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Su-30Mk2
By jahm
Bolivarian Venezuelan Military Aviation - Aviación Militar Bolivariana Venezolana (AMBV)
SPATIUM SUPERANUS PALATINUS - Su-30Mk2 by Cmte. Jah
___ ___
___ /\ \ /\ \
/\__\ /::\ \ \:\ \
/:/__/ /:/\:\ \ \:\ \
/::\ \ /:/ /::\ \ ___ /::\ \
\/\:\ \ /:/_/:/\:\__\ /\ /:/\:\__\
~~\:\ \ \:\/:/ \/__/ \:\/:/ \/__/
\:\__\ \::/__/ \::/__/
/:/ / \:\ \ \:\ \
/:/ / \:\__\ \:\__\
\/__/ \/__/ \/__/
Grupo Aéreo de Caza No 11, Cap. Manuel Rios Aero-spacial base near El Sombrero, "DIABLOS" Hi-Res skins for SU-30MK2 Flanker.
Painted by me: Cmte. Jah
Background: Contract for 24 x Su-30MK2 was signed in 07.2006 by president Hugo Chavez,
as reaction for american restrictions in deliveries of spare parts to venezuelan F-16s.
Deliveries of Sukhois started very quickly in 12.2006, because KnAAPO have some
Su-30MK2 undelivered to China. Venezuelan Su-30MK2 are manufactured by KnAAPO
(Komsomolsk-on-Amur Aircraft Production Association). Similiar variant is used by China and Vietnam.
INCLUDES
\Sounds
\Su-30MK2
\Weapons
INSTALL
1,Unzip the Su-30MK2.rar
2,Copy ALL files from Su-30MK2 folder to :
Strike Fighters[WOE/WOV/WOI]\Objects\aircraft
3,Copy ALL files from Sounds folder to :
Strike Fighters[WOE/WOV/WOI]\Objects\sounds
4,Copy ALL files from Weapons folder to :
Strike Fighters[WOE/WOV/WOI]\Objects\weapons
and add it to your own weapon list
5,Then,enjoy it
VIDEO
NOTES
Testing: in Strike Force Proyect 1,and testing in the other Third Wire games WOE/WOV/WOI with the usual adjustments.WOE need patch 10/08.
FREQUENTLY ASKED QUESTIONS
Need more weapons?
Solution: Bunyap's latest weapons pack, http://bunyap2w1.com/SFP1_Wiki/index.php?title=Weapons_Pack
You should be able to get all of these at Combat ace, Column 5, or AVSIM.
Houston I^ve a problem!
ok,There are some very small bugs but I am actively working on.
May i give this addnon to others?
Yes, only remember the gold rule: *This package will not be sold.
DISCLAIMER
I have no reason to believe these files can harm your computer.
Still, use these files AT YOUR OWN RISK. If your computer is badly affected in any way, I can't be held responsible.
DONATE & SUPPORT
Gifts & gift certificate are welcome, you can do so through my Amazon wishlist gifts are also appreciated, if you are so inclined. Thank you for DOWNLOAD.
Permalink: http://amzn.com/w/AD03GB6AUP9A
CONTACT
Any Bugs please PM me...!
Let me know if you have any questions, comments, or concerns. You can contact me by PMing in english or spanish, at Cmte. Jah at combatace.com or escuadron69.net
CREDITS....
Previusly based in Su-30KN
Model - Jv44kt
FM by Lindr2,MarcFighter
Sound by MarcFighter,Erwin_Hans
Cockpit by - MarcFighter, BPAO Su-27 cockpit,and I repainted into a Su-30MK2 standart.
Radar Screen by Lindr2
Skin by Jv44kt,Erwin_Hans,and tail from MarcFighter's Su-27
Also,special thanks to Lindr2's datebase.
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
**********************************************************************
* I hope you ;like this art work,any comments,to jahm_jah@yahoo.com *
* with my best regards... *
* Jose Alberto Hernandez (aka Cmte. Jah) *
* Valle de la Pascua - Venezuela *
**********************************************************************
MAS INFO - MORE INFO
http://www.delicious.com/jahm
http://jahm.deviantart.com/
http://herculhes.spaces.live.com
http://www.youtube.com/jahmjah
http://www.google.com/profiles/jahm.jah
2,547 downloads
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A-4G Skyhawk (VF-805)
By Gunrunner
A-4G Skyhawk
(r1 - 1976 - VF-805)
This mod should ultimately cover the whole VF-805 career of the Australian A-4G, however since it started for a very specific project of mine, it will be released as-is and updated whenever (if ever) the rest is done.
For that reason, if you have an interest on the topic and are willing to correct or complete the set, do feel free to do so, it's a safer bet than waiting for the next release.
It has been built with/for SF2, it requires Thirdwire's A-4E and A-4F to work, there should be no other prerequisite.
r1 includes only the mid-70's skin, as my project focuses on the year 1976.
The skin and decals are as correct as I'm willing/able to do based on Thirdwire's skin.
All plane and serial numbers are correctly paired and historically correct (all planes crashed before 1976 are not present).
The only inaccuracy is the fact that some of the planes present were affected to VC-724, however, in case of conflict and to cope with attrition they would have been transferred to VF-805, hence their presence in this mod.
Gunrunner
Grey areas :
- On most pictures the A-4G in '76 had the area surrounding the gun muzzle painted black, on some, a square area on the fuselage was painted black and on other, nothing was painted black at all, no text gives any reason for that or precise reference, therefore it's been left as stock.
- Likewise, most sources claim some A-4G were not fitted with guns, without providing the serial number of those planes or whether this was a temporary or permanent change; Moreover, I couldn't find photographic evidence of a gunless A-4G.
- The current INI is a hybrid of A-4E and A-4F, uses an A-4F cockpit with A-4E avionics, I lack sources and will to do any better at the moment, it will have to do.
Optionnally, you can add VF-805 "Checkerboards" to your SquadronList.ini, however it is only a nicety and the skin doesn't rely on it.
[squadronxxx]
Name=RAN_805
DisplayName=805 Sq. "Checkerboards"
Nation=AustralianNavy
TO DO :
- Replace the antennas by accurate ones.
- Have missile rails for outer pylons use with Sidewinders.
- Add the late 60's VF-805 skin (without checkerboard).
- Add the early 70's VF-805 skin (with checkerboard on the rudder).
- Add the late 70's VF-805 skin (grey camo with knight).
Licence :
See the CA Freeware Licence Agreement : http://combatace.com/topic/55729-freeware-licensing/
Credits :
Thirdwire for the A-4E model, original skin and INI.
Wilco for the angled refueling probe replacement and landing lights.
The CA community for years of fun and great mods.
392 downloads
0 comments
Submitted
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MQ-10A Kodiak
By Zurawski
MQ-10A Kodiak – Release Version 4.0
Welcome to the Kodiak release version 4.0. This plane was conceived out of my need to find something to effectively kick-start my creative juices and prime me mentally to tackle a few of my languishing projects.
The MQ-10A is obviously a fictitious UAV on steroids. I best described it once as the unholy union of an A-10 and a Predator drone. It’s capable of carrying pretty much everything and oh, did I mention it VTOLS? Yeah, I wet myself a little too...
Please fly it, enjoy it for what it is and go blow some crap up…
NOTES:
1. Engine nacelles are rotated via what ever you have mapped for VTOL. Max VTOL weight is around 47,000
2. Do not be bashful in criticism or critique.
3. Installation is easy… decompress and cut/paste it in your aircraft folder. It has been tested on all version 2 games but should work in version 1 as well.
CHANGE LOG / FIXES:
1. The weird porpoises issue has been fixed. The Kodiak is again a rock-sold weapon platform.
2. Right, wrong, or indifferent, I’ve settled on a very basic if not extremely functional projected cockpit format.
ACKNOWLEDGMENTS:
1. I pilfered the HUD stuff from Fastcargo’s F-35 bird.
2. I pilfered FM tidbits from a lot of different birds. ** Once I finalize on what will be enclosed in the final product I will include full and complete disclosure.
3. It includes a default Olive Drab scheme and all layered paintshop pro templates to assist in the creation of more.
786 downloads
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Tornado F3 For SF2
By NeverEnough
Tornado F3 For SF2:
Installation:
Simply extract the contents of the Tornado F3 folder into your Mods\StrikeFighters2 folder.
Tornado Team
Main 3d modelling and programming: bobrock
FM and avionics advisors: Crusader, starfighter2
Sounds: Spillone104
Pilots: Aleks, Canadair, Erikgen, NGHENGO, Silverbolt, Spillone104, triplethr3at
Loading screen photo: David Cenciotti
TornadoIDS_Destroyed LOD from NF4+
G-55EUR Pilot Skin by X-RAY
Weapon Models: HiRes AIM-9L skin by ChrisBV
SkyFlash by Mirage Factory
SkyFlash6000 Data by Syrinx
43 Squadron 90th Anniversary Skin by Syrinx
43 Squadron Special Colors Skin by Syrinx
Afterburner TGA by dfang
SF2 Updates and Loading Screens by NeverEnough
This is a complete SF2 installation package for the beautiful Tornado F3 by Bobrock and the many talented modders listed above. The Effect Emitters have been updated to January 2011 patch level. The Wingtip Vortices have been changed so they move properly with the swingwing position. The new TorAfterBurnerEmitter utilizes the January 2011 Particle System combined with one of dfang's afterburner tga's to give the model an afterburner plume similar to photos I've found of the Tornado F3 in warp drive. Also included are two additional loading screens of the 43 Squadron Special Colors Tornado F3.
To use the additional 43 Squadron Loading Screens, change the line in the Tornado_F3.INI as shown below:
[AircraftData]
AircraftFullName=Tornado F3
AircraftShortName=Tornado
AircraftDataFile=Tornado_F3_data.ini
CockpitDataFile=Tornado_F3_cockpit.ini
HangarScreen=F3_HANGARSCREEN.bmp
LoadingScreen=F3_Loading.bmp<<<<Change this to TorF3_Loading.bmp or TornF3_Loading.bmp
For those of you who have not installed Bobrock's Tornado F3 in the Second Generation Thirdwire sims because there was no SF2 conversion, you owe it to yourselves to take this opportunity to correct that omission. Bobrock's Tornado F3 is really absolutely stunning!
1,895 downloads
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Aeritalia G.91Y
By ErikGen
The G 91Y was a tactical fighter-bomber and reconnaissance aircraft capable of carrying out direct support, close interdiction, photographic reconnaissance and air combat missions.
Instructions:
This aircraft is for SF2, SF2V, SF2I and SF2E last patch.
1) Unzip the file G91Y.rar
2) Copy Object and Sounds folders into your mods folder (for example: C:\Documents and Settings\MyAccount\Documents\ThirdWire\StrikeFighters2 Europe\...).
For people with 4/3 monitors : remember to change the entries into G91Y.ini for Loading / HangarScreen.
Animation 1: canopy open
In order to open the drag-chute land with the airbrakes open.
As the real one this model can reach speed over the airframe limit , be careful with the afterburner.
README file included
Credits:
kreelin for the great FM; thanks a lot Andriam
Spillone104 for the jet sound, photos and suggestions during beta testing
Steve S for the invaluable infos about the cockpit , grazie Stefano
bobrock, Soulfreak, Dave, Canadair, 76.IAP-Blackbird, Veltro2k and Nghengo as beta testers
myself ... 3D, skins, pit, blood and tears.
Thank you very much guys.
Last UpDate 14/03/2011 – Ver.2.0
Various improvements; now compatible with Expansion2
Thank you to Veltro2k, Spillone104, X-RAY, "the test pilot", paulopanz and suhsjake for the kind support as beta tester.
Every part of this mod can be used into others mods only if the final product is free of charge for the community and proper credits are listed into the product itself.
Enrico "ErikGen" Gennari
1,334 downloads
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Bf109g-10 JG 11 'Kanonenboot'
By ndicki
Bf109g-10/U4, I./JG 11, Germany, Early 1945.
By this date, JG 11 was equipped essentially with Bf109g-10 and g-14 aircraft.The yellow JG 11 Reich Defence fuselage band should not be confused with the narrower Eastern Front markings. THe yellow rudder should theoretically be accompanied by a yellow band around the nose - the final type of quick recognition markings introduced in early 1945. Needless to say, by this stage, official directives were not always scrupulously respected!
Despite the fact that MG151/20 gondolas were rarely if ever fitted to g-10 type 109s, this aircraft has them fitted as standard for all air defence missions.
For SF2 only.
Credits:
Visual model, flight dynamics and original skin template: Monty_CZ
Cockpit including original paintwork: Kesselbrut
Skin, decals, partial cockpit repaint, ini tweaks and loading screen: ndicki
451 downloads
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Bf109g-10 JG300
By ndicki
Bf109g-10/U4, 2./JG 300, Borkheide, September 1944.
JG 300 was originally created in July 1943 as a Wilde Sau free-range night-fighter Geschwader, but owing to the high accident rate and the relative lack of success, was
transferred at the very beginning of 1944 to daylight operations.
For SF2 only.
Credits:
Visual model, flight dynamics and original skin template: Monty_CZ
Cockpit including original paintwork: Kesselbrut
Skin, decals, partial cockpit repaint, ini tweaks and loading screen: ndicki
UPDATED! Now includes modified ini files for the Dev A-Team WGr.21 mortar!
Thanks to Capun and Company!
For those who downloaded the original version, the necessary inis are also available separately in the Weapons section.
452 downloads
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Bf109g-10 JG 53
By ndicki
Bf109g-10/U4, JG 53, Kirrlach, February 1945.
By this date, JG 53 was equipped essentially with Bf109g-10 and k-4 aircraft, and had been absorbed completely into the Reich Defence organisation. The black fuselage band was attributed on 20/02/1945 in replacement of the earlier rust-red one.
For SF2 only.
Credits:
Visual model, flight dynamics and original skin template: Monty_CZ
Cockpit including original paintwork: Kesselbrut
Skin, decals, partial cockpit repaint, ini tweaks and loading screen: ndicki
363 downloads
0 comments
Submitted
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Alouette III SF2
By galoub
Ara ALOUETTE III For SF2 By Tracker
This pack contains a conversion to SF2 of the Beautiful Alouette III made by Tracker.
All credits goes to the author, i'm just the man who made the conversion.
Installation : decompress rar file in a temporary location then put everything in your Mod Folder. After you can go flying !
Warning ! ArgentineNavy must be declared in your terrain's limitednation so as to your chopper's weapons work !
Best Regards
Galoub
782 downloads
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Mirage 2000D for SF2
By JAT81500
Mirage 2000D Mod for SFP V2
This addon represent the two versions of the Ada Mirage 2000D
3D model: Amokfloo, some tweaks by JAT sometimes based on the work of The Mirage Factory,and BarbsMan.
Templates: Amokfloo.
Cockpit: Amokfloo.
pilots: Amokfloo, some tweaks by JAT.
Weapons: The Mirage Factory, Heero, JAT, and many others...
Loadout tga: ludo.m54
Skins: JAT.
Decals: JAT.
Hangar and loading screens : JAT.
Sorry if i forgot someone, send me a PM, i will make public apologies.
in memory of BPAo.
Released under CombatAce Fair-Use terms:
http://forum.combata...showtopic=26131
JAT
1,629 downloads
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Mirage 2000N for SF2
By JAT81500
Mirage 2000N Mod for SFP V2
This addon represent the three versions of the Ada Mirage 2000N
3D model: Amokfloo, some tweaks by JAT sometimes based on the work of The Mirage Factory.
Templates: Amokfloo.
Cockpit: The Mirage Factory.
pilots: Amokfloo, some tweaks by JAT.
Seats: Amokfloo,The Mirage Factory.
Weapons: The Mirage Factory, JAT, and many others...
Loadout tga: ludo.m54
Skins: JAT.
Decals: JAT.
Hangar and loading screens : JAT.
Sorry if i forgot someone, send me a PM, i will make public apologies.
in memory of BPAo.
Released under CombatAce Fair-Use terms:
http://forum.combata...showtopic=26131
JAT
1,135 downloads
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SF2 F-8J_FN (Aeronavale)
By ace888
SF2 F-8J_FN (Aeronavale)
Require SF2 merged install...
Aircraft is base on Thirdwire F-8J_69.
Copy and paste the content to the appropriate folders.
The content contain the following squadrons:
EPNER (French Test Pilot School)
11F Flotille
12F Flotille (Three special schemes)
14F Flotille (Two schemes)
15F Flotille
16F Flotille
17F Flotille
Under the French Navy, only 11F and 12F Flotille flew the Crusaders.
The skin colors are Blue/ Medium Grey/ Grey and USN Grey.
It is my hope that someone or the MF Team would make a F-8P_FN, as this was the latest version to fly under the Aeronavale.
I have made extensive tweak on the .INI, Avionics (HUD), Data, and Loadout. I also try to make the aircraft as authentic as possible.
Due to the .LOD of the F-8J, there is only the twin pylon rack on the fuselage, if you choose the single weapon option, you will see the missile mounted on the twin rack pylon. The looks is not too bad (you would not see it if you select a larger missile type such as the R-530), if it bothers you, you can edit the .Data and delete this option.
Credits:
TK/Thirdwire
Cheers
Ace888
26 Feb. 2011
429 downloads
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Carlo´s Cranberries Vol.1
By Soulfreak
Carlo´s Cranberries Vol.1
Canberra B.Mk6 flyable Mod & high Rez Skins
This is an update for the Stock Thirdwire (Expansion 2) Canberra B.6
This Mod works only if you have Expansion Pack 2!!!!
Addet:
- Kesselbrut´s Canberra Bomber Cockpit
- New Hangar & Loading Screens
- 2 high Rez Export Skins
- Martin Baker Mk.3 Ejection Seat
- Edited the inis (Loadout, working air brakes)
- addet new Sound
User with a not so powerful system should resize the Skin bitmaps to 1024x1024.
Hangar Screens are widescreen, alternate there are normal screens includet, just edit the file names!
Credits:
- Ludo.m54 for the basic Templates
- Ravenclaw_007 for the ini edits, Mk3 Seat and all other support
- Kesselbrut for the Cockpit
- Spillone104 for the Sound (borrowed out of a pack he released earlier)
- Souli (me) for the weathering effects on plane, the new skins with more Details, hangar & loading screens
- Thirdwire for this great Simulation Series & the stock Canberra B.6
--------------------------------------------------------------------------------------------------------
Special Thanks to:
Steven Beeny from http://www.nazcastudios.com/ who providet great references to me about the Canberra.
All Guys from http://canberratalk.conforums.com/ who helped me with background info and references too.
--------------------------------------------------------------------------------------------------------
Mod is for SF2 Expansion pack 2!!!
Mod is tested in merged SF2V, SF2E, SF2I with Expansion Pack 2
------------------------------------------------------------
this Mod is released under the freeware licensing agreement
http://combatace.com...ware-licensing/
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You have to read the readme.txt!!!
I hope you´ll like this Mod.
Schapen, 25th February 2011
Carlo "Souli" Vecchi
261 downloads
0 comments
Updated
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F-104S (79)
By Guest
****F-104S (79)****
You have downloaded my version of Aeritalia's F-104S, the final and most definitive version of the Zipper. This particular version
is a bit curious because when the Italians placed the demand that it be able to engage in the BVR fight with license-built Raytheon
Sparrow III missile, it required them to add avionics that hadn't originally been intended to be used in the Starfighter.
This forced the engineers at Aeritalia to remove the 20mm M61A1 cannon to make room.
There is one skin and markings for four units:
23° Stormo/5° Gruppo 'Veltro'
21° Stormo/53° Gruppo 'Tigres'
102° Stormo/5° Gruppo
155° Stormo/50° Gruppo 'Pantere Nere'
REQUIRES SF2:EUROPE
Credits:
Skin: ThirdWire original F-104G Free Add-on
446 downloads
0 comments
Updated
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F-4K (75)
By Guest
****Royal Navy F-4K (75)****
You have downloaded my version of the Royal Navy's pride of the fleet, the F-4K. It uses the ThirdWire F-4M model, so it's essentially just a repaint and some semi-fancy .ini editing.
There are two skins, and markings for only one unit, No 892 Squadron. The first skin is what I thought the original aircraft looked like. The second skin is a total 'what-if'. What if the Royal Navy had never gotten rid of its big-deck carrier capability? What if they had upgraded the old Ark Royal and improved and updated the F-4K for modern carrier operations? The second skin is a low-viz grey with subdued markings. I really kind of like it, even if I'm the only one.
REQUIRES SF2: EUROPE
352 downloads
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F-100D "Air Pirate"
By Wrench
F-100D, Air Pirate
-- For FULL-4 Merged SF2 (Prefered) and/or SF2:E/V =ONLY!!!= --
(Can be used in any SF2 install that has the access to the F-100D)
A "just for fun" mod . . .
This package represents aircraft from the fictional Post-WWIII world of the novel series "The Wingman", by Mack Maloney.
These are F-100D SuperSabres as flown by either Air Pirates, or a Freelancer ('guns for hire/Mercenaries').
This package comes with 2 skin sets:
"The Stukas" infamous Air/Ground Pirate gang that operated in Westen New Jersey, parts of New York, eastern Pennsylvania, parts of Ohio and that general region.
A Plane-Jane natural metal for generic usage.
This mod creates a new, stand-alone aircraft (not exported, with no other user). It is best used in a stand-alone mods folder that is based on the post-WW3 world of "The Wingman". Although, it may fit into the 'alternate' world of the Global Sedition vs the North American Alliance. (as do many of my terrain mods)
Loadouts have been adjusted to reflect the 'lack' of sophisticated weapons in the Post-WW3 world (especially for the 'Bad Guys'), and include a 'nation-specific' AirPirate AIM-9B. The canopy has been set to use a manual animation key. Use Shift/0 to open and close it.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
Again, as usual, the expected "Notes & Ramblings of a Mad(Wing)man" section for fun.
Go Git 'em!
Wrench
kevin stein
83 downloads
0 comments
Submitted
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F-104G Starfighter "Air Pirate"
By Wrench
F-104G, Air Pirate
-- For FULL-4 Merged SF2 (Prefered) and/or SF2:E =ONLY!!!=
(it can acutally be used in any SF2 install that has the access to the F-104G)
A "just for fun" mod . . .
This package represents aircraft from the fictional Post-WWIII world of the novel series "The Wingman", by Mack Maloney.
These are F-104G Starfighters as flown by either Air Pirate, or a Freelancer ('guns for hire').
This package comes with a single skin set; A Garish Red/Yellow, as described in the first book. Those wishing other skins are advised to extract the USAFSilver1 and drop it into the main skin folder. Other, more "unusual" skins may be forthcoming. Depends on End User demand, and my free time. Other than the 'pirate' badges, there are no other markings.
This mod creates a new, stand-alone aircraft (not exported, with no other user). It is best used in a stand-alone mods folder that is based on the post-WW3 world of "The Wingman". Although, it may fit into the 'alternate' world of the Global Sedition vs the North American Alliance. (as do many of my terrain mods)
This is a COMPLETE aircraft package, including the Zipper's cockpit and the hi-rez repaint by Batman1978; all is ready to just unzip, install and fly. The avionics ini has been modified to give you an 'audio-only' RWR.
Loadouts have been adjusted to reflect the 'lack' of sophisticated weapons in the Post-WW3 world (especially for the 'Bad Guys'), and include a 'nation-specific' AirPirate AIM-9B. The canopy has been set to use a manual animation key. Use Shift/0 to open and close it.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
Again, as usual, the expected "Notes & Ramblings of a Madman" section for fun.
(this'll give the ADF somebody to contend with!)
Enjoy!
Wrench
kevin stein
Aferthought: this might also make a good skin for use in a Mercenary Campaign! For either side!
117 downloads
0 comments
Submitted
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F-105D Thunderchief, "Aerodrome Defense Force"
By Wrench
F-105D, Aerodrome Defense Force
-- For FULL-4 Merged SF2 (Prefered) and/or SF2:E/V =ONLY!!!=
(it can acutally be used in any SF2 install that has the access to the F-105D_66)
A "just for fun" mod . . .
This package represents aircraft from the fictional Post-WWIII world of the novel series "The Wingman", by Mack Maloney.
These are F-105D Thunderchiefs, as flown from the Free Territory/Trade Zone know as 'The Aerodrome', based at what used to be Syracuse, New York, as owned/operated by Mike Fitzgerald.
This package comes with 2 skin sets; one Natural Metal for the 'deconstruction era', after WW3 and during the time The Aerodrome was established and Fitz began building up business (so to speak), and a 3-tone camo, most likely used during The Circle War and and beyond.
All are based of stock 3W items. New decals are supplied with Fitz's trademark "Shamrock"
This mod creates a new, stand-alone aircraft (not exported, with no other user). It is best used in a stand-alone mods folder that is based on the post-WW3 world of "The Wingman". Although, it may fit into the 'alternate' world of the Global Sedition vs the North American Alliance. (as do many of my terrain mods)
Loadouts have been adjusted to reflect the ADF role in air convoy escort and so forth. The canopy has been set to use a manual animation key. Use Shift/0 to open and close it.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
Again, as usual, the expected "Notes & Ramblings of a Mad(Wing)man" section for fun.
Enjoy!!
Wrench
Kevin Stein
78 downloads
0 comments
Updated
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TW DH Vampire Fb.52 Flyable & Upgraded
By paulopanz
TW DH Vampire Fb.52 Flyable & Upgraded
- SF-2I+Exp. pack 1 needed -
ORDWAY's Vampire Cockpit installed
NEW SKINS INCLUDED:
- EAF stock Silver - historic arab/western numbers
- EAF Macchi built - antiglare & historic arab/western numbers
- FAL Silver - historic arab/western numbers
- IrAF Camo 5° Sq. - historic numbers
- RSAF Silver 5° Sq.
- RJAF Camo 2° Sq. - historic numbers
- AMI 4° Stormo Silver
- AMI 6° Stormo Silver
KillMarks for the Evil Ones! v1.0 by Horus3K applied on israeli/arab wars planes.
Sound by Spillone104 (Who else?)
Canopy open: key 10
Bye
Paulopanz
547 downloads
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New Zealand A-4K Skyhawk Pack for SF2 Re-dux MAJOR UPDATE 14/02/11
By dtmdragon
MAJOR UPDATE: 14/02/11
Thanks to alejandro all 3d models are now correct. Squared off tail fin, braking parachute, varies aerials and antenna unique to the New Zealand A-4K Skyhawks have now been added. Due to the way they have been created with the fake pilot method an overhaul was required. I have also re done the markings on all skins, things such as walkway lines, stencils, warning markings etc are now historically accurate. A few other minor faults have also been corrected.
When you re install this mod you will need to delete all previous RNZAF A-4 aircraft folders (A-4_70, A-4_72, A-4G_RNZAF, A-4_Kahu and A-4_Kahu_II) and override all files when you install it.
This is the ultimate Royal New Zealand Skyhawk pack updated from my old Royal New Zealand Air Force A-4K Skyhawk package for Strike Fighters 2.After doing some major research for a RNZAF Skyhawk model kit I decided to upgrade my previous RNZAF Skyhawk pack but realising how much needed to be changed I decided to throw it out and create an all new far more historically/ technichally accurate pack.
Features:
* 5 different versions with separate models (all stock Third Wire) that cover the major changes to the airframes over the 30 years it was in service.
- A-4K_70 Original 10 single seater Skyhawks introduced in 1970 with avionics humps (empty) and straight refuelling probes.
- A-4K_72 Around 1972 the fleet started being retrofitted with angled re-fuelling probes.
- A-4K_85 In 1985 the fleet started being repainted in Euro 1 camouflage.
- A-4K_Kahu In 1986 a modernisation project was started that saw the removal of the avionics hump, an AN/APG-66NZ radar installed along with a glass cockpit, HUD, ALR-66 RWR, ECM, countermeasures and modern weapons capability.
- A-4G_RNZAF In 1984 New Zealand purchased 8 A-4G Skyhawks from Australia that were eventually converted to the A-4K Kahu standard.
* Over 24 different skins that cover all models of Skyhawk in New Zealand service from 1970 to 2001. Most are for the entire fleet but some are for specific aircraft with an unusual feature/ scheme etc.
* Use of the ‘StartDefaultDate=’ feature ensures a historically accurate skin is automatically selected depending on what year you choose to fly.
* 3 different pilot models that cover the change in flight gear over the years.
* Extensive RWR.TGA files and updated RWR.LST
* Historically accurate serial numbers depending on the time period and aircraft type.
* Files and instructions to integrate the RNZAF A-4K into two of the the NATO fighters campaigns.
* Data.ini files reflect my research into the actual A-4K and it's features.
* Opening cockpits 'shift' + '0'
* Working landing lights.
* Reflective white strips added to some skins of late model aircraft as seen on real aircraft.
Instillation:
Note: Only tested in an all SF2 games merged install however it will work in some of the others as long as they have the right Third Wire A-4 models.
* Historical:
-Simply put files from the ‘Main RNZAF A-4 pack’ folder into the appropriate locations in you mods folder. Override when prompted.
* Extras:
- To add the RNZAF Skyhawk to the 1979 and 1986 NATO fighters campaign put the files from the ‘NATO fighters campaign’ folder into the correct place in your mods folder and override when asked. You will need to back up your campaign files first. You will need NATO fighters IV installed up to the Post-Dec2009 Update Pack # 3. http://combatace.com...-update-pack-3/ You will also need Alternate 1986 Red Storm campaign for NATO Fighters 4+ Dec 2009 Patch and Beyond by Dave installed for the A-4K to work in the 1986 campaign. http://combatace.com...tch-and-beyond/ This is because that is what I had installed when I edited the files to add the A-4K and those are the files I’ve uploaded here.
- Fictional and What if skins: This will add a series of grey, Red flag and desert storm skins. Put the files from the ‘Fictional and What if skins’ folder into the correct locations in your mods folder.
- A-4K II: In the ‘Proposed A-4K II’ folder is an additional aircraft that represents Phase II of the Kahu upgrade project. In 2000 when the F-16 was selected as a replacement for the Skyhawks an alternative option was also put together by the RNZAF which was Phase II of the Kahu upgrade done in the 80’s. These additional upgraded would involve a self designation capability for the LGBs, a new anti-ship missile and a new ejection seat. To this end the Litening pod had been selected and would have been migrated to the F-16 program if it had continued. To install simple put the files from the files from the ‘Proposed A-4K II’ folder into the correct locations in you mods folder and override.
Credit: Third Wire for the game, James Fox for his RNZAF skins & decals that I used as a base and wilco for his angled re-fueling probe mode for the A-4K_Kahu & landing lights mods and alejandro for the 3d mods to make it a true K model Skyhawk.
Note: I've deleted the old RNZAF A-4K Skyhawk Pack for SF2 as this replaces it.
Enjoy,
Dan.
658 downloads
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Mirage 2000B ADA
By ludo.m54
This addon offers the various Mirage 2000B's standards in use in the French Air Force, namely:
- Mirage 2000B S3: RDM radar, Snecma M53-5 engine, Matra Magic II and Super 530F, no refuel probe.
- Mirage 2000B S4: RDI radar, Snecma M53-5 engine, Matra Magic II and Super 530F.
- Mirage 2000B S5: RDI radar, Snecma M53-P2 engine, Matra Magic II and Super 530D.
Compared to the single-seater, the 2000B is 19cm longer, is 219kg heavier and carry, internally, 60kg of fuel less.
Credits:
********
3D model: Amokfloo, reworked by JAT81500.
Templates: Amokfloo.
Cockpit, pilots and fuel tanks: The Mirage Factory.
Skins: ludo.m
Decals: JAT81500 (from the TMF's Mirage 2000 pack) and ludo.m (rework).
Sounds: Couby, Oxyd, Dassault Aviation.
Testing, ini tuning (mostly based on TMF's Mirage 2000 pack) and sounds importation: FDokal.
Hangar and loading screens : Gustav.
If I forgot anyone, let me know and I'll correct it asap.
Thanks to everyone on C6 and Combatace forums whom helped with this project.
*****************************************
*This addon is and must remain freeware.*
*****************************************
Released under CombatAce Fair-Use terms:
http://forum.combatace.com/index.php?showtopic=26131
Ludo
1,145 downloads
0 comments
Submitted
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Republic F-103A Thunderwarrior
By FastCargo
Republic F-103A Thunderwarrior by FastCargo
********************** Version 1.0 (Initial Release) ***********************
SF2 Version for Jan 2011 Patch and later.
Aircraft Model - FastCargo
Aircraft Textures/Templates - EricJ
Decals - Wrench
F-106 Cockpit - Kesselbut from Pasko F-106 package
Some textures and FM work - FastCargo
Weapons - Bunyap, adapted for SF2 by 331KillerBee
Any errors are mine...
Information on XF-103:
http://en.wikipedia.org/wiki/Republic_XF-103
The Republic XF-103 Thunderwarrior was an American project to develop a high speed interceptor aircraft to destroy Soviet bombers. Despite a prolonged development, it never progressed past the mock-up stage.
In 1949, the USAF issued a request for an advanced supersonic interceptor to equip the Air Defense Command. Known formally as Weapon System WS-201A, but better known informally as the "1954 Interceptor", it called for a supersonic aircraft with all-weather capability, intercept radar and air-to-air missile armament. Republic was one of six companies to submit proposals. On 2 July 1951, three of the designs were selected for further development, Convair's scaled-up XF-92 that evolved into the F-102 Delta Dagger, a Lockheed design that led to the F-104 Starfighter, and Republic's AP-57. AP-57 was an advanced concept to be built almost entirely of titanium and capable of Mach 3 at altitudes of at least 60,000 ft (24,400 m).
A full-scale mock-up of the AP-57 was built and inspected in March 1953. A contract for three prototypes followed in June 1954. Work on the prototypes was delayed by continued problems with the titanium construction, and more notably by continued problems with the proposed Wright J67 engine. The contract was later reduced to a single prototype. In the end, the J67 never entered production and the aircraft it had been chosen for were forced to turn to other engine designs, or were cancelled outright. Republic suggested replacing the J67 with the Wright J65, a much less powerful engine. The project was eventually cancelled on 21 August 1957 with no flying prototypes ever being completed.
The design was given a brief reprieve as part of the Long-Range Interceptor - Experimental (LRI-X) project that led to the XF-108 Rapier. Part of this project was the development of the advanced Hughes AN/ASG-18 pulse-doppler radar and the GAR-9 missile. Republic proposed adapting the F-103 as a testbed for these systems, although it wouldn't be able to come close to meeting the range requirements of LRI-X. Some work was carried out adapting the mockup to house the 40 inch antenna, which required the nose section to be scaled up considerably. Nothing ever came of the proposal, and testing of the ASG-18/GAR-9 was carried out on a modified B-58 Hustler instead.
Information on F-103A (this release):
This aircraft is based on heavily on the mockup at the time of cancellation, with 6 of the smaller AIM-4 Falcons and 36 FFAR rockets.
Performance is based on reasonable speculations and closely matches what was in the offical USAF proposed Standard Aircraft Characteristics document.
Some specific things to note include -
This is a point interceptor...designed to give you enough gas for maybe two passes at bomber type targets. It is recommended to be between 250 and 500 knots indicated for your attacks, as your FFARs and AIM-4s will tend to aim exactly at what the nose is pointing at within those speeds (this includes the AI).
To activate the front 'viewport', cycle through your radar modes...be advised while you are using the 'viewport', the radar will not work.
To extend the periscope on the external model, use the 'Arresting Hook' key.
The front missile bays are automatic, the rear missile bays/FFAR pods are manual...you must open them with the 'Bomb Bay' key before you can fire either the rear missiles or FFARs.
This model uses the newest ThirdWire exporter, and as such, the LOD files (except for the lowest 2) are not compatible with any version of the sim older than Jan 2011 (Exp 2 with the Jan 2011 patch). You have been warned...
This will be a difficult aircraft to fly and be successful on a regular basis in 'Hard' mode. If you want an air-to-air challenge, this aircraft will give you one.
Good luck and report any 'serious' issues (ie game crashing or grevious errors) to me at CombatAce.
FC
12 Feb 11
769 downloads
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F-16A Block 10 (USAF & NATO)
By Guest
****F-16A Block 10****
You have downloaded my version of the F-16A Block 10 for the USAF and NATO air arms.
I have included all four squadrons of the 388th TFW, the first unit to convert and be mission-capable in the type.
REQUIRES SF2: ISRAEL
Consult README for installation instructions.
1,428 downloads
0 comments
Submitted
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F-8E "Crouze"
By Guest
****Aeronavale F-8E 'Crouze'****
You have downloaded the pride of the French Navy, or at least how I saw it...
This is the air-superiority version of the F-8E. Not a pound of air-to-ground. The French operated the 'Crouze' longer than any other operator of the type, and probably far longer than even they expected to. It's a wonderful aircraft and one of my favorites to fly.
I chose an overall grey livery, it was one that I saw in a book somewhere, and I don't know why the Aeronavale painted them that way, perhaps they ran out of white paint for the undersides, but it was one of the most intriguing looks I've ever seen on it. It didn't last long, they painted them this color around 1975-1978 and then went to their dark grey overall scheme, which has been on it since.
REQUIRES SF2: VIETNAM
Consult README for installation instructions.
324 downloads
0 comments
Submitted
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Mirage Factory Mig-29G Fulcrum-A
By dast24
Hi,
I have here a
SF 2 port of the MF Mig29G for You.
I have also selected the Norm90 Skin from SoulFreak as primary,
because it fits better in my opinion.
Original Skin is included.
please leave comment and suggestions, it is my first port to SF2.
All the Other Mig29´s from MF will follow.
Credits
Mirage Factory for the super model and the hard work of the Mig
for SF1 and for given the permission to release it for SF2
Soul-Freak: Norm 90 Skin & the Help
GMG-team: thx for advice and support
Combatace-team: for the Knowledge Base
Installation:
-everything in its place in the MOD-folder
Note: re-uploaded Version because of Missing Files
the german mig were only used in the fighterrole so i removed the possibility to carry AG-Weapons
2,083 downloads
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