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Showing most liked content on 03/02/2022 in Files

  1. 4 points

    Version 0.1.2

    382 downloads

    After nearly 6 years since my proof of concept experiments with the TOD files I'm ready to release a first version of the TODEditor (could almost be a nominee for the Duke Nukem Forever Award ). Main Features: Easy editing of TOD files: cut/copy/paste, moving and rotating of objects Import of object models files: *.lod, *.obj or *.3ds Warning: Use at your own risk. The TODEditor is currently in an early beta stage and can contain serious bugs. So, please backup your terrain files before you work with the TODEditor. I have warned you! The program is free for whatever use (commercial or personal). Installation: Extract the content of the zip package to a convenient location. The TODEditor depends on the Microsoft Visual Studio 2019 C++ libraries. If not already installed on the computer (e.g. by other applications) they have to be installed by running vcredist_x64.exe (you can find it in the redist subfolder of this package). Start the program by double click the todeditor.exe. For further information see TODEditor_readme.txt. Mue
  2. 1 point

    Version 0.9.8.1

    6,748 downloads

    Welcome To Duty Built with the extraordinary expertise and dedication of modders from CombatACE.com, Operation Desert Storm – 30th Anniversary Edition promises to be the most complete total conversion ever made for Strike Fighters 2 by ThirdWire. Fly with more than 50 aircraft ranging from Cold War relics to the most advanced platforms. Gain air superiority in the mighty F-15C Eagle or challenge the Coalition with the agile Fulcrum. Support troops with the A-10A Thunderbolt II, bomb strategic targets with the stealthy F-117A Nighthawk, lead airfield denial operations in the iconic Tornado. Enjoy a beautifully rendered scenario on a scaled and accurate terrain. Fly over the lakes and rivers of Mesopotamia, the oil-rich fields of Kuwait, the mountains of Iran and Turkey. Take-off from aircraft carriers stationed in the Persian Gulf to watch over Kuwaiti oil rigs. Perform landings and patrols in more than 90 airports and air bases in the Middle East. Take part in different campaigns including the Iraqi blitzkrieg on Kuwait and the US-led liberation of the Kuwaiti Emirate. Discover how the Iraqi Army was one of the biggest in the world, through the eyes of American, British, Canadian, French, Italian and Arab pilots. Test your skills and abilities flying for the Iraqi Air Force during all stages of the conflict. Thirty years after, Operation Desert Storm still remains the largest air operation of modern warfare to date. Modders and flight sim enthusiasts at CombatACE teamed up to bring you a unique product in the lite flight sim world. Exquisitely detailed aircraft and paint schemes are delivered in a well-researched and thorough order of battle. The ODS 30th AE Development team would like to thank CombatACE.com, its admins, moderators and contributors. We are sure you will enjoy and appreciate this high-quality freeware product. From the aviation enthusiasts, to the aviation enthusiasts... and for the pilots of tomorrow. Minimum Requirements Required products from ThirdWire: Strike Fighters 2, July 2013 patch Strike Fighters 2: Israel, July 2013 patch Strike Fighters 2: North Atlantic, July 2013 patch Full support for: Mission Editor DLC Campaign Customizer DLC System specs: OS: Windows 7 x86 Processor: Dual Core 2.7 GHz Memory: 4.0 GB RAM Hard Drive: 17.0 GB Free Space Video Card: 1024 MB DirectX 10 Sneak Peek Disclaimer CombatACE.com shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of CombatACE.com and of the respective developers/modders. In no event, unless required by applicable law or agreed to in writing, shall CombatACE.com, or any person be liable for any loss, expense or damage, of any type or nature arising out of the use of, or inability to use this installer or program, including, but not limited to, claims, suits or causes of action involving alleged infringement of copyrights, patents, trademarks, trade secrets, or unfair competition. The Operation Desert Storm: 30th Anniversary Edition modification does NOT comply with CombatACE's Freeware Licensing. Various contents of this modification are exclusive, as such you are NOT allowed to share, redistribute and/or make use of the mod and/or its contents for other purposes, without the consent of the mod's developers. Contents of the modification are the copyright of their respective authors. Notes about the installer Beware, the mod is available only in the ISO format. You can either mount it on a virtual drive, burn it on a DVD like in the good old days, or unzip it with 7-Zip or equivalent software. The installer will automatically detect your installation of the required Strike Fighters 2 games by reading through the registry keys. Game folders that are copied from or manually moved from where they were originally installed are not supported. You need all three aforementioned Strike Fighters 2 games and they must be installed with ThirdWire's original installers, not manually copied from other sources nor moved elsewhere after installation to other folders or drives. If you do not meet any of these requirements, installation cannot proceed and you are on your own. If you install all required games properly, the installation of the mod will proceed correctly as intended. The installer then lets you choose where to install the mod folder; you can even install the mod on a different drive or partition than the one where Strike Fighters 2 is installed. No further user input nor manual edits after installation are ever required; the installer takes care of creating all proper links to your desired path for the mod folder. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links. If you have a previous version of the mod installed, please use the uninstaller to remove it completely. Clean installation is mandatory. You might want to make a backup of the Controls folder, so that you can easily restore your controller settings afterwards. Suggestions on common issues Make sure that you are using your dedicated GPU. By default, Strike Fighters 2 usually selects the integrated GPU you may have on your CPU, which is much weaker in terms of VRAM. In case you have frequent crashes or black/missing textures, I highly suggest you download and install the DXVK graphics wrapper (x86 DLLs) into your Strike Fighters 2 game folder: https://github.com/doitsujin/dxvk. You need a Vulkan-compatible GPU. The wrapper can greatly improve the experience with the mod. With DXVK I can play the mod on a mere Intel UHD 710, whereas without it the mod would always crash to desktop. Go to Sound and set Sound Channels to 32. We got reports that 16 is not enough and will cause crashes on some systems, due to the higher quality sounds included within the mod. The mod is pretty heavy for the game engine despite huge optimizations. Strike Fighters 2's engine is 32bit only and apparently does not manage VRAM properly; consecutive campaign missions might show black/missing textures on objects or cause crashes to desktop because the game does not release the occupied VRAM from the previous mission you played, thus the more missions are loaded consecutively, the more easily you may run out of memory. Set Ground Objects to Medium or Low, Horizon Distance to Near, and Shadows to Medium or Low. These are the most troubling settings. Avoid Unlimited settings as much as possible. If the mod used to work and suddenly crashes to desktop, updating or reinstalling video drivers should help. Make sure that DirectX June 2010 Redistributables are also installed, they are included inside the ISO disk image of the mod. Inside the mod folder, you'll find some extra text files. "(Coalition Order of Battle)" should be of your interest; the mod's terrain covers the entirety of Iraq, at the cost of not having all of Saudi Arabia; this means that a number of important units are based on airbases that are beyond the in-game playable area. With those units you always spawn near the target area, you'll never get to start from a runway nor to land on the assigned runway beyond the invisible wall. You have an entire list of the affected units in the aforementioned text file. By pressing ALT+N, the plane returns to base automatically. The mod is fully compatible with the Campaign Customizer and Mission Editor DLCs by ThirdWire. The Campaign Customizer might be an alternative way to experience those off map units I mentioned previously, since it assigns you to a random airbase of the in-game flyable area. Escort missions are often broken, this is not an issue of the mod, but a bug of the stock game; sometimes the AI flight you escort does not engage its target and keeps flying in a straight line instead of following waypoints, thus the trigger for mission success will never happen. Abandon the mission or retry it if the issue happens, sometimes it works. Pray for ThirdWire AKA Tsuyoshi Kawahito to work on a 64bit version of Strike Fighters 2, maybe even with support for DirectX 12. With that done, any out of memory issues should become an old memory.
  3. 1 point

    Version 1.0.0

    102 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M109A1 howitzer models. All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please change the XXX with the correct number from your //Soundlist: [SoundList] SoundFileXXX=155MM_M126 SoundFileXXX=TankEngine SoundFileXXX=GKTankTrack SoundFileXXX=50caliber [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [GKTankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [155MM_M126] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [50caliber] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for helping me with the textures big thank you. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Site gkabs.net gulfknights.net
  4. 1 point

    Version 1.0.001

    332 downloads

    BOEING B-47E STRATOJET by COYOTE AEROSPACE This is a semi historical mod to represent the B-47E through its career as SACs most numerous bomber. It is semi historical because there were so many variations on equipment and markings across 1300+ aircraft over its 12 year career that it is impossible to accurately represent all of them. Instead, all major units that could be represented are (in other skin packs) and the general paint schemes used during the appropriate eras are modded for the forward deployments known as Operation REFLEX. Further, new nuclear weapons have been included. To keep file sizes down somewhat, unit skins will be release by numbered air force and available in the SF2 Skins download section INSTALLATION unzip installation folder cut and paste to desired mods folder allow overwrites (some effects and weapons mainly) IF YOU HAVE THE B28 NUCLEAR WEAPONS ALREADY FROM ANOTHER MOD use caution. I have set the nuclear weapons to a specific station code as NUC. Other mods featuring the B28 weapon do not have this yet, although i intend to do a comprehensive ini edit later this year across many weapons and aircraft INCLUDED B-47E(53) and B-47(57) aircraft Operation Reflex skins, and one unit skin for each aircraft) Period accurate M64 and M65 bombs B28 nuclear weapons, 350Kt and 1.1MT yields new Mk15 and MK39 nuclear weapons, 1.69 and 3MT yields short document on how best to employ the LABS technique in game with MK15 weapon CREDITS veltro2K .......................................... aircraft models daddyairplanes .......................................... skins, tgas, research, ini work on aircraft and weapons, constant nagging on models yakarov79 .......................................... testing and ini work GKABS ................................................... new MK15/39 nuclear weapon models russouk2004 ............................................... B28 nuclear weapons ravenclaw_007 .......................................... excellent M64 and M65 conventional bombs NightshadeP/R .......................................... willing crash test dummy (help figure out what works to use MK15) (whomever created them) .................................. nuclear effects FB B-47 Stratojet (Model 450) Strategic Bomber group ..... very valuable source of information on markings and weapons Known Issues - At this time there are not models for the RATO pods that were commonly used by the B-47. I have a method figured out for it, but we would need someone to model the horsecollar device with 33 JATO bottles - Not every upgrade to the Stratojet is modeled. Again, there were 1300+ aircraft built, and 6 phases for upgrades. The (53) roughly represents the aircraft after introduction, the (57) in between Phase 3 and 4. Anyone that would like to work any fakepilot mods to represent each of the 6 phases, as well as modifications like TEE TOWN would be welcomed. - while online sources state the 341st Bomb Wing operated Stratojets, veteran and book sources could not even find proof of operation, let alone marking information (they came through on all other Wings). Therefore I have not included this Bomb Wing in the mod. - The "afterburner" trick to use water injection on take off is in effect, from 99-100%. If you want realism, and to not be visible across the continent, dont exceed 97% power in flight. ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by Coyote Aerospace. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact Coyote Aerospace first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************************************************************
  5. 1 point

    Version

    1,963 downloads

    This are the 2 versions of TK's terrain editor tool. The old version use for autotexturing SFP1 terrains. The new version is better for autotexturing FE, WOE, WOI.


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