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    1. Mirage 50EV

      Mirage 50EV for WOI
       
      Mirage 50EV - most powerful version Mirage 50 for Venezuela, have CyranoIV radar, HUD, AM-39 support, ECM & CM Pods
       
      Note: French ECM & CM pods barrac1 & phimat set NOT EXPORTED in weapon pack on default, you must open WEAPONDATA.INI, find them ( barrac1, phimat)
      and change:
       
      Exported=FALSE
       
      to
       
      Exported=TRUE
      ExportStartYear=1985
      ExportEndYear=2020
       
      Mod based on stock Kfir-C2, no LOD included, you must have WOI, if you want use planes in WoV & WOE, unpack plane & cockpit LOD's & copy them in arcraft\Mirage 50EV, arcraft\Mirage 50EV\cockpit folders.
       
      Copy engine sounds to sound folder.
       
      Venezuela nation not included in standart Nations.ini, choose from 2 ways
      1) install nations pack
      2) copy insignia087.tga & finflash087.tga insignia088.tga & finflash088.tga to aircraft folder, add to Nations.ini :
       
      [Nation087]
      Name=Chile
      DisplayName=Chile Air Force
      Alignment=FRIENDLY
      PilotNameList=NamesLatinAmerican.lst
      RankList=RanksUSAF.lst
      CallsignList=CallsignsUS.lst
      Formation.Fighter=USFighter
      Formation.Attack=USFighter
      Formation.Bomber=USBomber
      Formation.Transport=USBomber
      Formation.Tank=USTank
      Formation.MobileAD=USAD
      PilotTrainingStandard=NORMAL
      GenderRatio=0
       
      [Nation088]
      Name=Venezuela
      DisplayName=Venezuela Air Force
      Alignment=FRIENDLY
      PilotNameList=NamesLatinAmerican.lst
      RankList=RanksUSAF.lst
      CallsignList=CallsignsUS.lst
      Formation.Fighter=USFighter
      Formation.Attack=USFighter
      Formation.Bomber=SovietBomber
      Formation.Transport=USBomber
      Formation.Tank=USTank
      Formation.MobileAD=USAD
      PilotTrainingStandard=NORMAL
      GenderRatio=0

      961 downloads

         (1 review)

      0 comments

      Submitted

    2. Su-7, Su-7B, Su-7BKL Early

      Su-7, Su-7B, Su-7BKL Early (Stock Su-7BM Mod)
       
      Installation: copy planes to Aircraft forder , copy Soviet silver skin to all su-7 folders, copy weapons to weapons folder, add ini to weapondata.ini
       
      Model: 3rdwire
      Cockpit: Boopidoos Su-7BM http://forum.combatace.com/index.php?autoc...p;showfile=6159
      SPS-141-1I Model & Textures Ravenclaw_007 http://forum.combatace.com/index.php?autoc...p;showfile=6975
      Engine: AL-7 from Jet Sounds Collection 2 by Spillone104 http://forum.combatace.com/index.php?autoc...p;showfile=5910
       
      Su-7 History:
       
      Su-7 (1957) Fighter, 4 pylons, 1000 Kg Max Loadout - small bombs, RP , AL-7F-1-50 Engine, 2 PTB-600 (600lt FT) on fuselage 132 planes
       
      Su-7B (1961) Fighter Bomber, 4 pylons, 2000 Kg Max Loadout - Bombs, RP ,Nuclear Boms AL-7F-1-100U Engine,
      2 PTB-600 (600lt FT) on fuselage, added onwing FC 344 planes
       
      Su-7BM (1962) Fighter Bomber, 6 pylons, 2500 Kg Max Loadout - Bombs, RP, Nuclear Bombs AL-7F-1-200 Engine,
      4 PTB-600 (600lt FT) on fuselage & wings, extended onwing FC, ECM pod Siren'-1I (since 1964) Exported to WP countries. 291 planes
       
      Su-7BKL Early (1965) Fighter Bomber, 6 pylons, 2500 Kg Max Loadout - Bombs ,RP, Nuclear Bombs AL-7F-1-200 Engine,
      4 PTB-600 (600lt FT) on fuselage & wings, extended fuselage FC, ECM pod Siren'-1I Exported to WP countries. 194 planes
       
      Su-7BKL Late (1969) Fighter Bomber, 8 pylons, 3000 Kg Max Loadout - Bombs, RP, Nuclear Bombs AL-7F-1-200 Engine,
      4 PTB-600,950 (600lt,950lt FT) on fuselage & wings, ECM pod Siren'-1I Exported to WP countries. 80 planes
       
      Su-7BMK (1966) Fighter Bomber, 6-8 pylons, 3000 Kg Max Loadout - Bombs, RP , AL-7F-1-200 Engine, 4 PTB-600 (600lt FT) on fuselage & wings
      EXPORT ONLY VERSION of Su-7BKL Exported to NON-WP countries. 441 planes
       
      Last Su-7BKL maked in 1972, last Su-7BMK - in 1971
       
      SPS-141 Siren'-1 has 3 versions: I - 5W power, used on Su-7, Yak-28, F - 20W power , used on Su-17, D - 100W Power Freq. memory for some Tu's
      Siren' based on U-2 ECM pod, captured undamaged in 1960.
       
      Install my weapon pack for more get Su-7 weapons, include taktical nuke bomb.
       
      P.S. Need PTB-950 & BKL Late drawings....

      1,770 downloads

         (5 reviews)

      2 comments

      Submitted

    3. Tu-95M (Alpha - AI only)

      This is ALPHA of Pasko's Bear. Please feel free to improve mod as much as possible.
      AI only - for now.
      Thx goes to Pasko, Pappy and yours truly.
      Special thx goes to MoonJumper /he knows why/
       
      Cheers and good hunting.
       
      P.S> Please note (again) that this is ALPHA mod - still much work to do. When goes to payware - 3d will be changed a lot and virtual pit will be nice one :yes:
       
      Edit > ALPHA Version 0.95/1 some stuff are changed, added chaff/flares - in later years they had them, Jug lights, and Capun suggested me some changes. Thx guys, and thx goes to Gepard too - for his effort. This is still alpha release, so more changes needed to beta status. Pasko is in Europe, when back, he will make proper bomb-bay.
       
      Cheers - and thank you for your interest for this "target" :yes:

      1,900 downloads

         (4 reviews)

      3 comments

      Updated

    4. Tu-4 Bull AWAC

      Tu-4 Bull AWAC for SF/WoV/WoE/WoI
       
      This is a modification of MontyCZ's Tu-4 into a reasonable facsimile of a long-range airborne radar equiped version. I say 'reasonable', as I've not seen any proof the Soviet Air Force -actually- had a version like this. Photo evidence, and other research, show the PLAAF had several, with turbo-prop engines, but they apparently didn't work out too well.
       
      This is a complete aircraft mod, ready to unzip and install. Everything is included. Even MontyCZ's original Tu-4 readme.
       
      Although designed as an "AI Only" aircraft, for testing purposes I had a cockpit installed; I've included this modificated version of the A-4B Skyhawk pit, converted to use Metric readouts. Using the 'Stargetic Moves Method' pioneered by Lexx_Luthor, you now have a flyable aircraft, although it would best be used as originally designed AI Only. PLEASE NOTE: it REALLY is designed with Post 9/08 & 10/08 Patchs in mind, as I've used the "OpenCockpit=TRUE" line to bring up the greenhouse framing. Unpatched users WILL experience visual anomolies; therefore, it's best left as AI only. Instructions to return it to such are in the "To Install" section below.
      For those wishing to fly it, a new WoE-style Hangar Screen is included.
       
      Other ini mods (many as seen in the CombatAce Knowledge Base Weapons Fixes Threads) puts NS-23 cannons in the tail ONLY, place the exhaust emitters correctly, remove the upper and lower guns and turrets, bomb bay and add the radar disc (as a pilot station). You will NOT be needing to use the Weapons Editor...how easy is this!!!???!!!
      Operational years are a "best guess", as I've not found any real data (as stated above) the Soviet Air Force ever really had this version of the Tu-4.
       
      As usual, PLEASE read the enclosed readme for relitively easy (for once!) to follow install instructions.
       
      Happy Landings!
      Wrench
      Kevin Stein

      1,453 downloads

         (3 reviews)

      1 comment

      Submitted

    5. OA-4M

      OA-4M Skyhawk
      ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      -HYSTORY-
       
      The designation OA-4M was assigned to 23 TA-4Fs that were reworked at NAS Pensacola to act as fast forward air controller aircraft for the Marine Corps. The OA-4M was basically a TA-4F equipped with the electronics of the A-4M, the main US Marine Corps close support aircraft.
      The modifications included a ground control bombing system, a KY-28 secure voice system, a canted midair refuelling probe, extra cockpit side armor plating, an APN-194 altimeter, and ARC-159 radio and ARC-114 VHF radio. Perhaps the most visible change was the fitting of the
      dorsal electronics hump, neatly faired into the rear of the two-seat canopy. The nose sensor group of the OA-4M was basically the same as that of the A-4M, but the Angle/Rate Bombing system was not fitted, and the laser spotting and tracking window was faired over, since neither
      of these were needed on an aircraft which was not to be employed in a pure bombing role.
      Some consideration was given to fitting the 11,200 lb.s.t Pratt & Whitney J52-P-408 of the A-4M, but this turned out to be impractical, and the OA-4M retained the J52-P-8 of the TA-4F.
      The first OA-4M, BuNo 165294 was tested at NATC Patuxent River, MD in July of 1978. The first squadron to receive the OA-4M was H&MS-52, based at MCAS Cherry Point, NC.
      ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
       
      Instalation
       
      1-unzip OA-4Mfolder
      2-paste OA-4M folder into your Objects/Aircraft folder
      3-paste antenas and Va-206 into the Objects/Aircraft folder
      4-go fly
       
      ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
       
      Credits
       
      -New 3d model= Suicidal
      -Flight Model= Triplethr3at
      -Ini edits= Triplethr3at
      -Loudouts= Triplethr3at
      -original TA-4H= pappychksix
      -Cockpit and Avionics= Julhiem
       
      -This aircraft is FREEWARE only. Feel free to use this mod for any future projects as long as proper credit is given
       
      This is only my second mod so I hope you enjoy it
      If you have any problems emailme at Unit296@hotmail.com

      815 downloads

         (3 reviews)

      0 comments

      Submitted

    6. J-35 Draken pack (A,B,BS,D,FS,J,OE,F.35)

      J-35 Draken pack (A,B,BS,D,FS,J,OE,F.35) final Beta (need pylons work for J-35j & F.35 & 135mm & 75mm RP models)
       
      Used items:
       
      Model: J35F Draken Addon v1.1 http://forum.combatace.com/index.php?autoc...mp;showfile=236
       
      Skins: http://forum.combatace.com/index.php?autoc...amp;showcat=159 by Hoarmurath
       
      Reference link: http://w1.465.telia.com/~u46506466/English/Start.htm
       
      J-35 history (from internet)
       
      J 35A
      Fighter version, total production: 90. The J 35As were delivered between 1959-1961. The tail section was lengthened after the 66th aircraft to house a new afterburner for additional thrust. This forced the installation of a retractable tail-wheel. The two versions were nicknamed Adam kort (Adam short) and Adam lang (Adam long).
      J 35B
      Fighter version, built and delivered between 1962–1963, total production: 73. This variant had improved radar and gun sights, and was also fully integrated into the Swedish STRIL 60 system; a combat guidance and air surveillance system.
      J 35D
      Fighter version, delivered between 1963-1964, total production: 120. The aircraft had a new and more powerful Rolls-Royce Avon 300 (RM 6C), which could deliver 77.3 kN thrust when using its afterburner. This was also the fastest Draken version, and capable of accelerating until out of fuel. It was also the last Draken to carry two cannon.
      J 35F
      Fighter version, delivered between 1965 and 1972, total production: 230. This variant had improved electronics and avionics, e.g. integrated radar, aim and missile systems. The aircraft's main armament where IR and SARH versions of the Hughes Falcon missile originally intended for the J 35D , but one of the cannon was removed to give space for more avionics. The J 35F2 was a J 35F, produced with a Hughes Aircraft Company N71 infra red sensor, a so-called IR seeker. This was a change in the production line from the no 35501 airframe.
      J 35J
      In 1985 the Swedish government decided to modify 54 J 35F2's to J 35J standard. In 1987 12 more modifications where ordered. Between 1987 and 1991, the aircraft were given a longer lifespan, more modern electronics, a modernized cannon, an additional 2 sidewinder pylons under the air intakes and increased fuel capacity. The final operative J 35J flew for the last time in 1999.
      Saab 35BS
      Used J 35Bs sold to Finland.
      Saab 35FS
      Used J 35Fs sold to Finland.
      Saab 35OE
      In the mid 1980s, Saab purchased back 24 J 35D aircraft from the Swedish Air Force and converted them into the J 35O version (also called J 35OE in English literature). These were later exported to Austria.

      2,089 downloads

         (3 reviews)

      5 comments

      Submitted

    7. MiG-23MS for WoI

      MiG-23MS for WoI
       
      Complete set for the transformation MiG-23MS (on silence not being been flying, but only AI), into the flying model.
      It is noticed that this model has some differences from the model MiG-23MS column5 (http://www.column5.us/aircraft5.shtml).
      In the file of *.data are introduced the refinements, which are concerned the technical characteristics of aircraft,
      and some missing data.
       
      Into complete set enter cab even two versions of camouflage for Air Force of Syria and Lebanon.
      The authors of cab and camouflage are not established.
       
      Is created the file of *_Hangar.
      The authors of the files of *_Loading and *_Loadout are not established.
      The complete set of flying aircraft is as a result obtained.
       
      Installation:
      ------------
       
      To unpack archive and to place files into the appropriate directories:
       
      contents of the folder "Aircraft" (besides the folder "MiG-23MS") - >
      - > C:\Program Files\ThirdWire\Wings Over Israel \Objects\Aircraft
       
      contents of the folder "MiG-23MS" - > C:\Program Files\ThirdWire\Wings Over Israel \Objects\Aircraft\MiG-23MS
       
      contents of the folder "Sounds" - > C:\Program Files\ThirdWire\Wings Over Israel\Sounds
       
      Everything. It is possible to fly!

      1,048 downloads

         (1 review)

      0 comments

      Submitted

    8. F-101B Voodoo (early version) V1.0

      The model of this mod is the earlier version without IRST sensor on the nose and without the two antennas in the belly rear.
      Installation:
      This aircraft is for WoV, WoE and WoI patched Oct2008b ... not tested with SFP1 but it should works; in WOI the aircraft works but you need to import Falcons missiles from WoE, Wov or a weapons pack in order to see them.
      1) Copy the Object folder into your main game folder (\Wings Over ...\).
      2) Copy the P&W J-57P.wav into your ...\sounds\ folder.
      3) Add the lines you find in the "add_to_WeaponDataIni.txt" to the end of your "weapondata.ini" file, change
      the xxx with sequential numbers and recompile using the last WeaponEditor.This adds 450 gals tanks and
      AIR-2A nuclear rocket (nuke effect not included ... use the one you like).
      The Med_res_textures folder contains 1024x1024 resolution textures for better fps.
      CREDITS:
      Dave : RCAF skin and decals, hangar and loading screens and various support and hel
      column5 : the fantastic FM
      mppd : 60th FIS skin and decals, fuel tank models , support for the Genie making and historical infos
      Spillone104 : J57 sound
      me : aircraft and pit models, CAF 416 Sqdn. skin and all other minor stuff.
      Thank you guys.
       

      </font>http://forum.combatace.com/index.php?showtopic=26131)
       

      Enrico "erikgen"</font></font>

      868 downloads

         (2 reviews)

      1 comment

      Updated

    9. Tu-16T

      Tu-16T Torpedo Bomber (Tu-16A mod)
       
      Original plane by Pasko, Column5 (FM and avionics) and Marcfighters (skin)
       
      Sound by: Spillone104
       
      Features:
       
      - new engine mach table
       
      - Torpedo bomb bay
       
      - Torpedo Sight
       
      - Some ini Tweaks
       
      - Using A-6 cockpit
       
      - Radar data changed
       
      All of Tu-16 included in my weapon packs, but i changed some values (i. e. : after oct. patch inertial homing missiles can hit moving targets)
       
      Tu-16T Weapons:
       
      - SNAB-3000 Krab Heat Guided Bomb
       
      - UB-2F Chaika Radio Guided Bomb
       
      - UB-2F-2 Chaika-2 Heat Guided Bomb
       
      - UB-5F Condor Radio Guided Bomb
       
      - RAT-52 Torpedo (2 RAT-52 in bombbay)
       
      - RAMT-1400A Schuka Rocket-Torpedo
       
      - RAMT-1400B Schuka Rocket-Torpedo
       
      - 10Kh Flying Bomb
       
      - 16Kh Priboy Flying Bomb
       
      - Tu-16_Pylon (FT class) - need to use guided bombs & RAMT
       
      - Tu-16 Torpedo Sight with big zoom for easy using CGR - just aim target in crosshair during bomb/misile flight.
       
      - Tu-16 Bomb Sight - camera class, no lod

      1,556 downloads

         (4 reviews)

      0 comments

      Submitted

    10. Hunter FGA.9 Rhodaf (SW)

      Rhodesian Air Force Hawker Hunter FGA.9 as modified by the South African Air Force to carry either Sidewinder or V3B "Voorslag" IR missiles. This was carried out at the SAAF's TFDC at Waterkloof in August 1979.
       
      http://www.ourstory.com/thread.html?t=305460
       
      The main difference between the Rhodesian Hunters and other similarly modified Hunters is the addition of an extra weapons pylon between the two existing ones; most Air Forces simply used the external pylon.
       
      At least two aircraft were modified this way. It is unclear what happened to them after Independence.
       
      Credits go to Spinners for converting the stock FGS.9 to flyable, AleDucat for making the indispensable pylon and rail, and Jeremiah Weed for the idea and support. Thanks!
       
      FREEWARE ONLY WITHIN THE TERMS OF THE COMBATACE AGREEMENT.
       
      THIS IS FOR STRIKE FIGHTERS 2 ONLY AND WILL NOT WORK AS SUCH IN WOX/SF1.

      101 downloads

         (3 reviews)

      0 comments

      Submitted

    11. Canadair Sabre Mk.6, Fuerza Aérea Colombiana

      Canadair Sabre Mk.6, Fuerza Aérea Colombiana (Columbian Air Force) for SF/WoV/WoE/WoI and probably SF2
       
      -Part of an on-going series of mod recreating Central American Airpower
       
      Modifications, and a complete reskin of the Zur's Canadair Sabre into those as used by the Columbian Air Force.
      This is a aircraft mod, with everything included to (well, pretty much ) just unzip and fly away with!!
       
      The skins, from templates supplied by Zur about a milliion years ago, represent an "RAF Euro style" of coloring and pattern. The pattern itself might be considerd "interperative", but follows fairly closely to what few photos I was able to find in the research phase of this mod..New decals for the individual aircraft are from historical listings. The numbers.lst, while included, is NOT active, to prevent 'running out of numbers in game' (as they only had 12 aircraft, I made more decals than is actual historicaly accurate, but still.....). It's just renamed, so it's easy to reactiveate it.
       
      You also get a new WoE style Hangar screen, all the weapons are included (well, ok just the drop tanks in this case...) in the new "folder format" for use in post-patch installs, -and- in EACH weapons folder is a _data.ini as used by SF2. Unfortunately, as I don't have SF2, some experimentation on your part will be required to install and get them up and running. (meaning, I'm not sure how the numberation runs...)
       
      Cockpit mods are the inclusion of the "K-14" style air-to-air and air-to-ground sights, as seen on some other Sabre mods I've released.
       
      IMPORTANT: a NEW Nations.ini is included with the mod that superceeds the previously released version. Simply put, I'd totally forgotten to add Columbia to the listing; which would cause MAJOR issues!!! Sorry! So, just replace the pre-existing versions with this one.
       
      This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things. If you've already added the Sabre tanks from another mod or weapons pak, you need not add them again.
       
      = IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
       
      As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
       
      Happy Landings!
      Wrench
      Kevin Stein

      198 downloads

         (1 review)

      0 comments

      Submitted

    12. MiG-17PFU Fresco-E Upgrade Ver. 2.5ish


      MiG-17PFU Fresco-E upgrade Ver.2 for SF/SFG/WoV/WoE/WoI and maybe SF2/SF2-V


       

      Version 2.5ish Upgrade 4/20/09


       
      This is a simple upgrade that will bring this aircraft to the latest patch standards (08 Level)
      This is ALL the other mods complied into a complete package, all inclusive, and is designed to TOTALLY replace any earlier upgrades..
       
      The changes implimented herein are mostly in the switching of the Izumrud nose bubble to a 'pilot seat', ala FastCargo's trick. This will allow it to show on aircraft parked on the line. Included is Mago/Paladrain's cockpit from the PFM. While not a perfect match, it's the 'bestest closest fit', and works REALLY nicely!!
       
      The avionics ini has been updated to include an audio-only RWR; not sure of what type, probably some kind of a Serina, but it does work. The cockpit ini has also been modified to use the original style radar and radar display that Pasko created. No other changes have been made to it. So the instructions given in the original 'readme' still apply for target aquisition, tracking and firing. The is the 'Interception Procedures.txt' included in the main folder.
       
      You'll also find an updated data ini to 08 standards The data ini also has had the gun aim angles adjusted to fire almost perfectly through the center of the sight. Given the lack of ammo in Red Air, this ought to be a big help. You'll also find working landing lights for those pesky night intercepts....you never know when the Political Officer will wander across the runway, drunk as a skunk. This'll allow you to see him and swerve to miss (or not)
       
      It is designed for use with any/all weapons paks, or none. I've incuded the Alkali A & B missiles from the 06 Bunyap Pak; still in their RS-2US and RS-2U naming conventions, in the 'seperate folder' format now usable in all post patch games. For those with SF2 and SF2:V, the weapons data ini for each missile is included in each of the folders. As I don't have these games, you all'll have to figure out the numbering on your own. But, with TKs release of the SF2 weapons editor, this should pose no major problem
       
      As always, it's reccomened you unzip this package to a temp folder, or your desktop, to gain access to the rest of this readme for the full, easy to follow install instructions.
       
      Good Hunting!
      Wrench
      kevin stein

      1,036 downloads

         (2 reviews)

      1 comment

      Updated

    13. Northrop T-38A Talon (ThunderBirds) for Gen 1 ThirdWire Sims

      Readme for the ThunderBird T-38A for Gen 1 ThirdWire Sims.
       
      ********************************* Version 1.0 Original Release ********************************
      Version 1.0
       
       
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      PappyChkSix - For the original skins, which unfortunately were lost when the model was remapped.
      The Mirage Factory - For allowing me to use the cockpit, effects, damage textures and sounds from the F-5A. FM based off of Mirage Factory F-5A.
      331KillerBee - For the skins and hanger/loadout/loading screens. And the tweaks to make the seperate ThunderBird version.
      Lexx_Luthor - For the Airshow Smoke effect for the Thunderbird T-38A (borrowed from his missile exhaust effects).
      USAFMTL - For beta testing and advice.
      To my fellow Combatace moderators - For helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
       
       
      What you will need first:
       
      Strike Fighters Project 1/Strike Fighters Gold/Wings Over Vietnam/Europe/Israel. This is not for Generation 2 versions of ThirdWire sims.
       
      What is in this archive:
       
      1. This readme (duh!)
       
      2. Effects, Objects, Sounds folder.
       
       
      Instructions:
       
      1. Read and understand this entire readme FIRST!
       
      2. Copy the Effects, Objects and Sounds folders to your SFP1/SFG/WOx directory. Allow directory merging and overwrites (anything overwritten either belongs to me or is the exact same as the Mirage Factory F-5 effects and sounds).
       
      3. That's it! You should see the aircraft in your selection screen.
       
       
      Aircraft Information:
       
      From Wikipedia: http://en.wikipedia.org/wiki/T-38_Talon
       
      The Northrop T-38 Talon is an American supersonic jet trainer. It was the world's first supersonic trainer and to date, is also the most produced. It remains in service as of 2009 in air forces throughout the world including the United States Air Force (USAF), which remains its largest user.
       
      In the 1950s Northrop began studying lightweight and more affordable fighter designs. The company began with its single-engine N-102 "Fang" concept. The N-102 was facing weight and cost growth, so the project was canceled and the the company N-156 project was began.
       
      Although the United States Air Force had no need for a small fighter at the time, it became interested in the trainer (N-156T) as a replacement for the T-33 Shooting Star it was then using in this role. The first of three prototypes (designated YT-38) flew on 10 March 1959. The type was quickly adopted and the first production examples were delivered in 1961, officially entering service on 17 March that year, complementing the T-37 primary jet trainer. When production ended in 1972, 1,187 T-38s had been built. Since its introduction, it is estimated that some 50,000 military pilots have trained on this aircraft. The USAF remains one of the few armed flying forces using dedicated supersonic final trainers, as most, such as the US Navy, use high subsonic trainers.
       
      The T-38 is of conventional configuration, with a small, low, long-chord wing, a single vertical stabilizer, and tricycle undercarriage. The aircraft seats a student pilot and instructor in tandem, and has intakes for its two turbojet engines at the wing roots. Its nimble performance has earned it the nickname "White Rocket". In 1962, T-38s set four time to climb records.
       
      In addition to USAF pilots, T-38s are also used by NASA astronauts, the U.S. Naval Test Pilot School (other T-38s were previously used as USN aggressor aircraft), other NATO pilots under a joint training program, and some under civilian ownership.
       
       
      Notes and Limitations:
       
      External nozzles don't work...not sure why. Investigation continues.
       
      ThunderBird Version skins included...resized to 1024x1024 for faster multiplayer.
       
      Afterburner nodes and travel pod commented out in data.ini for ease of installation.
       
      This uses the 'Open Cockpit' method to place the cockpit model 'inside' the external model. This also allows the ability to add flight controls to the cockpit, which originally didn't have them modeled. Downsides are the that during inclement weather, it will appear 'foggy' inside the cockpit.
       
      Capable of being flown from either seat through editing of the T-38Atb.ini file. Simply uncomment the lines that have the seat you want to fly in, and comment out the lines with the seats you don't want to fly in. The default is the front seat. In the ThunderBird version, if you fly in the front seat, there will not be a rear seater (as in airshows, the aircraft was typically flown that way).
       
      The FM is reasonably 'close' to the real thing...but defaults to being 'fun' vs being 'perfect numbers'. As a pilot with 3000+ hours in the aircraft, it gives a reasonable impression on how the aircraft actually flies...but don't expect to hit all the 'numbers' perfectly.
       
      This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part. Released IAW the freeware accords at CombatAce.
       
      Feel free to redistribute, as long as the original authors are given appropriate credit.
       
      Questions? Contact me at Combatace.
       
      FastCargo
      2 Jul 09

      828 downloads

         (4 reviews)

      1 comment

      Updated

    14. F-4C_1966 Da Nang & Phan Rang AB

      F-4C 1966 – Da Nang & Phan Rang AB - By Crab_02 and Mike Druzolowski
       
      **Notice - this package is for the die-hard rivet-counting historian. No colorful squadron markings or tailcodes onthese planes as they flew during 1966**
       
      Please contact me for any problems or issues - we'll do our best to correct them and make this even more authentic for what's to come. PM me at Combatace or E-mail at mppd@att.net please.
       
      I made this package for the post-October 08 patched version for Wings over Vietnam (which is what I'm flying). Textures are 1024 pixel resolution to help frame rates on modest systems (like mine) - so view the external views at arm's length, not extremely close-up please. Versions for SF2 with higher resolution textures are sure to follow.
      My sincere thanks (in addition to Crab and TK) go to Sundowner - who originally shared his F-4 texture templates with me and what I started with originally, and also to drdoyo for his 1024 templates which helped, Ravenclaw_007 for the kind permission to include his super Martin Baker ejection seat in this package, and to Old Diego for kind permission to include his superb pilots, and to X Ray who did the superb pilot repaints (and whose name was forgotten in the original readme of the 1965 version).
       
      Description: The airplane depicted is the Air Force F-4C as it appeared in 1966, after the first USAF three-tone camouflage scheme was field-applied - Navy LAU-17 pylons with adapters for A/G ordnance were still in evidence (as per the 1965 package), no radar homing and warning antennas nor all of the small antennas added later on. Four styles of 370 gal drop tanks are available - both old McAir and later Sgt Fletcher style, in either all-white or camouflage. The planes have the initial camo paint scheme applied to the early F-4Cs (still with the Navy-style LAU-17 pylons) and typicaly had the rear fuselage camouflaged all the way to the drag chute door. Aircraft often carried a minimum of stenciled markings.
       
      New features include:
      *New vertical stab and rudder shapes
      *New nose radome and IR sensor housing shapes
      *New detailed pylons and Sidewinder rails
      *New 3D model cockpit (mostly invisible though...)
      *New nose wheel doors
      *Animated air refueling door (Shift + 8)
      *Opening canopies of course (Shift + 3)
      *New horizontal stab bases
      *New early McAir and later Fletcher wing tanks (with pylons that correctly jettison along with the tank) plus new centerline 600 gal tank with retained pylon
      *Numerous small detail changes
       
      (Note that all textures for the stock Thirdwire F-4s can be made to fit with minor alterations - watch leading edge flap, vertical stab/rudder and intake splitter plate locations mostly.)
       
      Issues: I used many parts that I already had built, so separate bmps are included for the pylons, nose and rails - these should have been combined into one I guess.
       
      Historical bit: TAC's 366th TFW at Holloman AFB, NM transferred one Phantom II squadron to PACAF in 1965, the 390th TFS (officially transferred to PACAF's 6252nd TFW at Da Nang as of 29 October 1966), and arriving ca. 17 November (moving with grey/white F-4C aircraft, which were soon field-painted in the new three-tone T.O.1-1-4 camouflage scheme). Photos of these recently camo'ed aircraft show undersurfaces untouched and still retaining the large star and bar and USAF. The unit was joined at Da Nang by the 480th TFS as of 01 February 1966, which arrived already painted in the new camouflage scheme. As of 08 April 1966 the 390th TFS was assigned, and the 480th TFS was attached to the 35th TFW at Da Nang. Due to overcrowding at Da Nang, the other Holloman F-4C squadron - the 389th TFS, (which had been deployed TDY to Elmenfdorf AFB, Alaska in late 1965) moved with already-camouflaged F-4Cs to Phan Rang AB along with the transfer of the 366th TFW to PACAF as of 14 March 1966 (although with none of the same airplanes it flew in Alaska). As of 10 october 1966, all three squadrons were again re-united at Da Nang under the 366th TFW.
       
      Color photos are somewhat rare for these airplanes during 1966, but it seems that the last two serial number digits may have been painted in red on the front nose gear door for all three squadrons. (It is possible that the squadron color was eventually used during 1966, but I have no evidence of this yet). There is some variation from plane to plane as to vertical spacing on the tail of the "AF" and the serial number, so I have tried to reproduce this. Several 480th TFS F-4Cs had the serial presentation as "USAF" instead of the more common "AF" as well. Stencilled markings varied from a lot to a little.
       
      Notes about the flight model: Basically the default post Oct 08 patched data.ini, but I have modified the landing gear rolling coefficient to have a bit more drag (the plane will not move by itself and take off like a rocket when the brakes are released!), I have reduced the wheel braking effect so that a few taps will not make the thing stop on a dime (however they will not hold the plane in place when the power is brought up to over 78% - adjust as desired), I have increased the nose gear spring factor to give it a bit more of that “springy” feeling when the brakes are applied, and I have increased the speed brakes effect to a more realistic effect (to me). The original values have a triple slash in front of them, so modify as desired if you don't like my changes.
       
      Cockpit notes: Uses the stock post Oct 08 patch WOV cockpit, but I have added a sight reticle which is a brighter orange - matches photos I have seen a bit better I think.

      358 downloads

         (1 review)

      0 comments

      Submitted

    15. MiG-23B

      MiG-23B Readme
       
      Model based on MiG-27 model by wpnssgt, skins by wpnssgt,
       
      Screens by Epizikl.
       
      This plane required MiG-23/27 Weapons Pack.Please intall it first.
       
      http://forum.combatace.com/index.php?autoc...p;showfile=9693 (Updated 13.08.2009, fixed BVP-50-60 Texture)
       
      To Install:
       
      - unpack Archive in temporary folder
       
      - copy MiG-23B folder to Aicraft folder.
       
      - copy Sound Sukhoi.wav to sound folder
       
      - add to weapondata.ini:
       
      [WeaponDataXXXX]
      TypeName=KDS-23
      FullName=KDS-23 Decoy dispenser
      ModelName=
      Mass=100.000000
      Diameter=0.300000
      Length=0.750000
      SubsonicDragCoeff=0.000000
      SupersonicDragCoeff=0.000000
      AttachmentType=WP,SOVIET
      SpecificStationCode=KDS-23
      NationName=SOVIET
      StartYear=1969
      EndYear=2020
      Availability=3
      BaseQuantity=32
      Exported=TRUE
      ExportStartYear=1970
      ExportEndYear=2020
      ExportAvailability=3
      WeaponDataType=4
      StoreType=2
      NumChaff=6
      NumFlare=6
      EjectPosition=0.000000,0.000000,0.000000
      EjectVelocity=0.000000,0.000000,0.000000
       
      Plane specification:
       
      - Max G: 7.0
       
      - MiG-23B can use R-3S/R-13M, Kh-23; R-60, MER not allowed.
       
      - AL-21F Engine
       
      - 'Fon' Laser Range Range meter.
       
      - KN-23 navigation complex (same as Su-17M2)
       
      - ACP-17B gunsight
       
      - PBK-3 bombing system
       
      MiG-23B versions:
       
      MiG-23B Early with Wing Version 1 (same as MiG-23S), in production 1971-1972 1-3 Prototypes.
       
      MiG-23B with Wing Version 2 (Without slats, same as MiG-23 mod.71), in production 1972-1974, 24 planes

      353 downloads

         (1 review)

      0 comments

      Submitted

    16. F4U-7 Corsair

      *** Original SFP1 version, released March 23, 2006 ***
       
      +-------------------------------------------------------+
      | |
      | Vought F4U-7 Corsair |
      | |
      +-------------------------------------------------------+
       
      The Mirage Factory and Olivier ANGUILLE (BPAo) present :
       
      The F4u-7 Corsair
       
      http://en.wikipedia.org/wiki/F4U_Corsair
       
      +--------------------------------------------------------+
       
      Le Modéle SFP1
       

      Plane
      3D : BPAo
      Textures : Sundowner
      FM : Kreelin
      sound : Kreelin
       
      Cockpit
      3D & Textures : KesselBrut (based on Wolf cockpit)
       
      Pilote texture : Bosco Hsuean
       
      Bidons
      3D : Crab_02
      Textures : Crab_02
       
      Equipe de Test
       
      Manetsim, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, Obelix
       
      +--------------------------------------------------------+
       
      Weapons add
       
      the best way is use the WeaponPack.
       
      if you can't wait, use last weapon editor from ThirdWire and import
      F4u_Weapondata.ini (you can found this file in weapons directory)
      in your weapondata.ini.
       
      {bpao@airbase.dyndns.org}
       

      +--------------------------------------------------------+

      355 downloads

         (1 review)

      0 comments

      Updated

    17. MiG-27K

      MiG-27K Readme
       
      MiG-27K Ealry (Known as MiG-23BK before ~1978)
       
      Model based on MiG-27 model by Wpnssgt, Screens by Epizikl
       
      This plane required MiG-23/27 Weapons Pack.Please intall it first.
       
      http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
       
      http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
       
      To Install:
       
      - unpack Archive in temporary folder
       
      - copy MiG-27K,K_Early folders to Aicraft folder.
       
      - copy Sound to sound folder
       
      - Copy Kayra_SIGHT1.TGA, Kayra_SIGHT2.TGA to Flight folder
       
      - Copy Weapons (BVP-50-60 Green & Desert) to weapons folder
       
      - open weaponeditor & merge with BVP-50-60-G_D.ini
       
      note: this additinal version for my BVP_50-60 from mig-23-27 wepons pack, i made ini for two versions with 'MiG-23' & 'MiG-27' specific codes, it's made for
       
      AUTOCHANGE btween KDS-23 & BVP-50-60 (Depending Year) & prevent using KDS-23 on Mig-23 family.
       
      Plane specification:
       
      - Max G: 7.0
       
      - Powerful GSh 6-30 Gun
       
      - MiG-27K can use R-60,R-60M, 2 Kh-23,25R (with Delta-NG2 pod only), up to 4 Laser/TVGuided Kh-25, up to 2 Kh-29, 4 Laser/TV guided KAB-500
       
      - Max Loadout 4000Kg
       
      - R-29B-300 Engine
       
      - 'Kayra' Laser Designator & TV Camera.
       
      - PrNK-23K - nv/targeting complex with Digital Computer 'Orbita-20-23K'
       
      - two KDS-23 Flare/chaff dispensers, replaced by BVP-50-60 after 1982
       
      in production: 1976-82 197 planes.
       
      Russian 27K In conservation since 1994. Some Kazahstan AF Kayra's still in service.
       
      Soviet AP with MiG-27K (from Sturbakov's BiGgest VVS database 'Sturbakov@yandex.ru')
       
      - 88-th APIB { 39-th ADIB {15-th VA , Suurkul -84,Kanatovo 84-88,Debretsen 88-90,Olenya 90-}
       
      - 236-th APIB { 289-th ADIB {14-th VA , Chortkov -84,Gradchane 84-91}
       
      - 559-th APIB { 105-th ADIB {16-th VA , Falkenberg,Grossheim,AltenBurg,Vinsterwalde}
       
      - 911-th APIB { 105-th ADIB {26,16-th VA , Postavy -88,Lida 88-89, Brand Brisen 89-92,Vinsterwalde 92, Lida -93}
       
      Some MiG-27K S/N's included in this package.

      591 downloads

         (1 review)

      0 comments

      Submitted

    18. MiG-27 M & D

      MiG-27M & D Readme
       
      MiG-27M is new build planes, MiG-27D is MiG-27's updated to MiG-27M level
       
      MiG-27ML (L) will be uploaded later...
       
      Model based on MiG-27 model by Wpnssgt, Screens by Epizikl, Sri_lanka skin by Muesli
       
      This plane required MiG-23/27 Weapons Pack.Please install it first.
       
      D & M versions have no essential visual differences.
       
      http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
       
      http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
       
      To Install:
       
      - unpack Archive in temporary folder
       
      - copy MiG-27M,D folders to Aicraft folder.
       
      - copy Sound to sound folder
       
      - Copy Kayra_SIGHT1.TGA, Kayra_SIGHT2.TGA to Flight folder
       
      - Copy Weapons (BVP-50-60 Green & Desert) to weapons folder
       
      - open weaponeditor & merge with BVP-50-60-G_D.ini
       
      note: this additinal version for my BVP_50-60 from mig-23-27 weapons pack, i made ini for two versions with 'MiG-23' & 'MiG-27' specific codes, it's made for
       
      AUTOCHANGE btween KDS-23 & BVP-50-60 (Depending Year) & prevent using KDS-23 on Mig-23 family.
       
      Plane specification:
       
      - Max G: 7.0
       
      - Powerful GSh 6-30 Gun
       
      - MiG-27K can use R-60,R-60M, 2 Kh-23,25R (with Delta-NG2 pod only), up to 4 Laser/TVGuided Kh-25, up to 2 Kh-29, TV guided KAB-500 (LGB's not supported)
       
      - Max Loadout 4000Kg
       
      - R-29B-300 Engine
       
      - Klen-PM Laser Designator. {version Klen-PS from Su-17M3}, no TV camera, but IT-23 Tv screen, all TV guided bombs & missiles allowed (used weapon camera).
       
      - PrNK-23M - nv/targeting complex with Digital Computer 'Orbita-10-15-23M'
       
      - S-17VG-1 aim system
       
      - two KDS-23 Flare/chaff dispensers, replaced by BVP-50-60 after 1982
       
      in production: M: 1978-83 162 planes. D: 1983-87 304 planes.
       
      Russian 27M,D In conservation since 1994. In 2000-2006 Ukraine sold 10 (6+4) MiG-27M to Sri-Lanka (Ukraine had ~ 50 MiG-27M on conservation since 1993-94)
       
      Soviet AP with MiG-27M & D (from Sturbakov's BiGgest VVS database 'Sturbakov@yandex.ru')
       
      - 1-th GAPIB { 36-th VA , Kunmadapashe -85, Mezhekovez 85-87 ,Kunmadapashe 87-91}
       
      - 3-th APIB { 149-th BAD {4-th VA , Kshiva}
       
      - 18-th GAPIB { 303-th ADIB {1-th VA , Galenki}
       
      - 19-th GAPIB { 125-th ADIB {16-th VA , Lertz, Millerovo}
       
      - 53-th GAPIB { 39-th ADIB {15-th VA , Shaulyai}
       
      - 58-th APIB { 30-th ADBT {23-th VA , Step'}
       
      - 129-th APIB { 24-th ADIB {73-th VA , Taldy-Kurgan 79-}
       
      - 134-th APIB { 24-th ADIB {73-th VA , Zhangiztobe}
       
      - 224-th APIB { 303-th AID {1-th VA , Ozernaya Pad' 89-92}
       
      - 266-th APIB { 246-th AID {23-th VA , Nalaykha, Step' 79-..}
       
      - 281-th IIAP { 796-th TsPOf {Totskoye}
       
      - 296-th APIB { 105-th ADIB {16-th VA , Altenburg -89,Grossheim 89-93,Chebenki 93 ,Martynovka93-}
       
      - 300-th APIB { 33-th ADIB {1-th VA , Pereyaslavka}
       
      - 314-th APIB { 289-th ADIB {24-th VA , Chervyaly}
       
      - 321-th APIB { 39-th ADIB {15-th VA , Suurkul', Emari}
       
      - 372-th APIB { 39-th ADIB {15-th VA , Daugavpils 77-93}
       
      - 559-th APIB { 105-th ADIB {16-th VA , Falkenberg,Grossheim,AltenBurg,Vinsterwalde}
       
      - 642-th GAPIB { 48-th, 5-th VA , Voznesensk,Martynovka}
       
      - 722-th APIB { 149-th BAD {76-th VA , Gdov,Smura'yovo}
       
      - 899-th APIB { 39-th ADIB {15-th VA , Lielvaerde}
       
      - 940-th APIB { 265-th VA , Postavy}
       
      Some MiG-27M,D S/N's included in this package (D keeps MiG-27 S/N).

      551 downloads

         (1 review)

      0 comments

      Submitted

    19. P-2H (V7) Neptune

      English:
       
      Argentine Navy's P-2H Neptune. Include skins, sounds and cockpit.
       
      Tested/developed under WOI with October 2008 patch. Limited test under SFP1 (2006 patch) and SF2. Should work fine in any other version.
       
      Feel free to download, use, or modify. Just remember not to use it as part of any kind of payware mod or anything.
      KEEP IT FREE.
       
       
      Español:
       
      P-2H Neptune de la Armada Argentina. Incuye esquemas de pintura, sonidos y cabina.
       
      Testeado/desarrollado sobre WOI con parche del 2008. Probado de manera limitada en SFP1 (version de 2006) y SF2. Deberia funcionar bien en el resto de las versiones.
       
      Sientase libre de descargarlo, usarlo, modificarlo. Solo recuerde no incluirlo en ningun tipo de paquete pago ni nada por el estilo.
      MANTENGASE GRATUITO.

      800 downloads

         (6 reviews)

      3 comments

      Submitted

    20. North American SNJ-5

      The North American T-6 Texan/SNJ was a single-engine advanced trainer aircraft used to train fighter pilots of the United States Army Air Forces, United States Navy, Royal Air Force and other air forces of the British Commonwealth during World War II. Designed by North American Aviation, The T-6 is known by a variety of designations depending on the model and operating air force. The USAAC designated it as the "AT-6", the US Navy the "SNJ", and British Commonwealth air forces, the Harvard, the name it is best known by outside of the United States. It remains a popular warbird aircraft.
       
      The North American T-6 Texan/SNJ was known as "the pilot maker" because of its important role in preparing pilots for combat. A cantilever low-wing monoplane, the Texan filled the need for a basic combat trainer during WW II and beyond into the 1950's.
       
      U.S. Navy pilots flew the airplane extensively, under the SNJ designation, the most common of these being the SNJ-4, SNJ-5 and SNJ-6. A few models were equipped with tailhooks and used for carrier qualifications.
       
       
      Included are 5 skins:
       
      Instructor Basic Training Unit, NAS Pensacola (Corry Field) 1952
      Basic Training Group One, NAAS Saufley 1956
      Naval Air Reserve Training Command, NAS Glenview 1956
      Naval Air Reserve Training Command, NAS Grosse Ile 1955
      VMT-2, MCAS El Toro 1952
       
      Please see the enclosed READ ME file for installation and of course CREDITS.

      405 downloads

         (2 reviews)

      0 comments

      Updated

    21. MiG-19P/PM/PT SFP1 conversion pack

      MiG-19P, MiG-19PM and MiG-19PT Conversion Pack
      for SFP1, WOV, WOE and WOI oct.08 patch standard.
       
      In order to save weight I've not included the panles folders, texture .bmp files and decals. So you need to download the SF2 aircrafts to have the needed files!
       
      To install:
      Put all the files in their respective folder.
      Then, copy the bitmap files from the MiG-19P/PM/PT pack for SF2 inside the texture folders of each aircraft and copy the Decals folder inside the Aircraft folder of the game.
      Copy the "Cabina" folder and paste it inside each of these MiGs.
       
      Credits:
       
      Cockpit from Gepard’s F-6A
      Oro-57 Rockets from Kukulino’s S-105
      Fake Pilot (included) by FastCargo
       
      Sounds by Spillone104
       

      Canopy open: Key 10
       

      1.1 Upgrade: new nose added. Some other tweaks.
       

      Enjoy
       
      Paolo & Alex

      658 downloads

         (4 reviews)

      1 comment

      Updated

    22. Saab J-35 Draken with changed Flightmodel for oct2008 patch

      Saab J-35F Draken
      *****************
       
      ----------------------------------------------------------
      I.
       
      This is a mod of the Draken of the Mirage Factory with the aim to fit the flightmodel to the October2008 patch and include minor changes. Sony, thanks for your permission.
       
      +++++++++++++++++++++++++++++++++++++
      II.
       
      Changes:
      -The original FM was under the Oct2008 patch oversensitive. I made some little changes so that the Draken is again a pleasure to fly
      -This mod is using the F-4E cockpit instead the F-104 cockpit.
      - I made changes on the radar and included a fake IR sensor.
      - i modded the original skin a little bit and included a modded version of Hoarmurath green danish Draken skin
       
      +++++++++++++++++++++++++++++++++++++
      III.
       
      CREDITS:
       
      I want to say thank you to Sony of TMF for the permission to mod the original Draken (the original readme you find in the Draken folder)
      Then i want to say thank you to Hoarmurath for the permission to mod his green Draken skin.
       
       
      ----------------------------------------------------------
      IV.
       
      INSTALLATION:
       
      -Unzip all files into your objects/aircraft folder.
       
      ------------------------------------------------------------
       
      V. This mod is FREEWARE. COMMERCIAL use is NOT ALLOWED.
       
      ----------------------------------------------------------
      VI.
       
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
       
      Hope you enjoy it.
       
       
      Michael (Gepard)
       
       
      Made in Germany
      April 2010

      833 downloads

         (1 review)

      0 comments

      Updated

    23. Suez Avenger for WOI - Suez Crisis

      ----------------------------------------------------------------------
      TBM-3E Avenger for Wings Over Israel - Suez Crisis
      ----------------------------------------------------------------------
       
      This is a modification of the TBM-3E released by The Wrench, which is itself a mod of the TBF/TBM Avenger available in the WWII aircraft section at the A-Team Skunkworks web site:
       
      http://cplengineeringllc.com/SFP1/
       
      This mod creates a TBM-3E Avenger for use in ThirdWire's Wing Over Israel (WOI). Included are French Navy and Royal Navy texture sets.
       
      Historical purists & rivet-counters take note: what you're about to read is likely to cause nausea, dizziness, and mild vomiting.
       
      Before discussing anything else, let me tell you what's wrong with this mod:
       
      1) It uses the wrong aircraft: the French Naval Air unit participating in the Suez Crisis flew the TBM-3S/W, not the TBM-3E. I don't have access to a TBM-3S/W model, so the TBM-3E it is.
       
      2) It represents the wrong unit: the French Naval Air unit flying the Avenger in the Suez Crisis was 9 Flotilla, not 15 Flotilla. I don't have decals for 9F, so I used the 15F decals from The Mirage Factory's F4U-7 Corsair instead.
       
      3) It flies the wrong missions: the French Avenger was primarily an anti-submarine aircraft. Given that there are no Anti-Sub missions in WOI (and given that flying around over an open ocean for hours at a time would get really old really fast in this game), this Avenger is configured to fly Strike, CAS, and Armed Recon missions like other attack aircraft in the world of ThirdWire.
       
      For those of you still with me, let me provide some other information about this mod.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      This mod is NOT a complete, self-contained package. It requires that you download the TBF/TBM Avenger from the A-Team's site (see above for a link). Once you've got that file downloaded, do the following:
       
      1) Unpack the A-Team's TBF/TBM Avenger into its own folder.
       
      2) Copy or move the \Objects & \Sounds folders from this mod (i.e., the Suez Avenger mod) to your WOI installation directory.
       
      3) Copy or move the following items from the A-Team TBF/TBM Avenger to the \Objects\Aircraft\TBM-3E folder in your WOI installation directory:
       
      - TBM Avenger-R5.LOD
      - TBM Avenger-R5.OUT
      - \Cockpit [the entire folder "as is"]
       
      4. Install the AN/APS-4 Radar Pod data (from ForWeaponData.txt) to your WeaponData.INI and save the changes using the 3rdWire Weapons Editor.
       
      That's it. You're ready to fly.
       
      Please note that the default unit/skin is the French Navy 15F. I've thrown in Kulbit(80)'s Royal Navy skin as a bonus. This aircraft can be flown reliably on both Hard and Normal flight model settings.
       
      This mod produces the same aircraft as the version for SF2I.
       
      ~~~~~~~~~~~~~~~~~
      Changes & Updates
      ~~~~~~~~~~~~~~~~~
       
      This mod makes extensive changes to Wrench's TBM-3E. Here's a short list:
       
      - added French Navy 15F texture set
      - added Kulbit(80)'s Royal Navy texture set
      - added custom Hangar & Loading screens
      - added updated Loadout image
      - tweaked flight model for Hard settings in WOI
      - tweaked landing gear to fix AI aircraft exploding
      on the taxiway
      - removed belly gunner node and gun
      - performed other minor, misc. tweaks & adjustments
       
      Thanks to Wrench and Kulbit(80) for testing and misc. tweaks & fixes.
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      As noted earlier, this is a modification of the TBM-3E released by The Wrench, which is itself a mod of the TBF/TBM Avenger available in the WWII aircraft section at the A-Team Skunkworks web site:
       
      http://cplengineeringllc.com/SFP1/
       
      Original aircraft: Dev A-Team (Capun, Charles, Gramps and Kesselbrut)
      TBM-3E Modifications: Kevin Stein, aka The Wrench
      AN/APS-4 radar pod: Tim Davis
      Royal Navy skin: Michal Minta, aka Kulbit(80)
      15F decals: The Mirage Factory
       
      Please see the \_Docs folder for the original readme files included with the mods listed above. Any errors or omissions are entirely my responsibility.
       
       
      ------------
      Eric Howes
      27 July 2010

      188 downloads

         (1 review)

      1 comment

      Updated

    24. F-20C TigerShark

      F-20C TigerShark
      *****************
       
      BE AWARE:
       
      The F-20C TIGERSHARK pack is a mod of the F-20A TigerShark.
      It comes WITHOUT the neccessary file F-20A-R0b.lod
      You can get the file from F-20A package available at A-Team Skunkworks homepage.
      http://cplengineeringllc.com/SFP1/
       
       
      ----------------------------------------------------------
      I.
       
      This is the flyable version of *****s static F-20
       
      It represent the F-20C as it was intended as successor of the F-20A.
       
      Performance:
      Max Speed: Mach 2.1
      Acceleration from M0.9 to M1.2 at 30.000 ft in 29 seconds
      max turn rate: 20° = 18 seconds per 360° circle
      sustained turn rate 11.5°/sec at M0.8 at 15.000 ft
       
      Specification:
      Length 14,40 m
      Wingspan 8,30 m
      Internal fuel 5.500 lbs
      take of weight clean 17.260 lbs
      combat weight 50% fuel 15.060 lbs
      max weight 26.290 lbs
       
      Engine:
      1 x General Electric F404-GE-200
      Thrust 49,88 kN dry
      70,094 kN Afterburner
       
      Armament:
      2 x 20mm M-39 cannons 460 rounds
      up to 6 AIM-9 Sidewinder
      2 x AIM-7
      2 x AIM-120
      5 pylons with max 8.000 lbs external stores
       
       
       
      BE AWARE: the F-20C Tigershark is a high agile plane with a tendency of fast rolling and overrolling. Thatswhy dont move the stick to fast!
       
       
      +++++++++++++++++++++++++++++++++++++
      II.
       
      Known issues:
      - the model is low poly (was originaly intended to use as ground target only)
      - the skin is relatively simple, upper and lower side of the wings are similar
      - airbrakes are not visible
      - i used the F-15A cockpit which is the closest available to the F-20C cockpit
      - nose gear steering is not animated
       
      +++++++++++++++++++++++++++++++++++++
      III.
       
      CREDITS:
       
      I want to say thank you to ***** for the permission and his help to mod his static F-20A Tigershark
      The flight model is partly basing of TK's stock F-16A FM
      The cockpit is basing on TK's F-15 cockpit
       
       
      ----------------------------------------------------------
      IV.
       
      INSTALLATION:
       
      -Unzip F-20C files into your objects/aircraft folder.
      -Copy file F-20A-R0b.lod from your F-20 into your F-20C folder
      -Unzip Decals into your decals folder (If you dont have one, create one into objects folder)
       
      That it.
       
      ----------------------------------------------------------
      V.
       
      For remarks, comments, bugs, etc please use the forum or send me a PM.
      -------------------------------------------------------------
       
      VI.
       
      The F-20C TigerShark is FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
       
      ------------------------------------------------------
       
       
      Hope you enjoy it.
       
       
      Michael (Gepard)
       
       
      Made in Germany
      November 2010

      876 downloads

         (8 reviews)

      5 comments

      Updated

    25. Lockheed NF-104A for SFP1

      Lockheed NF-104A for SFP1/WOV/WOE/WOI Oct.08 standard
       
      In 1963, three ex-USAF F-104As (56-756, -760, and -762) were taken out of storage at Davis Monthan AFB and modified as NF-104A aerospace training aircraft. All of the military equipment was removed and the original F-104A vertical fin was replaced by the larger fin that was used on the F-104G. The wingspan was increased by four feet (to 25.94 feet) and a set of hydrogen peroxide control thrusters were mounted at the nose, tail, and wingtips. A 6000 pound thrust Rocketdyne LR121/AR-2-NA-1 auxiliary rocket engine was mounted on the tail above the jet exhaust pipe. This rocket engine could be throttled from 3000 to 6000 pounds of thrust, and the burn time was about 105 seconds.
       
      The first NF-104A was delivered on October 1, 1963, with the other two following a month later. They were operated by the Aerospace Research Pilot School at Edwards AFB, which was commanded at that time by Colonel Charles E. "Chuck" Yeager.
       
      On December 6, 1963, the first NF-104A set an unofficial world altitude record of 118,860 feet for aircraft taking off under their own power. The official record at that time was 113,829 feet, set by the Mikoyan/Gurevich Ye-66A, an experimental version of the MiG-21 Fishbed. Later, the same NF-104A flown by Major R. W. Smith reached an altitude of 120,800 feet.
       
      On December 10, 1963, the second NF-104A (56-762), with Chuck Yeager at the controls, went out of control at an altitude of 104,000 feet and fell in a flat spin to 11,000 feet. Yeager managed to eject successfully at that altitude, although he was badly burned on his face by the rocket motor of his ejector seat. The aircraft was destroyed in the ensuing crash. An investigation later showed that the cause of the crash was a spin that resulted from excessive angle of attack and lack of aircraft response. The excessive angle of attack was not caused by pilot input but by a gyroscopic condition set up by the J79 engine spooling after shut down for the rocket-powered zoom climb phase. So it wasn't Chuck's fault.
       
      In June of 1971, the third NF-104A, with Capt. Howard C. Thompson at the controls, suffered an inflight explosion of its rocket motor. Although Thompson was able to land safely, the aircraft's rocket motor and half its rudder were blown away. Since the program was about to end in any case, this aircraft was retired.
       
      The number one NF-104A is currently on display on top of a pylon in front of the USAF Test Pilot School.
      -------------------------------------------------------------------------------------------------------------------
       
      IMPORTANT!!!
      You need SFP1 to have the stock F-104G and cockpit files.
      or follow these precious instructions: http://combatace.com/topic/57393-flyable-f-104s-for-sf2
      -------------------------------------------------------------------------------------------------------------------
       
      Pilot Notes:
       
      -The rocket engine is set to use "Thrust vectoring" as a throttle control to permit separate control from the jet engine. The rocket will operate only with afterburning regime and with only 2 stages, half and full power. From idle to military it will not generate thrust and so will not affect fuel consumption.
       
      -This plane is equipped with hydrogen peroxide Reaction Control System like the real plane. To engage the system simply throttle the rocket a bit over idle.
      -------------------------------------------------------------------------------------------------------------------
       
      Installation:
       
      Simply copy all the files in the respective directory of your game folder.
      -------------------------------------------------------------------------------------------------------------------
       
      Credits:
       
      Added 3D parts: Spillone104
      Textures : Spillone104 with great Bobrock templates.
      Decals : JimBib
      Fake pilot mod: FastCargo
      INI and FM : Starfighter2 and Spillone104
      Effects : Starfighter2, X-Ray and Spillone104
      Sounds : Spillone104
       
      Beta testers : X-Ray, Starfighter2 and TheTestPilot
       
      Special thanks to the Team that created the original NF-104A mod for SFP1. (original readme included!)
      -------------------------------------------------------------------------------------------------------------------
       
      Legal stuff:
       
      This mod is freeware. Commercial use is not allowed.
       
      ------------------------------------------------------------------------------------------------------------------
       
       
      Enjoy the ride and land safe ;-)
       
       

      422 downloads

         (5 reviews)

      0 comments

      Submitted

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