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Showing most liked content on 12/14/2017 in Files

  1. 1 point

    Version 1.03

    844 downloads

    Madagascar, Southeast Africa (1977-2018) Terrain December 13th, 2017 (1st Release) by Menrva >For Strike Fighters 2: Europe, Recommended Full-5 Merged This is a complete remake of the AE terrain made by Deuces and Dave, further tweaked by Wrench. The entire map has been retargetized and extensively retiled; Mozambique is now a lush green jungle, not a barren desert as seen in the original. The Comoros and Mayotte islands now properly exist and are carefully populated by towns and airports. Numerous target areas have been added in order to expand playability, targets of opportunity and year range. This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look. The terrain spans from May 30, 1977 (the beginning of the Mozambican Civil War) to December 31, 2018. Despite the given time frame, this terrain is not right for reproducing the Mozambican Civil War. Instead, the terrain is meant to pit the French Navy against the combined forces of Mozambique and Madagascar in a what if scenario where the Comoros and Mayotte islands are being threatened by the two Soviet-aligned countries. The French (Blue Side) only have four flyable airfields. Don't even try to fly Blue Side long-range bombers from said small airfields; I am providing a rather realistic representation of the area, where the French are tasked with the defence and patrol of the skies above the Comoros and Mayotte islands. Having SF2NA is a must, as I have enabled naval ops. If your mod's folder contains French ships and carriers, you'll see fleets being generated during single missions. Ground Objects are not included. It's up to the user to find and obtain anything that can be useful for the proposed terrain's scenario. >Credits (in no particular order): -Deuces and Dave, who had the idea of recreating such a gorgeous environment in the Strike Fighters world. -Wrench, who kindly allowed me to improve upon his work by giving me a blank cheque and trusting my capabilities. Thank you, sir! -swambast, who provided me with invaluable help in tracking and fixing common and uncommon bugs. -gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too. -mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding. -luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting! -MigBuster, I have included some of his great hi-res textures for runways. -Stary, for the old .TOD mod which adds trees on this terrain's tileset. -Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine! -tiopilotos and Stratos, who supported me during the terrain's development. Thank you, guys! -krfrge, who has produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much! -comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included. Because the original terrain was born from Deuces and Dave, and was later tweaked by Wrench, I included the ReadMe files from the original packages, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE. This terrain may NOT in any way, shape or form be used in any payware additions.
  2. 1 point

    Version 0.0.1

    1,297 downloads

    =================================================================== South China Sea 250m v 0.1 BETA December 2017 =================================================================== This is a work-in-progress (BETA project) developed as a stand-alone for a merged Strike Fighters 2: Vietnam and North Atlantic. Included are 2x 7z files; Project South China Sea-pt1.7z (contains the menu and objects) and Project South China Sea-pt2 (contains the terrain). This project has been underway for over two years and started as a Strike Fighters Project One terrain add-on. Initially I used a standard resolution terrain but thanks to Stary's terrain tests I have managed to develop this terrain at the 250m scale. Not all locations are accurate due to game engine limitations. This terrain is massive and covers an area 3000x3000km. Currently there are 511 tiles, which is a byproduct of building custom local/islands tiles for the region. I am not able to build all islands due to game engine limitations. Some Island tiles are very simplistic while others are pulled from Wikimapia and reworked. Due to the large area coupled with 250m resolution you will need a strong system to run the game. Please send me feedback if you find issues with the terrain. =================================================================== REQUIRED for this terrain. 1. A merged copy of SF2V and SF2NA. 2. Terrain: Stary's Green Hell 3.5 You sir are truly a master! My customized special tiles compliment Stary's work. These include additional terrain, river, stream, mountain and Island tiles (some fictional). =================================================================== Optional I used a lot of helicopters for this project (AH-1 series, AH/OH-6, CH-47, CH/HH-53, UH-1, UH-60). If you have Yakarov79's AH-1F, I added an Australian skin to the basic AH-1F model. Yakarow79 was gracious enough to provide 2x regional specific cobras; AH-1J_PinoyCobra & AH-1J_TOW_PinoyCobra. Jarek thank you for taking the time to customize these cobra's for the South China Sea project! The OV-10D - I took the OV-10 and modified the DATA.INI into an OV-10D NODS platform. I know the Philippine Air Force is still using the OV-10 airframe. Its not perfect but it is the best I can do currently. All I did was some .INI work and skinning (my skinning skills for this a/c aren't so good). The PC-9A - I created a Philippine Air Force skin for DELS PC-9A using existing templates. As an added option, I created 2 new screens; Main Screen and Single Mission. Drop the JPGs into your Menu folder. =========================================================== License: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This terrain may NOT in any way, shape or form be used in any payware additions. =========================================================== Final Words. A lot of thanks to Menrva and Stratos for their continuous support during this process. Stary, thank you for the superb GH tiles and allowing me to take some artistic license with your excellent work. Erik, Wrench and the other administrators at Combat Ace. If it weren't for this site, no one would be reading this. I am solely responsible for this project. I hope you enjoy it. Krfrge - December 2017.
  3. 1 point

    Version V1.0

    1,443 downloads

    +-------------------------------------------------------+ | | | Mikoyan-Gourevitch MiG-29K "Fulcrum-D" Originally Mig-29C | | | +-------------------------------------------------------+ The Mirage Factory and Olivier ANGUILLE (BPAo) are proud to offer you : The Mikoyan-Gourevitch MiG-29 "Fulcrum" http://en.wikipedia..../Mikoyan_MiG-29 +----------------------------------------------------------+ This is a temporary mod of the great MF Mig29C to represent the Mig-29K naval version. I have included basic cockpit,until suitable one is released. This mod is until the new Mig29`s appear..I did it as a stopgap,and didnt expect to do so much to it to bring it to the K version. This is as is...so if not 100% correct,it will have to suffice til the new K arrives. If you choose to mod the cockpit to match the K then it will have to be for personal use unless otherwise allowed by original maker. In this pack Indian Navy "Black Panthers" Aircraft. Numbers 800-815 I think the numbers are correct as far as I could find out. Russian Navy (Kuznetzov) numbers 300-320 also K painted for the Maks2007 Airshow.numbers again are from what little I could find. numbers 940-949 This a\c has Folding wings..which are set by using SHIFT+0 canopy is SHIFT+9 Hook is H key also has temporary refuel probe...it is basic as it would involve too much time remodeling the 3d model,time I havent really got.This is used via the keys Refuelprobe SHIFT+8 Once extracted,you will find in Aircraft folder,a folder named common,copy the files to BOTH mig29K folders. All effects are included,new afterburner effect..(closer to what ive seen) sounds etc...copy and paste or move and click yes to overwrite. Backup your files in case of error...it does happen...lol Modifications.... Ab effect. Folding wings. Tail Hook Proper flaps Stabilizers (sharktooth) Animated Fans Refuelprobe SHIFT+8 I am currently redoiung panel lines and a few bits...will update asap. I think that covers it all...if I have omitted anything..please post on the D\L page as its easier if in one place. Credits. Mirage Factory..(goes without saying) FastCargo for the loadouts and help with the folding wing issues I had.and testing. Fubar is doing an FM...and testing. thnx to others for advice and references. Hope this mod will do until we get new models. Thnx for downloading and enjoy. Russouk Russoworx [2013]


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