- A-10 Warthog
- F-15 Eagle
- F-16 Fighting Falcon / F-2A
- F/A-18 Hornet
- Mig-29 Fulcrum
- F-14 Tomcat
- Fictional Aircraft, Experimental and UAV's
- Mirage and Kfir
- Tornado
- Multi Engined Aircraft
- Modern Soviet Aircraft
- Light Attack and Trainers
- Chinese Aircraft
- 4th/5th Generation Fighters
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Canard pack for modding UPDATED
This is a pack containing a set of canards for aircraft modding.
These canards may be freely used in other mods provided that I am credited and that they are not resold as payware
NOTE: as of 05-04-08 I have re-exported and uploaded th canards in this package and the canards names should be correct
CrimsonRoamer
314 downloads
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RF-111G
By Canadair
Authors:
MF's F-16 blk10 avionics and hud.
Some Wrench's nosearts ( I can't resist)
Stealth skin and mercenary skinby alfonsofondacaro
F-111F modded datas (of course) by Vark team
F-111F modded cockpit by I don't know
Pavetacksystem mod by me (nothing special and idea already used in the B-57G)
Lau105AHm from various Combatace threads (FastCargo, GoCAD and others)
Canards lod and bmps by crimsonroamer, placed by 76.iap blackbird and repainted by bobrock
Everything put togheter by me. It is my fault not people's above.
Also this is really a combined effort. I think I mentioned everyone and asked permission to everyone for what is in the package.
In case I forgot, it is just my mistake, I apologize in advance, and we will work it out, let me know in PM or on the boards.
Same if someone wants the files removed, just ask the moderators or me.
Hopefully in the future we can have an easier to install version that includes .lods and cockpit. which for now are not included.
This plane is completely fictional.
It is inspired to Dale Brown's novels in which, usually the characters are flying highly modified bombers to save the free world in top-secret and reckless missions.
The RF-111G appears ina Dale Brown's novl called "Chain of Command" which I actually haven't read, but the idea of a revamped F-111 was too good to pass.
It makes use of various bits and pieces of stuff made by great modders, such as:
Of course F-111's model and cockpit makers, for starter. Without them we would not have the Varks at all. Their is the credit.
-MF's avionics suite and graphics coming form the F-16A Blk10, allowing modern AHM capabilities, TWS and avionics70 compatiblity, and HUD. tThe suite has been slightly modified to be adapted to the RF-111G, but the credit is Mirage Factory
-alfonsofondacaro's stealth and mercenary skins for F-111F, great jobs done quickly and on request, keep an eye on this guy he will do great things I think!
-Some of Wrench's nosearts, that definately need more visabilty; what is more sexy than a beauful girl painted ona sleek fighterbomber nose? Yes I agree, a real beautiful girl in your bed, I know I know..
Anyway:
Installation:
This is not a complete aircraft. You need a good and complete install of the F-111F, with sounds and effects and fuel tanks.
Most likely you already have the F-111F in your install, if you don't:
-Install the F-111F from the package available at Combatace.
http://forum.combatace.com/index.php?autoc...mp;showfile=917
Install the F-111's cockpit from Mike Wherner website
http://www.schmidtwerner.de/products/e_f-111_pit.html
-MAKE a COPY of the F-111F and rename it RF-111G;
-Delete all skin folders in the just renamed RF-111G folder
Copy, and overwrite all content of this download folder into RF-111G folder.
Next we need to install two new weapons.
Copy the content of the supplied weapons.txt in your weapondata, renumber in sequence, and then open the weapondata with weaponeditor and save.
You will have two new weapons
-A "pavetacksystem" which is basically an unlaunchable missile(EOGR) with no lod attached to a mock hardpoint; it will allow you to "operate" a camera FLIR even after the release of the guided bombs. . Think of it as the software for the Pavetack AVQ-26 (which still needs to be loaded)
-A LAU-105AHM, Dual Amraam launcher-rail.(yes this plane can perform Air to AIR)
Finally the content of "put in aircraft folder" must be dropped into your aircraft folder; do not overwrite if requested; most likey you have canards for other planes. in this case backup your canards and drop the RF-111G canards, or keep those you had before, althoguh in this case the RF-111G wil be without canrds, or even worse get the canards you have installed. On Combatace there is thread by FastCargo that explains how to modify with an hex editor the canards.lod. Perhaps a future version will have dedicated canards.
Final notes
-AVQ-26 pavetack should be kept in all loadouts, and the FLIR can be deployed with CTRL-O command, and to mantain camera FLIR capabilty, the pavetacksystem should be kept in all loadouts too.
Loadouts: there are only weapons included in standard weapons pack. I suggest though to experiment with exotic loadouts as SDB, TacitRaimbows, Jsows, Jdams etc.
Hangar and loading screen are still those coming with F-111 package , maybe some one feels like redoing them?
IMPORTANT final note
TO improve you BVR gameplay make sure that ALL your planes in the install have a maxvisibility of 12000 in their data ini; you will be able to lock a target, on radar, hit CTRL-R to lock it visually (BVR) and order wingman to attack. In most case wingman will use SAHM, AHM and then IRM. Very cool, until WOI which apprently has an AI very good at breaking radar lock.
Of course all credt goes to mentioned designers and this mod is for freeware use only
1,246 downloads
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Mirage Factory F-14A Tomcat
By BUFF
CREDITS
Aircraft:
3D : BPAo
Textures : Column5
FM : Column5
Sounds : Aaron Swindle
Effects : Deuces, JSF_Aggie
Pilot
Texture : Pappychecksix
Weapons
3D : Crab_02
Textures : BPAo
Bidons
3D : Crab_02
Textures : BPao
Testing:
Manetsim, Sony Tuckson, Nico, Column5
9,135 downloads
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F-14A / B / D
F-14A / B / D
there are 3mods
f-14a high viz color
f-14b low viz color
f-14d low viz color
f-14a and f-14b are the same mod the only difference are the colors
select the CONTENT of the selected F-14 aircraft folder and copy it into
your aircraft folder
what you need:
You have to get the LOD.FILE´S only from the F-14A IAF (IRAN)
and drop it in to your F-14A/B or D folder
the F-14A IAF is available here in the download section and at Column5
one of this line´s below you have to add to the NOSE section in the DATA.INI
select the one that you need for the aircraft you gone make
SystemName[009]=F14A
SystemName[009]=F14B
SystemName[009]=F14D
[Nose]
ParentComponentName=Fuselage
ModelNodeName=nose
DamageRating=DESTROYED
MassFraction=0.262
HasAeroCoefficients=FALSE
MinExtentPosition=-0.473, 9.1,0.339
MaxExtentPosition= 0.683,0.783,-0.426
CollisionPoint[001]= 0.00, 9.0,0.3
CollisionPoint[002]= 0.00, 9.0,0.25
CollisionPoint[003]= 0.00, 0.7,-0.406
SystemName[001]=InternalGun
SystemName[002]=FuselageFuelCell1
SystemName[003]=Pilot
SystemName[004]=CoPilot
SystemName[005]=NoseGear
SystemName[006]=Canopy
SystemName[007]=BottomFuselageLight1
SystemName[008]=GearLight
SystemName[009]=F14D you have to add the line HERE
__________________________________________________________________________________
one of this entry below you have to add to the Crew section in the DATA.INI
select the one that you need for the aircraft you gone make
[F14A]
PilotModelName=F14A
SystemType=PILOT_COCKPIT
Position=0.0,0.0,0.0
[F14B]
PilotModelName=F14B
SystemType=PILOT_COCKPIT
Position=0.0,0.0,0.0
[F14D]
PilotModelName=F14D
SystemType=PILOT_COCKPIT
Position=0.0,0.0,0.0
// Crew ---------------------------------------------------------
[Pilot]
SystemType=PILOT_COCKPIT
PilotModelName=PilotV1
Position=0.0,4.95,1.38
SeatModelName=seat_f-4
SeatPosition=0.00,4.89,0.94
MinExtentPosition=-0.329, 4.637,1.344
MaxExtentPosition= 0.329, 5.522,0.43
CanopyNodeName=canopy
HasArmor=TRUE
ArmorMaterial=GLASS
Armor[FRONT].Thickness=20
[CoPilot]
SystemType=PILOT_COCKPIT
PilotModelName=PilotV1
Position=0.0,3.25,1.36
SeatModelName=seat_f-4
SeatPosition=0.0,3.21,0.94
MinExtentPosition=-0.329, 3.437,0.43
MaxExtentPosition= 0.329, 2.373,1.364
CanopyNodeName=canopy
[F14D]
PilotModelName=F14D
SystemType=PILOT_COCKPIT you have to add the entry HERE
Position=0.0,0.0,0.0
// Engines ---------------------------------------------------------
_______________________________________________________________________________
copy the entry in to the ligths section and REPLACE the existing one with the one below
// feux avant pod ECM
[bottomFuselageLight1]
SystemType=LIGHT
Color=0.98,0.5,0.5
Brightness=0.02
Position=0.0,7.49,-0.60
LightSrcOffset=0.0,0.0,-0.1
LightSrcRange=0.5
CanFlash=TRUE
FlashTime=0.70
thats it
3,155 downloads
0 comments
Submitted
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F-16XF Gyrfalcon
This is a fictional variant of the F-16 from Ace Combat 3:Electrosphere, using the Mitsubishi F-2A as a base.
CAUTION: please read the 'read me' as there are files left out which must be copyed from the F-2A which may be found at http://forum.combatace.com/index.php?autoc...p;showfile=5087
Thanks to the makers of the F-2A and FastCargo for his method of adding canards
Enjoy
-CrimsonRoamer
762 downloads
0 comments
Submitted
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F-15C Eagle
This is the F-15C Eagle built by Flying Toaster and imported into SF by Wpnssgt, Fubar512, & USAFMTL.
Go Kill Some MiGs!!
22 Mar 08 - updated LOD added from the 1.1 package submitted: Sep 6 2005
7,594 downloads
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F-15E Strike Eagle Version 1.3
By Dave
Updated to use "modern" avionics.
F-15E Strike Eagle Version 20 March 2008
Original Model by Flying Toaster
Additional Model Work by Wpnssgt
Flight Model by Fubar512 (Use in Normal)
Avionics by Moonjumper
Effects by Deuces
Skins by Wpnssgt & USAFMTL
Original F-15 Cockpit by Kesselbrut modified to an F-15C (BETA) by Wpnssgt
Drop tanks by Fast Cargo.
Loading & Hangar Screens by Kout
Fixed the wheels in the runway. Thanks Ant.
Ready to use in WOE or WOI (use it in WOI, hint hint)
8,994 downloads
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Mirage Factory F-15A Baz
By Dave
IAF F-15A BAZ by the Mirage Factory. Upload with permission of Sony Tuckson
1,285 downloads
0 comments
Updated
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Mirage Factory F-15A Eagle
By Dave
USAF F-15A Eagle by the Mirage Facotry. Uploaded with permission by Sony Tuckson
3,655 downloads
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Mirage Factory F-16 Blk 10 of the IDF
By Dave
F-16 Blk 10 of the IDF
By the Mirage Factory
Follow install instructions to the letter.
2,051 downloads
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Mirage Factory F-16A Blk 10 NDC
By Dave
F-16A Blk 10 NDC
by the Mirage Factory
Follow install instructions
2,022 downloads
0 comments
Updated
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Mirage Factory F-16A Blk 10 of the BAF
By Dave
F-16A Blk 10 of the BAF
By the Mirage Factory
Follow install instructions to the letter.
666 downloads
0 comments
Updated
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Mirage Factory F-16A Blk 15 OCU of the BAF
By Dave
F-16A Blk 15 OCU of the BAF
By the Mirage Factory
Follow the install instructions.
1,042 downloads
0 comments
Updated
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Mirage Factory F-16A Blk 15 ADF
By Dave
F-16A Blk 15 ADF
By the Mirage Factory
Follow the install instructions.
1,706 downloads
0 comments
Updated
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Mirage Factory F-16A Blk 15 of the BAF
By Dave
F-16A Blk 15 of the BAF
By the Mirage Factory
Follow the install instructions.
666 downloads
0 comments
Updated
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Mirage Factory F-16A Blk 1 NDC
By Dave
F-16A Blk 1 NDC
By the Mirage Factory
Follow Install Instructions
2,551 downloads
0 comments
Updated
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F-4ES Super Phantom II
By Doghouse
F-4ES Super Phantom II
This is a representation of the Super Phantom being worked on at the end of the Phantom era. It was an attempt to extend the life of this jet, but was scrapped because of the F-14 Tomcat becoming operational.
======================
1. This mod is an addon jet, known as the F-4ES. I used Jennifer's F-4E IDF and Marc Silva's F-4E 2000 data files, adding some of the latest mods such as open canopy and landing lights.
2. NationName is changed back to USAF.
3. Chaff/Flares/Jammer added. Note that F-4Es delivered to Israel before the Yom Kippur War did not have countermeasures installed. During the War, replacement F-4Es from US stocks came with their ECM equipment. Some IDF Phantoms were also upgraded during the conflict.
4. The skin the base USAF camo skin is the stock SFP1 skin. It takes any F-4E skin.
5. Canopy fix by "The Wrench".
6. Uprated J79-GE-10B engines, which also featured improvements to eliminate the tendency of the J79 to leave behind a dirty smoke trail, which had proven a liability in combat.
7. Loading and Loadout screens were done by Doghouse.
8. The Loadout file is the one done by SuperCharger and Doghouse as the coop mod used in multiplay. It uses stock weapons and is totally Multiplay safe.
However, this addon jet is not unless the other players have it as well.
9: The landing lights mod by dfang and Russo has been included and is already installed.
10: New radar includes a terrain avoidance radar as well.
11 This aircraft takes a little longer to load up in the game. Be patient, it's well worth the extra few seconds.
12 Please don't credit me with this aircraft. I've done nothing but to have taken all the various mods and work of others, put it all together and repackaged the product. If you want to credit anyone, credit those I've mentioned above. And to those of you who I've neglected to mention, please accept my apologies, it wasn't intentional. Also, anyone wanting to mod this work further go right ahead. Don't bother asking permission because it's already given. I give this jet to the SFP1/WOV/WOE/WOI cmmunity to play with and have fun, it now belongs to you.
1,562 downloads
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MiG-29G Fulcrum A
MiG-29G Fulcrum A
Version 1.1
March 2008
Changed weaponloadout, FM and some other small things. Control surfaces fixed. Light`s fixed. Hope you like it!
This is modification of the Su-27 pit, it`s repainted and used as a Mig-29 pit. I added Navlights and landinglights to the
plane. Included are 2 BMP`s for everyone who want`s to have a stripe in the pit. This plane is tested only in WOE/WOV.
If you want to improve it, feel free to do it. It`s not allowed to use this bird as PAYWARE!!!
It`s FREEWARE only!
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installation
--------------
Extract the MiG-29G folder into your Object/Aircraft folder.
Extract the sounds into the Sound folder in your WOE/WOV installation
If you want to have it without stripe in your pit, extract the "cockpit" zip into your MiG-29G cockpitfolder and overwtite
the files.
!!!Make sure to safe the files in your cockpitfolder first!!!
-------
Credits
-------
Model: I think it was created by BUFF (not sure)
Cockpit: MarcFighter, Kesselbrut, BPAo (special thanks to Boopidoo, Mago and Badger for textures)
Cockpitrepaint: 76.IAP-Blackbird
data & Avionics: Moonjumper
ini edit: 76.IAP-Blackbird,
sounds: Fubar512,Kreelin,SoundFX Team
And special thanks to Wrench!!!! <---- Good man! :-)
Betatesting: Badfrank
Add those lines to your WEAPONDATA.ini info from Wrench!!!
[WeaponData****]
TypeName=AA-11_G
FullName=AA-11 Archer (WG)
ModelName=R73
Mass=105.000000
Diameter=0.170000
Length=2.900000
AttachmentType=W_GERMANY
NationName=WGermany
StartYear=1990
EndYear=2020
Availability=3
BaseQuantity=40
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=1
RailLaunched=TRUE
RocketPod=FALSE
Retarded=FALSE
Streamlined=TRUE
FinStabilized=TRUE
SpinStabilized=TRUE
HasGrowl=TRUE
EffectClassName=SmallMissileEffects
ReleaseDelay=0.000000
WarheadType=0
Explosives=7.400000
FusingDistance=1.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=10
Accuracy=90
MaxTurnRate=48.000000
MaxLaunchG=9.000000
LockonChance=85
LaunchReliability=85
ArmingTime=0.500000
SeekerFOV=2.500000
SeekerGimbleLimit=60.000000
SeekerTrackRate=60.000000
SeekerRange=15000.000000
MinLaunchRange=300.000000
MaxLaunchRange=20000.000000
Duration=72.000000
CounterCountermeasure=30.000000
NoiseRejection=90.000000
CapabilityFlags=0x100004c0
BoosterStart=0.000000
BoosterDuration=1.800000
BoosterAccel=46.810001
BoosterEffectName=MissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=
BoosterPosition=0.000000,-1.456000,0.000000
SustainerDuration=60.000000
SustainerAccel=0.375000
SustainerEffectName=RocketFireEffect
SustainerSoundName=Missile
SustainerPosition=0.000000,-1.456000,0.000000
InFlightEffectName=MissileInFlightEffect
InFlightSoundName=
ReleaseAnimationID=-1
EODisplayFlags=0
[WeaponData****]
TypeName=AA-10A_G
FullName=AA-10A Alamo-C (WG)
ModelName=R27ER
Mass=352.000000
Diameter=0.230000
Length=4.780000
AttachmentType=W_GERMANY
NationName=WGermany
StartYear=1987
EndYear=2020
Availability=2
BaseQuantity=40
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=1
RailLaunched=TRUE
RocketPod=FALSE
Retarded=FALSE
Streamlined=TRUE
FinStabilized=TRUE
SpinStabilized=FALSE
HasGrowl=FALSE
EffectClassName=MediumMissileEffects
ReleaseDelay=0.000000
WarheadType=0
Explosives=39.000000
FusingDistance=2.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=12
Accuracy=80
MaxTurnRate=24.500000
MaxLaunchG=5.000000
LockonChance=80
LaunchReliability=85
ArmingTime=1.000000
SeekerFOV=5.600000
SeekerGimbleLimit=50.000000
SeekerTrackRate=21.000000
SeekerRange=55000.000000
MinLaunchRange=1600.000000
MaxLaunchRange=100000.000000
Duration=100.000000
CounterCountermeasure=40.000000
NoiseRejection=90.000000
CapabilityFlags=0x1000000f
BoosterStart=0.500000
BoosterDuration=2.500000
BoosterAccel=60.660000
BoosterEffectName=MissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=
BoosterPosition=0.000000,-1.835150,0.000000
SustainerDuration=30.000000
SustainerAccel=0.835000
SustainerEffectName=
SustainerSoundName=
SustainerPosition=0.000000,-1.835150,0.000000
InFlightEffectName=MissileInFlightEffect
InFlightSoundName=
ReleaseAnimationID=-1
EODisplayFlags=0
---------------
Version History
---------------
1.1 :
-----------
Limitations
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This is from the Su-27 readme:
About the cockpit: A great work was made by Moonjumper to model russian avionics. It's the
best that could be done at the moment.
Concerning the radar, The SU-27 has a radar display which projects onto the HUD. It is not
possible to model this for now due to the game engine limitation ;).
Enjoy
6,293 downloads
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F-110A 'Wraith' Package
By Wrench
F-110A "Wraith" Mod Pak for SF/WoV/WoE
A "What If..." Cold War Aircraft
First of all, I have to extend a great deal of thanks to BadFrank from the CombatAce message boards, as this entire thing was his idea!! He's also the person that found the mesh names for the rear canopy for me to get the decal on (it's also his decal, I just repainted it).
What we have here is a mod of the F-4B creating a single-seat version of the Phantom. This version is designed for US Air Force use, as a long-range missile armed interceptor, along the lines of the F-102, F-106 and even it's older brother, the F-101A Voodoo. This aircraft has NO air-to-ground capabilities, in keeping with it's role as a continential air defense interceptor.
A gun pod (SUU-16) can be loaded as they become available (later service year dates)
All items used, excepting the new weapons, are stock 3rd Wire, and are readily available in each of the varying versions of the game. It makes use of stock, albeit renamed skin files, some of which have been repainted by me. I've included them in the package, as it's easier than having the end user transfer and rename files. And again, as they're all stock items, they exist in all versions of the game. As should all the serial decals as well.
You'll be adding a couple of new 'weapons', a modified Scooter hump and a rebuild of my 'hack job' F-104 Recon Pod, now modified/renamed/tweeked for use on the Phantom.
Full, detailed instrustions on all facets of installation are in the enclosed readme, along with full credits for folks who helped out. -- so PLEASE read the cursed thing!!! It'll make your life easier, I promise you!
Enjoy!
732 downloads
0 comments
Updated
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F-16I for Wings Over Israel
By Dave
F-16I Sufa (Update) for Wings Over Israel.
Original Model by wpnnsgt via Swede
ini work by usafmtl and moonjumper
Skins by bib
Decals by usafmtl
Sounds, effects and drop tanks used with permission from the Mirage Factory.
Thanks to Kout for the templates for the hanger and loading screens.
Uses the default WOI F-16 pit until we can get an updated one.
Read the read me!
5,231 downloads
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C-130E Version 1.0
By Dels
C-130E As flown by 37 Squadron Royal Australian Air Force from 1966 to 1999.
Read the Readme.txt
1,958 downloads
0 comments
Submitted
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J-8 Finback
By Erwin_Hans
J-8 (Jian-8 Fighter aircraft 8) / F-8
The J-8 was the first PLAAF aircraft of domestic design, with design work beginning in 1964. The overall configuration is a rather straightforward enlargement of the MiG-21/J-7 layout to accomodate two engines. Although it resembled Mikoyan's experimental Ye-152A, contrary to some early reports, it was not based on that aircraft. Production began in December 1979, with about 100-150 units of the first configuration entering service. Design work on the improved J-8-2 began in 1980, with production beginning in the late 1980. As with the cancelled "Super 7" upgrade to the single-engine J-7, the J-8-2 completely reworks the front end of the aircraft, adding a much larger radar and ventral air inlets, along with various other less pronounced improvements. The best that can be said of the J-8 is that once upgraded it will be no more than an advanced obsolete aircraft, comparable in configuration and aerodynamic performance to the Su-15 FLAGON.
--------------------------------------------------------------------------------------------------
2,955 downloads
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J-7G
By 101tfs
J-7G the newest type of the J-7s
copyrights
The J-7G/E/II/H/JJ is made by insky fallout3(this account 101tfs is a public account in insky forum,I just use it sometimes)
And copyright is keeped by fallout3 from insky forum.
Use,Modify and make Skins for this plane freely,and remind me that before do that.And don`t use it for commercial use or any use against China and the PLA and the Communist Party and so on.
If you upload the J-7s to other forums and so on,please claim that it is orginally made by fallout3 from insky forum.
And you can write your suggestions below!(forum message is ok)
Hope you enjoy the J-7s made by me!
1,486 downloads
0 comments
Updated
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Download Statistics
14,331
Files12,608
Comments26,977
Reviews