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1 point
Version 1.1.0
491 downloads
Feb 7th 2019 ============= GR.1 Desert Storm variant ; version 1.00 ---------------------------------------------------------------- Tornado GR.1 Gulf War 1991. CAUTION !!!! -------------------- This is 1st plane version with working specular maps. They can really drop fps on weaker GPU [like my GTX 460 ;-)]. If you have this problem, there is archive of LOD without them in plane folder called : GR1 DS faster_no_specular_LOD Unpack and use this one. CAUTION 2: ------------------- DECALS: Planes that have ** before name (in planes list) were historicaly capable to use ALARM missiles . Keys: --------- SHIFT+1 -> canopy open SHIFT+2 -> fuel probe SHIFT+3 -> weapon operator cockpit So, the most important part ... CREDITS: Fantastic five 1st. Nothing wouldn't be possible without these guyz : ------------------------------------------------------------------------------------------------------------- ravenclaw_007 - weapons, documentation, 3d lessons yakarov79 - skinning lessons, testing, damages crusader - documentation, testing, avionics, HUD, air search radar baffmeister - flight model, some avionics 76_IAP - 3d lessons Then Godfather of project: ------------------------------------------ fanatic modder - testing, documentation, flight model, engine datas, inspiration And last not least .. ------------------------------- coupi - hit boxes, damages, testing, GR.1B 12sqn decals and 617 Sqn decals. viper63 - testing, skins, loading and arming screens, pilots durasoul, logan4 - help with weapons, testing florian - some parts and ideas I used in my model from his German Tornado soulfreak - 2nd Sqn camo citizen67 - AM loadouts (for later use on Italian Tonkas) svetlin - testing stratos - testing .. and all previous Tonka creators. THANK YOU ALL VERY MUCH. guuruu - all bugs ************************************************************************************************************ This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. ************************************************************************************************************ THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************************************************************ Have fun Wojtek -
1 point
Version 1.0.1
234 downloads
Guuruu's Tonka RAF templates v.1.00 ------------------------------------------------------------ Download is really big cause the most of templates are 4096. In this pack you have all templates for complete reskin of whole plane. I left small jpg-s with original skins names, so you don't have to wonder on correct name. Just overwrite them. I left templates in resolution I did them. Below you have resolutions of 'in game files'. Resolutions of in game files : 2250_tank - 900 x 2048 ALARM_RAIL - 2048 x 2048 BOZ-107_Grey_1 - 2048 x 2048 BOZ-107_Grey_2 - 2048 x 2048 fuselage - 2048 x 2048 nose - 2048 x 2048 pylons-1 - 2048 x 2048 pylons-2 - 2048 x 2048 SkyShadow - 2048 x 2048 TSC - 2048 x 2048 wings - 2048 x 2048 CREDITS: yakarov79 - skinning lessons viper63 - 1st version of skins Wojtek -
1 point
Version 1.0.0
90 downloads
Copy to SWUS. In this patch, it is aimed to be able to perform SEAD missions on SWUS map by adding AAA ie air defense systems to two enemy airports on SWUS map. Just export the ini files to the SWUS map map file and print over them. hopefully soon a nice city patch update for SWUS map comes up. -
1 point
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1 point
Version 3
904 downloads
Sikorsky CH-53C Knife, HH-53B and HH-53C Super Jolly Green Giant Over Vietnam Ver 3.0 for SF2 This is a third party add-on of early rescue / special operations Sikorsky helicopter HH-53B, HH-53C and CH-53C It is designed for and works only in SF2 series. And will never work in SF1. March 2016 February 2019 ************************************************************* This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* CHANGES: I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files. YOU NEED TO DELETE OLD AIRCRAFT FOLDERS CH-53Cand HH-53C and HH-53B from Vietnam pack. Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones. The rest (except Aircraft folders) are same can be overwritten without fear. Small changes in ini files, corrections on fuel loadout, changes in cockpit ini. Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini. Added simple bump and specular maps. Also added damage tgas. Major changes in the cockpit - now it is much more correct. Although probably not everyone cares ore will see a difference. Anyway. ******************IMPORTANT****************** FakePilot mod needed to run this mod. As always. Standard animation commands HH-53 C: LANDING GEAR - Nose light deploy/retract at any speed. ANIMATION 1 - cargo ramp half open ANIMATION 2 - cabin windows ANIMATION 3 - wipers outside/inside ANIMATION 4 - refueling probe Hook - changes position when refueling to see the tip of the spear. rescue op: Open "bombbay" doors - cargo ramp and right side hatch/door ANIMATION 8 - Open side doors, lower jungle penetrator ANIMATION 9 - deploy PJ ANIMATION 10 - lower/raise hoist. Animation 8, 9 and 10 have a speed limit. So you can't hoist on full speed. With little practice, you can even hoover. Without fake flaps and airbrakes. Important here to control is using rudder and vector thrust control. Normally throttle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off. Cockpits. One cockpit for HH-53C and CH-53C equipped with RWR and one cockpit for earlier non rwr HH-53B. Historically not all HH-53C airframes were equipped with RWR. BUt this mod covers RWR mod installed. Skins. All serial numbers are based on available photos and are historically correct and few versions of one unit for each helo. Few versions of one unit for each helo. CH-53C 21st SOS HH-53C 37th and 40th ARRS HH-53B 37th and 40th ARRS Weapons. The only "offensive" weapon is left/right side gunner equipped with GAU-2 minigun. Well, it is quite a defensive weapon. Unlike in pack 'Over Europe' here CH-53C can't be equipped with a refueling probe (small ini tweak will do the trick). Fuel Tanks 450 US Gal. for CH-53C and HH-53C and 650 US Gal. for HH-53B There is a separate weapon station called SandyStation - with allowed all sort of offensive weapons. Purpose of this station is to fly with Sandy (or any other USAF aircraft) as wingman fully loaded. Same way can be added Sandy fuel tanks. IMPORTANT - Due to tu construction of this mod, it is better to use collision and landing on NORMAL setting. On hard, you may have some complications on the airfield - especially with underslung cargo load. Pilots - best to use is OldDiego's pilots. Have fun. Edit and report bugs. Jarek Hereda. Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird. Thanks for all kind support. Reference: T.O. 1H-53©A-2-1 Technical Manual USAF HH-53 and CH-53 model. T.O. 1H-53(H)B-1 Flight Manual. H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed. hampshireairfields.co.uk gonavy.jp helis.com amarcexperience.com aerialvisuals.ca abpic.co.uk planepictures.net pavelow.us pjpararescue.blogspot.com pjsinnam.com jollygreen.info edwards.af.mil and more..... -
1 point
Version
370 downloads
Red Range Revamp/Update for SF2 4/28/2016 = For SF2, any and all (Full 4/5 Merged Reccomended) This is a revamp/retile of Deuces original "Red Range" terrain. Like the original, it's a terrain set up so one may practice Ground Attack and Strike mission against various types of ground targets. Also, finally, there has been the addition of a large "water feature", so now you can practice Anti-shipping missions as well! This will allow you to become familiar with the various "Red" weapons, and their usages. REMINDER: there is NO Air-to-Air possible on this terrain. It is designed for attacking ground targets ONLY!! ** REMINDER: there is NO Air-to-Air possible on this terrain. It is designed for attacking ground targets ONLY!! Also, like its companion "The Range", this terrain is ONLY for Red Force usage. Trying to fly any Blue Force (US, NATO, etc) aircraft WILL result in lockups, CTDs and other unplesentness. ** I'm calling this "ver. 4" even though I'm unsure exactly what it should be called! The terrain has been completly retiled in "IME" style tiles. Where necessary (and wanted), a few new TODs has been made with better looking trees. For the most part, however, it's an empty terrain. Home Base has been dressed up a little, and changed to a Runway 4 (the very large airfield) so bomber aircraft can now be used. In keeping with the original concept, the amount of "eye candy" at Home Base is minimal. Also included is a modified "Single Mission ini" that has had the minimum target values lowered, so the game engine can assign Strike missions against a wide variety of "lesser value" items. This file can be used in ANY mods folder, and will work for all types of single missions the game generates. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them .... Give the "notes" a browse, too! For those unfamiliar with the "cat pointer" lines, there are instructions on it's proper useage. Good Hunting!! Wrench Kevin Stein -
1 point
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