Jump to content

What If Hangar

600 files

  1. Douglas A-1G Skyraider Deutsche Luftwaffe

    Douglas A-1G Skyraider Deutsche Luftwaffe for STRIKE FIGHTERS 2
    Fictional mod of the stock A-1H Skyraider to create a fictional attacker aircraft for the west german air forces.
    Since it's not stock flyable, it uses an aliased A-4C cockpit. Afitting pit is available here at CA.
    In the skin folder "LeKG41", there is a file called "A-1H_TAIL_alt.jpg" which can be used renaming it properly (backup the other if wanted) to move the
    squadron badge from the tailto the front.
    INSTRUCTIONS
    1. Drop the folders into your Objects folder. If asked to overwrite, click yes.

    CREDITS
    Big Thanks to Thirdwire for the games and the superb models they have.
    Also to Nyghtfall for the reworked Skyraider templates from Wrench.
    If I forgot somebody, pls inform me and I'll change it ASAP.

    Kindest regards
    ValAstur

    73 downloads

       (0 reviews)

    0 comments

    Submitted

  2. German Mirages IIIEG + 5G

    Dassault Mirage IIIEG + Mirage 5G Deutsche Luftwaffe for STRIKE FIGHTERS 2
    Fictional mod of the stock Mirage 5F and the Mirage IIIOA to make them look like fictional fighter planes for the west german air forces.
    They shall depict possible aircraft that could have entered service in the german air forces instead of the Starfighter (or "Widowmaker"; nickname from the german pilots).
    YOU WILL NEED THE DLC 17 MIRAGE IIIO FOR THE MIRAGE IIIEG.

    INSTRUCTIONS
    1. Drop the folders into your Objects folder. If asked to overwrite, click yes.

    CREDITS
    Big Thanks to Thirdwire for the games and the superb models they have.
    Also thanks to Spinners. Without his help the decaling of the serial numbers would have taken ages.
    If I forgot somebody, pls inform meand I'll change it ASAP.

    Kindest regards
    ValAstur

    90 downloads

       (1 review)

    0 comments

    Submitted

  3. SF2 Mirage 4000BA & BB - Belgian Air Force

    This aircraft mod represents Dassault's what-if Mirage 4000BA fighter and its trainer BB variant in the Belgian Air Force service. Since the company always created several variants of each type based on costumer requirement and evolution of technology, other national oriented types and variants will be uploaded as separate packages.
    This package comes with 1 skin set for each variant, with decals for BA (18 planes), and for BB (8 planes).
    This model is meant for SF2 games only, SF1 variants will be uploaded at the SF1 section.
    Install is the regular dropping the contents in their respective places. In case you have the prototype or French A and B variants you can skip the overwrite prompt of weapons as those 6 items are identical.
    Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
    The model uses the general french and NATO weapons, either as part of weapon packs or the Mirage 2000 family.
    Important: The BB variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
    CockpitDataFile=Mirage4000BB_Cockpit.ini <---- basic setup
    ;CockpitDataFile=Mirage4000BB_Cockpit_full1.ini <------ front seat
    ;CockpitDataFile=Mirage4000BB_Cockpit_full2.ini <------ rear seat
    Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
    Make sure to read the manual included with the package.
    ----------------------
    Creators of these Aircraft mods as members of CombatAce site:
    Original 3D work: Cocas
    Aircraft 3d update and additional changes: Logan4
    Cockpit 3d work: Logan4
    Aircraft FM: Cliff7600
    Aircraft avionics: Loborojo, Cliff7600, logan4
    Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
    Cockpit files: Logan4, Cliff7600
    Thanks to Crusader for additional brochure files
    Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
    Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
     

    204 downloads

       (2 reviews)

    1 comment

    Submitted

  4. Mirage 4000 prototype

    This aircraft mod represents the probable workout of Dassault's Mirage 4000 and also the first member of an aircraft family as the company always created several variants of each type based on costumer requirement and evolution of technology. Other types and variants will be uploaded as separate packages.
    This package comes with 2 skin sets, the white prototype available for 4 AC, and a test squadron skin for 26 planes.

    This model is meant for SF2 games only, SF1 variants will be uploaded at the SF1 section. 
    Install is the regular dropping the contents in their respective places. 
    Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
    The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.
    Make sure to read the manual included with the package.
    ----------------------
    Creators of these Aircraft mods as members of CombatAce site:
    Original 3D work: Cocas
    Aircraft 3d update and additional changes: Logan4
    Cockpit 3d work: Logan4
    Aircraft FM: Cliff7600
    Aircraft avionics: Loborojo, Cliff7600, logan4
    Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
    Cockpit files: Logan4, Cliff7600
    Thanks to Crusader for additional brochure files

    Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
    Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
     

    360 downloads

       (7 reviews)

    4 comments

    Submitted

  5. [Fictional] Hawker Hunter F.6 'Red Arrows'

    Hawker Hunter F.6 ' Red Arrows' for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Hawker Hunter F.6 to give my interpretation as to how it might have looked if the famous Red Arrows display team had flown it in the 1960's. I've kept it simple by using a Gnat-esque scheme but I've used white serial numbers instead of blue.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the HunterF6ra folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the HunterF6ra folder into your Decals folder.
    That's it!
    BTW the mission editor can be used to select all 9 aircraft leaving you to get some formation screenshots taken!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    A big thank you to Sundowner for releasing his Hunter tempates to allow ham-fisted amateurs like me to get a bit creative.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 07/03/19

    45 downloads

       (0 reviews)

    0 comments

    Updated

  6. [Fictional] Lockheed F-104C 'Getti Tonanti'

    Lockheed F-104C 'Getti Tonanti' for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Third Wire F-104C to create a fictional F-104C of the famous 'Getti Tonanti' aerobatic display team of the Aeronautica Militare who performed at the opening ceremony of the 1960 Olympic Games in Rome. The real 'Getti Tontanti' flew F-84F's in 1960 so this is just my interpretation of how the Starfighter might have looked with those distinctive Olympic Rings coloured tails.
    If you haven't got the F-104C then I'm sure you can hack it to fit the F-104G by changing the skin bitmap names, etc.

    BACKSTORY
    Entering service in February 1958 with the 83rd Fighter Interceptor Squadron at Hamilton AFB, California the F-104A interceptor served only briefly with the USAF Air Defense Command but this was soon followed by the multi-role F-104C which entered service with USAF Tactical Air Command in September 1958 when the 479th Tactical Fighter Wing at George AFB, California began to re-equip with the type. Despite setting a new world altitude record of 103,395 ft (31,515 m) just a few months later in December 1958 the USAF sharply reduced their orders for the F-104 leading Lockheed to urgently seek export orders and they soon gained an export order from the Italian Government in January 1960 for 40 F-104C's for the Aeronautica Militare. 
    With Italy hosting the Olympic Games in the late summer of 1960, the Italian President Giovanni Gronchi personally asked the US President Dwight D. Eisenhower for the earliest possible delivery date as he wanted to use the F-104C's as part of the opening ceremony. Not only did 'Ike' graciously agree but he also authorised the immediate transfer of 10 F-104C's from USAF stocks which were airlifted to Europe during February and March being reassembled at Ramstein Air Base before being flown to Villafranca Air Base by USAF pilots and officially handed over to the 5th Aerobrigata of the Aeronautica Militare. The F-104C's replaced the F-84F Thunderstreaks of the 'Getti Tonanti' aerobatic display team and this elite unit performed a sensational display at both the opening and closing ceremonies of the Games of the XVII Olympiad held in Rome from August 25th to September 11th, 1960.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-104Cgt folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-104Cgt folder into your main Decals folder.
    That's it! 
    BTW the mission editor can be used to select all 6 aircraft leaving you to get some formation screenshots taken!

    CREDITS
    Thanks to Third Wire for a great little game/sim.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 1 - 05/03/19  

    44 downloads

       (0 reviews)

    0 comments

    Submitted

  7. Berguet Siroco M by CAF (What If)

    Late 1950´s Breguet's project for a jack of all trades for the upcoming French Carriers, in the end, the project was scrapped wend 
    the Aeronaval decide to use to buy two single role fighter instead of one multi-role fighter the rest is History!

    FM his just copy paste as usual 
    all weapons are on Gunny weapons pack
     
    model  ini edits skins and  decals by CAF team 
    Cockpit by TW
     
    To install just drop the  file to your on you savegames etc StrikeFighters folder
    enjoy 
    Cocas
    CAF team
    PS readme has lots of typos! LOL

    170 downloads

       (1 review)

    2 comments

    Updated

  8. [Fictional] Supermarine Spitfire F.Mk22 'Norway'

    Supermarine Spitfire F.Mk 22 - Royal Norwegian Air Force
    This is a very simple mod of the stock Third Wire Spitfire F.Mk 22 to give a fictional Norwegian Spitfire F.Mk 22 with markings for the following squadrons;
    No.331 Squadron RNoAF in standard RAF Camo.
    No.332 Squadron RNoAF in NMF/Silver finish.
    No.91 Squadron RAF in standard RAF Camo (not a real world user).
    This mod requires AI Plane Pack 2 and should not conflict with the stock Third Wire Spitfire F.Mk 22.
    I have elected NOT to make this Spitfire F.Mk 22 nation specific for the RNoAF but have kept it as RAF so as to allow other future skins to be dropped in.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the SpitfireF22 folder into your main Aircraft folder.
    2. From the DECALS folder drag and drop the SpitfireF22 folder into your main Decals folder.
    At this point it might be a good idea to change the pilot to whatever you've got in your install suitable for the early post-war period.

    CREDITS
    Thanks to Third Wire for a great little game/sim.
    Special thanks to Kesselbrut for the Spitfire cockpit (an oldie but goldie).
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 1 - 15/02/19 
     
     
     

    61 downloads

       (0 reviews)

    0 comments

    Submitted

  9. F-23A Black Widow II Ver 3.0 for SF2

    This is the F-23A Black Widow II as if it had won the ATF competition.
     
    This is Version 3.0 which has significant upgrades over Ver 2.0. Including new 3d model and skin, new flight model and updated cockpit.
     
    Read the readme.txt

    2,238 downloads

       (4 reviews)

    5 comments

    Submitted

  10. [Fictional] Grumman E-2K Hawkeye AEW.1

    Grumman E-2K Hawkeye AEW.1 - For Strike Fighters 2 North Atlantic
    This is a simple mod of the stock non-flyable Third Wire E-2C to create a fictional Hawkeye AEW.1 in service with the Fleet Air Arm of the Royal Navy.
    You simply must have Strike Fighters 2 North Atlantic - it will not work in any other game.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the E-2K folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the E-2K folder into your Decals folder.
    That's it!

    CREDITS
    Thanks to Third Wire Productions for a great little game/sim.
    Special thanks to pappychksix for the E-2C 'Late' skin which I've resized down to 2048x2048.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 1 - 18/01/19

    197 downloads

       (1 review)

    0 comments

    Updated

  11. Gift Bomber

    Dec 23rd 2018
    =============
    Gift Bomber
    -------------------------
    Just for fun ;-)
    Wojtek
    ================================================
    Keys:
    ------
    SHIFT+1 -> canopy open
    SHIFT+2 -> fuel probe
    SHIFT+3 -> weapon operator cockpit
    So, the most important part ... CREDITS:
    Fantastic five 1st. Nothing wouldn't be possible without these guyz :
    ------------------------------------------------------------------
    ravenclaw_007 - weapons, documentation, 3d lessons
    yakarov79 - skinning lessons, testing, damages
    crusader - documentation, testing, avionics, HUD, air search radar
    baffmeister - flight model
    76_IAP - 3d lessons
    Then Godfather of project:
    ---------------------------
    fanatic modder - testing, documentation, flight model, engine datas, inspiration
    And last not least ..
    ---------------------
    coupi - hit boxes, damages, testing, GR.1B 12sqn decals and 617 Sqn decals.
    viper63 - testing, skins, loading and arming screens, pilots
    durasoul,  logan4 - help with weapons, testing
    florian - some parts and ideas I used in my model from his German Tornado
    svetlin - testing
    stratos - testing
    ..  and all previous Tonka creators. THANK YOU ALL VERY MUCH.
    And looser ;-)
    --------------
    Well, looks like I was the most lazy guy in this team ;-)
    guuruu - all bugs

    39 downloads

       (0 reviews)

    1 comment

    Submitted

  12. Fairey Vanquish B2

    "What if" Britains 4th V Bomber.

    277 downloads

       (4 reviews)

    1 comment

    Submitted

  13. B-1R Beta Version 1.0

    B-1R Beta 1.0 By Dels and Team
     
    USAFMTL - Decals, testing, ini work
    ST0RM - Skins and Jimmy B.
    JAT - ini work, avionics
    Spillone - Sounds
     
    Pit by Normanknight (F-111)
    (Pit is a temp fix, best we can do)
     
    Thanks to anyone I might have missed too.

    1,080 downloads

       (4 reviews)

    10 comments

    Updated

  14. CF-121Redhawk

    In 1959 Canada bought 30 Soviet Mig-21F Fishbeds. With the failure of the Avro Arrow Canada needed some high speed interceptors
    but this project only lasted over 2 years before selling them off.
    The F-101B Voodoo was Canadas main interceptor purchased from the USAF to fill the needs.
     

    60 downloads

       (0 reviews)

    1 comment

    Updated

  15. F104L from Cocas and Co

    The F104L by CAF team, 3d work by Cocas, skins by Nyghtfall, other ini work by Coupi, testing by Stratos, Coupi, Wrench, Nyghtfall.
    Some small whatif background: 
    The Lockheed F104L was a 1950s company-funded proposal for an embarked Lockheed F-104 Starfighter. It was intended for both the USN and Lockheed hoped to capitalize on its F-104 production experience through commonality of parts and systems, and minimize expenses by reusing tooling, jigs and existing factory facilities. 
    Borrowing heavily from the F-104 design the new type featured a strenghtened landing gear, corrosion portection, increased span wing and of course catapult and arreting gear additions.
    The F104L was a specific product for the USN and the USMC, trying to sell it as a fast interceptor with better payload and range than the USAF F104. Both USN and USMC bought a good amount of planes and it saw service in both forces during the Vietnam war as a fighter for the USN and as a STRIKE and CAS airplane for the MARINES. Both services praised the speed and capability of the new planes, but also criticized the slow speed handling, that posed serious problem for a carrier aircraft.
    After getting several kills and a good service record in Vietnam, planes were retired froma ctive duty in 1972, altought USMC used the plane for fast Strike for more several years.
     
    Included: Skins for USN VF162 and for USMC VMFA311

    133 downloads

       (0 reviews)

    1 comment

    Submitted

  16. F104M from Cocas and Co

    The F104M by CAF team, 3d work by Cocas, skins by Nyghtfall, other ini work by Coupi, testing by Stratos, Coupi, Wrench, Nyghtfall.
    Some small whatif background: 
    The Lockheed F104M was a 1960s company-funded proposal for an improved air superiority Lockheed F-104 Starfighter. It was intended for both the USAF and the export market and was in direct competition with the Northrop F-5E Tiger II, Dassault Mirage F1 and the McDonnell Douglas F-4 Phantom II. Lockheed hoped to capitalize on its F-104 production experience through commonality of parts and systems, and minimize expenses by reusing tooling, jigs and existing factory facilities. 
    Borrowing heavily from the F-104 design the new type featured a new high-mounted, increased span wing and low-mounted, enlarged tailplanes. Both features were incorporated to improve flight handling characteristics and short-field performance. 
    The F104M was heavily focused for the USAF, trying to sell it as a improved dogfighter variant of the F104 interceptor. Seeing how the F104 small payload and relatively low agility can be a problem If dogfight capability ever arise, the USAF decided to try several prototypes. They liked the plane so much that several squadrons were equipped with the plane that formed part of the USAF until mid 70's.
     
    Included: One plane with several skins and variations.

    148 downloads

       (0 reviews)

    1 comment

    Submitted

  17. [Fictional] Mirage 2000Bx Megapack for SF2

    A Mod of the Mirage 2000B from Amokfloo and JAT81500 to create a fictional mass export version.
     
    IT IS STRONGLY RECOMMENDED THAT YOU HAVE ALL SF2-GAMES INSTALLED!
     
    YOU ALSO NEED THE SOUNDFILES INCLUDED IN THIS PACKAGE TO HEAR THE ENGINESOUNDS:
    http://combatace.com/files/file/11770-mirage-2000b-ada/
     
    This pack consists of 7 planes (and 24 skins):
     
     
    - F-26 Guardian: USMC Version of the 2000B
     
    - Shenyang JH-11B: Licensed version for China and Albania
     
    - FG.3: UK-adapted 2000B
     
    - Mirage 2000BI Sa'dan (Anvil): Israeli version
     
    - Mirage 2000BJ: Japanese Version
     
    - Mirage 2000Bx: Basic export version for 11 countries with english armament
     
    - Mirage 2000BxF: Export version for 6 countries with french armament
     
     
    Note: Both the 2000Bx and BxF have country setting "France". If you want to fly for another country, you'll have to choose it from either the loadout or the mission selection menu.
     
     
    BACKGROUND
    Dassault Aviation, creator of flying legends like the Mirage III and V, suffers from the lacking interest in the Rafale. In a meeting, the CEO and top managers from Dassault decided to enable a program to make Dassault more profitable. Spare part sales run well, but rely only on the current operators of the actual planes. The attempt to offer the Rafale at a far lower price would bring Dassault deep into the red numbers from where a recovery was practically not makeable and would lead to the ruin of Dassault.
     
    Instead of that, it was thought of offering the Mirage 2000C and F to a lower price. But the idea was given up because of the numbers of different types of planes potential new clients can switch to, which are much newer, e.g. the Typhoon.
    Next thought was of the 2000B, allowing countries with lower military budget to have their own fighters with decent bombing and interception capabilities. The 2000B could also be used to replace older planes or planes with reduced combat capabilities.
     
    A huge marketing campaign was launched and Dassault was able to add more than a dozen new countries to their Mirage 2000 client list.
     
    The plane's most noticeable change was the addition of one or two guns (depending on operators wish) which got positioned at the same position as in the single-seated Mirage 2000, reducing this way the effective range of the plane.
    No details got published by Dassault, but experts speak of more than 400 units sold all over the world, with options for more planes. Some of the countries the Mirage 2000Bx was offered to haven't decided yet, but it's more than probable that they will buy it.
     
    The first tranche of planes will be delivered to their new owners by the end of 2013.
     
     
    INSTRUCTIONS
     
    1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.
     
     
    CREDITS
     
    I want to, first of all, thank the guys that created this plane!
     
    Then to Florian for creating these great templates!
     
    Next to dtmdragon for allowing me use his decals for the RNZAF skins.
     
    And of course to Spinners for the chinese serials.
     
    Big, big thanks to Ludo for the belgian skin and to Svetlin for the decals for the bulgarian skin.
     
    IN CASE I FORGOT SOMEBODY, PLEASE PM ME AND I FIX IT ASAP!
     
     
    ORIGINAL CREDITS
     
    3D model: Amokfloo, reworked by JAT81500.
    Templates: Amokfloo.
    Cockpit, pilots and fuel tanks: The Mirage Factory.
    Skins: ludo.m54
    Decals: ludo.m54 and Ghostrider883.
    Sounds: Couby, Oxyd, Dassault Aviation.
    Testing, ini tuning (mostly based on TMF's Mirage 2000 pack) and sounds importation: FDokal.
    Hangar and loading screens : Gustav.
     
    If I forgot anyone, let me know and I'll correct it asap.
     
    Thanks to everyone on C6 and Combatace forums whom helped with this project.
     
    Original readme is included.
     
     
    Kindest regards
     
    ValAstur

    340 downloads

       (3 reviews)

    2 comments

    Updated

  18. SF-2_Yak-44_AEW&C

    Soviet NAVY AEW&C Yakovlev Yak-44 [DRLOiU-Dalnee RadioLokatsionnoe Obnarujenie i Upravlenie]
    Histiry
    Yak-44 - Deck aircraft of radar surveillance, guidance and control (RPLNU / DRLOiU) and electronic countermeasures (EW).

    Developed by OKB im. AS Yakovlev in the mid-70's. The prototype of the Yak-44 (Yak-44RLD) aircraft was the American E-2 "hawk of the eye". The basing of the aircraft was supposed on the atomic aircraft carrier of project 1143.7 "Ulyanovsk".

    Because of the difficulties in developing on-board equipment, only the Yak-44 model was built.
    In 1993, the work was frozen due to lack of funding.
    INSTRUCTIONS
     
    Mod based on E-2C by TW. Works in SF-2 NA or Full 5 Merged
    Tactical two-color numbers  yellow/red
    in DATA.ini, I disabled two internal vertical stabilizers .
    Credits
    E-2C Hawkeye-TW
    Skin & decals- SaVaGe
    Special thanks to everyone in the wider Third Wire community.
    Regards
    SaVaGe
     
     
     

    180 downloads

       (0 reviews)

    0 comments

    Submitted

  19. CF-205 Super Arrow

    This is a What IF aircraft! The CF-205 Super Arrow the modern version of the Avro Arrow

    199 downloads

       (4 reviews)

    2 comments

    Submitted

  20. CH-22B Osprey

    CH-22B Osprey is a what if aircraft with 2 Sartechs (Search & Rescue Technician)  Thanks Zurawski for a great model!
     

    107 downloads

       (0 reviews)

    0 comments

    Submitted

  21. F-101 Voodoo Escort Fighter, as it was meant to be.

    F-101 Voodoo Escort Fighter, as it was meant to be.
    Before the F-101 Voodoo suffered from 'mission creep and bloat' turning it into a (failed) nuclear strike fighter it was meant to purely be an escort fighter to protect Strategic Air Command's bombers. Before the name change to F-101 it was designated the F-88K Voodoo. Those original F-88K specifications made no mention of any air-to-ground role ("not a pound for air-to-ground!") and included an armament of three AIM-4 Falcon air-to-air missiles employed by the MA-7 fire control system with APG-37 air-to air-radar, full 7.3 G capability and K-19 gunsight (as on the F-105).
    Features:
    F-101A Voodoo Escort Fighter:
    - Full 7.33 G.
    - Reduced the effect/ impact of  the stall/ spin when you pull up suddenly in the FM.
    - MA-7 FCS with AN/APG-37 Radar, 30nm range.
    - LABS/ bombing control system removed from cockpit and replaced with MA-7/ Missile control system.
    - K-19 Gunsight system (as on F-105).
    - 3x Semi-recessed AIM-4 Falcon Missile stations.
    - “Not a pound for air-to-ground!”
    - 1957 Service entry.
    F-101C Voodoo Escort Fighter:
    - As above plus:
    - Upgraded Pratt & Whitney J57-P-413 engines delivering 11,628 lb dry and 17,100 lb afterburning.
    - Upgraded AN/APG-125 Radar, 60nm range
    - (X)AIM-4H Falcon missiles with proximity fuse and enhanced manoeuvrability (1971).
    - 1966 Service entry.
    The stock TW AIM-4D Falcon has had its performance data dumbed down in order (I presume) to represent its poor performance when used by the F-4D Phantom in the game. However the reason the Falcon missile performed so badly when used by the F-4D was more to do with it being used outside its engagement parameters and the complex/ lengthy manual firing process the F-4D could only used. When used as designed by the fire control computer (FCS) of the F-102A/ F-106A and fired within its parameters (the FCS  assisted the pilot with this) the Falcon was as effective as any other missile system of the era. In fact the IR seeker of the AIM-4D/ AIM-4G was the best on any IR missile until the AIM-9L was developed. As such I have corrected the data for all the Falcon missiles. 
    F-4E (75) SAC SIOP skin for ravenclaw_007’s USAF F-4E (75)
    Instillation:
    1, Install the F-101 Mega Pack Version 2.0 https://combatace.com/files/file/12117-f-101-mega-pack-version-20/
    2, Install the F-4E USAF pack vers.1.2 https://combatace.com/files/file/13932-f-4e-usaf-pack/
    3, Unpack this mod and drop the objects folder into you SF2 mods folder.
    Credits:
    Ravenclaw_007
    Dave
    Enrico "ErikGen" Gennari
    Spillone104
    Column5

    278 downloads

       (0 reviews)

    4 comments

    Submitted

  22. Bell D-188 (F-109 / XF3L) Projects for SF2

    Bell D-188 (XF-109 / XF3L) “What if” Projects for Thirdwire Strike Fighter 2
     
    I am big fan of Bell D-188 projects and when I saw XF-109 for SF2, I got inspired to expand XF-109.  I quote the statement from author of XF-109 mod for SF2:

    "Had it been built, the Bell D-188A project would have been one of the most unorthodox aircraft to fly, and certainly the most unusual in the US Air Force inventory." - Veltro2k, creator of XF-109 mods for SF1 / SF2.
     
    I want to give Bell D-188 the opportunities to be flown by anyone virtually in simulation, no matter how flawed she may be.  I decided to work on both Bell D-188 (XF-109 for USAF) and D-188A (XF3L for US Navy).

    I want to give my big thank to Veltro2K for creating XF-109 in the first place and Wrench for upgrading XF-109 mod for SF2, especially for sharing his updated files with me.  I, too, want to thank Combatace community, all of you are reasons why I worked on this project.
     
    And at the same time, please keep in mind that there are several files that are from other mods, I am giving credits to all modders who created each materials that is used in Bell D-188 projects:
     

    CREDITS:
     
    Note: If it is required that I must take any of the files off from D-188 Projects, please let me know.  I will fix it ASAP and I intend to respect everyone’s work, especially giving credits to everyone who is involved with D-188 projects.
     
    To my friends and Combatace community:
    I truly thank everyone who got involved with D-188 projects, all of you are reasons why I am able to finish this project.  All of you rocks!
     
    Bell XF-109 for SF2:
    I give my big thank to Veltro2k for creating XF-109 (D-188) mod for SF1 and SF2.  ( http://combatace.com/files/file/13169-bell-xf-109/ ) He is the reason why I have the opportunities to work on mod projects for SF2, along with Combatace community.
     
    Bell XF-109 updates:
    I express my many thanks to Wrench for being very involved with D-188 projects.  He has helped me lot with the mod, especially sending me his updated data.ini files for XF-109. ( http://combatace.com/topic/74104-f-109-tweeks-pak-for-sf2/ )

    Sound effects:
    J85-GE.wav and J85-GE_AB.wav are directly from Macelena’s F-5E mods for SF2 ( http://combatace.com/files/file/10446-mirage-factory-f-5e-for-sf2/ ), I truly thank him for the sound files for J85-GE.  Note: J85-GE.wav and J85-GE_AB.wav are renamed from F5Engine.wav and F5AB.wav. The reason why I renamed the files is because there are so many sound files from different mods for SF2.  I hope that renamed files will make it easier to find in sound folder, just for in case, if anyone need to find them.
     
    Afterburner effects:
    Afterburner came from Mirage Factory F-8 Crusader Superpack for SF2.  ( http://combatace.com/files/file/10646-mirage-factory-f-8-crusader-super-pack/ ) and I truly thank to everyone who is involved creating F-8 Crusader Superpack for SF2.
     
    To everyone who helped me:
     
    Wrench à Thank you for the help with feedback involved, it helped lot with D-188 projects.
     
    76.IAP-Blackbird à Thank you for your help with D-188 projects.
     
    FalconC45 à Thank you so much for helping testing the mods.
     
     
    Instruction:
     
    1)    Extract D-188_Project and you will see 4 folders:
    a.     Effects
    b.     Sounds
    c.     STOL Versions
    d.     VSTOL Versions
    (Note:  For F/A-109B (USMC), I highly recommend V/STOL version for taking off / landing on USMC ships.  There are still STOL version, for in case, if you still prefer to go with STOL method.
     
    2)    Drop Effects and Sounds folder into main Strike Fighter 2 mod folder.
    3)    There are two different versions of Bell D-188 (F-109s and F/A-109s):
    a.     STOL version – All of aircraft have all 6 jet engines operation, especially when you are in STOL mode.  Because all engines from rotating engines and main fuselage engines are running at the same time, it is impossible to performance VTOL mode.
    b.     V/STOL version – All of aircraft only have rotating engine operation.  I divided the thrusts from main fuselage engines and added them to rotating engines, to make up for main fuselage engines not having any thrusts.  (See “Flight model” for more information about flight model for VSTOL version) This enable you to be able to performance V/STOL and VTOL mode.  However, I removed afterburner effects from main fuselage engines (except for exhaust smokes).  It does not look right if you are in VTOL mode with afterburner running from fuselage.  But you still can re-enable afterburner for main fuselage engines with few steps.  Look at bottom of README for the instruction for re-enabling afterburner effects.
    4)    For your information, XF-109s / F-109s are USAF version, XF3L / F/A-109s are US Navy and US Marine Corps version.
    5)    Go into either STOL or VSTOL version of folders, drop Objects folder into main Strike Fighter 2 mod folder.
     
     
    Information:
     
    1)    XF-109 is based on D-188 project which is historically designed for US Air Force.  F-109s variants aircraft are fictional “What if” if US Air Force decided to accept XF-109.
    2)    XF3L is based on D-188 project which is historically designed for US Navy.  F/A-109s variants are fictional “What if” US Navy and US Marine Corp decided to accept XF3L.
    3)    Configuration/Upgrades for XF-109 / F-109s (USAF):
    a.     XF-109 (1961)
                                                    i.     Prototype version
                                                  ii.     Powered by J85-GE-5
                                                 iii.     Role: Interceptor
    b.     F-109A (1964)
                                                    i.     Role: Interceptor
                                                  ii.     Upgraded engine to J85-GE-5A
    c.     F-109A (1969)
                                                    i.     Role: Interceptor
                                                  ii.     Upgraded engine to J85-GE-13
                                                 iii.     Counter measure equipment implemented
    1.     Chaff / Flare
    d.     F-109B (1969)
                                                    i.     Role: Fighter and bomber
                                                  ii.     Upgraded engine to J85-GE-13
                                                 iii.     More capable of delivering air to ground various ordinances
                                                 iv.     Counter measure equipment implemented
    1.     Chaff / Flare
    e.     F-109B (1973)
                                                    i.     Role: Fighter - Bomber
                                                  ii.     Upgraded engine to J85-GE-21
                                                 iii.     Upgraded with capable of carrying laser guided ordinances
                                                 iv.     Upgraded counter measure
    1.     Increased numbers of chaff / flare
    f.      F-109B (1976)
                                                    i.     Role: Fighter - Bomber
                                                  ii.     Upgraded with more advanced avionics in cockpit
                                                 iii.     Capable of carrying more advanced air to air / air to ground ordinances
                                                 iv.     Upgraded counter measure
    1.     Increased numbers of chaff / flare
    g.     F-109C (1980)
                                                    i.     Role: Multi-Role
                                                  ii.     Upgraded with more advanced avionics and cockpit
    h.     F-109G (1971)
                                                    i.     Role: SEAD “Wild Weasel”
                                                  ii.     Upgraded engine to J85-GE-13
                                                 iii.     Counter measure equipment implemented
    1.     Embedded ECM
    2.     Chaff / Flare
                                                 iv.     Capable of delivering various air to ground ordinances, especially for role of SEAD.
    i.      F-109G (1976)
                                                    i.     Role: SEAD “Wild Weasel”
                                                  ii.     Upgraded engine to J85-GE-21
                                                 iii.     Upgraded with more advanced avionics in cockpit
                                                 iv.     Capable of carrying more advanced air to ground ordinances
     
    4)    Configuration/Upgrades for XF3L / F/A-109s (USN):
    a.     XF3L (1963)
                                                    i.     Prototype version
                                                  ii.     Powered by J85-GE-5
                                                 iii.     Role: Multi-Role
    b.     F/A-109A (1969)
                                                    i.     Role: Multi-Role
                                                  ii.     Upgraded engine to J85-GE-13
                                                 iii.     More capable of delivering air to air / air to ground various ordinances
                                                 iv.     Counter measure equipment implemented
    1.     Chaff / Flare
    c.     F/A-109A (1973)
                                                    i.     Role: Multi-Role
                                                  ii.     Upgraded engine to J85-GE-21
                                                 iii.     Upgraded with capable of carrying laser guided ordinances
                                                 iv.     Upgraded counter measure
    1.     Increased numbers of chaff / flare
    d.     F/A-109A (1977)
                                                    i.     Role: Multi-Role
                                                  ii.     Upgraded with more advanced avionics in cockpit
                                                 iii.     Capable of carrying more advanced air to air / air to ground ordinances
                                                 iv.     Upgraded counter measure
    1.     Increased numbers of chaff / flare
     
    5)    Configuration/Upgrades for F/A-109s (USMC):
    a.     F/A-109B (1972)
                                                    i.     Role: Multi-Role
                                                  ii.     Upgraded engine to J85-GE-21
                                                 iii.     Capable of delivering air to air / air to ground various ordinances
                                                 iv.     Counter measure equipment implemented
    1.     Chaff / Flare
    b.     F/A-109B (1976)
                                                    i.     Role: Multi-Role
                                                  ii.     Upgraded with more advanced avionics in cockpit
                                                 iii.     Upgraded with capable of carrying laser guided ordinances
                                                 iv.     Upgraded counter measure
    1.     Increased numbers of chaff / flare
    c.     F/A-109B (1984)
                                                    i.     Role: Multi-Role
                                                  ii.     Upgraded with more advanced avionics and cockpit
                                                 iii.     Capable of carrying more advanced air to air / air to ground ordinances
                                                 iv.     Upgraded counter measure
    1.     Increased numbers of chaff / flare
     
     
    EXTRA:
     
    1)    Re-enable Afterburner effects for STOL version:
    a.     For anyone who want to re-able afterburner effects for STOL version, open aircraft data.ini file and find this line of code:

    // Engine - Fuselage ----------------------------------------------------------
     
    b.     Under both [FusEngineLeft] and [FusEngineRight], you will see this code:

    //AfterburnerEmitterName=F8AfterburnerEmitter
     
    c.     Remove “//” from the code, so it looks like this:

    AfterburnerEmitterName=F8AfterburnerEmitter
     
    d.     Now you have working afterburner effects back in main fuselage engines, even when you are hovering in V/STOL version of aircraft.
     
     
    Texture / Skins:
     
    For now, D-188 (F-109s/F3Ls) projects do not have any additional skins for each aircraft, so if anyone have plans to create skins for D-188 projects, please let me know.  Any more skins for F-109s / F3Ls are always welcomed.
     
     
    Flight model:
     
    I am not expert with the flight mode.  If anyone can help with flight model, the helps are always welcomed for D-188 (F-109s/F3Ls) projects!  I did the basic flight model tweaking, in order, to make F-109s/F3L feel more realistic when flying them in SF2, theoretically.  The flight model is originally created by Veltro2K and updated by Wrench. Here are following features I tweaked in flight model:
     
    1)    Slow roll rate = With two engines being mounted on each tip of wings, it means lot of weights.  And at the same time, with small wings from D-188s aircraft like F-104, in my opinion, it means slower roll rate.  However, as I stated, I am not an expert with flight model and any helps with flight model overhaul is always welcomed.
     
    2)    Fixed sensitive rudder = The rudder was very sensitive so I reduced it lot, in order, for D-188s to have small movement when using rudder.
     
    3)    Engines overhaul = I have done lot of works on each engine powers for each aircraft.  This is the math I used to convert lb of thrust to Netwon:

    Note: XXX is any given numbers.

    XXX lb (thrust) = XXX lb x 4.45 = XXX (thrust) Newton

    And keep in mind that STOL / VSTOL version of each aircraft engine have different thrusts.  STOL have accuracy thrusts in newton for each six engine while VSTOL have increased thrusts for four engines.

    Here are example:

    XF-109 (STOL version)

    Engine #1: 2,400 LB (DRY)        3,600 LB (AB)
    Engine #2: 2,400 LB (DRY)        3,600 LB (AB)
    Engine #3: 2,400 LB (DRY)        3,600 LB (AB)
    Engine #4: 2,400 LB (DRY)        3,600 LB (AB)
    Engine #5: 2,400 LB (DRY)        3,600 LB (AB)
    Engine #6: 2,400 LB (DRY)        3,600 LB (AB)

    XF-109 (V/STOL version)

    Note:  Because Engine #5 / #6 which is main fuselage engine having no thrusts, I divided them and moved to engine #1 to engine #2.

    Engine #5 + engine #6 = Total engine thrust divided by four, then add them to each engine.

    Engine #5: 2,400 LB (DRY)        3,600 LB (AB)
    Engine #6: 2,400 LB (DRY)        3,600 LB (AB)

    Total Engine thrust: 4,800 LB (DRY)   7,200 (AB) / 4 = 1,200 LB (DRY)   1,800 (AB)

    Engine #1: 2,400 LB (DRY)        3,600 LB (AB) + 1,200 LB (DRY)   1,800 (AB)
    Engine #2: 2,400 LB (DRY)        3,600 LB (AB) + 1,200 LB (DRY)   1,800 (AB)
    Engine #3: 2,400 LB (DRY)        3,600 LB (AB) + 1,200 LB (DRY)   1,800 (AB)
    Engine #4: 2,400 LB (DRY)        3,600 LB (AB) + 1,200 LB (DRY)   1,800 (AB)

    Result:
    Note: Engine #1 to #4 is rotating engines while Engine #5 to #6 is main fuselage engines.

    Engine #1: 3,600 LB (DRY)        5,400 LB (AB)
    Engine #2: 3,600 LB (DRY)        5,400 LB (AB)
    Engine #3: 3,600 LB (DRY)        5,400 LB (AB)
    Engine #4: 3,600 LB (DRY)        5,400 LB (AB)
    Engine #5: 0 LB (DRY)  0 LB (AB)
    Engine #6: 0 LB (DRY)  0 LB (AB)

    V/STOL version have fuselage engines thrust moved to each rotating engines, to make up for having no thrusts in fuselage engines.

    Here is the date about engines that each aircraft uses:
     
    Aircraft (Service Date) Engine               Thrust in LB (Dry / AB - Afterburner)
     
    XF-109               (1961 - 1969)   J85-GE-5           2,400 LB (DRY) 3,600 LB (AB)
                                     
    F-109A               (1964 - 1975)   J85-GE-5A         2,450 LB (DRY) 3,850 LB (AB)
    F-109A               (1969 - 1978)   J85-GE-13         2,720 LB (DRY) 4,080 LB (AB)
    F-109A               (1975 - 1986)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
                                     
    F-109B               (1969 - 1979)   J85-GE-13         2,720 LB (DRY) 4,080 LB (AB)
    F-109B               (1973 - 1984)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
    F-109B               (1976 - 1990)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
                                     
    F-109C               (1980 - 1996)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
                                     
    F-109G               (1971 - 1984)   J85-GE-13         2,720 LB (DRY) 4,080 LB (AB)
    F-109G               (1976 - 1996)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
     
    ---------------------------------------------------------------------
     
    XF3L                   (1963 - 1970)   J85-GE-5A         2,450 LB (DRY) 3,850 LB (AB)
               
    F/A-109A           (1969 - 1980)   J85-GE-13         2,720 LB (DRY) 4,080 LB (AB)
    F/A-109A           (1973 - 1986)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
    F/A-109A           (1977 - 1996)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
     
    ---------------------------------------------------------------------
     
    F/A-109B           (1972 - 1982)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
    F/A-109B           (1976 - 1990)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
    F/A-109B           (1982 - 1996)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
     
     
    Feedback:
     
    Feedback are always appreciated for improving D-188 (F-109s / F3Ls) project.  I aim to keep improving project through time when I get the chance.
     
     
    Message for everyone:
     
    I truly hope that everyone enjoys the project I created for Thirdwire Strike Fighter 2 communities with the help from my friends and Combatace communities.
     
     
    Eagle114th / ChaoticDragon - http://combatace.com/user/843-eagle114th/


     
     
     

    163 downloads

       (0 reviews)

    0 comments

    Updated

  23. SF2 NAA F2J-1B Super Fury Pack (What If...) by Cocas & Co.

    SF2 NAA F2J-1B Super Fury Pack (What If...) by Cocas & Co.            12/9/2017
    = For SF2 (Full-4/5 Merged Reccomended) =
    *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many stock items, most importantly, the cockpit from the F-100 Super Sabre.*
    The is the release of a new "What If..." aircraft for US Navy, the F2J-1B Super Fury. This is a 2 seat version of the F2J-1 released recently in the "F2J Super Fury What If Pack. There are 2 complete skin & decal sets in this package, representing aircraft in Fleet Service, and those in later service with Training squadrons:
    USN Grey/White:
    VF-53 "Iron Angles" (at NAS Alameda, and aboard USS RANGER, WESPAC)
    USN Overall White/Orange
    VT-9 "Tigers" (as based at NAS Meridian)
    Please note, that the skins will automatically change in 1964, when they were removed from "combat duty" and used as advanced trainers.
    The skins are in jpg format, and damage textures are DDS. All other parts (pilots, seats) are supplied. Each skin has it own specific hangar screen.  All markings, excepting the International Oranage markings on the VT-9 skin are decals. Decal randomization is TRUE. Modex numbers are the correct series for both skins, in the time frame represented.
    The Standard Animation Keystrokes (tm) is used for the Wingfold (Shift/9) and Canopy (Shift/0). The aircraft is carrier certified, and has been tested in the Full-5 and SF2NA envrionments. 
    As always, fairly easy to follow, detailed install instructions are included. So, please read them. 
    Happy Landings!
    Wrench
    Kevin Stein
    -- for Cocas Aircraft Factory --

    134 downloads

       (0 reviews)

    0 comments

    Submitted

  24. SF2 NAA F-100G & F-100H Pack (What If...) by Cocas & Co.

    SF2 NAA F-100G & F-100H Pack (What If...) by Cocas & Co.            11/15/2017
    = For SF2 (Full-4/5 Merged Reccomended) =
    *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod
    makes use of many stock items, most importantly, various cockpits from the F-105 Thunderchief
    from SF2V/E.  Therefore, it's =vitally= important that your game version(s) have access to these
    cockpits. Many decals used herein also reference the stock 3W F-100s. Make sure you have them as
    well!!*
    The is the release of a new "What If..." aircraft for USAF and Export users, the F-100G and F-
    100H Super Sabre. Like the F2J Super Fury,  these are expansions of the F-100 series, adding more
    capabilites for air-to-air and air-to-ground.
    This package includes both aircraft, with skins for various Export customers. It should be noted
    that each skin has a set date to "turn on", using the SF2 default start date switch.
    The package is broken down into...
    = F-100G, single seater:
    USAF
    NMF, 417th TFS, USAFE (Hahn AFB)
    SEA 3 tone Camoflague, USAFE (Bitburg AFB)
    Spain
    NMF, Ala 12, 161 Esc.
    Denmark:
    NMF
    Overall Greeen Camo, Esk 727 (skin changes from NMF to Green in 1971)
    Japan:
    NMF, 1 Hikotai
    also a "Plane Jane" NMF skin for those wishing to create other users.
      
    = F-100H, 2 seater: 
    USAF
    NMF, 510th TFS, PACAF (Clark AFB, PI)
    SEA 3 tone, 90th TFS, PACAF (Bien Hoa Air Base, RVN)
    Portugal
    NMF, Esq.51
    Greece
    3 tone camo, 335 Mira
    Japan
    NMF, 10 Hikotai
    The JASDF skins (F-100G & H) include several other squadron badges, for those wishing to switch
    or expand that air force. Those from the G should also work on the H, and vice versa, with a
    little ini editing.
    All markings are decals, and decal randomization is TRUE. Weapons used are all stock 3W items.
    Skins are in jpg format, and damage textures are DDS. All other parts (pilots, seats) are
    supplied. Each skin has it own specific hangar screen. With the fact all markings are decals,
    other users can be created quite easily.
    The Standard Animation Keystrokes (tm) is used for the Caonpy (Shift/0). 
    As always, fairly easy to follow, detailed install instructions are included. So, please read
    them. 
    Happy Landings!
    Wrench
    Kevin Stein
    -- for Cocas Aircraft Factory --
     

    191 downloads

       (0 reviews)

    1 comment

    Updated

  25. SF2 NAA F2J Super Fury Pack (What If...) by Cocas & Co.

    SF2 NAA F2J Super Fury Pack (What If...) by Cocas & Co.            11/15/2017
    = For SF2 (Full-4/5 Merged Reccomended) =
    *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many stock items, most importantly, the cockpits from the F-100 Super Sabre, F-8 Crusader. Therefore, it's =vitally= important that your game version(s) have access to these cockpits. However, alternate cockpits have supplied.*
    The is the release of a new "What If..." Us Navy & Marines carrier-based fighter-bomber, the F2J "Super Fury" series. These aircraft has been tested in the SF2:NA, Full-5 environment, and is carrier capable/certified. The Standard Animation Keystrokes (tm) are used for the Caonpy (Shift/0) and wingfold (Shift/9). 
    The F2J-3N is the only version exported, all others are USN/USMC only. 
    This package includes 4 aircraft, with skins for their various users:
    F2J-1
    F2J-2
    F2J-3N
    F2J-4
     
    The F2J-3N is an export version with skins/decals for the following users:
    Royal Navy, FAA (Super Fury FAW.1, 893 NAS, various ships)
    Royal Australian Navy (724 NAS, HMAS Melborne)
    Royal Canadian Navy (VF-781, HMCS Bonaventure)*
    *Note, there are 2 RCN skins, for pre- and post- unification of the Armed Forces (RCN ---> CAF). Also, due to game limitations, and the non-existence of "Royal Canadian Navy", the displayed Nation Name on the Loadout screen will read either "Royal Canadain Air Force" or "Canadian Armed Forces", depending on mission year chosen.
    All markings are decals, and decal randomization is TRUE. Weapons used are all stock 3W items. Skins are in jpg format, and damage textures are DDS. All other parts (pilots, seats) are supplied. Each skin has it own specific hangar screen.
    As always, fairly easy to follow, detailed install instructions are included. So, please read them. One can find more fun reading all the Notes section as well!
    Happy Landings!
    Wrench
    Kevin Stein
    -- for Cocas Aircraft Factory --

    202 downloads

       (1 review)

    0 comments

    Submitted



×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..