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Posted

Mirage F1C (1973-1981)


Mirage F1C (1973-1981)

 

This mod is dedicated to BPAO, nothing would have been possible without him.

This add-on shows the first 70 Mirage F-1C for the French Armée de l'Air.

 F1C-73 specifics:

  • R550 R530 S530F, no CLB4/8, no AUF2-F1 (later)
  • no radio-altimeter
  • Seat Mk4
  • no RWR
  • Early Radar CyranoIV-A

Covered units :

EC 1/5 Vendée.

EC 2/5 Ile de France.

EC 1/12 Cambrésis.

EC 2/30 Normandie-Niemen.

EC 3/30 Lorraine.

Centre d'Expériences Aériennes Militaires.

 

A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.

 

This addon is and will in all cases remain freeware.

Released under CombatAce Fair-Use terms.

 

Enjoy

 

The Mirage F-1 Team


 

  • Like 1
Posted

Love that plane. Excelent work. Thanks a lot.

 

Small question.  There should be no RWR and I can still hear audio RWR cues from tracking and launch. Its supposed to be like that or its bug?

Posted

check the data and avionics ini...

 

they still call out the old 3-ring statements.

 

change this line from the data inis, DetectSystem section:

 

HasRWR=FALSE

 

and either comment out or delete the RWR statement from the avionics ini.

 

easy peasy

Posted

You should check the radar range indicator lights, they show the next setting. When set on 35nm, the 60nm light is on, when set on 60nm, the 7nm light is on, and so on.

Posted (edited)

This has got to be one of the best aircraft mods since Ravenclaw's Buccaneer. Well done guys. :bowdown2:

 

Too bad I can only play it on the default terrains. Polys are a little bit too high for my desktop to cope; despite reducing the resolution of the skins by 50%. Methinks I should start looking for a new rig.

 

EDIT: Just wondering; has anybody had trouble loading the old R530s on the inner wing pylons? I noticed that when looking at the loadout in-game, they're not loaded by default.

Edited by Piecemeal
Posted

@ Piecemeal : A little question, which R530 did you use, the stock one or the one from the Mirage Factory weapon pack ??? 

 

@ Mono27 : each foreign operators will be covered with a stand alone aircraft.

 

Ludo

  • Like 1
Posted

@ Piecemeal : A little question, which R530 did you use, the stock one or the one from the Mirage Factory weapon pack ??? 

 

@ Mono27 : each foreign operators will be covered with a stand alone aircraft.

 

Ludo

Mercy Ludo.... i'm waiting the release of spanish F-1....

Posted

@ Piecemeal : A little question, which R530 did you use, the stock one or the one from the Mirage Factory weapon pack ??? 

 

Ludo

Hi Ludo. Since last Thursday I've been using Ravenclaw's hi-res French missile models from this thread:

 

http://combatace.com/topic/81120-matra-super-530-missile-info/

 

(scroll down to Ravenclaw's thread entry for 30th January, 10:30am)

Posted

Something is fishy. HasRWR=FALSE is already set there and you can still hear audio cues. I go to remove RWR from avionics. Definitly HasRWR=FALSE dosent work.

Posted

@Piecemeal : That's bizarre, can you try with the missile included in the pack (also made by Ravenclaw) and please tell me if it's works fine ?

 

@atarybaby : I try to find a fix, is there anybody else who have this problem ?

 

For the radar range issue : in the avionics.ini file :

 

Can you change the four "rangesetting" lines by these ones :

 

RangeSetting[1]=7
RangeSetting[2]=15
RangeSetting[3]=35
RangeSetting[4]=60
 
That should solve the problem.
Posted (edited)

When I removed all RWR lines in avionics and data except HasRWR=FALSE all was ok, no RWR audio anymore. Must be game issue.

Edited by ataribaby
  • 1 month later...
  • 1 month later...
Posted

I know you won't like this feedback... but that's how it is:
These Mirage F1 are really killing my FPS performance... textures are too big and Distance LODs are missing!  :huh:
I can resize the textures, but there is nothing I can do about the LODs. Sadly, but I am going to uninstal all F1s  cray.gif.pagespeed.ce.e7zcGoJNnJ.gif

 

Posted

Hello Danilo, I am sorry you feel that way. We have not had a lot of complaints about the performance, could you detail your PC specifications? Our model is only 27,000 triangles all included so the poly count is really not excessive, even if not as low as stock aircraft.

 

How is your game performance affected by other high-detail planes like the TMF F-14 or Ravenclaw's F-4s or Buccaneer?

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