+Monty CZ Posted September 28, 2010 Posted September 28, 2010 Be carefull boys, eastern pilots are skilled much more from today :-) Monty CZ Quote
bwild Posted September 28, 2010 Posted September 28, 2010 That is a stunning model! Do you have any plans for a cockpit? Quote
+suhsjake Posted September 28, 2010 Posted September 28, 2010 Very nice Monty. Knowing him, there is probably a cockpit in the works. Quote
+Coupi Posted September 28, 2010 Posted September 28, 2010 Hi! Very very pretty model... Coupi. Quote
Wrench Posted September 28, 2010 Posted September 28, 2010 agreed! Nice looking, and much needed!!! wrench kevin stein Quote
+Monty CZ Posted September 28, 2010 Author Posted September 28, 2010 I assure you that I will spend some time with this plane, so "yes there will be a cockpit" I am aiming for most realistic simulation of L-39 I personally can make, so be patient and I will make it. This is my personal tribute to this plane and to its creators under the teadership of Ing. Jan Vlček. Monty CZ Quote
MigBuster Posted September 28, 2010 Posted September 28, 2010 Great job on that - looks amazing Quote
+Soulfreak Posted September 28, 2010 Posted September 28, 2010 (edited) Great Monty.... can´t wait to put my hands on it... ps: The plane that was used for James Bond Movie was an ex-german one... Edited September 28, 2010 by Soulfreak Quote
+76.IAP-Blackbird Posted September 28, 2010 Posted September 28, 2010 Great looking plane! Thank you for your work! Is the canopy animated? Quote
+Monty CZ Posted September 29, 2010 Author Posted September 29, 2010 Canopy animation is the easiest think I can add to my planes :-) Yes it is present. But I didnt make the steps, which opens for easier boarding...I know it is a shame, but I like the clean shape without distorsion due some small holes. And this model is about 10k polys so I have to simplify something. Dont know why but this model takes more time than I wanted to (comparing to Avia S-199 with one month from start to release) If anybody has some idea what to implement send me PM (animated IFR hood in C cokpit, which I know how, Saphir starter turbine, which I dont :-) etc) Monty CZ Great looking plane! Thank you for your work! Is the canopy animated? Quote
Svetlin Posted September 29, 2010 Posted September 29, 2010 Is it possible to modify the outer pylon on each wing, so that the missile rail is identified as launch rail and is not called for when drop tank or other weapon (RP, BOMB, etc.) is loaded? I see the missile rail pop out of the outer drop tank under each wing, but I do not know if this is something to code in the LOD file or to fix in the aircraft ini. Sorry, do not mean to be rivet-counter at all. Greatly appreciate your attention to detail in your models. Quote
+Monty CZ Posted September 29, 2010 Author Posted September 29, 2010 You caught me :-) In this stage I have the easiest possible data.ini file, that says game, that there is some plane, which has fuselage, wings, stab, vert tail and some basic systems like pilots engine and landing gear. So there is nothing about undercarriage, lights, collision points etc. With ini editing it is of course possible to let the game know when to show only pylon and when there is IRM, so rails must be added. You simply want everything and now, but it takes some time of programming :-) Monty CZ Is it possible to modify the outer pylon on each wing, so that the missile rail is identified as launch rail and is not called for when drop tank or other weapon (RP, BOMB, etc.) is loaded? I see the missile rail pop out of the outer drop tank under each wing, but I do not know if this is something to code in the LOD file or to fix in the aircraft ini. Sorry, do not mean to be rivet-counter at all. Greatly appreciate your attention to detail in your models. Quote
EricJ Posted September 29, 2010 Posted September 29, 2010 You caught me :-) In this stage I have the easiest possible data.ini file, that says game, that there is some plane, which has fuselage, wings, stab, vert tail and some basic systems like pilots engine and landing gear. So there is nothing about undercarriage, lights, collision points etc. With ini editing it is of course possible to let the game know when to show only pylon and when there is IRM, so rails must be added. You simply want everything and now, but it takes some time of programming :-) Monty CZ Translation: Let him get back to work, and let him put out updates as they come forth. Nice BTW Quote
Svetlin Posted September 29, 2010 Posted September 29, 2010 Translation: Let him get back to work, and let him put out updates as they come forth. Absolutely! @ Monty: Thanks, Monty, one more fact to my personal KB Will be watching this thread with utmost interest. Quote
+Monty CZ Posted October 1, 2010 Author Posted October 1, 2010 Small upgrade (dont look at bumpmaps yet) which ejection seat you like more? (the back one is originaly Martin Baker Mk7) Weapon stations are already working Monty CZ Quote
+Soulfreak Posted October 1, 2010 Posted October 1, 2010 Monty, one little wish, could you mod the stations in the way they are in ericgen´s G-91Y? For the seat, the one wich is in the real one would be nice! ;) Quote
+Monty CZ Posted October 1, 2010 Author Posted October 1, 2010 Monty, one little wish, could you mod the stations in the way they are in ericgen´s G-91Y? For the seat, the one wich is in the real one would be nice! ;) What exactly do you mean? [LeftWingStationInboard1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.039,-0.39,-0.282 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500 DiameterLimit=0.55 LengthLimit= AllowedWeaponClass=BOMB,RP,TER,RCKT,2BR AttachmentType=NATO,USAF,FRANCE ModelNodeName=inn_HP_sx PylonMass=28.00 PylonDragArea=0.02 FuelTankName= RackLimitOutsideOnly=TRUE [RightWingStationInboard1] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.039,-0.39,-0.282 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500,0 DiameterLimit=0.55 LengthLimit= AllowedWeaponClass=BOMB,RP,TER,RCKT,2BR AttachmentType=NATO,USAF,FRANCE ModelNodeName=inn_HP_dx PylonMass=28.00 PylonDragArea=0.02 FuelTankName= RackLimitOutsideOnly=TRUE [LeftWingStationInboardWet] SystemType=WEAPON_STATION StationID=3 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.039,-0.39,-0.282 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500 DiameterLimit=0.55 LengthLimit=3.6 AllowedWeaponClass=FT AttachmentType= ModelNodeName=inn_FT_sx PylonMass=28.00 PylonDragArea=0.02 LaunchRailNodeName= FuelTankName=G91_520Tank FuelTankNodeName=Tank520ltsx [RightWingStationInboardWet] SystemType=WEAPON_STATION StationID=4 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.039,-0.39,-0.282 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500 DiameterLimit=0.55 LengthLimit= AllowedWeaponClass=FT AttachmentType= ModelNodeName=inn_FT_dx PylonMass=28.00 PylonDragArea=0.02 LaunchRailNodeName= FuelTankName=G91_520Tank FuelTankNodeName=Tank520ltdx [LeftWingStationOutboard] SystemType=WEAPON_STATION StationID=5 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.917,-1.1,-0.267 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 DiameterLimit=0.55 LengthLimit= AllowedWeaponClass=BOMB,RP,TER,RCKT AttachmentType=NATO,USAF,FRANCE ModelNodeName=Ext_HP_sx PylonMass=28.00 PylonDragArea=0.02 FuelTankName= RackLimitOutsideOnly=TRUE [RightWingStationOutboard] SystemType=WEAPON_STATION StationID=6 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.917,-1.1,-0.267 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 DiameterLimit=0.55 LengthLimit= AllowedWeaponClass=BOMB,RP,TER,RCKT AttachmentType=NATO,USAF,FRANCE ModelNodeName=Ext_HP_dx PylonMass=28.00 PylonDragArea=0.02 FuelTankName= RackLimitOutsideOnly=TRUE For the seat - my first atempt wasnt good and that old model I have is close enough - need little work on it but not much difference by photos. Monty CZ Quote
+76.IAP-Blackbird Posted October 1, 2010 Posted October 1, 2010 incredible nice jet! realy looking forward to this plane! Quote
+Monty CZ Posted October 2, 2010 Author Posted October 2, 2010 But nothing like that was present on planes pylon, look Monty CZ Quote
+Soulfreak Posted October 2, 2010 Posted October 2, 2010 ah ok, but that was only for bombs i think.... Quote
+Monty CZ Posted October 2, 2010 Author Posted October 2, 2010 Spent today with adding details You probably wont even notice :-) (finally foung the right options for glass material :-) ) Monty CZ Quote
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