the squadron achieved operational status in all its roles, including anti-shipping, and took part in deployment exercises to Singapore as part of the Commonwealth Reinforcement Force.
In late 1962, the OCU was incorporated into the squadron as "C" Flight giving 14 Squadron a strength of ten B(I)12s and two T.13s. In 1964 the B(I)12s received their camouflage paint scheme ready for deployment to Singapore. 14 Sqd arrived in Singapore in September 1964 to assist in Operation Confrontation against Indonesia. A month later they went to the forward base at Labuan but were moved back to Tengah a week later! 14 Sqd stayed as part of the FEAF and, in March 1965, moved to RAAF Butterworth in Malaya. Not for long however. In 1966 the squadron returned to RNZAF Ohakea. Sadly, in the final month at Butterworth, NZ6104 crashed during a low-level RP attack at the China Rock range.
Back in NZ, the decision had been taken to phase out the B(I)12 which duly took place in July 1970. New Zealand's Canberras were sold as a job-lot to India in November 1970. Some are still flying today
181 downloads
0 comments
Submitted
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MV-22 for SF2
By dtmdragon
This is the MV-22B Osprey v2.2 by Zurawski updated for the Strike Fighters 2 Series.
As well as updating it for SF2 I have added a few extra bits:
-The BAE Remote Guardian GAU 17 minigun turret. It can be loaded and unloaded via a dedicated weapons station but can be fired forwards by the pilot only.
-A ‘ghost’ BAE Remote Guardian GAU 17 minigun turret. This the best way I could represent the Remote Guardian turret engaging targets to defend the aircraft. What it is is a gunner station located in the correct position that fires the GAU 17 at any enemy air targets. However there is no 3d model to go with it. So what you get is the GAU 17 minigun turret that you can see and fire straight ahead. When the AI gunner engages a target you will see the muzzle flash and tracer fire coming from mid air in the area where the GAU 17 minigun turret is. If you don’t like the idea of this there is a second data.ini file you can use which will disable the AI gunner.
-Updated pilot skins
Note: has only been tested on an all game merged vertion of SF2 but should be fine on any individual installs (I hope)
Also make sure you read the original README for flight instructions etc
To install just place files in correct locations and over ride
1,266 downloads
0 comments
Updated
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AFX VFA-2 CAG Scheme
By EricJ
Using Julhelm's Template this is a Fictional scheme for his AFX.
Drop in the AFX folder and go fly.
Eric Johnson 2011
118 downloads
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JASDF F-15CJ_Kai
By ace888
The is not the perfect F-15CJ_Kai.
This aircraft is base on the Stock F-15A SF2, you would need to have SF2 and/or Merged SF2 installed.
I have made a lot of tweaks on the plane. You can modify it to your own liking.
Thus, weapons and effects is not included, check download section for your preference.
Don't worry if you do not have the effects or weapons installed, the game will DEFAULT to SF2 Stock weapons for the specific time period.
Copy the content of the respect folders to your folder:
"Aircraft" to your "Object Aircraft folder."
"Decals", copy the entire decals folder content and paste it onto your decal folder. I was unable to use specific squadron
for decal folder, as it does not show up on the aircraft.
All of my skin has extensive logos on it... as the JASDF likes to change logos and decals often.
The lack of accuracy consist of:
-The feathers on the engine nozzle is still in place.
-The various antennas that is not shown or updated as per MSIP II and after.
-The larger bullet fairing on the left vertical stab. (should be the thin one).
-The speed brake position when deploy is not accurate (TK did not made the model to extend further).
-I was unable to have all the decals on the RIGHT "outter" vertical stab. and LEFT "inner" vertical stab. to face forward (toward the nose) as per actual aircraft. Two aircraft, the RIGHT "inner" logo is not facing forward.
-The skin pattern/color is not accurate, BUT the JASDF is notorious for having various skin patterns and decals at a drop of a hat... so I am not that much off.
-I'm sure you can find more but that is what is great about this game series... you can CREATE and CHANGE to your liking!
The file contain all of the current JASDF F-15CJ squadrons with the "EXCEPTION" of two skins.
The 1st Tactical Squadron and the Air Developemt and Test Command Squadron.
(Both squadron are provisional and aircrafts get rotated from active units or spare aircraft)
Oh, I added my own squadron "JASDF Shogun" (what if...)
The following are the Squadrons:
Hiko Kyoiku Kokutai (Tactical Fighter Training Squadron) Nyutabaru Air Base (RJFN).
23rd Hikotai (Squadron), 23Sq. replaced the 202Sq. in 2000 as the F-15 training unit.
Keikai Kokutai (Provisional Group) Nyutabaru Air Base (RJFN)
Hiko Kyodotai ("Aggressors")
2 Kokudan (Wing): Chitose Air Base (RJCJ), Part of the Northern Air Defence Force (HQ Misawa).
201 Hikotai
203 Hikotai
83 Kokutai (Group), Part of the Southwestern Composite Air Division (HQ Naha).
204 Hikotai (204Sq. swopped places with 302Sq. (F-4EJ_Kai) at the beginning of 2009 for better defense of the Southern flank).
6 Kokudan: Kanazawa/Komatsu Air Base (RJNK), Part of the Central Air Defence Force (HQ Iruma).
303 Hikotai
306 Hikotai
7 Kokudan: Hyakuti Air Base (RJAH), Part of the Central Air Defence Force (HQ Iruma).
305 Hikotai
8 Kokudan: Tsuiki Air Base (RJFZ), Part of the Western Air Defence Force (HQ Kasuga).
304 Hikotai
Credits:
TK and Thirdwire - Stock F-15A SF2E/Skin
AleDucat - ACES II Ejection Seat
JimmyBid - F-15C cockpit flight control textures
MoonJumper - Avioncs work
Kesselburt - Original F-15C cockpit
Brain32 - Improved/new textures for the F-15C cockpit
331KillerBee- SF2 Weapon Pack
gbreuder - Alternate F-14 wing vapor effects
Old Diego - Pilot Pack
x Ray - Updated JASDF pilot skin
dfang - Afterburner effect
[ If I miss anyone it is not intentional ]
Please let me know if there is any issues or things missing (other than what I have stated above).
I take great pride on my work as do all of the wonderful people on this forum.
Have Fun!
Cheers!
8 January 2011
Ace888
465 downloads
0 comments
Submitted
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F9F-5 Panther for SF2.RAR
By RedeyeX
PASKO's, Column5's and Marcello's Grumman F9F-5 Panther.
All I did was modifying it for use in SF2.
Changes made:
1) Changed the pit to the standard A-4B pit.
2) changed the loadout to weapons available in version of juni SF2 (no EXP or anything added).
3) Replaced the original skin of VMF-331 by one made by Wrench. This skin fits the plane best. The other skins show gaps along the back of the plane and on the nose. Hope he doesn't mind. I did not ask specific permission to use his skin.
3) There is an error with LOD3. It shows the nose cone perpendicular to the plane. I solved this by removing lod3.
4) Animation. Wingfold is active use shift 1.
That's it. All other credits go to the orignal builders of this beautifull plane.
The original readme is attached below.
To install, just drop the files in the '[Drive]:\Users\[name]\Saved Games\ThirdWire\StrikeFighters2'.
6 januari 2011
Redeye
609 downloads
0 comments
Submitted
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B-47E SF-2 FIX
By paulopanz
B-47E SF-2 FIX
Hi Folks,
here isn't a full plane (that You can download at Colum5 here http://www.column5.us/aircraft.shtml)
but only a fix for removing white crosses and tailfin issue (no material assigned).
The input came from our friend Gaunt aka Imre, who reported me that noisy bug.
To complete the SF-2 standard conversion I added the userlist.ini (a very very simple task indeed).
You have only to put the included folder in you mod/objects/aircraft one and let overwrite.
This little work is dedicated to original makers of this fantastic plane (very good for an early '50 campaign).
Enjoy.
Paul
487 downloads
0 comments
Submitted
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Series 1 Kuwaiti A-4KU Skyhawk Updated for Strike Fighters 2
By dtmdragon
Kuwaiti A-4KU for Strike Fighters 2
This is the A-4KU flown by the Kuwait Air force during and leading up to the Gulf War I. It is from the Operation Desert Storm SF1 campaign set and I updated it for SF2 as well as changing some of the data.ini information to more accurately reflect the aircraft.
NOTE: The original A-4KU uses Strikefighter 1 series LODS so you will have to have WoV to use this aircraft. (I ignorantly didn’t know I wasn’t allowed to include the series 1 LODS in the upload so that’s why I have now removed them)
Included is an extensive RWR.LST file and RWR.TGA files, a ‘Free Kuwait’ skin and pre invasion skin.
INSTILATION:
1,Drop files in to appropriate folders, override when asked to.
2,Extract the original lod files from WoV ObjectData.cat using the CAT extractor. Following lods: A-4F.LOD, A-4F_lod002.LOD, A-4F_lod003.LOD, A-4F_lod004.LOD, AV-8A_LOD4.LOD & A-4F_lod005.LOD once extracted should go to the A-4KU_Kuwait folder.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit goes to JSF_Aggie for the Operation Desert Storm SF1 campaign the original A-4KU came from.
210 downloads
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B-70 Valkyrie Beta (Version 0.97)
By FastCargo
B-70 Valkyrie (Beta) by FastCargo and friends.
********************** Version 0.97 ***********************
(Note, this release includes the XB-70 beta released in November 2010)
SF2 Version for Dec 2010 Patch.
Models, some decals, most ini adaptions by FastCargo
Textures and most decals by Sundowner
Dyess AFB serial numbers by Dave from B-1B Redux
3D Rocket Effects by Lexx_Luthor (Lord of the Analog)
B-1B Cockpit by Dels
Engine Effects by Deuces, Fubar512
Any errors are mine...
Package contains:
XB-70 aircraft in prototype markings for AV/1 and AV/2.
B-70A aircraft in 28BMS and 62BMS markings
RS-70B aircraft in 337BMS markings
B-70C aircraft in 9BS markings
High Resolution versions of the textures and bump maps
Original Readmes
This readme
Notes:
This release is a beta, and as such, is somewhat incomplete. The cockpit is from the B-1B, and there are no damage textures. However, almost all other features of a full release have been included.
Aircraft include:
XB-70 - The original research aircraft in it's actual configuration...not really set up for warfighting.
However, this set also includes semi fictional versions of operational aircraft:
B-70A - This is most probable version of the Valkyrie that would exist had it gone into production. It is done in 2 paint schemes, the high altitude anti-flash white, and a version painted in an odd silver coating designed to reduce the IR signature (as proposed by the USAF). This version also includes the wing pylons for the Skybolt ALBM, and projected pylons for the smaller nuclear gravity weapons available at the time.
RS-70B - Proposed version of the Valkyrie in an attempt to save it from the budget axe. Similiar to the B-70A in capability, but with additional reconnaissance ability similiar to SR-71. This is simulated by an internal camera window taking the location of the forward weapons bay. I projected that the RS-70B would come into existence during the late part of the Vietnam war, using the camera bay to carry the targeting laser, and dropping PGMs since conventional bombing at 80000 feet and Mach 3 would be very inaccurate. As a result, the first LGB drops in Vietnam are done by the RS-70B, not the F-4.
B-70C - Completely fictional version of the Valkyrie. In the history where the Valkyrie was produced, most of the B-52 fleet was retired very soon after the Vietnam War, only the G and H models remained to carry the AGM-86B cruise missile. The B-1 was never proposed, with the B-70A being the main gravity nuke delivery system and the RS-70B being the PGM bomber. The F-111 and FB-111 remained as the medium range, low altitude conventional and nuclear penetrator. The B-2 was designed at the outset to be a low altitude penetrator, avoiding the costly redesign the actual B-2 went through, bringing unit cost down. As it was, the B-70 and RS-70 were expected to be retired at the beginning of the 1990s as high altitude, high speed SAM systems became more and more lethal. However, after Desert Storm, the lesson was learned that big, long range SAM systems are vulnerable and expensive, but anyone can have AAA...so the doctrine was adjusted for more medium/high altitude operations with PGMs. So all Valkyries underwent a modernization to the B-70C standard, with the ability to carry all PGMs, including the JDAM, JSOW, JASSM for employment in regional conflicts.
There are a few bugs that we haven't been able to solve and may not be solvable due to simulation limitations. The main one is the AI will not take advantage of the high speed and altitude capabilities of the aircraft. Even if you create an actual mission with waypoints dictating altitudes and speeds, it will not fly those parameters (tends to fly a maximum of Mach 1.7). We are still working to squash the remaining issues...and one day we will have a proper cockpit for this machine.
This is a long range aircraft, you can hit a few of the 'walls' on several of the stock maps so give yourself plenty of turning room when planning your flight.
Have fun...report any crippling bugs (except trying to use it in SFP1/WOV/WOE/WOI...you're on your own) in the release thread at CA.
FC
20 Dec 10
1,591 downloads
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RAAF Macchi Trainer for SF2
By harryleith
This is a reworking of the RAAF Macchi MB-326H Attack/Trainer based on the mod by Charles. I have just tidied it up for SF2. All credit goes to the original design team who created this aircraft mod.
This is a complete aircraft with three skins: A camo scheme, RAAF Grey scheme and the Fanta Can scheme of the Roulettes aerobatic team. The M134 Gunpod and Macchi Fuel tank are included.
413 downloads
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Lockheed NF-104A for SF2
By Spillone104
Lockheed NF-104A for Strike Fighters 2
In 1963, three ex-USAF F-104As (56-756, -760, and -762) were taken out of storage at Davis Monthan AFB and modified as NF-104A aerospace training aircraft. All of the military equipment was removed and the original F-104A vertical fin was replaced by the larger fin that was used on the F-104G. The wingspan was increased by four feet (to 25.94 feet) and a set of hydrogen peroxide control thrusters were mounted at the nose, tail, and wingtips. A 6000 pound thrust Rocketdyne LR121/AR-2-NA-1 auxiliary rocket engine was mounted on the tail above the jet exhaust pipe. This rocket engine could be throttled from 3000 to 6000 pounds of thrust, and the burn time was about 105 seconds.
The first NF-104A was delivered on October 1, 1963, with the other two following a month later. They were operated by the Aerospace Research Pilot School at Edwards AFB, which was commanded at that time by Colonel Charles E. "Chuck" Yeager.
On December 6, 1963, the first NF-104A set an unofficial world altitude record of 118,860 feet for aircraft taking off under their own power. The official record at that time was 113,829 feet, set by the Mikoyan/Gurevich Ye-66A, an experimental version of the MiG-21 Fishbed. Later, the same NF-104A flown by Major R. W. Smith reached an altitude of 120,800 feet.
On December 10, 1963, the second NF-104A (56-762), with Chuck Yeager at the controls, went out of control at an altitude of 104,000 feet and fell in a flat spin to 11,000 feet. Yeager managed to eject successfully at that altitude, although he was badly burned on his face by the rocket motor of his ejector seat. The aircraft was destroyed in the ensuing crash. An investigation later showed that the cause of the crash was a spin that resulted from excessive angle of attack and lack of aircraft response. The excessive angle of attack was not caused by pilot input but by a gyroscopic condition set up by the J79 engine spooling after shut down for the rocket-powered zoom climb phase. So it wasn't Chuck's fault.
In June of 1971, the third NF-104A, with Capt. Howard C. Thompson at the controls, suffered an inflight explosion of its rocket motor. Although Thompson was able to land safely, the aircraft's rocket motor and half its rudder were blown away. Since the program was about to end in any case, this aircraft was retired.
The number one NF-104A is currently on display on top of a pylon in front of the USAF Test Pilot School.
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IMPORTANT!!!
You need SF2E to have the stock F-104G and SFP1 for the cockpit files.
or follow these precious instructins: http://combatace.com/topic/57393-flyable-f-104s-for-sf2
Another thing... there are some minor differences between SFP1 and SF2E models and one of these is a bit different mapping on the nose. So it will be included an optional SFP1 f-104_2.bmp file.
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Pilot Notes:
-The rocket engine is set to use "Thrust vectoring" as a throttle control to permit separate control from the jet engine. The rocket will operate only with afterburning regime and with only 2 stages, half and full power. From idle to military it will not generate thrust and so will not affect fuel consumption.
-This plane is equipped with hydrogen peroxide Reaction Control System like the real plane. To engage the system simply throttle the rocket a bit over idle.
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Installation:
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
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Credits:
Added 3D parts: Spillone104
Textures : Spillone104 with great Bobrock templates.
Decals : JimBib
Fake pilot mod: FastCargo
INI and FM : Starfighter2 and Spillone104
Effects : Starfighter2, X-Ray and Spillone104
Sounds : Spillone104
Beta testers : X-Ray, Starfighter2 and TheTestPilot
Special thanks to the Team that created the original NF-104A mod for SFP1. (original readme included!)
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
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Enjoy the ride and land safe ;-)
461 downloads
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