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  1. 7 points

    Version 2.0.0

    370 downloads

    NATO version of F-86D; MG-4 fire control system; four 20 mm M24A1 cannon with 132 rounds per gun; APG-37 radar. 120 were built by North American, 221 were assembled by FIAT. WHAT'S IN: The F-86K aka "Kappone" all old pack skins now in JPG, new ones and several tweaks and upgrades made in these long years. A.M.I.: 1^-4^-51^ Aerobrigata; 5°-36°-51° Stormo (5 skins) (All numbers,serials & matricole historical, thanks to X-Ray for references) Luftwaffe: JG-74 JG-75 Silver & Camo (4 skins) (All historical numbers by squadron plus "kubik" & M.Lenz bonus planes) Armée de l'Air: 13 EC Alpes, Artois & Auvergne (10 skins all) (All historical numbers & serials squadron by squadron, thanks to Ludo, who made them, too) Koninklijke Luchtmacht: 700-701-702 Squadrons (10 skins) (All historical numbers) Kongelige Norske Luftforsvaret: 332, 334, 337, 339 Skvadron (4 skins) (All historical numbers & serials squadron by squadron) Fuerza Aerea Venezoelana (1 skin) (All historical numbers) Fuerza Aérea Hundureña (1 skin) (All historical numbers) CREDITS: Thanks to "Bobrock" for temps, to "Soulfreak" for his constant friendy help and to Baffmeister for usual, great FM tweaks. Sounds by Spillone104. Original credits in original readme. INSTALL: To install: as usual all in main mod folder. OLD BUT GOLD! Hurray! Paulopanz
  2. 3 points

    Version 1.0.0

    187 downloads

    SF2 F-86L "Lima" Sabre Dog Revamp Pack 6/9/2020 "Quarantine Approved - Essential Mods" = For SF2 (Any & All) = This package is designed to replace the original F-86L from the pack available from the folowing URL: https://combatace.com/files/file/10286-sf2-f-86dl-v10/ by suhjake from 2009 It is =NOT= necessary to have the original mod pack, as this =WILL= replace it in total. Everything reusable from that pack will be included with this. If you do have the original installed, you will probably wish to remove, move, or delete it. Overwriting may cause conflicts. As the Lima's were mostly used by USAF Air National Guard units, that is what's covered here. The following units are depicted herein: 146th FIS PA ANG (57-60) 190th FIS ID ANG (59-64) 194th FIS, CA ANG (58-64) 199th FIS, HI ANG (58-61) 3550th CCTW, Moody AFB, GA (late 50s/early 60s) 3555th CCTW, Perin AFB, TX (late 50s/early/60s) and a USAF Silver (Generic) -a blank skin for other skinners to use. It does have the 'day glo' panels on the wings, fuselage and tail. As only the 194th is listed in the stock squadron list ini, it uses a level=1 decal to activate the displayed squadron name on the Loading/Skin selection screen. All of the Original Skins (PA ANG, 3550 & 3555 CCTWs) have been completely redone, although they remain in bmp format. All other skins are brand new for this package. 26 all new serial and buzz numbers, where used, have been created. While correct for this aircraft; all numbers are from the late-production Ds that were converted to Ls, they should be considered 'generic' in nature. State name identifiers and squadron markings are decals. Decal randomization is TRUE for all skins. All weapons, pilots, etc are included. A backup copy of the original Data ini is already provided, as this new one has many modifications and adjustments. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... they can be accessed after unzipperizing. Please follow the 'usual instructions' Happy Landing! Wrench Kevin Stein
  3. 2 points

    Version 2

    614 downloads

    HESA Saeqeh 'Thunderbolt' (Paran) for STRIKE FIGHTERS 2 This is a simple mod of FastCargo's Saeqeh 'Thunderbolt' to give a fictional Parani Saeqeh with markings for the famous Red Lion Fighter Regiment of the Republic of Paran Air Force. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Saeqeh_Pa folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Saeqeh_Pa folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Thanks to FastCargo & Co for bringing us the Saeqeh (FC's original read me is enclosed). And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 12/06/2020 Version 1 - 17/01/2010
  4. 1 point

    Version 1.7

    3,296 downloads

    realSKY Environment January 13th, 2019 (1st Release) by Menrva >For Strike Fighters 2 games This is my sky enhancement mod. It also combines the work of many other modders, in order to provide a realistic, better looking sky. Here below a quick summary of the changes: -Tweaked sky colours, something in between Cellinsky's widesky and the stock SF2 colours. -More realistic Night colours, sky and ambient are much darker. -More atmospheric, reddish transition from Twilight to Night. -New "dark blue" High Altitude colours (fly near space with a NF-104). -Moon produces a yellowish light instead of the default purple. -Sky is "wider" much like Cellinsky's widesky mod (background horizon clouds are bigger and more noticeable). -Added beautiful cloud graphics made by Cellinsky and ShrikeHawk, tweaked for each weather type. -Added a low number of stray clouds to Clear weather. -Added noticeable clouds to Overcast weather and Inclement weather, "fixing" a known SF2 "bug". -Combined various mods to produce a more interesting Rain Effect under Inclement weather. -Added Stary's lens flare effects from the SARCASM 2 mod, in place of Cellinsky's widesky effects. -Added Cloud Layer graphics by Stary, Fubar512 and Brain32. -Reworked secondary atmospheric effects, such as contrails and wingtip vortexes. In addition, the package includes alternative environment configuration files in the Alternative Weather folder; they enable different effects for the Inclement weather. You can choose between thunderstorm (default, adapt for most terrains), snowstorm (for cold, icy terrains) and sandstorm (for hot, desert terrains). For those who wish not to change the effect globally, I highly suggest to try the included terrain-specific environment example provided for stock SF2 terrains; the default global effect is thunderstorm, while terrains with their own environment file either use sandstorm or snowstorm as appropriate. Use this as a basis to customize other terrains. By setting the Effects to Unlimited, the game makes use of a DirectX 10 post processing effect; the stock game's post processing shader generates a pointless and horrible bloom effect which excessively blinds the player during twilight transitions. By default, realSKY includes a reworked post processing shader (TWPOSTPROCESS.FX) which provides more contrast, more vignetting, minor color correction and a daytime-only bloom effect, so it's miles better than what the stock game offers. Alternative post processing tweaks are included in the Alternative Shaders folder; choose the one you wish to try (check the included screenshots for fast comparisons) and overwrite the default one in your mod's Flight folder. If you don't care about the post processing effect, you may want to set the game's Effects to High in the Options menu. >Credits (in no particular order): -Cellinsky, for his fantastic widesky mod from which I borrowed some tweaks. -Stary, for his Thunderstorm and Heavy Snowfall weather mods, and his SARCASM 2 beta mod from which I borrowed some effects. -PanamaRed, for tweaks in regards to Clouds (especially the Broken weather ones). -Fubar512 and Brain32, for their Cloud Layer Top bitmaps, which I have smoothed for a better looking effect. -ShrikeHawk, for his CloudSkins mods, from which I took the spectacular cloud graphics. -BearGryllis, for his Thunderstorm Pack With Enhanced Lightnings 2.0b package. -Orsin, for his Improved Rain Effect and Heavy Rain 0.8 mods. -luk1978, for his interesting WeatherEffect package. -ArmedLightning, for his Special FX v2.2 mod for the GTR 2 game, from which I borrowed a lens flare effect. -baffmeister, for the idea of recreating sandstorm weather effects. -tiopilotos, for suggesting improvements on other subjects. -Eagle114th, for his Improved Wingtip Vortex mod which I have reworked. -JosefK, guuruu and Coupi, for their interest and support. I included the original readme files from the mentioned mods, where available, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions.
  5. 1 point

    Version 1.0.0

    330 downloads

    SF2 F-86D Sarbre Dog Revamp Pack 5/19/2020 "Quarantine Approved - Essential Mods" = For SF2 (Any & All) = This package is designed to replace the original F-86D/L pack available from the folowing URL: https://combatace.com/files/file/10286-sf2-f-86dl-v10/ by suhjake from 2009 It is NOT necessary to have the original mod pack, as this WILL replace it in total. Everything reusable from that pack will be included with this. On a side note, the F-86L "Lima" Sabre will be covered in a a seperate release. Even though the folder is named "F-86D-45" it represents =ALL= production blocks of the Sabre Dog, for those users included in the mod package. The following units are depicted herein: 101st Hikotai (56-68) - JASDF 16th FIS (51-59) - PACAF, Misawa Japan 37th FIS (53-58) - Ethan Allen AFB, VT 97th FIS (51-55) - Wright-Patterson AFB, OH 431st FIS "Red Devils" (55-58) - Wheelus AFB, Lybia 469th FIS (53-58) - McGhee Tyson AFB, TN 520th FIS (54-55) - Geiger Field, Spokane WA 146th FIS Pa ANG (57-60) -they used the F-86L congruently with the F-86D and a USAF Silver (Generic) -a blank skin for other skinners to use. All of the Original Skins have been completely redone, although they remain in bmp format. Several of the orignal decals have been reused, but modified from level 2 to level 0 (tail squadron markings). 26 all new serial and buzz numbers have been created. The 101 Hikotai and the 97th FIS & 431st do NOT use this same pool of numbers. They needed they're own for reasons that will become apparent during game play. The 431st is the ONLY unit in the pack that is listed on the stick squadronlist ini, and is tagged accordingly. Most marking are decals; in some cases wing and squadron marking had to be painted on due to mesh issues (tail). Decal randomization is TRUE for all skins. On the individual number lists, any number marked with a star (*) is 100% correct for that unit. All weapons, pilots, etc are included. A backup copy of the original Data ini is already provided, as the new one has many modifications and adjustments. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... they can be accessed after unzipperizing. Please follow the 'usual instructions' Happy Landing! Wrench Kevin Stein
  6. 1 point

    Version 1.0.0

    160 downloads

    F-5GN Sea Tiger (What if) ***************************************************** This mod is made for SF2. ---------------------------------------------------------- I. History (fiction) In 1969 there were decisive elections in West Germany. In reality, the Social Democrats won. A new foreign policy followed and a period of reduction of tensions between East and West. WHAT IF, the other side had won? What if the conservatives had won and Franz Joseph Strauß (an old bavarian Commie eater) would have become Chancellor of the Federal Republic of Germany? And so it starts. In 1969 Strauß was elected as Chancellor. A period of rising tensions between East and West started. To protect the sea lanes between Europe and America the west german parliament Bundestag decided to build up a west german carrier force consisting of 3 carriers. The american gouvernment was pleased and offered to sell 3 carriers of the Essex class (subclass Ticonderoga). The first ship which was handed over was CV-34 Oriskany in 1969. Renamed in R-22 Theodor Heuss it was core of the first west german carrier group. 1973 CV-38 Shangri-La became R-23 Heinrich Lübke (later renamed in Walter Scheel) and two years later CV-45 Valley Forge became R-24 Gustav Heinemann. The americans offered A-4 Skyhawk and F-8 Crusader as planes for the carrier group. The Bundesmarine accepted the A-4, but rejected the Crusader, because the Bundesmarine wanted a more multi role capable plane, not only a pure fighter. At this moment Northrop entered the competition and offered a navalised version of the brand new F-5E Tiger. Under the designation F-5GN (German Navy) it should be produced in America and Germany. The west german government accepted the offer and the serial production of the F-5GN started. During flight tests on the way the US Marines decided, that it would be a good idea to replace their old F-8 Crusaders with F-5GN planes. So the F-5GN became a Marine plane. Later, when the Marines retired their attack carriers the surviving F-5GN were transfered to Top Gun school. The F-5GN stayed in west german service till 1995. Then it was replaced by F-31 Mustang II. ----------------------------------------------------------------------- II. CREDITS: The F-5GN based on Centurions 2014 released F-5E package. A lot of files i have taken from this package. Thanks for this files! The skin: ~~~~~~~~~~~ The blue skin is a modification of a grey skin available in Centurions package The Marines skin is a mod of the Southvietnames skin available in Centurions Package The flight model : ~~~~~~~~~~~~~~~~ There are 2 flightmodels. One is a modified FM from package. I made the plane able to land on a carrier. The other FM i made by using parts of the stock F-16A FM made by TK. You find both FM in the folder "Goodies". You may change them as you want. ---------------------------------------------------------- III. INSTALLATION: -Unzip the folders into your SF2 mod folder ---------------------------------------------------------- IV. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- V. The F-5GN and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany April 2020
  7. 1 point

    Version 2

    202 downloads

    Saunders-Roe Firebar FAW.2 for STRIKE FIGHTERS 2 This is a very simple mod of the Yak-28P 'Firebar' to give a very fictional Saunders-Roe Firebar FAW.2 in service with No.29 squadron of the Royal Air Force. The Firebar is such a cool-looking Cold War jet and after dressing it up in RAF markings and posting screenshots a couple of people asked for it so here it is. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the FirebarFAW2 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the FirebarFAW2 folder into your Decals folder. 3. From the WEAPONS folder drag and drop the Redstorm folder into your Weapons folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to Pasko for bringing so many cool aircraft to the Strike Fighters community including this gem. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 10/06/2020 Version 1 - 23/01/2011
  8. 1 point

    Version

    1,137 downloads

    IAI-Boeing 707 Condor-(SF-1 gen) by BANIDOS Team Pending the fantastic model The Mirage Factory Boeing 707 Condor from Chilean Air Force. This model is based on the excellent Boeing E-8C J-Stars by The Mirage Factory. 3D Addons:SUICIDAL Skins: TORNO Loading Screen: TORNO Hangar Screen: TORNO Installation instructions; Only unzip the Condor.rar in your Aircraft folder.


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