Jump to content

US Origin

Sign in to follow this  

Sub Category  
SUBCATEGORIES
    1. MC-130J Combat Shadow II for SF2 Ver 1.0

      MC-130J Combat Shadow II as flown by the USAF.
       
      Read the readme.txt.
       
      Dels

      502 downloads

         (5 reviews)

      1 comment

      Submitted

    2. KC-130T Hercules Tanker for SF2 Ver 1.0

      KC-130T Hercules tanker as flown by the USMC.
       
      Read the readme.txt.
       
      Dels

      371 downloads

         (5 reviews)

      1 comment

      Submitted

    3. KC-135R Turkish Air Force

      KC-135R Turkish Air Force v2.0 (SF2)
      by Pureblue 02/27/2012
      ---------------------------------------------------
       
      This is an update for v1.0 of the mod.
      Switched to the more accurate and beautiful model of BPAO.
       
      Includes full package (plane/cockpit/pilots)
       
       
      Features:
      -101.Filo Asena of Turkish Air Force (Skin and Decals)
      -boom now activated automatically (around 340knots)
      -new pilots
      -Cockpit from B-52 pack
      -Sound from TMF C-135s pack
      -Destroyed model Stock A-12.
       
      Installation:
      -If you have v1 mod, delete Aircraft\KC-135R_TuR folder.
      -Copy contents of package to your MOD Folder. (Let overwrite)
       
       
      Credits:
      C-135s package: http://combatace.com/files/file/12454-mirage-factory-c-135ab-and-kc-135aer/
      Models by BPAO (RIP)
      Skins by Sundowner, Pappychksix, and ST0RM.
      INI work by ST0RM
      Sounds by ?
      Cockpit from B-52 by Dels
      pilots: Diego's Pilot Pack
      skin/decals/ini changes: pureblue
      Strike Fighters by Thirdwire
       
      Thank you guys!
       
       
       
      Enjoy.
      -PB

      297 downloads

         (3 reviews)

      1 comment

      Submitted

    4. KA-6D Refuel Intruder, For SF2 by The Intruders

      KA-6D Refuling Intruder, for SF2 by The Intruders
      = For SF2, Any and All (meaning: Full-5 Merged and/or SF2:NA) =
       
      This is a semi-complete mod, with almost everything needed to unzip and install. All aircraft inis, lods, new drop tank, etc are included. However ... the cockpit, other than an RWR bmp is NOT! You'll have to supply your own, as outlined in posts on the CA Message Boards. You must also have 1stGen WoV or WoE in your possession to extract the necessary cockpit parts to install to this mod. All I've suppled are the updated inis, and the single RWR bmp (that replaces the dash clock). You must also have the original 1stGen Download of this aricrat to install this Pak to. See "To Install" for more detailed instructions. And follow them to the letter!
       
      A wealth of skins are included in the pak; pretty much ALL the 1stGen KA-6 skins I could find. Most, if not all, are the work of AllenJB & Paul Nortness. You'll have, in Full Color:
       
      VA-35 (USS Nimitz?)
      VA-35cs (USS Coral Sea)
      VA-42 (USS Forestall)
      VA-52 (USS Kitty Hawk)
      VA-65 (USS Independence)
      VA-65e (USS Enterprise)
      VA-115 (USS Midway)
      VA-128 (no ship listed)
      VA-145 (USS Ranger)
       
      In Lo-Viz markings:
       
      VA-35lo (USS Saratoga)
      VA-42lo (USS Forestall)
      VA-52lo (USS Kitty Hawk)
      VA-75lo (USS John F. Kennedy)
      VA-85lo (USS Enterprise)
      VA-95lo (USS Abraham Lincoln)
      VA-176lo (no ship listed)
      VA-185lo (USS Midway)
      VA-196lo (USS Coral Sea)
       
      All Lo-Viz skins have a default start date of 1985 (my best guess as to the date-of-transition. Feel free to correct, and post the actual date). Decal radiation is set to TRUE for all skins, due to they're extreamly low amount (4-5 Modex/BuNum) per aircraft.
       
      All inis have been brought as close as possible to the latest (3/2012 and/or SF2:NA) standards. The FM remains untouched, but small changes in the Data INI add manually folding wings (Shift/9), and I've adjusted the auto deployment speeds for the refueling drogue. The avionics have also been slightly adjusted.
      Again, there have been some statement added that may only work with installs patched to 3/2012 and/or SF2:NA. Use in other, earlier dated installs is at the End Users risk.
       
      It should be noted, as AFR is NOT supported in-game, this aircraft mostly exists as "Eye Candy", to be seen parked on deck, airfield ramps, and just flying around turning jet fuel into noise.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please read them! The Notes section contains further details, descriptions, elightenments, illuminations, and so forth. Be good to read them, too.
      No, seriously ... unzip this archive and =READ= everything first!!! It's exceptionly important you do so....
       
      Happy Landings!
      wrench
      kevin stein

      470 downloads

         (1 review)

      1 comment

      Updated

    5. F-104C Pack

      Lockheed F-104C Starfighter for Strike Fighters 2
       
      The F-104C was the fighterbomber version of the Starfighter. It has been used only by the Tactical Air Command of the USAF.
       
      -------------------------------------------------------------------------------------------------------------------
       
      This mod is intended as a general update of the F-104C model of Ajunaidr released some years ago.
      The FM is improved and now there are a new ogival nose, pitot and other details added via "fake pilot".
       
      There are 2 variants in this pack. Standard F-104C and the later upgraded variant of the "Vietnam era" with RWR bulges and SEA camo.
       
      -------------------------------------------------------------------------------------------------------------------
       
      IMPORTANT!!!
      You need SF2E to have the stock F-104G and SFP1 for the cockpit files.
      or follow these precious instructins: http://combatace.com...f-104s-for-sf2/
      -------------------------------------------------------------------------------------------------------------------
       
      Installation:
       
      Simply copy all the files in the respective directory of your game folder.
      "User"\Saved Games\ThirdWire\StrikeFighters2
      -------------------------------------------------------------------------------------------------------------------
       
      Credits:
       
      Original F-104C: Ajunaidr
      Added 3D parts and Fuel Tanks: Spillone104
      Textures : Spillone104 and Paulopanz
      Decals : USAFMTL (Dave) and Paulopanz
      Fake pilot mod: FastCargo
      INIs : Spillone104
      Effects : Spillone104
      Sounds : Spillone104
       
      Beta testers : Starfighter2 and Paulopanz
       
      -------------------------------------------------------------------------------------------------------------------
       
      Legal stuff:
       
      This mod is freeware. Commercial use is not allowed.
       
      ------------------------------------------------------------------------------------------------------------------
       
       
      Enjoy and good flight. :)
       
       
       
       
       
       
      June 2012

      603 downloads

         (4 reviews)

      1 comment

      Updated

    6. F-84G Thunderjet - US Red Star Vol. 1

      A complete SF-2 plane made using current Russo's F-84G model but following original SF-1 by Omer (readme included).
       
      The Silver skins (3) are new and I have to thank Shusjake for his temps.
       
      The Camo Skins (3) are old one edited and fixed on.
       
      This is only the first of US planes with red stars on I made.
       
      For the experts: silver ones have early and camo late airbrakes.
       
      Enjoy.
       
      @paulopanz

      286 downloads

         (4 reviews)

      1 comment

      Updated

    7. SF2 Korean War Era AD-4 Skyraiders

      SF2 Korean War Era AD-4 Skyraider Pak
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: you MUST have SF2V as part of your Full-5 Merged install to gain access to the A-1H.lod this mod refers to.*
      All aircraft have brand new skins, built from my Home Grown Template ™.
      Unites depicted are:
       
      VA-35, USS Leyte 1950
      VA-55, USS Valley Forge 1951
      VA-75, USS Bon Homme Richard 1950-51
      VA-115, USS Philippine Sea 1950-51?
      VA-195, USS Princeton ???
      VA-702, USS Boxer (became VA-145)
      VA-923, USS Oriskany (became VA-125)
      VF-194, USS Boxer 1953? (became VA-196)
      VMA-121, Land Based, K-6 airfield
       
      This is a complete aircraft (well, minus the Stock Lod ™ of course!), with a new radar-equipped cockpit by Dels. Skins are still in bmp format, making it usable in all SF2 merged game installs with access to the A-1H.lod. All markings are decals and are Randomized. BuNums are accurate for the aircraft variant depicted, but not for the actual ones used by the squadrons; consider them 'generic' for that purpose.
       
      The 'USMC50s' pilot figure, AN/APS-4 radar pod and engine sounds are included. All weapons are included* (simple edits can make the stock 3W ones usable, if one has Expansion Pak 1).
       
      Wingfold is NOT activated, but the canopy is. Use the Usual Suspect (shift/0) to open and close it. All lighting is histerically correct.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
      Also, give the "Notes" section a read too.
      When in-game, you'll see "AD-4 Skyraider (3W)" on the selection drop-down.
       
      Happy Hunting!
      wrench
      kevin stein
       
      *excepting torpedoes for attacking the Hwachon Dam

      755 downloads

         (5 reviews)

      1 comment

      Updated

    8. SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen

      SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen (Ver.2)
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      Ammended: 36th FBS skin now has the correct national markings!
       
      This package contains 3 completly new aircraft for SF2. As there are some 1stGen versions available, you'll most likely want to delete the old Pasko versions, if you have them, from your SF2 installs.
      *Note: as these aircraft were built with the latest 3W exporter, they will most likely =NOT= work in SF/Wo* 1stGen Installs*
       
      Aircraft included, and skins are:
       
      F-80C:
      35th FBS, 8th FBG
      36th FBS, 8th FBG
      80th FBS, 8th FBG - Korea, 1950/51ish
      'Generic' USAF (represents 416th FG circa 1948*)
       
      RF-80C:
      45th TRS, Korea
       
      T-33A:
      'Generic' USAF
      Football City AF (a 'What If' skin for fans of "The Wingman" series*)
       
      While designed with the Korean War in mind, they are easily used in any 'early jet' scenario.
      All skins are in DDS format. Decal randomization is set to TRUE for all skins. The 8th FBGs 3 squadrons have 95% historicaly accurate serial numbers. The 416th skin has 'semi-hisorical' serials (meaning they ARE for F-80Cs), and all the nose arts from the original release for Pasko's F-80C. The RF-80 and T-33 have 'generic' serials, but reflect actual aircraft, though no squadron affiliation was discoverable.
       
      Drop tanks for all are 'built in' to the aircraft lod; weapons data inis included, as are the pilot figures and seat. Bombs and rockets are NOT included; they're in the GunnyPak, and the soon-to-be-released KAW Weapons pak.
       
      The canopy for all is controlled via the standard Animations Keystroke ™, Shift/0
       
      Happy Hunting!
      wrench
      kevin stein
       
      *you all KNOW how much I hate wasting good decals!!! <grin>
       
      Updated: corrected 36th FBS skin

      1,440 downloads

         (10 reviews)

      1 comment

      Updated

    9. SF2 Lockheed F-94B Starfire Pak by ErikGen

      SF2 Lockheed F-94B Starfire Pak by ErikGen 10/4/2012
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      **Note: this is a re-upload, as the original was damaged in the recent unpleasentness. you do NOT need to redownload if you have it already!***
       
      A brand new aircraft, that will replace the orignal 1stGen SFP1 version you may have.
       
      This is the Lockheed F-94B 'Starfire', all-weather interceptor. This is a BRAND NEW MODEL, by ErikGen; part of his exceptional Lockheed Shooting Star series.
       
      The aircraft comes with 4 skin/decal sets:
       
      69th FIS
      319th FIS (both for KAW)
      USAFSilver a generic NM skin
      449th FIS, as used by the ADC at Ladd Field (AFB), Alaska. *
       
      The skins are set to 'turn on' at specific years; in 1948 you'll get the 'generic', 51 the 2 KAW skins, and iirc, the Alaskan ADC 449th.
      All skins are in DDS format.
       
      The first 2 have all new decal sets; the later 2 reuse those I made for the old Pasko Starfire. All decals are Randomized; all skins are in DDS format. A new SF2-style hangar screen, sounds, pilots and drop tanks (same as the Shooting Stars, btw) are included. Other weapons used can be found in the GunnyPak, or the KAW Misc Items downloads.
      The Standard Animation Keystroke ™ is used for the canopy (Shift/0).
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Did I happen to mention, this is a BRAND NEW aircraft? Just checking...as there seems to be the occasional doubt.
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      //for the KAW Team//
       
      *everyone know how much I hate wasting good decals!

      647 downloads

         (1 review)

      1 comment

      Submitted

    10. SF2 C-119 Flying Boxcar, Korean War Era and Later (by MontyCZ)

      SF2 C-119 Flying Boxcar, Korean War Era and Later
       
      = For SF2, (Any/All) =
       
      Some small modification/reskins/redecalling for MontyCZ's (not-so) little C-119 Flying
      Boxcar transport aircraft. I found it easier to upload this as a complete aircraft; this
      way, End Users ™ can locate, download and install any other skins that are available for
      the aircraft easier.
       
      This pak includes 5 skins;
       
      50th Troop Carrier Squadron, Korean Era
      63rd TCS
      64th TCS, Korea Era
      97th TCS, circa 1961 ( "USAF" grey/white anti-heat)
      USMC, NAS Seattle (no unit)
       
      The 3 KAW era squadrons use a 'pool' of 25 generic serial/Buzz Number decals shared amongst
      them. I say generic, as they represent C-119B/C models from the 1948-55 FY time frame, but
      with so little data available, it's almost impossible to run down "what went with whom".
      The 97th skin, while representing the C-119G model (slight physical differences), are G
      model serials; again considered 'generic' in nature.
      Almost all markings are decals (excepting the "United States Air Force" and "Troop Carrier"
      on the fuselages of the 63/64 skins. Decal Randomization is set to TRUE. All skins are in
      bmp format, making them usable in all versions, including 1stGen SF/Wo*.
      A new "UserList.ini" was created, and included for SF2 usage.
       
      As always, fairly easy to follow install instructions are included. So, please read them.
      Also, give the "Notes" section a read too; it contains the 'ChangeLog', and credits as to
      'who did what to whom' kinda thing! Monty's original Readme is also enclosed.
       
      Happy Landings!
      wrench
      kevin stein

      654 downloads

         (2 reviews)

      1 comment

      Updated

    11. Third Wire Stock F-4E Kurnass Upgrade/ Realism Pack

      Third Wire Stock F-4E Kurnass Upgrade/ Realism Pack.
       
       
      This mod will upgrade all the stock Third wire F-4E Kurnass Aircraft with historically accurate weapon loads, more detailed ejection seats, nuclear weapons capability as well as improvements to the sounds and effects.
       
       
      Instillation:
       
      Simply copy and past into your mods folder, you MUST click override when prompted for example the export start year on the stock ALQ-101 is incorrect for Israeli service etc
       
       
      Notes:
       
      1, Most bombing and attack loadouts will only have one or two sidewinders for self defense. You will also notice that the bomb on the TER closest to the loaded sidewinder is not loaded. This is exactly how the Israeli Air force did it to avoid clearance issues. Also when the center station MER is loaded with M117 bombs the front center bomb is not loaded. Again this is how the IAF did it the time. If you want to use fully loaded TERs and have four Sidewinders you can simple load them on at the load out screen.
       
      2, Israeli Phantoms stopped carrying the AIM-7 in the late 70s/ Early 80s when the F-15 took over the air-to-air role for the IAF. You will notice this with the loadouts of the F-4E Kurnass 78. Instead of Sparrows a single Python 3 IRM was carried on a specially modified pylon in the right front sparrow bay. Extra chaff and flare dispensers were carried in the rear sparrow bays. However If you want to carry the AIM-7 you can select a loadout with them in the single mission editor (not the loadout screen) since presumably the ability to carry them remained.
       
       
      Credit goes to Strahi, MGunny 331KillerBee's Ordnance Shop II, Mirage Factory for the sounds and whoever did the updated Mk7 ejection seats sorry.
       
       
      Cheers,
       
      Dan (dtmdragon)

      552 downloads

         (5 reviews)

      1 comment

      Updated

    12. SF2_CASA SF-5A

      SF-5A de las FFAA Españolas
       
      Basado en el NF-5A, disponible aqui: http://combatace.com/files/file/9484-nf-5a-for-sf2-ver102/
       
      3 Esquemas de color: "Metal", "Lagarto" y "Gris" con numerales históricos del escuadrón 211, 212 y 464 (Metal y Lagarto) y ALA 23 (Gris)
       
      2 Armas incluidas BR-250 y BR-500
       
      Skin del Piloto creado por Diego Lozano y modificado por mi.
       
      Breve historia, Archivos modificados, instrucciones de instalación, reconocimientos y créditos en el LEEME
       
      -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
       
      SF-5A of Spanish Armed Forces
       
      Based on NF-5A, available here: http://combatace.com/files/file/9484-nf-5a-for-sf2-ver102/
       
      3 colour schemes: "Metal", "Lizard" and "Gray", with historic numerals from 211,212 y 464 Sqn (Metal & Lizard) and ALA 23 (Gray)
       
      2 Weapons included, BR-250 & BR-500
       
      Pilot Skin created by Diego Lozano, modified by me.
       
      A little bit of history, modified files, Instalation and acknowledgments and credits on README
       
       
      ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
       
      ¡¡¡Espero que lo disfruteis!!! --------- I hope that you enjoy it!!
       
      Thanks to ravenclaw_007 for the plane & Diego Lozano for the Pilot!!!!
       
      ---LANAPA---

      625 downloads

         (4 reviews)

      1 comment

      Updated

    13. Canadair Sabre Mk.4 Pack, for SF2

      Canadair Sabre Mk.4 Pack, Royal Air Force/Royal Canadian Air Force
       
      = For SF2, Any & All (Full-5 Merged Reccomended) =
       
      Version 2.0, updated 2/13/2106 -- see change log
       
      This package contains a complete revamp, for SF2, of my RAF Sabre Mk.4, originally released for SF/Wo* in 2006.
       
      Contained within are skin/decals for the following RAF Squadrons, and one RCAF squadron, from the 2nd TAF based in Germany in the 1950s. These 3 are in "standard" period Euro Camo:
       
      3 Squadron
      92 Squadron
      112 Squadron (Sharkmouths)
       
      and a revamped 1stGen RCAF skin:
       
      414 Squadron, RCAF "Black Knights" (natural metal)
       
      New skins for all were created using ravenclaw's beyond superb templates. All skins are in jpg format. Decal randomization is TRUE for all skins. New DDS damage textures are included, as is an all new SF2 version of my "Box Art" Hangar Screen. No weapons are supplied; drop tanks, rockets, bombs, etc can be found in the GunnyPak.
      National insignia, finflash and 1 set of tail numbers reference stock items. Make sure you are current in your SF2 install! (read: I'm using RAF Hunter letters)
      An all new, SF2-compliant FM was created for these aircraft; it flys like it should! A userlist ini is also included.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list. The original readme from my SF/Wo* release is included, just for fun. Tim "Canada" Elliot's readme for the 414 skin is also included.
       
      Happy Landings!
      Wrench
      Kevin Stein
       

      Changes for V.2:
       
      updated hit boxes
      adjusted loadouts
      new "1" skin map, w/o A-G Panel (camo only)
      new "CL-13 bits"
      changed _001.lod for one with bomb pylons -all other lods the same

      421 downloads

         (5 reviews)

      1 comment

      Updated

    14. SF2 Canadair Sabre Mk.6, RCAF and AMI

      Canadair Sabre Mk.6 Pack, RCAF/AMI
       
      = For SF2, Any & All (Full-5 Merged Reccomended) =
       
      - version 2.0, updated 2/13/2016 -
       
      This package contains new or rebuilt Canadair Mk.6 Sabres, as used by the RCAF and Italian AMI in the mid-late 50s and 60s.
      Contained within are skin/decals for the following squadrons:
       
      RCAF:
      442 Squadron (new)
      444 Squadron (new skin rebuild, based on Tim Canada work)

      AMI:
      2 Aerobrigata
      4 Aerobrigata (new skin rebuilds, based off spitwulf's originals)
      and a "Generic" Euro camo (called, oddly enough "Euro" skin for any other NATO/European users (except South Africa). All the included skins are in the Euro camo pattern.
       
      New skins for all were created using ravenclaw's superb templates. All skins are in jpg format. Almost all markings are decals, excepting special vert fin/rudder RCAF unit IDs. Decal randomization is TRUE for all skins. New DDS damage textures are included.
      A new camo drop tank is supplied, but all rockets, bombs, etc can be found in the GunnyPak. The sounds included are the same ones as used on the RAF and RAAF Sabre Pak, recently released.
      An all new, SF2-compliant FM was created for these aircraft; it flys like it should! A new userlist ini is also included.
       
      Sharp eyes will note that "WGermany" is =NOT= included in the Userlist; the BLW aircraft were excellently handled by the GMG Group, and are downloadable here at CA.
      This one is slightly diferentiated; when in-game, you'll see "Canadair Sabre Mk.6" in the aircraft drop-down selection window
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list. The original readme from my SF/Wo* release is included, just for fun. Tim "Canada" Elliot's readme for the 414 skin is also included, as is one of Spitwulf's for the AMI skins.

      Happy Landings!
      Wrench
      Kevin Stein
      Changes for Version 2:
       
      updated hit boxes
      new "1" skin map, w/o A-G Panel
      new "CL-13 bits" (new for this model)

      477 downloads

         (7 reviews)

      1 comment

      Updated

    15. KAW F7F-3N Tigercat

      An updated SF-2 version of Geo's F7F-3N Tigercat with the original Lod's, Skins, and decals.
       
      One of the aircraft that has been getting worked on by the KAW team. It includeds a new FM, a choice of two cockpits, both blue and black drop tanks, and a type specific TinyTim as well as a few other odds and ends.
       
      Credits:
       
      1.] GEO! For making the Tigercat models, skins and decals!
       
      3.] TMF for the Corsair NF cockpit. [i think]
       
      2.] Cliff11, for putting together the modified F-86D cockpit. Also Lex Luther, SabreDog Team, and Zura for previous work.
       
      3.] Cliff11 again for putting together the new 150Gal drop tanks.
       
      4.] FM credits: Baffmeister, Cliff11, Charles for the original, a lot of which is still there, and ThirdWire.
       
      WAIVERS: This package is for freeware use only!
       
      The Tigercat in Korea - A brief History
       
      VMF-542 Squadron left San Diego for Japan in late August, 1950, the Tigercats being hoisted aboard the small aircraft carrier USS Cape Esperance. After arriving in Japan, the squadron was based at Itazuke AB for a short period but probably didn't operate over Korea at that time. More likely they were just placed on alert status to counter any potential inbound threats.
      After the invasion at Inchon on September 15, VMF-542 began deployment to the newly captured airfield at Kimpo [K-14]. They flew their first combat missions from Kimpo on September 20. Operations from Kimpo were in support of the 1st Marine Division as it attacked northward. VMF-542 likely operated from the frozen Chosin Resevoir during that campaign. During this phase most operations were day and night interdiction, combat air support and armed recon but there is an interesting account of a VMF-542 Tigercat escorting a PR Tigercat [VMJ-1?] all the way to Vladivostok and back.
      In January, 1951, VMF-542 moved back to Itazuke, Japan. From there the Tigercats conducted long range armed recon missions as well as doing some spotting for naval gunfire.
      During February, 1951, VMF-542 was back in Korea, operating from Pusan [K-1] airfield.
      In March, 1951, VMF-542 returned to El Toro, California, to begin training on the F3D Skynight. VMF-542's Tigercats and some pilots were transferred to VMF-513, making VMF-513 a composite squadron with both Tigercats and Corsairs. At some point after being transferred to VMF-513 the Tigercats recieved their rather famous flat black paint jobs. With VMF-513 the Tigercats were flown from Pusan mainly at night with the Corsairs operating in the day time. During the night missions the Tigercats would sometimes team up with flare dropping R4D's and PB4Y Privateers.
      In June, 1951, VMF-513 moved to Kangnung [K-18], on the east coast of Korea. It was at this point the Tigercats scored there only aerial victorys, shooting down one PO-2 Biplane in June and another PO-2 in July, both shot down during night operations. From Kangnung the Tigercats also flew long night time patrols protecting the valuable radar station at Cho-do. On the return leg the Tigercats would engage any targets of opportunity. Another task was night time ground controlled radar bombing. The Tigercats would be called in by forward air controllers but the bombing run was calculated and directed by ground controlled radar operators. Yet another task was escorting B-26 Invaders during night time interdiction missions.
      At the end of March, 1952, VMF-513 moved to Kunsan [K-8] airfield. The front line was quite static at this time allowing a very heavy concentration of anti-aircraft guns to be built up. For night time combat air support operations, a system was devised were two crossed searchlight beams would be used as a reference point while a FAC would give targeting directions to the Tigercat pilot, based on the position of the crossed seachlight beams. After the first Napalm bombs were dropped the FAC would give directions for further drops by referencing the position of the fire from the first drop.
      In late summer, 1952, VMF-513 received twelve F3D SkyKnight fighters and the last of the Tigercats were phased out shortly after.

      584 downloads

         (3 reviews)

      1 comment

      Updated

    16. F-4E_Aggressors.rar

      Update adding Brake chute and Formation lighting.
      Readme and required files included.

      276 downloads

         (0 reviews)

      1 comment

      Submitted

    17. SF2 Korean War Era F-86F "GunVal" Sabre Pak

      SF2 Korean War Era F-86F "GunVal" Sabre Pak
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users ™ that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
       
      The pack represents the experimental "GunVal" (Gun Evaluation) Sabres as used during the later part of the Korean War.
       
      These differ from standard, or garden variety A/E/F models in have 4 20mm cannon instead of 6 50 caliber machine guns. They were only used for a short time (53-54) before being retired, having proved the concept (the data obtained was used on building the F-86H, and possibly US Navy FJ Furys, and the gun itself went on to equip thousands of Century Series fighters).
       
      These aircraft carries the markings of the 335th Fighter Squadron, 4th FIW, where they were used.
      Like the other Sabres, this has a brand new skin, built from ravenclaw's beyond superb template. All skins are in jpg format, and Decal Randomization is set to TRUE. Almost all markings are decals, excepting the yellow ID stripes. New DDS damage textures are included. Serial numbers are 100% historically accurate; after all, only 10 of these aircraft were ever built, and it was no great feat to run them down.
       
      Like the other recently released Sabres, an all new, SF2-compliant FM was created for these aircraft; it flys like it should!. There are NO weapons included as everything references something stock 3W (the gun) or what you'll already have the main F-86 Pak (the drop tank).
      Mission tasking is limited to A-A ONLY!!! This is a pure air superiority fighter, with NO privisions for the A-G role. The aircraft also uses the same pilot figure and sounds as the KAW Sabre Pak, so be advised, you need the KAW Sabre Pak installed to get the most from THIS pak.
       
      When in-game you'll see "F-86F-2 "GUNVAL" " in the aircraft selection drop-down window.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Good Hunting!
      wrench
      kevin stein
      -for the KAW Team-

      748 downloads

         (2 reviews)

      1 comment

      Updated

    18. SF2 Korean War Era F-86 Sabre Pak UPDATE

      SF2 Korean War Era F-86 Sabre Pak 12/14/2012
       
      UPDATE
      for
      http://combatace.com/files/file/13604-sf2-korean-war-era-f-86-sabre-pak/
       
      Features:
      - new gunsights added (A-1CM and A-4 types, with rocket sight where applicable)
      - 16x HVAR loadout enabled and weapon positions adjusted
      - Cockpit fixes:
      + CGCockpitOffset=TRUE added
      + cockpit POV height offset set to 0
      + cockpit height position synchronized with pilot position
       
       
      Notes on A/G rocket/bomb sight usage:
       
      - bombing , use pipper (center dot) to aim
      - rocketing, use bottom diamond for aiming rockets (pipper with F-86A)
       
      Have fun
      The KAW Mod Team

      822 downloads

         (2 reviews)

      1 comment

      Updated

    19. Fix Pack for Razbam F-102 Delta Dagger

      These are just some changes I came up with to fix some problems with Razbam's F-102A Delta Dagger.
       
      1)Fuel guage-Corrected SystemName[021] to read FuselageFuelCell-gauge will now read the fuselage tank. Also changed tank amounts to more closely
      reflect actual amount of fuel carried internally; most sources give this as 1,085 Gals or 7,335 Lbs.
      2)HydraulicPressureGauge-Changed this to an OIL_PRESSURE_INDICATOR as there is no provision in-game for hydraulic pressure. Obviously not a true
      reading, but better than a dead gauge.
      3)Drop tanks-Changed these as all references were to 230 Gallon tanks; F-106 had 360's.
      4)Fixed Fuel Low Left, Fuel Low Right lights, they now come on with 20Lbs fuel left.
      5)Set emer fuel on light to come on at 600Lbs.
      6)Changed missle names and added SpecificStationCodes to missles and aircraft to prevent mix-ups with stock or weapons pack missles as these are
       
      larger and protrude thru the fuselage if used in the side bays. Also two AIM-26's with the correct StationCode. After all, if you can't
      nuke it, fook it, no? Copy and paste the aim-4 lod.s and parts01 bmp.s from the weapons that came with the plane into their respective folders in
       
      this mod. Install these into your weapons folder in the game. The AIM-26's have their lod.s; they are from McGunny's Ordnance Pack.
      7)Fire control system-Changed this to Hughes MG-10; again F-106 was equipped with the MA-1. Adjusted Avionics ini. Search/Track Distance/Strength
      entries to match those in the Data ini.
      8)Changed the names of the Avionics, Cockpit, and Data ini.'s to be model specific to prevent mix-ups.
      9)Added ReverseInput=TRUE and ReverseModelOrientation=TRUE to the rudder statement in the Data ini. to fix incorrect yaw.
      After you've placed the aim-4 lod.s etc. in the missle folders just copy and paste the Objects folder either into your Razbam folder or into the
      game after you've installed the aircraft.
      Credits: Cliff11 for the rudder fix; you can blame me for the rest.
      This has been tested in a July 2012 full merged install, it should work in earlier patches but it's untested.
      (SupGen)
      12/28/12

      232 downloads

         (5 reviews)

      1 comment

      Submitted

    20. Razbam F-102 Update NO.2

      Well, this is my second update for the Razbam F-102, the first was pretty well recieved, to the point that Paulopanz is going to be releasing an update to his old skinpack for this aircraft, which by itself is beautiful and works very well with this release, (you just have to rename some stuff in the main ini.), gorgeous work, though. Anyway, I've been doing a little more research and it seems the F-102 was limited to the AIM-4A, AIM-4C and AIM-26A and B.* The other missles in the Razbam Weapons folder are part of the Super Falcon family and were not only physicaly larger but also looked like the ones in McGunny's Weapons Pack; I'm not sure if the stock ones differentiate between them or not. The sources I'm using also cover the Falcons employment in Vietnam in some depth, giving some insight on it's lack of sucess in combat; ie., this may have been due more to the fact that the F-4 did not have the specialized FCS of the aircraft it was designed for than the missle itself. The F-4 pilot had to manually perform a lot of functions that were completely automated when using the MG-10 or MA-1 Fire Control Systems, this and the fact that many of the missles were fired "outside of parameters" leads inescapably to the conclusion that "we" (both the SF1/2 community and TK) may have been entirely too hard on certain aspects of performance (low Accuracy, LockOnChance, Reliability, NoiseRejection, and CounterCounterMeasures values). Realistic modeling might be better realized by limiting TurnRate, SeekerFOV, SeekerGimbleLimit, and SeekerTrackRate; in other words they should probably have a much higher probability of intercept when used in their intended role against large, non-manuvering targets like Soviet bombers than against small nimble fighters. They did not have proximity fuses, being contact fused they would actually have to hit the target in order to pass their OpEvals and be accepted for use. This may sound naive, but I find it hard to believe the Air Force would have flown F-102s and F-106s as long as they did if they thought they couldn't hit the broad side of a barn. When used in their intended role, fired from aircraft equipped with the proper FCS I'm thinking these missles should really be much more potent in the SF universe than they are at present. Needless to say, any thoughts on this would be appreciated.
      The other thing I'm modeling here is the removal of that damn radar hood; it looks great, and it would be great if you weren't actually trying to fight from this cockpit.This is what I kinda think of as the curse of looking real; at first glance it does look real, however a real Deuce pilot, leaning forward to place his helmet visor against the Radar Hood would have seen an entirely different picture than we do even if we zoom in to the max. The game just does not give us the same view angles; no matter how close we get there is still a huge segment of the radar sacreen we can't see. This update removes the Radar Hood and lets you see the entire radar screen.
      So there it is. If you don't like being limited to the AIM-4A and C, with the Nuclear Falcon for those saturation attacks, if you like not being able to see squat on your radar screen even though the real pilots could, don't install this. On the the other hand, if you want a realistic loadout, and you want to be able to fight the aircraft to it's full potential (which seems to be much higher than anyone gave it credit for, if this thing had a gun you could OWN some Migs that gave the F-4, for example, a very hard time), then by all means install this and go out and KILL SOME MIGS.
      So drop the aim.4LOD and the parts01bmp. into the remaining AIM-4 missle folders, then just drop the Objects folder into your mod folder and allow to overwrite. Enjoy.
       
      *Edit: 1/05/13. Well wrong again. The AIM-4D is now cleared for use. Seriously, the documentation for this stuff is kinda thin, and what there is is sometimes contradictory. Doin' my best, if you know of any source material, please let me know.
       
      SupGen
      1/3/13

      244 downloads

         (2 reviews)

      1 comment

      Updated

    21. Vought A-7P Corsair II DLC

      Ex-US Navy A-7A rebuilt for Portugal, 44 refurbished with TF30-P-408 engines and an avionics fit similar to the A-7E.
       
      A patchwork/decoupage of stock material: A-7B lod, A-7C Engine; A-7E Avionics & A-7D adapted skin.
       
      Fitted with working wingfold (key 9) but denavalized.
       
      This work is for my friend Daniel Cocas.
       
      Credits:
       
      - TK (as he left us I decided "to stole" this DLC from his bag)
      - Mike 1 for decals from his original one for SF-1
       
      Install: All in main mod folder.
       
      Desfrutar (enjoy) !
      @ paulopanz

      209 downloads

         (2 reviews)

      1 comment

      Submitted

    22. SF2 F-86F-40 Sabre Remod Pak

      SF2 F-86F-40 Sabre Remod Pak
      = For SF2 ONLY, Full-4/5 Merged (Full-5 Reccomended/Preferred) =
       
      A remod/compliation of several F-86F Skin/Ini paks, now fully compliant with SF2. If you have the originals, you'll probably want to delete them, as THIS pack is designed to FULLY replace it.
      It is also suggested you be at the latest patch level, due to some ini 'switches' used.
       
      This pak contains the following skin/decal sets:
       
      JASDF:
      1 Kokutai
      3 Kokutai
      6 Kokutai
      8 Kokutai
       
      Imperial Iranian AF
      Ethiopian AF
      461st FDS, 50th FBW, USAFE 1956-ish (*note: in RL, was possbily -30 or -35)
      and an extra 'blank' natural metal skin, that you can use for whatever.
       
      Included:
      NEW SF2 compliant FM (from KAW)
      New 'sabre specific' HVAR A-G rocket (station specific coded)
      NEW cockpit (from the KAW F-86F)
      NEW Sounds (from KAW)
      'fake pilot' wing fences
      tweeks by Crusader for the KAW Sabres (well done Otto!!)
       
      All skins are in jpg format, and decal randomization is set to TRUE. The loadout ini uses the Year and Nation specific loadout switches for some of the export users, as defined in the enclosed Userlist.ini. Damage textures are the same DDS units as seen with the KAW Sabres. Other than the 'new' rocket, no other weapons are included, excepting the drop tank.
       
      As always, fairly easy to follow, yet semi-detailed install instructions are included. So, please read them. Also, please give the "Notes" section a read too.
       
      Happy Hunting!
      wrench
      kevin stein
       
      with thanks to PauloPanz for motivating me to finally finish this!!

      591 downloads

         (2 reviews)

      1 comment

      Updated

    23. SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K

      SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K
       
      = For SF2, Full 5 Merged RECCOMENDED! =
       
      This is a Re-release of the Veltro2k's KC and E-767 aircraft.
       
      It is REQUIRED that you have -at the VERY minimum- a Full-4 merged install. However, the AWACs makes use of SF2NA coding, and is NA is REQUIRED for everything to (more of less) work properly. Also, as these reference the stock 3W destroyed model (closest fit in shape, but not size...). Hence, the need for a Full 5 Merged install. It is usable without, but you may not have the dead burning wreckage on the ground.
       
      Included in this pack are the:
      E-767 AWAC:
      602 AACS, JASDF
       
      KC-767 Refuler/Cargo Carrier:
      14 Stormo, AMI
      401 Squadron, JASDF
       
      Skins remain in their bmp format; the KC-767 makes use of Brain32's trick of having the one skin, resued for both, residing in MAIN aircraft folder. Decal radomization is set to TRUE (well, there's 4 aircraft for each user!). A user list is supplied for the KC-767.
      New damage textures are supplied, in DDS format. The skins have been 'partly' redone. The partial template I used in included. Other skinners are encouraged to 'have at it'
      While this mod IS supplied with a cockpit, the Standard Waring Disclaimer ™ for these High Value Assets ™ remains: let the AI handle them. As AFR isn't part of the game ... the word we're looking for is "eye candy".
       
      As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage.
      The Legal Statement has been changed with regards to these aircraft.
      For those that still have the original releases, as there HAVE been changes and additions in several of the inis you may wish to examine, mostly in respect to SF2NA, you may wish to replace the originals with these.
       
      **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
       
      Happy Landings!
      wrench
      kevin stein

      555 downloads

         (8 reviews)

      1 comment

      Updated

    24. F-104A and C Pack for SF2 by SupGen

      First, read the readmes; all of them! The first two are Spillone104s', this mod is based on his work and those credited in his readmes. Also, as it says in his readmes, you'll need at a minimum SF2E for the stock F-104s. You'll also need to follow the
       
      instructions here: http://combatace.com/topic/57393-flyable-f-104s-for-sf2/ to get the cockpits. This Pack contains six different versions of the Starfighter, three F-104As and three F-104Cs. I felt this was necessary because of the changes that ocurred
       
      over the years; the original A models had no gun and didn't recieve one until 1964, later, in 1967 a number of them recieved the J79-GE-19 engine. The C model was originaly optimized as an interim Nuclear Strike Fighter to fill in until the F-105 came
       
      online, as such it was cleared to carry either the Mk-28 (B28) or Mk-43 (B43) tactical nuclear weapons. Included are dedicated versions of these weapons and Lexx Luthors' Nuke Effects. I've made this an alternate loadout in the later versions(selectable
       
      with the Mission Editor) so if you really want to shake up Uncle Ho, you can. The F-104C also had the ability to carry two more Sidewinders on an under fuselage "Catamaran" ala the F-104G and according to Joe Baugher, while in Viet Nam they did just
       
      that. Raven was good enough to make a version of the "Cat" for both the SEA Camo and standard versions of the F-104C. Batman1978s' Hi-Res Cockpit .Bmps are included, as well as a Radar.bmpfrom Starfighter2s' F-104C Cockpit mod that I cleaned
       
      up a little. Some of the aircraft have benefited from Wrenchs' secondary ADI fix, however, in later versions of the aircraft that had a RWR, the secondary ADI was given over to a visual display. They also use Wrenchs' steerable nose wheel fix, along with
       
      a little bump from Raven. I also modified Spillone104s' "Added 3D Parts" to put the RWR bits on the F-104C_67. I think that's about it; it was a lot of work but if you enjoy it, it's worth it. As always, good luck, good hunting, and give 'em hell!
      SupGen,
      Frank Rosato
      5/24/2013

      552 downloads

         (6 reviews)

      1 comment

      Submitted

    25. F-104A, Pakistan Air Force

      F-104A, Pakistani Air Force for SF2
       
      This will work only if you have installed DLC No. 28 AI Aircraft Pack 1, including the F-104A Starfighter. Without this pack installed, you will not have the necessary model files.
       
      Serials include the 12 F-104A aircraft supplied to the PAF, a further 9 loaned by the Royal Jordanian Air Force, and finally two F-104B aircraft of the PAF.

      155 downloads

         (2 reviews)

      1 comment

      Submitted

Sign in to follow this  
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..