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    1. Macross Zero VF-0S

      Here is my completed model of the VF-0S Valkyrie from the anime Macross Zero. I need the help of other skilled modders to complete this aircraft. I made this to be freeware so nobody should have to pay for it and the only other thing I ask is that I be acknowledged as the creator of the original model. Inside the file you will find the model file in Gmax format as well as some performance specs and some illustrations I found at Macross World and Macross Nexus that should help anyone working on the flight model or skin. I have also included some images of the transformation process so anyone working on the animations has some reference to work off of.
       
      Have fun with it!

      2,117 downloads

         (3 reviews)

      4 comments

      Updated

    2. MiG-23MK carrierborne Flogger

      MiG-23MK for WoE
       
      This is a mod of the stock MiG-23M of Wings over Europe.
      It will not work with SFP1 and WOV because the lod files are not included.
      If you want to use it with SFP1 or WOV you must extract the files
      MiG-23M.lod
      MiG-23M_2.lod
      MiG-23M_3.lod
      MiG-23M_4.lod
      MiG-23M_5.lod
      from WOE objects.cat and copy them into your MiG-23M folder.
       
      ******************************************************
      INSTALLATION:
       
      Unzip all files into your Wings Over Europe/Objects/Aircraft folder.
       
      Thats it.
       
      ******************************************************
       
      The MiG-23MK is fiction, so far that no carrierborne MiG-23 was built in the Soviet Union. But during the 70th the Soviet Navy had a high ranking aircraft carrier programm (Orel or Orjol class). Orel was canceled by Marshall Grechko who favored the Project 1143, the later Kiev class aircraft carrier.
      For soviet carrier groups the MiG-23 was the planned interceptor, the MiG-27 the intended strike plane. From both types prototypes were built, as far as i know, and were tested at the Saki facility at the Crimea penisula. With the canceling of the Orel was no need for seria production of the MiG-23MK.
       
      *******************************************************
       
      differences to stock MiG-23M:
      * modified flightmodel of the plane to improve the handling.
      * added capability to land on aircraft carriers
      * added on board jammer
      * added 15 flares and 15 Chaff
      * added Magos great MiG-21MF cockpit (thanks for it Mago!)
      * added working HUD (inspired by the HUD of Marcfighters Su-27 and TK's F-15 and Harrier. Thanks for it!) The HUD is much more improved than in my flyable MiG-23M
      * added the capability to carry 2 fuel tanks under the outer wings
       
      Known problem: You cant see the tailhook coming down.
       
      +++++++++++++++++++++++++++++++++++++++++++
       
       
      Hope you enjoy it
       
       
      Michael (Gepard)

      1,341 downloads

         (3 reviews)

      1 comment

      Updated

    3. Mig-19Z Super Farmer

      This is An upgraded version of Mig-19S I love this plane.
      its model is by Thirdwire and its ini files is from me .
      I know that i haven't done big work but it is good start.
      if i had enough time i will make IRIAF upgraded F-5E yes i mean Saeghe(means Thunder)you can see its orginal photo on gallery of combatace.

      450 downloads

         (3 reviews)

      0 comments

      Submitted

    4. MIG-27 Polish Air Force

      Mój pierwszy upload...
       
      Taka tam amatorka ale wkońcu to mój pierwszy plik
       
      Następnym razem postaram się coś porządnie wpełni samemu zrobić...

      389 downloads

         (3 reviews)

      0 comments

      Updated

    5. F/A-18F Update

      First and most importantly, all credits go to 101tfs and Erwi_hans for original work.
      They gave us the Super Hornet and should be applauded for doing so. Nice work guys.
       
       
      So, this is what this update includes....
       
      Changes in the DATA.ini file are the attachment position for the z-axis for stations 17,18,19,and 20.
      Previously, ordinances were resting a little bit too high into the pylon.
      I've also corrected the animation for the ailerons and the rudders so that they're not reversed anymore.
       
      LOADOUT.INI file explains how the loadouts work incase it was confusing for any of you.
      I also changed the loadout packages with different weapons. But you can change that to
      your own likeing. I've also added a launcher (see ReadMe) for AGMs. I think you'll like it.
       
      - serverandenforcer.

      1,447 downloads

         (3 reviews)

      0 comments

      Submitted

    6. F-14DI "Super Kardom"

      This is a mod to create an F-14D version of The Wrench's what-if F-14 "Kardom" for SF:P1/WoV/WoE (sorry, don't have WoI, but you should be able to make it WoI-able with some tweaks). Please read the enclosed readme, it is very important to know how to make this aircraft work.

      2,130 downloads

         (3 reviews)

      0 comments

      Submitted

    7. Su-27 additional Pylons v1.2

      A missing IRST was reported I fixed it.
       
      You need Marcfighters Su-27 find it here:
      http://marcfighters.combatace.com/Aircrafts.htm
       
      than you need this skin SovNavy_2 Number37 can find here:
      http://forum.combatace.com/index.php?autoc...p;showfile=5241
       
      create a new Su-27SM folder in your aircraft folder. Copy all files
      from Marc`s Su-27 into this new one than overwrite the files with the
      one from this MOD
       
      copy the files from the parts folder into your aircraft folder.
       
      Feel free to use this mod, if you want to use it in your own modification
      please give me some credits!
       
      Credits goes to Badfrank for patience and time he invest to help me.

      1,573 downloads

         (3 reviews)

      3 comments

      Updated

    8. AC-130A Gunship UPDATED

      --------------------------C-130A Spectre Gunship----------------------------------
       
      Thanks for downloading! This is a little mod of the stock C-130A offering available in the Wings Over Europe game, and in Strike Fighters Project One/Gold. I simply added some guns, and a nice cockpit, and painted it. This was released a few years back, but the lineup of the weapons were all defunct. I went ahead and placed the proper guns, and added a new one......A freaking M102 Howitzer cannon! It is a makeshift upgrade I did, and I like the results. It is pretty devistating as well. You will need Del's C-130 cockpit to make this work, or alternately, you an use whatever cockpit you want. I supplied an enhanced avionics suite, and also moved the cockpit position.
       
      The US Air Force uses the AC-130 gunships for close air support, air interdiction, and force protection. Close air support roles include supporting ground troops, escorting convoys, and flying urban operations. Air interdiction missions are conducted against planned targets and targets of opportunity. Force protection missions include defending air bases and other facilities. Stationed at Hurlburt Field in Northwest Florida, the gunship squadrons are part of the Air Force Special Operations Command (AFSOC), a component of Special Operations Command (SOCOM).
       
       
      INSTALL:
      1.extract zip to root of your sim.
       
      2.add weapon and gun data provided below
       
      3.Copy/paste the cockpit folder from Del's C-130H ,J, or which ever one you have into your AC-130A folder.
       
      4.Blow stuff up.
       
      ////THANKS\\\\
       
      I want to give a huge thank you to Dels,Combatace, and the original author of the AC-130 gunpod. Without you, none of this would be possible. Del's makes some nice C-130s, and be looking forward to my mod of his bird next. I am going to make an AC-130U Spooky out of it. Look for that here soon, hopefully!
       
       
       
      ///DATA
      Here are the entries for the weapon editor for the 2 pods. Add them to your Weapondata.ini file. Replace the WeapondataXXXX with the next number in sequence. Then use the weapon editor, open the forementioned Weapondata.ini file with it. Save it, and close! You are done. If you have bunyaps weapon pack, or any others installed, do a quick search of your ini to make sure you do not have these already.
       
      The guns are in the next section. Pretty much the same thing, but you open your GunData.ini file instead. After that, open the gun editor. Open the Gundata.ini file, then save. You are now ready to go kick some ass!
       
      ///WEAPONS///
       
      [WeaponDataXXXX]
      TypeName=AC-130
      FullName=AC-130 gunpod
      ModelName=AC-130
      Mass=100.000000
      Diameter=0.000000
      Length=0.000000
      SubsonicDragCoeff=0.200000
      SupersonicDragCoeff=0.770000
      AttachmentType=NATO,USAF
      SpecificStationCode=
      NationName=USAF
      StartYear=0
      EndYear=0
      Availability=0
      BaseQuantity=2
      Exported=FALSE
      ExportStartYear=0
      ExportEndYear=0
      ExportAvailability=0
      WeaponDataType=3
      GunTypeName=20MM_M61A1
      MaxRounds=45000
      MuzzlePosition=0.000000,0.000000,0.000000
      LightPosition=0.000000,0.000000,0.000000
      AimDirection=0.000000,0.000000,0.000000
      EjectShells=0
       
      [WeaponDataXXXX]
      TypeName=Howitzer
      FullName=Howitzer Cannon
      ModelName=Kanonenbehaelter_MK103
      Mass=100.000000
      Diameter=0.000000
      Length=0.000000
      SubsonicDragCoeff=0.200000
      SupersonicDragCoeff=0.770000
      AttachmentType=NATO,USAF
      SpecificStationCode=
      NationName=USAF
      StartYear=0
      EndYear=0
      Availability=0
      BaseQuantity=2
      Exported=FALSE
      ExportStartYear=0
      ExportEndYear=0
      ExportAvailability=0
      WeaponDataType=3
      GunTypeName=
      MaxRounds=0
      MuzzlePosition=0.000000,0.000000,0.000000
      LightPosition=0.000000,0.000000,0.000000
      AimDirection=0.000000,0.000000,0.000000
      EjectShells=0
       
      [WeaponDataXXXX]
      TypeName=M38 Jeep
      FullName=M38 Jeep
      ModelName=M38JEEP
      Mass=4000.000000
      Diameter=0.090000
      Length=3.340000
      SubsonicDragCoeff=0.200000
      SupersonicDragCoeff=0.770000
      AttachmentType=NATO,USAF,USN
      SpecificStationCode=
      NationName=USAF
      StartYear=1960
      EndYear=2040
      Availability=3
      BaseQuantity=200
      Exported=TRUE
      ExportStartYear=1960
      ExportEndYear=2040
      ExportAvailability=3
      WeaponDataType=0
      RailLaunched=FALSE
      Retarded=TRUE
      FinStabilized=TRUE
      SpinStabilized=FALSE
      EffectClassName=
      DragAreaMultiplier=60.000000
      WarheadType=0
      Explosives=0.000000
      FusingDistance=0.000000
      ClusterBomblets=0
      ClusterDispersion=0.000000
      GuidanceType=0
      Accuracy=0
      MaxTurnRate=0.000000
      MaxLaunchG=0.000000
      LockonChance=0
      LaunchReliability=0
      ArmingTime=0.000000
      SeekerFOV=0.000000
      SeekerGimbleLimit=0.000000
      SeekerTrackRate=0.000000
      SeekerRange=0.000000
      ReleaseAnimationID=1
      ReleaseAnimationTime=0.000000
      ReleaseAnimationDelay=0.000000
      EODisplayFlags=0
      CEP=0.000000
       
      [WeaponDataXXXX]
      TypeName=Paratrooper
      FullName=Paratrooper
      ModelName=Paratrooper
      Mass=85.000000
      Diameter=0.200000
      Length=2.000000
      SubsonicDragCoeff=0.200000
      SupersonicDragCoeff=0.770000
      AttachmentType=NATO,USAF,USN,UK
      SpecificStationCode=
      NationName=USAF
      StartYear=1938
      EndYear=0
      Availability=3
      BaseQuantity=1000
      Exported=TRUE
      ExportStartYear=1938
      ExportEndYear=0
      ExportAvailability=3
      WeaponDataType=0
      RailLaunched=FALSE
      Retarded=TRUE
      FinStabilized=TRUE
      SpinStabilized=FALSE
      EffectClassName=ParaGreenEffects
      DragAreaMultiplier=20.000000
      WarheadType=0
      Explosives=0.000000
      FusingDistance=0.000000
      ClusterBomblets=0
      ClusterDispersion=0.000000
      GuidanceType=0
      Accuracy=90
      MaxTurnRate=25.000000
      MaxLaunchG=5.000000
      LockonChance=98
      LaunchReliability=90
      ArmingTime=0.000000
      SeekerFOV=5.000000
      SeekerGimbleLimit=45.000000
      SeekerTrackRate=50.000000
      SeekerRange=25000.000000
      ReleaseAnimationID=1
      ReleaseAnimationTime=2.000000
      ReleaseAnimationDelay=0.800000
      EODisplayFlags=0
      CEP=0.000000
       
      //////Guns----------------------------------------
       
      [GunDataXXX]
      TypeName=105MM_M102
      FullName=105mm M102 Howitzer
      Caliber=105.000000
      ROF=8.000000
      MuzzleVel=472.000000
      AmmoWt=15.000001
      WarheadWt=3.200000
      Reliability=100.000000
      Accuracy=95.000000
      AddLight=TRUE
      MaxLightRange=2000.000000
      FireColor=0.400000,0.360000,0.256000
      GunFireEffect=ArtilleryFireEffect
      GunFireSound=TankGun
      EffectClassName=ArtilleryEffects
      EffectTime=0.100000
      TracerTexture=Tracer3.tga
      TracerSize=0.200000
      TracerDistFactor=0.002000
      TracerLength=0.018000
      MaxVisibleDist=400000.000000
      MaxStreakVisibleDist=100000.000000
      TimeFuzed=FALSE
       
      [GunDataXXX]
      TypeName=57MM_S68
      FullName=57mm S-68 Cannon
      Caliber=57.000000
      ROF=120.000000
      MuzzleVel=1000.000000
      AmmoWt=2.850000
      WarheadWt=0.154000
      Reliability=95.000000
      Accuracy=62.000000
      AddLight=TRUE
      MaxLightRange=1200.000000
      FireColor=0.500000,0.450000,0.320000
      GunFireEffect=37mmFireEffect
      GunFireSound=AAA
      EffectClassName=37mmEffects
      EffectTime=0.100000
      TracerTexture=Tracer2.tga
      TracerSize=0.200000
      TracerDistFactor=0.002000
      TracerLength=0.018000
      MaxVisibleDist=4000.000000
      MaxStreakVisibleDist=1000.000000
      TimeFuzed=TRUE
       
      [GunDataXXX]
      TypeName=7.62MM_M134
      FullName=7.62mm M134 MiniGun
      Caliber=7.620000
      ROF=4500.000000
      MuzzleVel=1000.000000
      AmmoWt=0.007000
      WarheadWt=0.000000
      Reliability=100.000000
      Accuracy=70.000000
      AddLight=TRUE
      MaxLightRange=1000.000000
      FireColor=0.500000,0.450000,0.320000
      GunFireEffect=20mmFireEffect
      GunFireSound=Vulcan
      EffectClassName=20mmEffects
      EffectTime=0.050000
      TracerTexture=Tracer.tga
      TracerSize=0.150000
      TracerDistFactor=0.002000
      TracerLength=0.015000
      MaxVisibleDist=2000.000000
      MaxStreakVisibleDist=1000.000000
      TimeFuzed=FALSE

      2,172 downloads

         (3 reviews)

      2 comments

      Submitted

    9. PLAAF J-6

      J-6,a really great fighter .Served in the PLAAF for 40 years.
      Readme is in the pack,The J-6A/IV/JJ-6 will be relased soon.
      Make skins for this plane as you wish!

      907 downloads

         (3 reviews)

      0 comments

      Submitted

    10. J-6A

      J-6A,a supersonic interceptor.
      with completely new 3-D model,with the radar bubble.
      Readme included in the pack.
      Happy hunting!

      1,010 downloads

         (3 reviews)

      0 comments

      Updated

    11. F-15SG v1.0

      Republic of Singapore Air Force F-15SG Strike Eagle version 1.0 for SF:P1/WoV/WoE/WoI.
       
      The idea behind this is to do two things:
       
      1. Someone was going on and on about having the F-15SG since it is practically the same aircraft as the F-15E and derivaties. Whoever that is, there are more to that! From a glance it might look like an F-15K...but look closer! However, given how similar the F-15K and F-15SG is, the changes are minimal at best. I would explain some things later.
       
      2. Give the USAF F-15E some updates to give it Sniper ATPs, since they are currently being deployed on the aircrafts in large numbers (at least what what EricJ said). I would explain about this in detail through another readme, since some of you might find the whole thing a little bit on the complicated side (at least, the method I used).
       
      As of the current iteration of the mod, it is optimized for use in the games with the Sept 2008 patch onwards applied. The plane can be installed in older versions of the games, but the ground mapping radar would not work, since the Avionics70.dll of the older versions does not support the ground mapping radar out-of-box (except WoI). This aircraft has been tested non-stop in WoE (with Oct 2008 patch), but it should work in the others patched to the same level.
       
      More details in the readme (read and understand what goes), and as a bonus, instructions to give F-15Es the Sniper XRs are given! It might not be perfect, but feel free to give me suggestions as to what I need to do to improve.

      1,621 downloads

         (3 reviews)

      4 comments

      Submitted

    12. Mirage 2000-5

      I made this because the other Mirage I had wouldn't work. It's a mod of the Taiwanese Mirage 2000-5.
       
       
      WARNING!
      RETAINS OLD AIRCRAFT FILE NAME!

      1,330 downloads

         (3 reviews)

      1 comment

      Submitted

         (3 reviews)

      5 comments

      Submitted

    13. CJ-6

      CJ-6 of the PLAAF
      A great aircraft.The Sweet Memory of almost all PLAAF pliots.
       
      Important note!
      Don`t use this addon for any commercial use,or any use against China or the PLA and so on.
      If you post this addon to other places,please announce that it is made by fallout3 from CombatACE and the insky forum.
       
      Make skins and other addons with this plane freely,but please announce the original 3Dmodel,skin and so on are made by fallout3 in the readme files.
       
      Happy hunting!
       
      Requires cockpit from T-34 Mentor by SFP1 Dev A-Team
       
      USE THE "TOGGLE ARRESTOR HOOK" KEY TO TOGGLE CANOPY
       
      Flying Note:
      Take off speed:150km/h
      Landing speed with flaps fully down:150km/h

      461 downloads

         (3 reviews)

      1 comment

      Updated

    14. F/A-18F Super Hornet Block II

      All I did was to modify the AVIONICS.INI to block II configuration, mainly simulating the APG-79 AESA radar, using the VFA-213 skins
      (VFA-213 has block II planes).You NEED to have the original F/A-18F installed first, because all the the effects, pilot, weapons etc. are NOT included.
       
      Be aware:
       
      -This is NOT a 100% correct F/A-18F Block II plane, since if we want to follow reality faithfully a modified -almost new- cockpit is needed.
      - I haven't found a detailed performance description of the APG-79 radar, so some changes are in reality "best guess".
       
      So the Credit should really go to:
       
      Skin by SidDogg
       
      Template by 101tfs and Erwin_hans
       
      3D Model by 101tfs
       
      Flight Model by Erwin_hans
       
      INI work by 101tfs and Erwin_hans
       
      Effects by 101tfs and Erwin_hans
       
      Original F/A-18A/B Cockpit by TMF modified to an F-18E/F by Erwin_hans.
       
      And last but not least: Remember this is a FREEWARE!!

      4,198 downloads

         (3 reviews)

      4 comments

      Submitted

    15. F-15CJ Kai I Eagle

      F-15CJ Kai I Eagle Version 1.0 2009
       
      F-15CJ Kai Program
       
      The F-15CJ Kai Improvement Program program made by Mitsubishi.
       
      F-15CJ Kai is that a updated version of F-15CJ. The main updated part of F-15CJ Kai is updated AN/APG-63 to AN/APG-63(V)1fand the AAM-3 AAM-4,maybe AAM-5.
       
      AAM-4 is a Japanese made Active Homing Missile based US AIM-7M,same to US Aim-120.
       
      The ECM Jammer form J/ALQ-8 updated to J/ALQ-8 Kai,and RWR updated from J/APR-4 to J/APR-4 Kai
       
      The first F-15CJ Kai first flown on 7 18, 2003.And in 2008, F-15CJ kai beganed mass product,and into sevice.
       
      I Moded Dave's F-15CJ to F-15CJ kai type.
       
       
      -------------------------------------------------------------------------------------------------
       
       
      F-15CJ Eagle
       
      Original Model by Flying Toaster
       
      Additional Model Work by Wpnssgt
       
      Flight Model by Fubar512
       
      INI work by MJ and USAFMTL-----------I Moded some InI into F-15CJ Kai
       
      Effects by Deuces
       
      Sounds by Fubar512
       
      Skins by Scrapper from Push to Far V1.3
       
      Original F-15 Cockpit by Kesselbrut modified to an F-15C (BETA) by Wpnssgt
       
      Avionics Iused WOE F-15A avionics enhancement v1.0 by Crusader
       
      Weapon AAM-3,AAM-5 by Talos,AAM-4 by Jv44kt and Erwin_Hans
      -----------------------------------------------------------------------------------------

      930 downloads

         (3 reviews)

      0 comments

      Submitted

    16. OA-4AR

      Fixed problems!!! now full working radar and cockpit.
       
      This is the 2 seat version of the A-4AR.
      Contain a "readme" file, sounds and weapons to add (included the DARDO II stand off weapon)
      Im sure there is a lot of people to thanks...but i cant open the readme file!
      Any question at the spanish forum, enjoy it.
       
      Todo arreglado system YA!!!
      Este es el biplaza del A-4AR, ahora con radar funcionando.
      Contiene un archivo "leame", sonidos y armas (incluye la bomba propulsada DARDO II)
      Estoy seguro que hay que agradecer a mucha gente, pero no puedo abrir el "leame" y no se que dice...
      Cualquier pregunta los esperamos en el foro español, disfrutenlo
       
      Realizado por Banidos Team (y otra gente que ayudo seguramente....traten de abrir el "leame" y cuentenme que dice!!)

      731 downloads

         (3 reviews)

      4 comments

      Submitted

    17. Rockwell XFV-12A

      This is an fictional aircraft made by rockwell, but it actually never lift off.
      model and skins made By Aladair(uploaded few weeks ago).
      FM:Unknow author.
       
      i've did some minor changes but i don't think its a job that can be compared with Aladair's job :)
      i also give up to modding the FM because i never got the result i want so, as aladair said: Feel
      Free to modify and re upload, just give the original author's credit.
       
      you'll need the cockpit folder from A-7E Late(by TMF).
       
      special thanks to Canadair(who modified the A-7 avionics to an A-A capable)
      and Spillone104(for the patience to explain me some thins :-] )
       
       
       
      Have Fun!

      1,055 downloads

         (3 reviews)

      2 comments

      Submitted

    18. Polish F-16C

      F-16Cs that Polish Air Force received in 2006 o/
       
      Includes:
      - Aim-9x Poland
      - F-16 cfts Poland
      - data.ini changes
      - loadout.ini changes
      - new loading.bmp
       
      Ps:3D model, cockpit and skins aren't mine
      Thanks for the guys that made it
       
      Hope you enjoy :)

      706 downloads

         (3 reviews)

      1 comment

      Submitted

    19. SAIA90 Mirlo (Public Preview)

      Bueno gente, aquí esta...
       
      No incluye cockpit, por lo que habría que tomar prestado el del F-18A, que es el que mejor le queda, y aplicarle el repainting de littlesmoke.
      Incluyo las armas: MAAM90 en sus tres versiones + tanque + Spice1000 (Public Preview de Aliko).
       
      Para piloto, recomiendo el PilotGear4 del pack de pilotos de AmokFlo, y el Mk.10-2 del pack de asientos que publiqué hace un tiempo.
       
       
      Saludos y que lo disfruten!
       
       
       
      ************************************************************************************
       
       
       
      Well people, here it is...
       
      Cockpit is not included, so you'll have to borrow F-18A's one, since that is the one that best fit it, and then applying littlesmoke's repainting.
      But I do include some weapons: MAAM90 in its three versions + tank + Spice1000 (Aliko's Public Preview).
       
      As for the pilot, I recommend you PilotGear4 from AmokFlo pilot's pack, and Mk.10-2 from seat's pack I've published some time ago.
       
       
      Best regards... and enjoy it!
       
       
       
      Alex

      1,231 downloads

         (3 reviews)

      20 comments

      Updated

    20. RAF "AF2000-Barracuda"

      RAF "AF2000 Barracuda" for WOX flight sim...
      ****************************
      Not SP2 compatible as yet ...as far as I know..
      ****************************
      This model is a what if ...I was messing around in 3ds max and came up with this a\c...
      I liked the shape etc and added it in game as a what if modern RAF fighter...and it seems to fly well and fast too...
      ***************************
      This is a beta freeware release,and as such falls under the Combatace freeware conditions...
      ***************************
      Hope you like this a\c as much as I do....lol
      ***************************
      Russouk2004@ntlworld.com...

      771 downloads

         (3 reviews)

      0 comments

      Submitted

    21. XFY-1 Pogo

      XFY-1 POGO / Release 2.0
       
      The Convair XFY-1 "Pogo" emerged from the same VTOL-research competition that produced Lockheed's XFV-1 "Salmon.". The aircraft was similar in design to the "Salmon," except that it eschewed its competitor's conventional wing-and-tail configuration in favor of a single--albeit it larger--set of delta-shaped wings. Like the "Salmon," the XFY-1 "Pogo" boasted counter-rotating propellers, but unlike its cousin, it actually clocked numerous vertical lift-offs before the Navy terminated its experiments in 1955.
       
       
      XFY-1 POGO is intended for use with Thirdwire stable of flight simulations.
       
      This release of the POGO is not entirely coded to work 100% in the game. As is… it MUST be air-started or it will explode upon mission start.
       
      Sorry, the expertise of modeling the flight-model to allow it to land and take–off from its tail is way beyond my pay-grade! (Well... maybe not. I might be able to apply what I learned from the Osprey to make it work...)
       
      INSTALLATION
       
      Unzip the archive and copy and past the POGO folder into your \aircraft directory.
       
      NOTE:
       
      I’ve included the 3D StudioMAX file in the event someone wishes to try their hand at getting the plane to work properly in the game.
      All I ask is that you give credit where credit is due… Namely place my name somewhere.
       
      New to release 2.0:
       
      1.) Texture mapped (I'm sorry... I have since forgotten who did me the honor of texturing this bird.
       
       
      Fly, have fun… appreciate the difficulties in getting a bird like this to fly in a game.

      581 downloads

         (3 reviews)

      0 comments

      Updated

    22. PLAAF J-6 reworked

      my attempt info here http://forum.combata...ft-rework-list/
       
      this info will serve as a readme original readme is included in package
       
      the plane has been reworked to current standards as the previous package made the plane flyable but with many errors
       
      rework include skin loadout problems and various data ini fixes.
       
       
      tested on sf1 patched to current standards weapon comm 2.5
       
      to see the difference between this package and orginial download both and see which one u like .
       
      enjoy
       
      lastly analyze the files and each lines to get a clear sense if your install meets the planes needs.
       
      this will be my last official upload of rework of chinese aircraft as i have analyzed and audited all chinese aircraft per the link above .

      578 downloads

         (3 reviews)

      1 comment

      Submitted

    23. JH-7A version 1.0

      The Xian JH-7 Flounder
       
      *******************************************************************************************************************
       
      These from Wiki:
       
      The Xian JH-7 (Jian Hong-7; NATO reporting name Flounder[1]), also known as the FBC-1 (Fighter/Bomber China-1) Flying Leopard, is a two-seater (tandem), twin-engine fighter-bomber in service with the People's Liberation Army Naval Air Force (PLANAF), and the People's Liberation Army Air Force (PLAAF). The main contractors are Xian Aircraft Industry Corporation (XAC) and the 603nd Aircraft Design Institute,now named First Aircraft Institute of AVIC-1. The first batch of JH-7 aircraft were delivered to the PLANAF in the mid-1990s for evaluation, and the improved JH-7A variant entered service in 2004.
       
      And JH-7A is upgrade version of JH-7,with new build weapons like KD-88/KR-88.And new glass cockpit.
       
      *************************************************************************************************************************
       
      JH-7
       
      This is the complete version of JH-7A all rights form Inksy,but everyone can use these model for all TW projects.
       
      And this is the upgrade version of JH-7A
       
      ***********************************************************************************************************************
       
      1, unzip the JH-7A.rar
       
      2,Copy ALL files from JH-7A folder to :
       
      Strike Fighters\WOE\WOI\WOV\Objects\aircraft
       
      3,add all weapons to your weapon list
       
      4,and put FBC1Afterburner.tga and FBC1Afterburner.ini into your Strike Fighters\WOE\WOI\WOV\effects
       
      5,then enjoy it.
       
      *****************************************************************************************************************

      1,559 downloads

         (3 reviews)

      3 comments

      Updated

    24. Tu-360 BETA

      Tu-360 Beta by Signum.
       
      Work on a Tu-160 successor began already in the early 1980s, when the bomber was still in the flight test phase. Tupolev produced two designs with different cruise speeds. Tu-260 (Aircraft 230) was designed for Mach 4 and a range of 10,000 km. The Tu-360 was much more ambitious: it was to carry a 10,000 kg offensive load to a distance of 15,000 km at a speed of Mach 6. The design team was led by V. A. Andreyev, who was in charge of aircraft designs powered by natural gas and liquid hydrogen at Tupolev. The Tu-360 was to be powered by six variable-cycle turboramjet engines fuelled with liquid hydrogen. Armament was to be carried in two weapon bays located in the wingroots. According to the draft design, the range requirement could not be achieved, maximum range at Mach 6 being 9,000-10,000 km.
       
      Not me, but Signum is autor of that beta.
      If you have any problem with that beta or you want to help with that project ask Signum or write on polish forum.

      1,037 downloads

         (3 reviews)

      9 comments

      Submitted

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