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Showing most liked content on 08/26/2025 in all areas

  1. 2 points
    Well, it started out straightforward. Go bomb a bridge. I'm still 22 miles from the target.... And this was at a slow point in the action.
  2. 2 points
    Hello everyone! I figured out what to do now. I’ve been digging through Avionics60.dll to understand how HUD and avionics are handled before any attempts to modify DLL files. By analyzing the Ghidra dump and .ini files, I created detailed notes on .ini editing for Avionics60.dll, starting with the HUD section. Here is note for a start: HUD.txt This is what I just realized from digging through Avionics60.DLL: Keys (Entries) like LCOS and CCIP are tied to the specific ballistic classes (avnHUDLCOSClass, avnHUDCCIPClass), not the generic HUD class, THERFORE is why LCOS and CIPP goes beyond HUD. Slowly will go through each DLL and extract what I can find (Sections and Keys), to build a comprehensive .ini editing library for modders here. Cheers
  3. 2 points
    Hello everyone! I have been working LOT on CSF Type 96 optical sight / HUD and is happy with the result. Here is screenshot of improved CSF Type 96: Navigation Mode: AA Mode: AG Mode: The Mirage 5E2's HUD also have been worked on. Navigation Mode: AA Mode: AG Mode: Eagle114th
  4. 1 point
    Hello everyone! I am back to working on ghidra and SF2 DLL files digging. This week I am working on extracting all of available sections (Headers), key values, available values that can be used with it, especially examples how to use it. I am quite shocked to see this in Avonics60, example: UPDATE: For now, the list is removed. There was some mistakes. I am continuing to grow skilsl using AI correclty while extracting huge amounts of codes (over 60K lines of codes from Avionics60.Dll). I apologize for the mistakes. Will post more accurate list when I double check them. However, I do not promise that it do work in SF2, but it is what extracted from avionics60 dll Therefore, this week, I am going to get busy building the large database of information for each .ini sections (headers), keys (entries), and values that can be used with each keys. With that, we can experiment if they do work in SF2. Eagle114th
  5. 1 point


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