Z09SS Posted June 1, 2012 Posted June 1, 2012 First mission runs fine. Accept. Second mission and the waypoints are all messed up. Quote
Z09SS Posted June 1, 2012 Posted June 1, 2012 Restored my back up and applied the patch. Same thing. I get one good mission, then the odd waypoints. If I exit from the mission planning screen, I can't get into the campaign anymore, it locks the game up. Quote
+Swordsman422 Posted June 1, 2012 Posted June 1, 2012 Parked aircraft on carrier decks now displaying proper type names and decals. Anyone had a chance to see if naval units and carrier-based aircraft can use tours commands? Quote
Z09SS Posted June 1, 2012 Posted June 1, 2012 Restored my back up and applied the patch. Same thing. I get one good mission, then the odd waypoints. If I exit from the mission planning screen, I can't get into the campaign anymore, it locks the game up. Did some more testing of my situation. It's any naval campaign. Rolling Thunder, Linebacker I, Linebacker II or Northern Sabre. First mission is as expected. Second mission has strange waypoints and no carrier. I did a fresh install from the April 12 installation exes and the problem is persists. Quote
+JonathanRL Posted June 1, 2012 Posted June 1, 2012 (edited) TK seems also to have locked Naval Search from being flyable.' TSF also seems to be completly busted. Time to hunt a bug. Any ideas on where to start? EDIT: Seems like it was the patch install that was botched. Reinstalling entire game. Weeeeee! Edited June 1, 2012 by JonathanRL Quote
+Swordsman422 Posted June 1, 2012 Posted June 1, 2012 I may not have noticed before, but this is the first time I've seen Zil-157s toting MIM-14s. Little weird seeing soviet trucks pulling missiles labeled US ARMY. Quote
+SkateZilla Posted June 1, 2012 Posted June 1, 2012 TK seems also to have locked Naval Search from being flyable.' TSF also seems to be completly busted. Time to hunt a bug. Any ideas on where to start? EDIT: Seems like it was the patch install that was botched. Reinstalling entire game. Weeeeee! Keep a Base install Zipped man, if something goes wrong, you delete the install, open the Zip extract to the folder... its tons quicker than running the installs for SF2, SF2v, SF2e, SF2i, SF2exp1, SF2exp2, patch patch patch. Quote
malibu43 Posted June 1, 2012 Posted June 1, 2012 I wonder what changed in the SF2 Desert campaign files... Looks like all he changed was some minor adjustments to the positions of one of the strategic nodes (in case anyone was wondering). Also, in case anyone was wondering the only changes in the A-6A/E/E_79 _data.ini files was finally making the inner weapons stations "racklimitoutsideonly=true". Loadouts had some minor changes, but nothing big. I have Stary's Effects pack and my AAA pack installed, and I didn't have any CTD's. Flew a strike over Israel, and was stoked to see my wingman stay in perfect formation down at 150' AGL! Quote
+ST0RM Posted June 1, 2012 Posted June 1, 2012 Did some more testing of my situation. It's any naval campaign. Rolling Thunder, Linebacker I, Linebacker II or Northern Sabre. First mission is as expected. Second mission has strange waypoints and no carrier. I did a fresh install from the April 12 installation exes and the problem is persists. Complete vanilla install? No mods whatsoever? Just asking for clarity. Quote
+HomeFries Posted June 1, 2012 Posted June 1, 2012 (edited) Also, in case anyone was wondering the only changes in the A-6A/E/E_79 _data.ini files was finally making the inner weapons stations "racklimitoutsideonly=true". Loadouts had some minor changes, but nothing big. So the only changes in the A-6 are what we were about to release anyway! LOL, at least that makes the job easier. Edited June 1, 2012 by HomeFries Quote
+ST0RM Posted June 1, 2012 Posted June 1, 2012 A few more things. Any better textures for Iceland, or is there still no proper coast line and untextured boxes at the airbases? What about the ships? Can they be sunk now? Just waiting on the final words from you guys and I'll install this weekend if it's positive. P.S. Post some screens of the fixes. Quote
+Brain32 Posted June 1, 2012 Posted June 1, 2012 A few more things. Any better textures for Iceland, or is there still no proper coast line and untextured boxes at the airbases? Nope, same as before... What about the ships? Can they be sunk now? Not sure what you mean, I could sink them before too... Quote
+ST0RM Posted June 1, 2012 Posted June 1, 2012 Not sure what you mean, I could sink them before too... The ships in all other maps (not NA) could not be sunk. The bombs/missile entered, but simply exploded in the water. Bummer about the Iceland textures. Thank goodness for 3rd parties. We should pay them... Quote
malibu43 Posted June 1, 2012 Posted June 1, 2012 So the only changes in the A-6 are what we were about to release anyway! LOL, at least that makes the job easier. Yep! I was happy to see that. Quote
Z09SS Posted June 1, 2012 Posted June 1, 2012 Complete vanilla install? No mods whatsoever? Just asking for clarity. No mods. I keep a separate copy of the game to mod in, like adding the F-104. And my modding is limited to that simple level of adding a plane here and there. I know the first finger of blame when there's a problem is "you made changes" so I keep a stock install for when things break. If the stock install is running fine and my modded one isn't; it's definitely something I did. If both installs are borked, it's prolly not something I did. I have yet to have a modded one work and the stock one be broke, but I am open to the experience. Quote
jeanba Posted June 1, 2012 Posted June 1, 2012 Hello Small bug with SF2V since may 2012 patch : no briefing Quote
+Swordsman422 Posted June 1, 2012 Posted June 1, 2012 I've had that issue for quite a while now. Never figured out what might be causing it, but I can figure out by the map and loadout what I gotta do. Quote
macelena Posted June 2, 2012 Posted June 2, 2012 (edited) The Alpha Strikes on the Soviet BattleGroup are quite easy, possibly related to me moving a battleship led squadron into their fleet with the Mission Editor I have quite a mod light install, and got no bugs except for the screen freezing the first time i played Edited June 2, 2012 by macelena Quote
+SkateZilla Posted June 2, 2012 Posted June 2, 2012 was sitting on the deck waiting to launch, pressed the wheel brakes key, and my wingman said Error, Unable to Launch, the Cats are Locked...AAHAHAHHAHAHAHA . My GPU gets back monday, no idea when the PS/2 cable i ordered for my Saitek will get here, unless you want me to test with the Xbox controller... lol.. Quote
warthogboy09 Posted June 2, 2012 Posted June 2, 2012 I believe there is an expansion pack coming out. My reasoning for this is after patching to the May 2012 patch level i was reinstalling some mods and accidentally clicked on the version .ini file. there i found this: [Version] BuildDate=May 2012 StrikeFighters2=FALSE StrikeFighters2 Vietnam=FALSE StrikeFighters2 Europe=TRUE StrikeFighters2 Israel=FALSE StrikeFighters2 Exp1=FALSE StrikeFighters2 Exp2=FALSE StrikeFighters2 NorthAtlantic=TRUE StrikeFighters2 Exp3=FALSE <----------- [OnlineNews] LastUpdateVersion=May 2012 LastDLCCount=15 For anny sceptics no i did not make this up. I found this randomly. Just a thought. check it out for yourself and let me know. Quote
Wrench Posted June 2, 2012 Posted June 2, 2012 expansion 3 has been in the works for 6-9+ months; a well known subject Quote
+Viggen Posted June 2, 2012 Posted June 2, 2012 Contrary to the patch notes, my missiles are still useless. Three AIM-7s and two AIM-9s didn't even dent a Tu-16. Quote
Gr.Viper Posted June 2, 2012 Posted June 2, 2012 I've seen a BearD set on wing-to-wing fire by two 'winders. Quote
MigBuster Posted June 2, 2012 Posted June 2, 2012 Its inconsistent - watched AI fire AIM-7s at a lone Bear - 1 direct hit in the centre of the Bear - net result was a few black smudges on the right wing as it flew on! Quote
+Dave Posted June 2, 2012 Posted June 2, 2012 I found so far two 3rd party effects files causing a 30% CTD.... AV-8EngineEffect J79ExhaustEmitter By removing those my CTD went away. Quote
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