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A-5C "FANTAN"
By paulopanz
Here the export A-5C "FANTAN" for Pakistan & Bangladesh Airforces
It is fitted for western weapons too (USAF, FRANCE)
Fixed:
- Intakes (Thanks to Master Daniel Cocas)
- Canopy
- IRM rails
- Wing Antenna
Skins included:
- 16th Sq. "Panthers" (2)
- 7th Sq. "Bandits"
- 26th Sq. "The Black Spiders"
- 21st Sq. "The Avengers"
You need Wrench's SF-2 pack for pilots, seats & weapons install.
Install:
All in mod folder.
Credits:
- Wrench for SF-2 porting (for original SF-1 Credits see his readme inside)
- cocas for intake panels.
- Yefim Gordon for his MiG-19 Aerofax great reference book
Enjoy
paulopanz
508 downloads
0 comments
Submitted
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SF2HawkTmk1A New LOD
By russouk2004
Older LOD for My HawkTmk1A had a "tractor Beam" shadow issue on nose,so this will fix it.
144 downloads
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JAS-39C/D Gripen
By Heberth
Gripen C and D(note: the biplace version still in beta state)
This is the same model that Gux upload some years ago, but now with much more "eyecandy".
Gux done those models, i just done some updates.
Enjoy!!
1,887 downloads
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[Fictional] Chengdu J-14 Stealth Fighter
By Heberth
This is a "What-if" Chinese stealth jet, based on some images found at internet. it was supposed to be extremely Agile, have super-cruise and be stealth enough to face the Raptor.
(Note: If you are going to use this in WOx series, or SF2 series under patch Jan 2011, use the .lod's. and ini's in the folder: "to work on Wox games")
PS: any bug, PM me. And thanks to JonathanRL, who found the bug.
Thank you so much!
---------------------------------------------This file is a Beta! it's nof finished yet---------------------------------------------------
Enjoy!!!!!!!
1,174 downloads
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F4-E_Aggressors
By russouk2004
USAF Aggressors squadrons What If F4E aggressors (SF2 series only)Recommended Full merged install.
Background:
57"Flogger1" Aggressor SQDN
64"Flogger2" Aggressor SQDN
65"Flanker" aggressor SQDN
These squadrons do exist (F-16s,mosty,IIRC)but I may not have the numbers exact so if you want to do them,go ahead.
The model is an updated F4E model with a lot of extra detailing.I think ive ironed out all the wrinkles,if you find any,drop me a line at combatace forums.
Any modification of the 3d model IS NOT allowed.Otherwise feel free to mod it.
Its taken a lot of work to get these done with little time to devote to it.So I hope you enjoy flying them as I did making them.
Installation.
Drag and drop the Objects and Sounds folders into your Mods folder,in your saved games\Thirdiwire\: path.
Copy the entries in the pilotdata,and Flight folders into your PilotData,and Flight folders,instructions in the actual ini files.
Folders included.
Aircraft
Decals
Sounds
PilotData
Flight
Pilot (includes new aggressor pilot,3d model by me.)
Info:
3D Model: updated by me.
Skins by me,and thanks to sundowner for the Base F4E ones he did,Ive had to edit them to fit the updated model,Thnx SD.
Templates will follow when tidied up....lol
Any queries,contact me at Combatace SF2 forums
Hope ive covered everything.
Russouk2004
Missed this too,for nation name add this to the Nations.ini,instead of the entry I supplied in the pack.
[NationXXX]
Name=USAF AGGRESSORS
DisplayName=USAF AGGRESSORS
Alignment=FRIENDLY
PilotNameList=NamesUSAF.lst
RankList=RanksUSAF.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=EXCELLENT
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.cat
Medals=MedalsUSAF.ini
MedalTextFile=MedalsUSAF.str
UseFAC=TRUE
ActiveDate=1948
AlternateDecal=USAF_OLD
291 downloads
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KC-135R Turkish Air Force
By PureBlue
KC-135R Turkish Air Force v2.0 (SF2)
by Pureblue 02/27/2012
---------------------------------------------------
This is an update for v1.0 of the mod.
Switched to the more accurate and beautiful model of BPAO.
Includes full package (plane/cockpit/pilots)
Features:
-101.Filo Asena of Turkish Air Force (Skin and Decals)
-boom now activated automatically (around 340knots)
-new pilots
-Cockpit from B-52 pack
-Sound from TMF C-135s pack
-Destroyed model Stock A-12.
Installation:
-If you have v1 mod, delete Aircraft\KC-135R_TuR folder.
-Copy contents of package to your MOD Folder. (Let overwrite)
Credits:
C-135s package: http://combatace.com/files/file/12454-mirage-factory-c-135ab-and-kc-135aer/
Models by BPAO (RIP)
Skins by Sundowner, Pappychksix, and ST0RM.
INI work by ST0RM
Sounds by ?
Cockpit from B-52 by Dels
pilots: Diego's Pilot Pack
skin/decals/ini changes: pureblue
Strike Fighters by Thirdwire
Thank you guys!
Enjoy.
-PB
302 downloads
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IAI MARA Argentina Air Force
IAI Mara Argentine Air Force
Update for Strike fighters 2 - Denis Oliveira
Original model and skin - Torno (http://combatace.com/user/10313-torno/)
Strike Fighters 2 Israel or Strike Fighters 2 Full Merge
381 downloads
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'What nearly was' Royal New Zealand Air force F-16A/B Block 15 OCU/MLU Anthology.
By dtmdragon
'What nearly was' Royal New Zealand Air force F-16A/B Block 15 OCU/MLU Anthology.
When doing some research about the proposed Kahu II upgrade for the RNZAF A-4K fleet I found some good info on the New Zealand F-16 deal 'that nearly was' in the late 1990s/early 2000s. I decided to make as accurate 'what if' version I could.
Ive used the Mirage factory F-16A/B Block 15 OCU model which is the version we would have received as they were built for Pakistan but embargoed and put in storage.
I added a A-4K style UHF antenna just behind the refuelling receptacle.
I've left the weapons the same as used by the upgraded A-4K fleet in 2001 except for the addition of the Litening targeting pod and Harpoon ASM which were going to be procured along side the F-16. Since the RNZAFs primary role is close air support it was unlikely any extra money was going to be spent on any radar guided missile, such as the AIM-120, as their air-to-air role was seen as one of primarily self defence.
The terms of the deal included a Mid Life Upgrade at the end of the 10 year lease period when we would have purchased the aircraft. As part of the MLU I have included the integration of the AIM-9X along with the JHMCS as it stands to reason that the RNZAF's AIM-9L models would have been considered to be going out of date by 2009. The Pylon Integrated Dispensing System (PIDS) has also been included as part of the MLU as it is in some European Mid Life Upgrades.
Also on the MLU aircraft are ALQ-131 ECM pods which there were provisions for in the original terms of the lease but most likely would have been pushed out to the time of the MLU because of the extra costs.
There are 4 separate aircraft that represent the 13 'A' and 9 'B' model Vipers before and after a Mid Life Upgrade (MLU):
-F-16A Blk 15 OCU RNZAF (What if?)
-F-16B Blk 15 OCU RNZAF (What if?)
-F-16AM Blk 15 MLU RNZAF (What if?)
-F-16BM Blk 15 MLU RNZAF (What if?)
I've given the A models the serial numbers NZ6301 through to NZ6313 and the B models NZ6314 through to NZ6322
2 Different skins for the operational aircraft are included which are; the Pakistani style camouflage scheme the aircraft were already painted when New Zealand placed the order and they would have been delivered in. As well as an all over medium grey used on all current RNZAF aircraft since around 2003.
8 Special/Commemorative skins are also included such as; high-viz Commanding Officers aircraft, Rugby World Cup All Blacks supporters scheme, a couple of retro Kiwi Skyhawk style skins, an Aggressor skin plus a few others.
You can use the mission editor to load alternate loadout options that include the AIM-120 or are specific to close air support roles in Afghanistan etc
Also included is a extensive RWR.LST and set of RWR.TGA files.
INSTILLATION:
Just Extract the files, then drag and drop into your mods folder and override when prompted.
Thread in Sci-Fi/Anime/What If Forum with lots of screen shots: http://combatace.com...lock-15-ocumlu/
Links to Info on the cancelled RNZAF F-16 'deal of century' that nearly was:
http://f-16.net/f-16_users_article28.html (3/4 of the way down the page)
http://www.beehive.govt.nz/feature/review-f16-aircraft-royal-new-zealand-airforce
These F-16 are a mix match between the best parts of all the F-16 mods available with new/modified/enhanced skins of my own. I've also re written most of the data.ini and avionics.ini files with updated data from the net especially when it comes to the performance of the radar after the MLU update.
Credits:
Dave's Mirage Factory F-16C Block 25/30/32/40/42/50/52 3.0 and Mirage Factory F-16B Block 15:
-bpao
-Moonjumper (aka Crusader)
-Migbuster
-Sundowner
-Diego
-X Ray
-Jat
-ravenclaw
-Aleducat
The NATO Fighters Team for the F-16A Block 15 OCU model
ace888 for the PAK skin
ravenclaw007 for the Weapons - Pack 1 vers 1.2
331Killerbee for the MGunny's Ordnance Shop II for SF2
Enjoy,
Dan.
279 downloads
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Update for Tornado GR1/GR4 by Dave/Sundowner V3.2 (GR4 Decals)
By ianh755
READ ME
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This'll be my last update for the Tornado Pack V3.0 by Dave and Sundowner available here - url]http://combatace.com/files/file/12320-tornado-gr1gr4-for-sf2/[/url] as I can't think of anything else I can change/fix.
This bulk of this update is the missing GR4 decal folder which has now been added to the mod. Each Sqn now has it's own individual A/C numbers & year dependant Fleet codes (GR4_98 is 2 letters, GR4_06 is 3 numbers) and I've included 2 special "Anniversary" decals for 12Sqn and 617Sqn. These are placed on 1 Aircraft from each Sqn only. The 617sqn 60th Anniversary Decals can be found on ZA370 in the GR4_98 only. The 12Sqn 90th Anniversary Decals can be found on ZD650 in the GR4_06 only. I've also changed both the 12Sqn and 617Sqn GR4_06 skins (12Sqn had GR1 nose marking and 617Sqn has a different tail tip marking). One point to note is that 617Sqn are the only Sqn in the RAF to retain there WW2 style "Fleet Codes" which is why theirs look different to all the others.
I've also tweaked the mirrors for all the GR1 variants as the "nose" wasn't showing allowing you to see through the model into the undercarriage etc. One issue I found with that is that the image in the mirrors is set as though the cockpit is actually higher than it it is (like the mirrors are about 2ft above the cockpit). I'll be having a play to see whether it's fixable without breaking the current cockpit view but I consider it a minor issue.
Lastly I've changed the Storm Shadow jet exhaust effect from 2d to 3d for a better look (Thanks Fubar512 for the help)
Installation
------------------
Unzip then simply copy and paste into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 etc) and allow it to over-write. Tested on a Nov '11 patched Full Merged and SF2:Europe Only.
Thanks
---------
I've never done any Decals before so the folks here who helped out in the many "Help" threads I started really made this possible - DTMDragon, Spinners & Wrench
-------------------------------------------------------------------------------------
651 downloads
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B-53A Vindicator
By pappychksix
SF2 "What If" B-53A Vindicator (based on the Vautour IIb) for the USAF
Must have SF2I or SF2 Merged for this to work on your game.
Copy the content from the folder to your respective folder on your game.
I want to thank my good friend "Starfighter" for help in making this aircraft. I also want to thank "Wrench" for providing me with the mesh for the airbrakes whiched helped me out tremendously.
Thanks to TK/Thirdwire for the aircraft.
Hope you enjoy, Pete (Pappy)
199 downloads
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Cheetah_E
By ace888
SF2 Cheetah_E (SAAF)
Must have:
DLC7 Mirage5BA_80 and SF2E or SF2 Merged for this to work on your game.
Copy the content from each of the folders to your respective folder on your game.
There is an 'Optional' folder for those who would like to have the fuselage pylon on the aircraft.
Just copy the content from the optional folder to the respective fold. I think I did the best on pylon attachment and the weapon attachment angle.
I want to thank my good friend "Alejandro" for sharing his excellent mode using the "fake pilot method"
Additional Credits:
TK/Third Wire
Spillone104
If I missed anyone it is not intentional and you have the full credit for your work.
Cheers!
15 Feb. 2012
Ace888
319 downloads
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Update for Tornado GR1/GR4 by Dave/Sundowner V3.1
By ianh755
READ ME
-----------
This is an update for Dave & Sundowners Tornado GR1/GR4 pack available here - http://combatace.com/files/file/12320-tornado-gr1gr4-for-sf2/
After the initial release I continued to plug away at the minor issues left over that my OCD wouldn't let go of! The bulk of this update is new and/or improved weapons released recently which include both my work and the stunning weapons that Ravenclaw007 made. The rest is things that are so minor that they would probably go un-noticed by most but they bugged me.
The only issue left that I can see is the lack of correct Decal's for the GR4. I'll be honest and say I haven't a clue about decals but here's some info which may help those who are knowledgable about them - The GR4 should have 2 decals, a 3 number "fleet" code on the tail fin (007 for example) and a 2 number/3 digit Tail code on the fuselage behind the flaps (ZA123 for example). The Fleet number and Tail number are not the same so ZA123 may have a Fleet number of 007 etc.
Cheers.....................................IanH
Installation
-----------
Simply copy and paste into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 etc) and allow it to over-write. Tested on a Nov '11 patched Full Merged and SF2:Europe Only.
Optional Folder
--------------
In here is a modified VIEWLIST.ini which only changes the stock weapons view to a free cam allowing you a full 360' control of the camera so that you can see the weapons better. All other views are stock. If you want to try it then 1st backup your original viewlist.ini and then copy/paste the new one into the Flight Folder.
Whats in the Update?
--------------------
Aircraft
-----------
All Variants Left/Right Outer Pylons Attachment Angles/Position tweaked.
All Variants Left/Right Shoulder Pylons Attachment Angles/Position tweaked.
All Variants Left/Right ALARM Stub Pylon Attachment Position/Angles tweaked.
All Variants Improved Afterburner Effect added.
All Variants Radar Display Centred & tidied.
All Variants Weapon Pylon data altered for new weapons/guidances below.
All Variants Weapon Ripple Duration/Count improved.
All Variants Loadouts altered for new weapons.
All Variants Gun firing angle improved.
GR1 '82, '90 & '90DS JP233 Attachment Point tweaked for new model JP233.
New 12SQN Artic GR1 Skin.
Weapons
-----------
27mm Gun data.ini tweaked.
New Skin for all ALARM missiles.
New Model ALARM for Wing Outboard Stub Pylons (built-in pylon removed).
New Model, Skin & Guidance for Storm Shadow.
New Model, Skin & Guidance for Laser Brimstone.
New Model & Skin for Radar Brimstone.
New Rack Type for Radar Brimstone.
New Model & Skin for all Paveway 2, 3 & 4 Laser/GPS guided Bombs (Thanks Ravenclaw007).
New Model & Skin for AIM-9L & ASRAAM (Thanks Ravenclaw007).
New Skin for MK10 Retard 1000lb (Thanks Ravenclaw007).
New Skin for Mk22 Slick 1000lb (Thanks Ravenclaw007).
New Skin for BL755 (Thanks Ravenclaw007).
New Model & Skin and data.ini files tweaked for JP233 & Bombletts.
New Displays for TIALD & Litening III pods.
All 2BR Racks Attachment Angle/Positions & data.ini's tweaked (only Tornado 2BR will now fit).
Added Missing StormShadow LOD
---------------------------------------------------------
674 downloads
0 comments
Updated
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Mirage 5AD
By paulopanz
Mirage 5AD Abu Dhabi - United Arab Emirates
The first Mirage 5 mod by alphabetical order.
NUMBERS:
1 model; 2 Skins; 12 planes
INSTALL:
As usual
CREDITS:
- Ludo.m54: for his professional temps ;
- FeDee: for pics & references
Enjoy.
@ paulopanz
315 downloads
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comrpnt Lightning lights & FM.rar
By comrpnt
English Electric Lightning - Lights and FM enhancements (2012/02)
Providing a little Lightning Love
By comrpnt
Welcome
This package provides FM enhancements to introduce landing and anti-collision lights, and change some subtle flight characteristics to my favourite aircraft of all time – the venerable English Electric Lightning.
Specifically, the FM mods include:
Gear-mounted landing lights
Wing-tip anti-collision lights
Wing-tip strobe lights (dependent on model)
Rear fuselage anti-collision lights
Top fuselage strobe light (dependent on model)
Automatic opening canopy – when stationary
FM change for more realistic landing speed – under AI control
FM change for more realistic stopping speed – using brakes under AI control
(optional)FM change for use of more realistic (separately available) RAF pilot model
Disclaimer
This mod adds and/or amends definitions in all of the stock ThirdWire Lightning _data.ini files, provided in the Strike Fighters 2 Expansion Pack 2 for Strike Fighters 2 Europe.
If there are any problems with this mod, then please contact me directly. Many thanks.
Prerequisites
Strike Fighters 2 Expansion Pack 2 for Strike Fighters 2 Europe
(Optional) comrpnt RAF Pilots mod (February 2012)
Terms and Conditions
Released under CombatAce Freeware Licensing Terms. See http://combatace.com/topic/26131-freeware-licensing/
Contents
New enhanced _data.ini files for each Lightning model (F1, F1A, F2, F2A, F3, and F6)
ReadMe with installation instructions
Regards, comrpnt (February 2012).
271 downloads
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F-4E-2020 Terminator (TuAF) v1.0
By PureBlue
Turkish Air Force F-4E 2020 Terminator v1.0 by pureblue
-----------------------------------------------------
54 Turkish F-4E Phantom II aircraft were upgraded by IAI to the 2020 Terminator spec and went into service in the year 2000.
The most radical changes occurred in the avionics department. All 2020s have been fitted with vastly updated suite, including MFDs (multifunction displays) as standard, and incorporating a number of new technologies. new Kaiser El-OP 976 wide-angle HUD and HOTAS system, high performance Elta EL/M-2032 ISAR-capable high-resolution SAR/GMTI (ground moving target indicator) multi-mode fire control radar (developed for the IAI Lavi), IAIC mission computer, new navigation equipment including GPS/INS connected to mapping mode, dual MIL-STD-553B databus managing avionics package, Astronautics Central Air Data Computer, new UHF and IFF packages, airborne video tape recorder (AVTR), Elta EL/L-8222 active ECM pod and Mikes (Aselsan) AN/ALQ-178V3 passive embedded SPEWS, and RWR.
Additionally they had AGM-142 Popeye/Have Nap integration.
Pave Spike pods were continued to be used for laser designation.
Also many structural improvements were implemented.
Only Air to Air weapon is the Sidewinder missile. Sparrows are not certified on Terminators.
INSTALLATION
------------------------------------------------
You must have SF2 and the stock F-4E_78
Drop the contents of the package into your MOD FOLDER.
Objects folder contains, Aircraft, Decals, Weapons and pilots
Flight folder contains RWR symbolgy and LITENINGsightW.tga
Sounds folder contains, Spillones J79 engine sounds.
MOD
-------------------------------------------------
The model is based on Thirdwire's F-4E_78.
The skins are a slight rework of Sundowner's awesome Terminator skin.
Cockpit and avionics files from MF F-4E AUP mod.
Sounds by Spillone.
Data.ini, Loadouts, and screens by me.
WEAPONS
--------------------------------------------------
TARPS_TUR, Long Range Photo pod project named TARPS, should be available starting 2012
AGM-142 POPEYE Missiles
Durandal, should be scarcely available by now but still included as extra loadout option
GBU-10,GBU-12 Paveway I-II LGBs.
AGM-65A/B and D/G Maverick missiles
Rockeye, CBU-24, Mk82/83/84 and other general purpose bombs
Matra Durandal Anti-runway bomb
AIM-9P-3 and AIM-9M Sidewinders
AN/AVQ-23A/B Pave Spike
AN/ALQ-119 ECM Pod
Elta EL/L-8222 active ECM pod (NOT included in mod, WIP)
JDAM
JSOW
CREDITS (Thanks!)
--------------------------------------------------------
Model by Thirdwire
Skin by Sundowner
Cockpit and Avionics by Mirage Factory
Sounds by Spillone
TARPS pod based on IAI_ReconPod from 331KillerBee's Ord.ShopII
Other weapons from various Combat Ace modders and KillerBee's pack
AGM-65G by Ravenclaw
RWR Symbology from various modders
INI/Skin/Weps/Loadout edits by Pureblue
Combatace Fair Usage policy applies. Nothing can be used in a payware or website exclusive
content.
Enjoy!
Pureblue (Umut Destan)
@Combatace.com
824 downloads
0 comments
Submitted
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KC-130T Hercules Tanker for SF2 Ver 1.0
By Dels
KC-130T Hercules tanker as flown by the USMC.
Read the readme.txt.
Dels
374 downloads
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Sh-3D SeaKing for SF2
By Florian
____________________________________
SH-3D Sea King Addon for SF2 series
____________________________________
General:
--------
The Sikorsky SH-3 Sea King (company designation S-61) is a twin-engined anti-submarine warfare (ASW) helicopter.
It served with the United States Navy and other forces, and continues to serve in many countries around the world.
(source:wiki)
Installation:
-------------
Unpack the files, read the SeaKing_README.txt!
Drop all files into your mod folder the way they are setup in this pack.
If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Model features:
---------------
+ Use thrust vectoring to change between flight and hover mode
+ US Navy Helo crew models
+ Working winch (Animation Key 10)
+ Cockpit door animated (Animation Key 6)
+ MAD lowering (Animation Key 3)
+ Folding main rotor and tail. IMPORTANT! You MUST follow these instructions:
1. shut down engines (Strg+i)
2. toggle rotorbrake (Animation Key 7)
3. press rotor folding (Animation Key 8)
+ Dipping sonar activation (Animation Key 4)
+ Dipping sonar lowering (Animation Key 5)
Known Issues:
-------------
+ Flight model works best with normal mode, but hard is possible. Both show limitaions as the game doesn´t
support helos
Credits:
--------
+ Kesselbrut for the borrowed Cockpit, he has done a beautifull job
1,019 downloads
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MC-130J Combat Shadow II for SF2 Ver 1.0
By Dels
MC-130J Combat Shadow II as flown by the USAF.
Read the readme.txt.
Dels
510 downloads
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F-104S Quick Fix
By Spillone104
This is a quick fix for the tank issue in the F-104S pack under most recent patches of Strike Fighter2
------------------------------------------------------------------------------------------------------
Installation:
Simply copy all the files in the respective directory of your game folder. And let overwrite the files.
"User"\Saved Games\ThirdWire\StrikeFighters2
------------------------------------------------------------------------------------------------------
Credits:
Thanks to all of the comunity for the feedback about this issue and how to correct it. And especially to mikeymead for giving me all the updated INI files, plus the conversion in TGA of the loadout image.
677 downloads
0 comments
Submitted
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TSR2 For SF2 series
By Sundowner
A complete flyable pack of the wonderful TSR2, I originally started this off as just something for my own use but after many requests for a general release I've tidied up the messy bits to get it into a use more user friendly release, the readme will explain all...please read it .
Many thanks to Craig for the original TSR2 model & everybody else who's work is also in this pack [pits etc]
Enjoy.
Ant.
762 downloads
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F-104S pack for SF2
By Spillone104
Lockheed / Aeritalia F-104S pack for Strike Fighters 2
This mod recreate the 5 variants of the italian version of the Starfighter
F-104S CB: Fighterbomber variant with M61A1 gun.
F-104S CI: All weather interceptor variant, no gun and capable of carring 2 AIM-7E and 2 AIM-9B
F-104S-ASA CB: Updated FB variant with better ECM.
F-104S-ASA CI: Updater interceptor variant capable of carring 2 Aspide and 2 AIM-9L missiles and better ECM
F-104S-ASA-M: Last conversion done to keep the aircraft in service till EF-2000 introduction into service. Lighter, with updated avionic and other systems. No ECM or countermeasures and same armament as the ASA-CI version.
-------------------------------------------------------------------------------------------------------------------
IMPORTANT!!!
You need SF2E to have the stock F-104G
-------------------------------------------------------------------------------------------------------------------
Installation:
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
------------------------------------------------------------------------------------------------------------------
Credits:
Added 3D details, Fuel tanks, INI work, flight model, sounds and effects: Spillone104
Texture and decals: Steve_S and Bobrock
Cockpit: Starfighter2
MK_GQ7 seat: Ravenclaw007
Fake Pilot mod: FastCargo
BETA testers: Aleks, Canadair, Spitwulf, Silverbolt, Starfighter2, Steve_S, The Test Pilot
Inspired and basically based on the work of Crab_02 for the old F-104S mod.
Thank you all guys!
-------------------------------------------------------------------------------------------------------------------
Legal stuff:
This mod is freeware. Commercial use is not allowed.
------------------------------------------------------------------------------------------------------------------
Enjoy and good flight. :)
January 2012
Spillone104
1,283 downloads
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Mirage M5M Elkan (refueling)
Mirage M5M Elkan Chile Air Force
(With drone refueling)
Only works with Strike fighters 2 Israel or Full Merged.
Texture and addons in model: Denis Oliveira.
(text edited by Wrench so it makes sense)
173 downloads
0 comments
Updated
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Mirage M5M Elkan
Mirage M5M Elkan Chile Air Force
Only work with a Strike fighters 2 Israel or Full Merge.
Texture and addons in model: Denis Oliveira.
161 downloads
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Mikoyan i Gurevich I-104
By Spillone104
Mikoyan i Gurevich Istrebitel I-104 for Strike Fighters 2
What-if history:
Back in the early 60's the commanders of the soviet VVS began to worry about the the diffusion of the F-104 in the NATO countries and the voices related to the superb performance of this plane as an interceptor.
So as soon as the Luftwaffe put into service the plane, a plan was studied on how to obtain an aircraft to examinate and therefore field a better one as soon as possible.
It was even considered an option to steal a 104 from a border base and fly it to East Germany. But nothing was practical and since the tension was very high, it could lead to war.
Then in February 1966 a recce F-104 was intercepted right into the DDR airspace and the MiG pilots forced the intruder to land. The Luftwaffe pilot having no choice agreed but when he was near to the touchdown the engine stalled. The pilot ejected safely but none knew the end of him (at least in the west). The plane crashed near the runway luckly for the soviets only few things were destroyed beyond repair or not usefull for reverse engineering.
The aircraft was rapidly airlifted to the USSR and then upon the decision of Breznev himself, given to TsAGI for tecnical investigation.
Then everything moved to a faster pace. It was decided to product a small batch of basically a cloned F-104 to flight test and discover the strengh and weak point of such design.
The task was given to the Mikoyan i Gurevich design bureau. What it came out was not a perfect copy since the radar was nearly completely destroyed in the crash. The J-79 engine was damaged too and the reverse engineering would take more time in any case.
The only engine in production at that time that will fit into the F-104 was the R-13 of the MiG-21M but it produced not enough thrust.
Only the R-21 engine was capable of giving the needed power but it suffered from many defects during the Ye-8 program. It was decided to resurrect the engine and solve the reliability problems. Now the engine had the designation of Tumanskii R-21F2-300. By the time the cloned interceptor was ready for flight.
The exact number built is unknown but estimated around 10 to 12 as it was found to be not a great challenge for the other fighters and especially for the ones of the next generation like the MiG-23. The type served as a research item and then as an aggressor till the mid of the 80's.
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IMPORTANT!!!
You need SF2E to have the stock F-104G and SFP1 for the cockpit files.
or follow these precious instructins: http://combatace.com...-f-104s-for-sf2
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Installation:
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
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Credits:
Thirdwire: for the stock F-104G
FastCargo: Fake pilot mod
Spillone104: the rest of the mod
Beta testers : Dysko.
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
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Enjoy and good flight. :)
January 2012
Spillone104
183 downloads
0 comments
Updated
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Top Gun A-4F 'Super Fox/ Mongoose' for Strike Fighters 2 (Mk.II)
By dtmdragon
Top Gun A-4F 'Super Fox/ Mongoose' for Strike Fighters 2 (Mk.II)
This an update and replacement of the A-4 Super Fox I have previously released: http://combatace.com...updated-270111/ HOWEVER, this mod uses the DLC A-4G as the base model as it is an F model Skyhawk but without the avionics hump which is what the Super Fox is.
So this means if you don't have the DLC A-4G this will not work and you should stick to the previous version in the above link. If you do have the DLC A-4G delete the old Super Fox from your mods folder and use this one instead.
This aircraft is the modified A-4 Super Fox/ Mongoose used as an Aggressor aircraft by the US Navy Fighter Weapons School (Top Gun) from 74 till 94. The Super Fox was the ultimate adversary Skyhawk as it was equipped with updated J52-P-408 engine giving 11,200 pounds of thrust. The Super Fox also had its avionics hump and associated equipment stripped reducing its weight and giving it an impressive, better than 1:1, thrust to weight ratio. Other modifications included the wing slats being bolted closed and removal of the cannons.I have retained the countermeasure dispensers as I couldn’t find any information indicating they were removed but with no ECM or RWR I would advise you to avoid being engaged at beyond visual range.Best way to enjoy this bird is to set up a guns only dogfight with the mission editor and go head to head with a few Tomcats.
Additional Features:
- 9 different Aggressor skins including US Navy and USMC versions.
- Cannon barrels have been removed from the 3D model. However the cannons will still fire and I have modified the cannons to be more accurate and more reliable in an effort to more accurately simulate combat with an aggressor aircraft. By this I mean all you needed to do in real life was to get the 'enemy' aircraft in your gun sight and call "Guns kill" so jamming guns or inaccurate cannons weren't an issue so I've stoped it happening in the game.
- Top Gun Pilot Skin
INSTILLATION:
1, Delete previous A-4F_Super_Fox from your mods folder.
2, Drop the extracted files in to the appropriate folders.
3, If you have an extracted and modified NATIONS.INI file than add the following to it if you haven't already: (If you haven't, a modified NATIONS.INI file is included)
[NationXXX]
Name=AGRS
DisplayName=Aggressors (Red)
Alignment=ENEMY
PlayerFlyable=TRUE
Mercenary=FALSE
PilotNameList=NamesUS.lst
RankList=RanksUSAF.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=EXCELLENT
GenderRatio=0
CampaignWinMusic=
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.cat
Medals=MedalsUSAF.ini
MedalTextFile=MedalsUSAF.str
Mod Has only been tested/used in a merged install of ALL SF2 titles with the DLC A-4G installed.
Third Wire DLC A-4G available here: https://store.thirdw...e_dlc.htm
Credit goes to column5 for their A-4E Super Echo which gave me the idea and various skins which I updated to work in SF2.
Enjoy,
Dan.
433 downloads
0 comments
Updated
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