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First Eagles - WWI and Early Years 1914 - 1920


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    1. Airco DH4 - 2 pack

      Although best known in its role as a bomber, the Airco DH4 was intended to be a general purpose airplane and was used for recon and ground support as well. Early versions were powered by a 250hp Eagle engine. Later versions were powered with a 375hp Eagle engine, which made them very effective bombers. The biggest problem with the DH4 was the gas tank placed between the pilot and gunner, which made communication between the two almost impossible.
       
      I have uploaded two versions of the DH4 - Ojcar has created two FMs for the plane, one with the early 250hp engine, and one with the later 375hp engine.
       
      Both planes have two skins, a brown and an olive color. Both use the letter decals that come with First Eagles (which you can set in the loadout screen) and a set of serial numbers which will be applied randomly. There are also loadouts for light, medium, and heavy bomb loads. The skins, decals, and loadouts are interchangeable for the two planes.
       
      The skins are rather generic, I have included my skinning templates for those who wish to make better skins.
       
       
      Credits
      My thanks to Ojcar for once again making two excellent data files for the DH4.
      My thanks also to Sinbad for providing a great deal of resource information for this plane.
       
       
      Installation Instructions
      The two versions can be installed separately or both together.
       
      For FE1 - Unzip the file and move the folders named "AircoDH4_250" and "AircoDH4_375" into the FirstEagles/Objects/Airplanes folder.
       
      For FE2 - Unzip the file and move the folders named "AircoDH4_250" and "AircoDH4_375" into the FirstEagles/Objects/Airplanes folder. Then in the FirstEagles/Objects/Decals folder, create new folders named "AircoDH4_250" and "AircoDH4_375". Move the folders named "D" from the Airplanes/AircoDH4 folders into the corresponding Decals/AircoDH4 folder you just made.

      518 downloads

         (1 review)

      3 comments

      Updated

    2. Sopwith 7F1 Snipe ( early )

      A new Snipe

      473 downloads

         (1 review)

      3 comments

      Submitted

    3. Realistic Sky Mod First Eagles 2

      For those who enjoyed my original Realistic Sky Mod First Eagles, this is an update for the newer First Eagles 2 game.
       
      First Eagles 2 uses some particular EnvironmentSystem.ini parameters that are unique to FE2 versus FE1, SF1 or SF2, so it cannot simply be dropped into one of these other games.
       
      This First Eagles 2 Sky Mod has the following corrections to the stock TW FE2 sky:
      1. Realistic fluffy clouds
      2. Eliminated the Overhead cloud triangles (when you fly above Overcast or Inclement clouds)
      3. Minimized the low horizon band during dawn and dusk patrols
      4. Realistic dark night
       
      I have included the original Horizoncloud.tga’s from the first Realistic Sky Mod First Eagles, but this FE2 version works perfectly well with the stock TW FE2 Horizonclouds if you prefer a different horizon look.
       
      I have tried to make this FE2 Sky Mod as “widesky” as possible, the down side is an occasional “popping” cloud in the distance. If I made the sky any further “widesky”, the clouds would constantly be “popping” in and out, so I stopped at the distance that I have in the mod, which is twice the stock TW distance.
       
      Installation:
      The easiest way to install this mod (other than using the great JoneSoftGenericModEnabler tool (http://www.users.on....ucts-jsgme.html ), is to copy your “Flight” folder and rename it “Flight1”, then unzip all the included files into your original “Flight” folder.
       
      The same credits for the Cloud.tga's and Horizoncloud.tga's still apply as in my original Realistic Sky Mod First Eagles (see original Realistic Sky Mod First Eagles readme).
       
      TallyHo;
      Panama Red

      550 downloads

         (4 reviews)

      3 comments

      Updated

    4. Sopwith Baby

      The Sopwith Baby was a British, single seat float plane used for reconnaissance and light bombing. It was built in fairly large numbers and was used by the British, French, Italian, Australian, Canadian, and American navies.
       
      My version carries a Lewis machine gun on the upper wing and a has a loadout for a light bomb load. Some Babys had a Lewis gun mounted at an angle through the upper wing and some had a synchronized Lewis mounted on the fuselage, but the horizontal upper wing mount seems to have been the most common.
       
      Since it's a float plane, the Sopwith Baby works best in the Flanders, Gibraltar or other terrain that has a lot of water. Ojcar has done a great job making this plane take off and land realistically on water.
       
      The plane will actually take off and land from a conventional airfield, but it looks strange to see the floats going under the ground. It would be best to start the missions in the air.
       
      I have included two skins, a generic olive skin for France and Britain, and an Italian linen skin. A full set of decals are included with Italian insignia and (fictitious) serial numbers. My skinning templates are included with the download.
       
       
      Credits
      Thanks to Ojcar for making the data file for the Sopwith Baby.
      Thanks to Nix for providing the sound for the engine.
       
       
      Installation Instructions
      For FE1 - Unzip the file and move the folder named "SopwithBaby" into the FirstEagles/Objects/Aircraft folder. You also need to move the sound file "clerget9b2m2.wav" into the FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "SopwithBaby" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "SopwithBaby". Move the folder named "D" from the Aircraft/SopwithBaby folder into the Decals/SopwithBaby folder you just made. You also need to move the sound file "clerget9b2m2.wav" into the FirstEagles/Sounds folder.

      260 downloads

         (2 reviews)

      3 comments

      Updated

    5. Caudron G.4

      The Caudron G.4 was a twin engine French bomber. It was introduced late in 1915, it used wing warping for banking and had four rudders. The plane was widely used, and saw service on most of the fronts. After 1916, it was used mostly for night bombing and reconnaissance.
       
      I have included four skins, a French linen, an Italian linen, a Russian grey, and a British brown. I have included some personal markings, but the serial number is so hard to see on this plane, that I only made one. My skinning templates are included in the download.
       
      There are three bomb loadouts, including one internal, and two external bomb loads. I had to make a special pilot, because the stock FE pilot would not fit in the Caudron cockpit. The new pilot is included in the download.
       
      Historical Note
      All of the examples I found had linen skins, except for some Russian grey or light blue planes. I have included a British brown skin because it seemed likely that other colors than plane linen were used, although I found no evidence of it.
       
      Credits
      Thanks to Ojcar for making the data file for the Caudron G.4.
      Thanks also to Whiteknight06604 who originally suggested this plane more than a year ago, and provided some resources at that time. Thanks also to Jeanba, who helped research skins for the Caudron G.4.
       

      Installation Instructions
      For FE1 - Unzip the file. Open the folder named "PutInAircraftFolder." Move the folder named "CaudronG4" and the two pilot files into your FirstEagles/Objects/Aircraft folder. The files named "CaudronPilot.lod" and "CaudronPilot.bmp" should be in the Aircraft folder, but not in any other folder. Open the "PutInSoundsFolder" and move the file named "LeRhone9c80hp1m4.wav" into your FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file. Open the folder named "PutInAircraftFolder." Move the folder named "CaudronG4" into your FirstEagles/Objects/Aircraft folder. Move the files named "CaudronPilot.lod" and "CaudronPilot.bmp" into the FirstEagles/Objects/Pilots folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "CaudronG4". Move the folder named "D" from the Aircraft/CaudronG4 folder into the Decals/CaudronG4 folder you just made. Open the "PutInSoundsFolder" and move the file named "LeRhone9c80hp1m4.wav" into your FirstEagles/Sounds folder.

      365 downloads

         (4 reviews)

      3 comments

      Updated

    6. Fortification Objects

      This pack contains a wide selection of fortifications. Some of them, like the Austrian Fort, are enormous and are WW1-specific, but there is also a selection of WW2 Atlantic Wall fortifications, so modders can construct defenses for most any period. The fortifications constructed from concrete, masonry, etc have damage models but the simple trenches have no damage models. I was unable to convincingly design a damage model that replaced one pile of dirt for another.
       
      There are six straight trench sections for each major WW1 power, with an appropriate machine gun - Lewis (British), Maxim (German, Russian), French (Hotchkiss), etc. Hopefully, modders can deploy existing figures behind the straight trench walls. For grins and giggles, there is also a zig-zag trench section that more-or-less matches the trench sections of a 1024 FE terrain tile. The straight trench sections are generic enough to also be used in most any other period, even VietNam.
       
      None of the guns work, they are simply stage props. But if someone wants to massage files to make the guns operable, contact me and we will discuss the job.
       
      My thanks to the map makers - Quack74, gterl, Steven1918, Wrench - for their inputs. If I've forgotten anyone, my apologies - contact me and I'll add your name.
       
      Enjoy.
       
      Rev1: Fixed the missing art for Fort-12 - thanks to KJakker for spotting that. Also renamed the multiple Fort-4 LODs for correct right/left orientation.

      165 downloads

         (0 reviews)

      3 comments

      Updated

    7. LVG C.II

      The LVG C.II was an early German two seater. It had a ring-mounted Parabellum machine gun for the observer, later versions also had a LMG machine gun mounted on the fuselage for the pilot. It was used mostly for reconnaissance, but could also carry a small bomb load. The LVG C.II was the first plane to bomb London, in November 1915.
       
      My version has three skins (grey, blue, and linen) and two sets of decals. There are two bomb loadouts, one with four light bombs, another with a single large bomb. I have included my skinning templates with the download.
       
      Credits:
      My thanks to Ojcar for making the data.INI file for this plane and for resources to help with the shape of the fuselage.
       
      Installation instructions:
      For FE1: Unzip the file and move the folder named "LVGC2" into the FirstEagles/Objects/Aircraft folder.
       
      For FE2: Unzip the file and move the folder named "LVGC2" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "LVGC2". Move the folder named "D" from the Aircraft/LVGC2 folder into the Decals/LVGC2 folder you just made.

      296 downloads

         (5 reviews)

      3 comments

      Submitted

    8. Caporetto Terrain

      Caporetto Terrain WW1
      *********************
      INTRODUCTION
      The Italian Front during WW1 refers to a series of battles fought between 1915 and 1918 in northern Italy between the armies of Austria-Hungary and Germany against Italy.
      Italy hoped that by joining the countries of the Triple Entente against the Central Powers it would gain Cisalpine Tyrol (today's provinces of Trentino and South Tyrol), the Austrian Littoral, northern Dalmatia and some areas of western Carniola.
      Italy had hoped to begin the war with a surprise offensive intended to move quickly and capture several Austrian cities.
      Well, the war soon bogged down into trench warfare similar to the Western Front fought in France.
      The included terrain represents the situation around August/September 1917, just before the battle of Caporetto.
      The Battle of Caporetto (also known as the Twelfth Battle of the Isonzo, the Battle of Kobarid or the Battle of Karfreit) was the greatest defeat in Italian military history. The battle was fought between the Entente and the Central Powers and took place from 24 October to 19 November 1917, near the town of Kobarid (now in north-western Slovenia, then part of the Austrian Littoral). The battle was named after the Italian name of the town (also known as Karfreit in German).
      Austro-Hungarian forces, reinforced by German units, were able to break into the Italian front line and rout the Italian forces opposing them. The battle was a demonstration of the effectiveness of the use of stormtroopers and the infiltration tactics developed in part by Oskar von Hutier. The use of poison gas by the Germans also played a key role in the collapse of the Italian Second Army.
      INCLUDED
      - Italian terrain/front WW1, situaton around summer/late summer 1917 - 539 unique tiles, 10226/574 targets/areas
      - Terrain represents the most important battlegrounds on the Italian front (Monfalcone, Mt. Hermada, Doberdo and Doberdo Lake, Mt. Fajiti Hrib, Gorizia, Mt. Sabotino, Bainsizza plateau, Caporetto, Mt. Krn, Mt. Tre Cime, Mt. Cristallo, Mt. Lagazuoi, Mt. Col di Lana, Mt. Marmolada, Mt. Ortigara, Mt. Pasubio...and many other historical places)    
      - Needed ground objects are also included
      - Important mountains where done via satellite images (the tiles)
      - All historical fortifications are included (mountain bunkers, etc.) and locations/naming correct (as good as it gets)
      FAQs
      Q: Is the scale of the map correct
      A: No
      Q: Are all the named towns and cities correct (placement and naming)
      A: Yes as good as it gets.
      Q: Does it include more than one season?
      A: No
      Q: Is the frontline correct?
      A: Yes representing late 1917
      Q: The river Isonzo seems to cut through the mountains, is that correct?
      A: To a certain degree, but I had to modify massively the heightmap in order to make things look right (e.g. river not flowing up/down the mountains)
      Q: The northern part of the map, e.g. toward Munich, seems without further towns?
      A: Correct. All forests and lakes are there but apart from the major cities (Salzburg & Munich) I've not included smaller towns.
      INSTALLATION
      1. Make a backup copy of your First Eagles folder (just in case)
      2. Extract the file into a temporary folder (like c:\temp\)
      3. Copy all the relevant folders into the respective First Eagles game folders
      (example: c:\temp\First Eagles\Terrain\wwiCaporetto into your c:\Program Files\First Eagles\Terrain folder)
      4. Copy the Objects\GroundObjects folders into your GroundObjects folder. If you've already my Italian WWI terrain, then you probably don't need these objects. In any case if asked to 'owerwrite', click NO.
      PREREQUISITES
      - FE Gold (might work also with FE2, sorry guys don't know), with the latest patch
      - Very strong PC and GPU
       
      CREDITS
      As usually I want to say thank you to all guys who helped me to create the Italian terrain, to TK, Jan Tuma, Stephen1918, ojcar, Gepard, Heck, geo, quack74, Edward, and specially Geezer. Sorry guys, can't remember all the names. Please contact me if you want to be named here. Thanks for files, suggestions, bug fixing, etc.
      DISCLAIMER
      The Italian terrain is freeware.
      You are free to modify and share it, BUT Commercial use is prohibited.
      If you find bugs please post them in First Eagles section of Combatace.com forum.
      Hope you enjoy it.
      Sincerely
      gterl

      193 downloads

         (2 reviews)

      3 comments

      Submitted

    9. Sopwith Triplane

      The Sopwith Triplane, also known as the "Tripe" or "Tripehound," was introduced at the end of 1916. By mid 1917, several British and French naval squadrons were equipped with the plane. The narrow chord of the three staggered wings gave the pilot an excellent field of view and gave the plane an exceptional rate of climb as well as outstanding agility. The Triplane was considered an exceptional fighter and stayed in service until replaced by the Sopwith Camel in late 1917. Captured Sopwith Triplanes inspired the development of the more famous Fokker Dr.1.
      My model of the Sopwith Triplane has the smaller tail assembly introduced early in 1917. Earlier planes had a larger tail plane nearly identical to the tail of the Sopwith Pup. My plane is equipped with a single Vickers machine gun mounted on the fuselage. A small number of Sopwith Triplanes had two guns.
      My Sopwith Triplane has two skins, one French and one British, with appropriate decals. A fully functional cockpit is included, along with my skinning templates. I have included a sound file for the Clerget 130 hp engine, but you may already have it.
      Credits
      Although he's very busy these days, Ojcar found the time to make the FM. My thanks to him.
      The sound file included with this plane came with Sinbad's series of Sopwith Strutters, so you may already have it. I included it with this download in case you don't.
      Installation Instructions
      For FE1 - Unzip the file and move the folder named "SopwithTriplane" into the FirstEagles/Objects/Aircraft folder.
      My Triplane uses the sound file that came with Sinbad's series of Strutters, so you may already have it. If you don't, copy the file named "RotaryEngineClerget130" from my Sounds folder into your FirstEagles/Sounds folder.
      For FE2 - Unzip the file and move the folder named "SopwithTriplane" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "SopwithTriplane". Move the folder named "D" from the Aircraft/SopwithTriplane folder into the Decals/SopwithTriplane folder you just made.
      My Triplane uses the sound file that came with Sinbad's series of Strutters, so you may already have it. If you don't, copy the file named "RotaryEngineClerget130" from my Sounds folder into your FirstEagles/Sounds folder.

      168 downloads

         (4 reviews)

      3 comments

      Submitted

    10. Polish-Russian War - Russian Tachanka

      A tachanka was a horse drawn wagon or cart with a heavy machine gun mounted on the back. This made it possible to deploy machine guns quickly, especially on the wide, rapidly changing, Eastern Front. It was used by Russian cavalry in WWI and by Bolshevik, White Russian, Ukrainian, and Polish cavalry in the Russian Civil Wars. Germany used a similar vehicle on the Eastern Front during WWI.
      My tachanka is a troika (three horse carriage) with a Vickers machine gun facing the rear. It functions in First Eagles as a Truck; drop it into your Ground Objects folder and First Eagles will assign it to some of your Armed Reconnaissance missions. The machine gun is set for AA and will fire at enemy planes that come within its field of fire.
      The download includes three LODs and a destroyed version.
      My thanks to Gepard for suggesting this interesting vehicle.

      Installation Instructions
      For both FE1 and FE2
      Unzip the file and open my "GroundObject" folder. Copy the folder named "Tachanka" to your FirstEagles/Objects/GroundObject folder. Then copy the file named "TachankaDestroyed.bmp" into your GroundObject folder. Note that the "TachankaDestroyed.bmp" file should not be inside any other folder. 
       

      45 downloads

         (0 reviews)

      3 comments

      Submitted

    11. First Eagles Flanders Terrain

      Flanders Terrain for First Eagles
       
      Terrain by Me. Tiles by Bill Gates, Third Wire, and Me. Static Aircraft and other bits by the A-Team. Ground Crew and other ground objects by Geo. Moored Zeppelin by Hinchinbrooke. Hi Res Buildings by Max188.
       
      Special Thanks to TK for a Great Flight Sim and the A-Team for doing twenty-one really great WWI aircraft; and Aladar, MontyCZ, EmlD, Bortafarm and others for many more spectacular aircraft.
       
      Let me personally thank Charles, Capun and Geo for all their help and support with this. These fine gentlemen make modding a lot of fun.
       
      Installation:
       
      1. Put the Flanders folder in your Terrain Folder
      2. Select in Menu
      3. Fly
       
      To Delete just remove the folder.
       
      Known Issues:
       
      Nothing in Life is Perfect.
       
       
      COMING SOON
       
      First Eagles Flanders 1916-1918 Campaign for the Royal Flying Corps, Royal Naval Air Service and German Air Service to follow. It will include all the great available aircraft.
       
      Edward

      3,785 downloads

         (20 reviews)

      2 comments

      Submitted

    12. UPDATED FE Plane FMs for Nov 2008 Patch

      AI UPDATE 20th June.
      ==============
       
      The last update for this file!
       
      Updated a number of AI, mainly early war planes, plus some minor FM changes.
       
      24 FMs modded mainly just AI: Couple of Albs (D3, and my D2 version based on TKs AlbD5 model), all FokkerEs, HalbD3, all early Pfalzes, Hannovers, Dh2, Fe8, all Moranes, Bristol Scouts.
       
      See support topic for details .... http://forum.combatace.com/index.php?showtopic=42586
       
      Also included in the Readme is the need to have a "RotaryEngine" sound file in your SOUNDS folder, and how to do that.
       
       
      MAJOR UPDATE: 3rd June 2009.
      ====================
       
      Too many changes to list, most were posted on Forum recently, some weren't - FokkerE1, FokkerE1a, FokkerE3a, N16, Walfisch, PfalzD12, N24, N27.
       
      The FMs are designed for Hard FM mode ONLY.
       
      76 FMs for the October or November 2008 patch of the game. You do not need to have purchased the Expansion Pack for these FMs, but your original game must be patched to the October or November 2008 version.
       
      Dh2 by Aladar. Model available at CombatACE.
       
      MoraneN by P10ppy. Model available at CombatACE.
       
      N24, N24bis, N27, N27_RFC, N28, HanriotHD1 (CAM) by EmiD. Models available at CombatACE.
       
      Nieuport11, Nieuport16, Nieuport17 by MontyCZ. The Nieuport16 is available through Christian59, all models available at CombatACE.
       
      FokkerD2, FokkerD3, MartinsydeS1, MartinsydeG100, Avro504D, Farman MF11c by Bortdafarm. All but MartinsydeS1 available at CombatACE. MartinsydeS1 only at Bortdafarms site (no need to register). http://www.ebort2.co.uk/FE.html
       
      Be-2c, Be-2d, DH-4, Br14, HandleyPage0/400, Fe8, Fe2b,Fe2d (based on Fe2b model), BristolScoutC, BristolScoutD, SopwithPup, Dolphin, F2B, F2Ba (single gun version based on F2b model), Snipe, Triplane, HalberstadtD3, Walfisch, PfalzD3, PfalzD8, PfalzD12, SchuckertD3, Aviatik, GothaGIV, Staaken by A-Team. Models available at A-teams site. you need to register first. http://cplengineeringllc.com/SFP1/
       
      FokkerE1, FokkerE1a, FokkerE3, FokkerE3a, FokkerE4, FokkerE4a, MoraneH, MoraneL, MoraneLAO, PfalzE1, PfalzE3, PfalzE3O, HansaBrandenburgDI, PhonixKD1, HannoverCL2, HannoverCL3, SavioPomilloSP3 by Laton. Models available at CombatACE.
       
      AlbatrosD1, AlbatrosD2, AlbatrosD3, AlbatrosD3OAW, Spad7(150), Camel F1(130), Se5a, Spad 7(180), Spad13, AlbatrosD5, AlbatrosD5a, Fokker D7, FokkerDr1, AEGIV, DFWC5, Re8, SalmsonA2 by Thirdwire. The Albatros D1 and D2 are based on Thirdwires Albatros Dva model. Note, in a seperate directory are FMs for Bortdafarms Albatros DI, albatros DII, Albatros DIIL, OEF Albatros DII if you prefer to use those models.
       
      The download includes loadouts, cockpits for Thirdwire's AI only planes, all the necessary bits and pieces for Le Prieur rockets to work on Pup, Camel, Dolphin, Nieuports 11 - 27.
       
      There is a Readme File - please read, it includes essentials, some issues, some things worth knowing, as well as Installation Instructions, Acknowledgements & Caveats.
       
      There is a support thread here for comments or if you have any problems: http://forum.combatace.com/index.php?showtopic=42030
       
      Have fun.
       
      Peter01 3rd June 2009

      1,326 downloads

         (12 reviews)

      2 comments

      Updated

    13. First Eagles Effects Pack

      This is set of new effects created for First Eagles, to give some new look to the stock effects.
      Nothing big, just some impovements to original ones, together with new graphics.
      Replaces most of originals.
      Includes new smaller tracers, they don't have that laser look anymore, but are visible from shorter distances.

      1,081 downloads

         (4 reviews)

      2 comments

      Submitted

    14. Ivan V . Smirnov-RAS

      This is a skin for the moraneN, it depicts the plane flown by Ivan V . Smirnov of the Russian Air Service-19th Corps Detatchment September 1917 he had 11 confirmed victories.It is just a repaint of one of the skins that comes with Vernon "p10ppy" Bowden's wonderful plane available at CombatAce.I tried to get in touch with him, I messaged him and sent him a email but to no avail.I hope he is well and approves of this skin.I would also like to thank him for the plane mod it is one of my favorite First Eagles planes.

      126 downloads

         (0 reviews)

      2 comments

      Updated

    15. DFWC5 FRONTLINE COMBAT

      It was a hard winter and the mud was covering everything on the airfield.
       
      The war was hard and dirty.
       
      Only a few of my wingmen survived the last mission.
       
      OK.
       
      Those bastards will pay for that.
       

      158 downloads

         (0 reviews)

      2 comments

      Updated

    16. Default skin for Camel's family

      Skin for Camel's family for game's integrated models.
      I tried to add some "photorealistic" textures for more impressive image of this aircraft.
      Add to CamelF1_110, CamelF1_130, CamelF1_150 :
      [TextureSetXXX]
      Name=PC10_PhR
      Nation=RAF
      Squadron=
      Specular=0.500000
      Glossiness=0.500000
      Reflection=0.500000
      For FE2 - put folders from "D" into Objects/Decals/CamelF1_130/D.

      Eugene

      86 downloads

         (1 review)

      2 comments

      Submitted

    17. Nieuport 10

      The Nieuport 10 was the first of the classic wing-and-a-half, V-strut Nieuports. Designed in 1914, it combined the visibility of a monoplane with with the strength of a biplane. The Nieuport 10 was designed as a two seater, but was underpowered. Many of them were converted to single seat planes and with the addition of a wing mounted machine gun, the Nieuport 10 became an effective fighter for the early years of World War I. My model is configured as a single seat fighter.
       
      I have included three skinning options, which are identical except for the decals. The Italian Linen uses the Italian insignia and includes the red and green underwing panels. The Russian skin uses the Russian insignia and includes the roundels on the tail planes. The Standard Linen can be used for all the other Entente powers. This plane uses the national markings that come with First Eagles, so you can easily change nationalities (in the Standard Linen skin only.)
       
      I have included decals for serial numbers which will be applied randomly.
       
       
      Historical Notes:
      The numbers are fictious, but in the correct range for most Nieuport 10s. British planes carried a four digit serial number on the fuselage, Italian planes used "Ni" instead of "N" in the serial numbers.
       
       
      Credits:
      My thanks once again to Ojcar for making the excellent data.INI file for this plane.
      My thanks to Nix for making the realistic sound file for the Le Rhône 80hp engine.
      Thanks also to Nix, Sinbad, Whiteknight06604, and 33Lima who provided suggestions and resources for the Nieuport 10.
       
      Version 2
      Revised data file by ojcar improves performance and corrects hit box locations for the fuel tanks - thanks to Panama Red for testing.
       
       
      Installation instructions:
      For FE1: Unzip the file and move the folder named "Nieuport10" into the FirstEagles/Objects/Airplanes folder. You also need to move the sound file "LeRhone9c80hp1m4.wav" into the FirstEagles/Sounds folder.
       
      For FE2: Unzip the file and move the folder named "Nieuport10" into the FirstEagles/Objects/Airplanes folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "Nieuport10". Move the folder named "D" from the Airplanes/Nieuport10 folder into the Decals/Nieuport10 folder you just made. You also need to move the sound file "LeRhone9c80hp1m4.wav" into the FirstEagles/Sounds folder.

      715 downloads

         (2 reviews)

      2 comments

      Updated

    18. Airships

      Dirigibles were used by both sides on all fronts during World War I. Early in the war, they were used for recon and bombing, but were soon replaced by aircraft. However, because they could stay aloft for long periods, and their ability to hover, airships continued to be used for naval operations, especially for scouting and anti-submarine patrols.
       
      I have created five different types of airship. They are all identified as "Balloon" and they are all armed with machine guns. Drop them into your Ground Object folder and they will show up over the battlefields for more challenging balloon busting missions. I have included alternate skins for some of them so you can use them for different nations.
       
      Historical Notes
      The R23 and L32 are relatively accurate models of actual airships. The Type M, Type PL, and Type VZ are more or less generic representations of popular airship types which were used by different nations. I have averaged out the national and manufacturer variations, but the overall size and shape is relatively accurate.
       
      I have taken liberties with the gondolas and simplified the rigging in order to keep file size down and frame rate up.
       
      Installation Instructions
      Unzip the file and copy the folders you want into your FirstEagles/Objects/GroundObject folder.

      362 downloads

         (2 reviews)

      2 comments

      Updated

    19. Anatra C.I

      This version includes a new FM made by ojcar.
      When the Ukrainian city of Odessa was occupied by Austria-Hungary early in 1918, the Anatra factory was found intact and production of the Anatra DS was continued as the "Anatra C.I". Many of the first Austrian versions had the Austrian cross painted over the Russian insignia.
      The Anatra C.I was used mostly for training, but some were used for reconnaissance, as a fighter and light bomber. Many of them survived the war and were used in the fighting in Eastern Europe after the end of World War I.
      In version 2 - I have created a separate version for the Austrian plane, with a Schwarzlose machine gun and German bombs in the loadout. There are two Austrian skins, one with crosses painted over the Russian roundels, and one with standard insignia. (I have also included a postwar Yugoslav skin, because I like the insignia.) I have included my skinning templates for those who want make their own skins.
      In version 3 - Ojcar has made a new FM for the plane. I have refined the wings and added some details. I created a new cockpit with German gauges and machine gun. I made two Austrian skins for the plane and I kept the Yugoslav skin, because I like the insignia. I have included my skinning templates for those who want make their own skins.
      Historical Notes:
      The serial numbers are fictitious. I found several sources which said that Anatras carried a machine gun mounted on the fuselage for the pilot. I couldn't find any details of the mounting, so I guessed where it might be located.
      Credits:
      My thanks to Ojcar once again for making a new data.ini file for this plane.
      Installation instructions:
      This revision replaces previous versions. If you have an older version, please delete it, then install the new version.
      For FE1: Unzip the file and move the folder named "AnatraC1" into the FirstEagles/Objects/Aircraft folder. 
      For FE2: Unzip the file and move the folder named "AnatraC1" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AnatraC1". Move the folder named "D" from the Aircraft/AnatraC1 folder into the Decals/AnatraC1 folder you just made. 
       

      309 downloads

         (1 review)

      2 comments

      Updated

    20. F2B package

      So you all have the wonderful F2B by the A-Team?
       
      And the not least wonderful Peter01 FM for this bird?
       
      Very well, I have tuned a little more the FM (more easy take off for the AI), and have added a virtual second Machine gun for the observer. You'll see only one Lewis (that's the way the model it's done), but be careful, because there are two Lewis firing at you (in the very same location). I also changed the POW in the cockpit, so it's much more easier firing the Vickers!
       
      The original FM (F2Ba, the one without wing Lewis, historically more correct) is from a 275 Hp Falcon III engined, so I have decided to make both Falcon I (190Hp with only one Lewis) and Falcon II (220Hp) engined Bristols!!!!

      410 downloads

         (1 review)

      2 comments

      Updated

    21. Nieuport17's of No.60 Squadron

      This is a skin for the Nieuport17 of No.60 Squadron. The Nieuport17's were used by No.60 Squadron from the Winter of 1916-17 till the mid-Summer of 1917. Then to be replaced by the S.E.5.
       
      Original silver base skin made by Hansa.
      The decals will provide a somewhat random cowl and wheel cover color according to flight.
       
      Ex: The first aircraft of B Flight (B 1) will have a red cowl and the third aircraft in B Flight (B 3) will have red wheel covers
       
      The First aircraft in C Flight (C 1) will have a blue cowl, etc,etc.
       
      Enjoy,
      Quack74

      161 downloads

         (1 review)

      2 comments

      Updated

    22. Anti-aircraft Guns

      Most of the anti-aircraft guns in World War One were converted field guns, especially during the early years. Some modifications were necessary however to make an effective anti-aircraft weapon. I have created four new anti-aircraft guns for First Eagles.
       
      A French 75mm field gun, mounted on a 120mm gun carriage. This allowed the barrel to be elevated quite high without danger of the breech hitting the ground on the recoil.
       
      A Russian Putilov 76.2mm field gun. The turntable mount and variations of it were common in WWI because the gun could be quickly dismounted and used as a field gun again.
       
      A German Krupp 77mm gun on a special anti-aircraft gun carriage. The axles were hinged and the tail had an anchor to allow the gun to be easily rotated. The gap in the carriage allowed the gun to be elevated higher than a normal field gun.
       
      An Italian Déport 77mm field gun. The recoil mechanism remained horizontal so the breech couldn't hit the ground no matter how high the gun was aimed. An improvised mount gave the gun a higher elevation.
       
      Captured field guns were often used as anti-aircraft weapons. I have left the helmets and tunics off the gun crews so you can easily convert them to whatever nation you want. It wouldn't be unusual to see Austrians using an Italian gun, Germans using a French gun, or Russians using a German gun.
       
      All guns use the stock 75mm gun data from First Eagles.
       
      My thanks to Hansa for providing reference material for World War I anti-aircraft guns.
       
       
      Installation Instructions
      You can install the guns individually or all at once. Unzip the file and move the folders you want into the FirstEagles/Objects/GroundObjects folder. You must also copy the file "DestroyedAAA.bmp" into the FirstEagles/Objects/GroundObjects folder.
       
      Destroyed versions of all the guns use the same skin. The file named "DestroyedAAA.bmp" must be placed in the root level of the GroundObjects folder (not inside any other folders.)

      378 downloads

         (4 reviews)

      2 comments

      Updated

    23. Fokker M.7/B.I

      The Fokker Aircraft Company produced several biplanes during the time it was producing it's famous Eindeckers. Two of them, the M.7 and the M.10 were purchased by Austria-Hungary and were both designated the "B.I" My version is the M.7 (I believe Bwf/Bortdafarm's version is the M.10 since it has a wider lower wing.)
       
      The M.7/B.I was a two seater plane for reconnaissance and carried no guns. The pilot was in the rear seat. Later in the war, when the B.I was used for training, some of them were fitted with dual controls.
       
      Mine is unarmed, like most planes used in the early months of the war, but there is a loadout for a couple of handgrenades.
       
      I have included two skins, one Austrian, the other German, with appropriate decals for each. I have included my skinning templates so others can make new skins if they want.
       
       
      Historical Notes
      The serial numbers are fictitious. The cockpit is based on the Eindecker cockpit, since I could find no photo's of the B.I cockpit.
       
       
      Credits
      My thanks to ojcar, who created the FM for the Fokker B.I.
       
      My thanks also to Nix, who provided the sound for the Gnome 80hp engine. (This is the same sound file I uploaded with the Sikorsky. If you already have either of the Sikorsky's you won't need to install the sound.)
       
       
      Installation instructions
      Note: The name uses an "I", not a one. If you type it wrong, the game won't recognize the plane.
       
      For FE1 - Unzip the file and move the folder named "FokkerM7BI" into the "Aircraft" folder in the FirstEagles/Objects folder. You may also need to move the sound file "gnome80m4.wav" into the FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "FokkerM7BI" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "FokkerM7BI". Move the folder named "D" from the Aircraft/FokkerM7BI folder into the Decals/FokkerM7BI folder you just made. You may also need to move the sound file "gnome80m4.wav" into the FirstEagles/Sounds folder.

      438 downloads

         (1 review)

      2 comments

      Updated

    24. unleashed history Red Baron

      Fokker Dr.1 used to recreate the last flight of the Red Baron in the documentary program Unleashed History released in 2002 , of the channel Discovery Channel :P

      119 downloads

         (1 review)

      2 comments

      Submitted

    25. DII skins MvR Boelcke

      Hi Guys I thought as its 96 years to the day that MvR & Lanoe Hawker had there deadly duel in the skies of northern France, & sadly Major Hawker VC lost his life at the hands of the "Red Baron" when a bullet struck him in the back of the head killing him instantly, causing his dh2 to spin in from about 1000 feet,
       
      i thought last night i could skin MvR's DII flown on this day, in that engagement, to add to the Boeckle skin I was going to upload
       
       
      Hope U Like Um
      Have fun
      Gambit168

      116 downloads

         (0 reviews)

      2 comments

      Updated

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