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The fix list is really small for the development time. Under the hood stuff? Lockouts?

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Don't know, it installs for quite a while for a 20MB patch, aaaaaaaaand it's just finished so...I'll report later...

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May 2012

--------

 

* The blast deflector animation on Nimitz not working is fixed.

 

* Mission Editor is updated to be compatible with the Iceland map

and Strike Fighters 2 North Atlantic.

 

* Eject key command no longer exits the mission, it switches to

Action View instead.

 

* Damage done by missiles are adjusted to be more effective.

 

* F-14 Flight model is adjusted to be more maneuverable.

 

* Iceland campaign is adjusted so it is easier to win.

 

* Harrier's moving map being too bright when using the Unlimited

Graphics Option setting is fixed.

 

* F-14's radar, when in Search mode, now displays waypoint range

(RG), waypoint heading (MH), and ground speed (GS)

 

--------------------

Apr 2012 -> May 2012

--------------------

 

CAMPAIGNS\CAMPAIGN1\CAMPAIGN1_DATA.INI

CAMPAIGNS\CAMPAIGN2\CAMPAIGN2_DATA.INI

CAMPAIGNS\CAMPAIGN3\CAMPAIGN3_DATA.INI

CAMPAIGNS\CAMPAIGN4\CAMPAIGN4_DATA.INI

CAMPAIGNS\CAMPAIGN5\CAMPAIGN5_DATA.INI

CAMPAIGNS\CAMPAIGNE1\CAMPAIGNE1_DATA.INI

CAMPAIGNS\CAMPAIGNE2\CAMPAIGNE2_DATA.INI

CAMPAIGNS\CAMPAIGNE3\CAMPAIGNE3_DATA.INI

CAMPAIGNS\CAMPAIGNE4\CAMPAIGNE4_DATA.INI

CAMPAIGNS\CAMPAIGNNA1\CAMPAIGNNA1.INI

CAMPAIGNS\CAMPAIGNNA1\CAMPAIGNNA1_DATA.INI

MENU\MISSIONEDITOR.INI

MENU\MENUSETTING.INI

MENU\MENUSYSTEM.INI

MENU\MISSIONEDITOR.INI

MENU\OPTIONSSCREEN.INI

OBJECTS\AIRCRAFT\A-4C\A-4C_DATA.INI

OBJECTS\AIRCRAFT\A-4C_65\A-4C_65_DATA.INI

OBJECTS\AIRCRAFT\A-4E\A-4E_DATA.INI

OBJECTS\AIRCRAFT\A-4E_65\A-4E_65_DATA.INI

OBJECTS\AIRCRAFT\A-4E_67\A-4E_67_DATA.INI

OBJECTS\AIRCRAFT\A-4E_AHIT\A-4E_AHIT_DATA.INI

OBJECTS\AIRCRAFT\A-4E_AHIT_73\A-4E_AHIT_73_DATA.INI

OBJECTS\AIRCRAFT\A-4F\A-4F_DATA.INI

OBJECTS\AIRCRAFT\A-4F_74\A-4F_74_DATA.INI

OBJECTS\AIRCRAFT\A-4F_AHIT\A-4F_AHIT_DATA.INI

OBJECTS\AIRCRAFT\A-4G\A-4G_DATA.INI

OBJECTS\AIRCRAFT\A-4H_AHIT\A-4H_AHIT_DATA.INI

OBJECTS\AIRCRAFT\A-4H_AHIT_68\A-4H_AHIT_68_DATA.INI

OBJECTS\AIRCRAFT\A-4H_AHIT_70\A-4H_AHIT_70_DATA.INI

OBJECTS\AIRCRAFT\A-4H_AHIT_73\A-4H_AHIT_73_DATA.INI

OBJECTS\AIRCRAFT\A-4K\A-4K_DATA.INI

OBJECTS\AIRCRAFT\A-6A\A-6A.LOD

OBJECTS\AIRCRAFT\A-6A\A-6A_DATA.INI

OBJECTS\AIRCRAFT\A-6A\A-6A_LOADOUT.INI

OBJECTS\AIRCRAFT\A-6E\A-6E.LOD

OBJECTS\AIRCRAFT\A-6E\A-6E_DATA.INI

OBJECTS\AIRCRAFT\A-6E\A-6E_LOADOUT.INI

OBJECTS\AIRCRAFT\A-6E_79\A-6E_79_DATA.INI

OBJECTS\AIRCRAFT\A-6E_79\A-6E_79_LOADOUT.INI

OBJECTS\AIRCRAFT\A-6E_79\A-6E_TRAM.LOD

OBJECTS\AIRCRAFT\A-7A\USNGREY1\DECALS.INI

OBJECTS\AIRCRAFT\A-7A\USNGREY2\DECALS.INI

OBJECTS\AIRCRAFT\A-7B\USNGREY1\DECALS.INI

OBJECTS\AIRCRAFT\A-7B\USNGREY2\DECALS.INI

OBJECTS\AIRCRAFT\A-7B_71\USNGREY1\DECALS.INI

OBJECTS\AIRCRAFT\A-7B_71\USNGREY2\DECALS.INI

OBJECTS\AIRCRAFT\A-7C\USNGREY1\DECALS.INI

OBJECTS\AIRCRAFT\A-7C_71\USNGREY1\DECALS.INI

OBJECTS\AIRCRAFT\A-7E\USNGREY1\DECALS.INI

OBJECTS\AIRCRAFT\A-7E\USNGREY2\DECALS.INI

OBJECTS\AIRCRAFT\A-7E\USNGREY3\DECALS.INI

OBJECTS\AIRCRAFT\A-7E_74\USNGREY1\DECALS.INI

OBJECTS\AIRCRAFT\A-7E_74\USNGREY2\DECALS.INI

OBJECTS\AIRCRAFT\A-7E_74\USNGREY3\DECALS.INI

OBJECTS\AIRCRAFT\CANBERRA2\CANBERRA2_LOD2.LOD

OBJECTS\AIRCRAFT\E-2C\E-2C.LOD

OBJECTS\AIRCRAFT\EA-6B\EA-6B.LOD

OBJECTS\AIRCRAFT\F-105D\F-105D_COCKPIT.INI

OBJECTS\AIRCRAFT\F-105D_66\F-105D_66_COCKPIT.INI

OBJECTS\AIRCRAFT\F-14A\F-14A_AVIONICS.INI

OBJECTS\AIRCRAFT\F-14A_77\F-14A_77_AVIONICS.INI

OBJECTS\AIRCRAFT\F-14A\F-14A.LOD

OBJECTS\AIRCRAFT\F-14A\F-14A_AVIONICS.INI

OBJECTS\AIRCRAFT\F-14A\F-14A_COCKPIT.INI

OBJECTS\AIRCRAFT\F-14A\F-14A_DATA.INI

OBJECTS\AIRCRAFT\F-14A\F-14A_LOD2.LOD

OBJECTS\AIRCRAFT\F-14A\COCKPIT\F-14A_FUEL_GUAGE.JPG

OBJECTS\AIRCRAFT\F-14A\USNGREY1\DECALS.INI

OBJECTS\AIRCRAFT\F-14A\USNGREY2\DECALS.INI

OBJECTS\AIRCRAFT\F-14A\USNGREY3\DECALS.INI

OBJECTS\AIRCRAFT\F-14A\USNGREY4\DECALS.INI

OBJECTS\AIRCRAFT\F-14A\USNGREY5\DECALS.INI

OBJECTS\AIRCRAFT\F-14A_77\F-14A_77.LOD

OBJECTS\AIRCRAFT\F-14A_77\F-14A_77_AVIONICS.INI

OBJECTS\AIRCRAFT\F-14A_77\F-14A_77_COCKPIT.INI

OBJECTS\AIRCRAFT\F-14A_77\F-14A_77_DATA.INI

OBJECTS\AIRCRAFT\F-14A_77\F-14A_77_LOD2.LOD

OBJECTS\AIRCRAFT\F-14A_77\USNGREY1\DECALS.INI

OBJECTS\AIRCRAFT\F-14A_77\USNGREY2\DECALS.INI

OBJECTS\AIRCRAFT\F-14A_77\USNGREY3\DECALS.INI

OBJECTS\AIRCRAFT\F-14A_77\USNGREY4\DECALS.INI

OBJECTS\AIRCRAFT\F-14A_77\USNGREY5\DECALS.INI

OBJECTS\AIRCRAFT\F-4K\F-4K_DATA.INI

OBJECTS\AIRCRAFT\F-4K\F-4K_75_DATA.INI

OBJECTS\AIRCRAFT\F-4K\F-4K_80_DATA.INI

OBJECTS\AIRCRAFT\F-4M\F-4M_DATA.INI

OBJECTS\AIRCRAFT\F-4M\F-4M_75_DATA.INI

OBJECTS\AIRCRAFT\F-4M\F-4M_80_DATA.INI

OBJECTS\AIRCRAFT\MIG-21M\MIG-21M_DATA.INI

OBJECTS\AIRCRAFT\MIG-21M\MIG-21M_LOADOUT.INI

OBJECTS\AIRCRAFT\MIG-23BN\MIG-23BN_USERLIST.INI

OBJECTS\AIRCRAFT\MIRAGE5BA\MIRAGE5BA_COCKPIT.INI

OBJECTS\AIRCRAFT\MIRAGE5BA_80\MIRAGE5BA_80_COCKPIT.INI

OBJECTS\AIRCRAFT\YAK-38\YAK-38.INI

OBJECTS\AIRCRAFT\YAK-38\YAK-38.LOD

OBJECTS\AIRCRAFT\YAK-38\YAK-38_DATA.INI

OBJECTS\GROUNDOBJECT\CARGOSHIP\CARGOSHIP_DATA.INI

OBJECTS\GROUNDOBJECT\CVA-63\CV-63.LOD

OBJECTS\GROUNDOBJECT\CVN-68\CVN-68.LOD

OBJECTS\GROUNDOBJECT\CVN-68\CVN-68_LOD2.LOD

OBJECTS\GROUNDOBJECT\KNOX\KNOX_DATA.INI

OBJECTS\GROUNDOBJECT\KRIVAKII\KRIVAKII_DATA.INI

OBJECTS\GROUNDOBJECT\TANKER\TANKER_DATA.INI

TERRAINS\DESERT\DESERT_TYPES.INI

TERRAINS\ICELANDNA\ICELANDNA.INI

TERRAINS\ICELANDNA\ICELANDNA_MOVEMENT.INI

TERRAINS\ICELANDNA\ICELANDNA_TYPES.INI

TERRAINS\ISRAELME\ISRAELME_TYPES.INI

TERRAINS\GERMANYCE\GERMANYCE_TYPES.INI

TERRAINS\VIETNAMSEA\VIETNAMSEA.TFD

TERRAINS\VIETNAMSEA\VIETNAMSEA_TYPES.INI

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ejecting doesn't exit the game, finally implemented..

I wonder how the ME has changed for NA installs..

Edited by PureBlue

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The fix list is really small for the development time. Under the hood stuff? Lockouts?

 

 

Nooooooo wayyyy... TK wouldnt lock anything away from us...

 

come on TK,

 

Lights... On... Ships....

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Nothing new unlocked in Iceland terrain cat except 3 new texture files.

 

terrain TYPES.ini has new callouts:

FadeWithDistance=TRUE

Reported=FALSE

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I think I'll sit this one out for a few days and wait to see what the general consensus is.........

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it crash at 30percent damit

 

it crash at 30 percent in sf2 ex2 with all my mods ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

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Another good addition to the ME. Waypoint information, which is very very useful. :good:

 

Also picking a Strike mission for a flight and choosing a ground target, the waypoints are set correctly (not sure if this was fixed earlier)

 

post-30257-0-53302900-1338492932.jpg

Edited by PureBlue

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I think I'll sit this one out for a few days and wait to see what the general consensus is.........

 

+1

 

Me too

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i'll be bold besides just got everything the other day and havent had time to add my mods yet so they wont be as broken :grin:

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Anyone check if parked aircraft on the carriers appear in campaigns?

 

Fixed. :good:

No problems so far with my heavy mod install.

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I went to double click the SF2:NA EXE and it said Unable to Execute, the File has been locked.

 

 

raahahahaha, just kidding.

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[Version]

BuildDate=May 2012

StrikeFighters2=TRUE

StrikeFighters2 Vietnam=TRUE

StrikeFighters2 Europe=TRUE

StrikeFighters2 Israel=TRUE

StrikeFighters2 Exp1=TRUE

StrikeFighters2 Exp2=TRUE

StrikeFighters2 NorthAtlantic=TRUE

StrikeFighters2 Exp3=FALSE

 

:welcome:

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I went to double click the SF2:NA EXE and it said Unable to Execute, the File has been locked.

 

 

raahahahaha, just kidding.

 

 

pah - your account might be getting locked if you carry this on!

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[Version]

BuildDate=May 2012

StrikeFighters2=LOCKED

StrikeFighters2 Vietnam=LOCKED

StrikeFighters2 Europe=LOCKED

StrikeFighters2 Israel=LOCKED

StrikeFighters2 Exp1=LOCKED

StrikeFighters2 Exp2=LOCKED

StrikeFighters2 NorthAtlantic=LOCKED

StrikeFighters2 Exp3=LOCKED

 

 

:frantic:

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So what's the general consensus on this patch so far? Install it?

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